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Added note about install location for Linux, as well as noted that the scripts/addons folder should be created if it doesn't exist.

Jameson Little 14 lat temu
rodzic
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1 zmienionych plików z 7 dodań i 1 usunięć
  1. 7 1
      utils/exporters/blender/README.md

+ 7 - 1
utils/exporters/blender/README.md

@@ -6,7 +6,7 @@ Assumes Blender version 2.60.
 
 
 ## Installation
 ## Installation
 
 
-Copy the io_mesh_threejs folder to the scripts/addons folder. The full path is OS-dependent (see below).
+Copy the io_mesh_threejs folder to the scripts/addons folder. If it doesn't exist, create it. The full path is OS-dependent (see below).
 
 
 Once that is done, you need to activate the plugin. Open Blender preferences, look for
 Once that is done, you need to activate the plugin. Open Blender preferences, look for
 Addons, search for `three`, enable the checkbox next to the `Import-Export: three.js format` entry.
 Addons, search for `three`, enable the checkbox next to the `Import-Export: three.js format` entry.
@@ -25,6 +25,12 @@ Depends on where blender.app is. Assuming you copied it to your Applications fol
 
 
     /Applications/Blender/blender.app/Contents/MacOS/2.60/scripts/addons
     /Applications/Blender/blender.app/Contents/MacOS/2.60/scripts/addons
 
 
+### Linux
+
+By default, this should look like:
+
+    /home/USERNAME/.blender/2.60/scripts/addons
+
 ## Usage
 ## Usage
 
 
 Use the regular Import and Export menu within Blender, select `Three.js (js)`.
 Use the regular Import and Export menu within Blender, select `Three.js (js)`.