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Add missing line break after the fog property description

Cem Schemel 10 年之前
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0f4ff31f38
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      docs/api/materials/MeshLambertMaterial.html

+ 1 - 1
docs/api/materials/MeshLambertMaterial.html

@@ -29,7 +29,7 @@
 		specularMap — Set specular map. Default is null.<br />
 		specularMap — Set specular map. Default is null.<br />
 		alphaMap — Set alpha map. Default is null.<br />
 		alphaMap — Set alpha map. Default is null.<br />
 		envMap — Set env map. Default is null.<br />
 		envMap — Set env map. Default is null.<br />
-		fog — Define whether the material color is affected by global fog settings. Default is false.
+		fog — Define whether the material color is affected by global fog settings. Default is false.<br />
 		shading — How the triangles of a curved surface are rendered. Default is [page:Materials THREE.SmoothShading].<br/>
 		shading — How the triangles of a curved surface are rendered. Default is [page:Materials THREE.SmoothShading].<br/>
 		wireframe — Render geometry as wireframe. Default is false (i.e. render as smooth shaded).<br/>
 		wireframe — Render geometry as wireframe. Default is false (i.e. render as smooth shaded).<br/>
 		wireframeLinewidth — Controls wireframe thickness. Default is 1.<br/>
 		wireframeLinewidth — Controls wireframe thickness. Default is 1.<br/>