|
@@ -5631,10 +5631,13 @@ THREE.WebGLRenderer = function ( parameters ) {
|
|
|
|
|
|
}
|
|
|
|
|
|
+ program.vertexShader = _gl.getShaderSource( glVertexShader );
|
|
|
+ program.fragmentShader = _gl.getShaderSource( glFragmentShader );
|
|
|
+
|
|
|
// clean up
|
|
|
|
|
|
- _gl.deleteShader( glFragmentShader );
|
|
|
_gl.deleteShader( glVertexShader );
|
|
|
+ _gl.deleteShader( glFragmentShader );
|
|
|
|
|
|
// console.log( prefix_fragment + fragmentShader );
|
|
|
// console.log( prefix_vertex + vertexShader );
|