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@@ -131,7 +131,7 @@
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event.preventDefault();
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- var intersects = ray.intersectScene( scene );
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+ var intersects = ray.intersectObjects( scene.children );
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if ( intersects.length > 0 ) {
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@@ -214,7 +214,7 @@
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mouse3D = projector.unprojectVector( mouse2D.clone(), camera );
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ray.direction = mouse3D.subSelf( camera.position ).normalize();
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- var intersects = ray.intersectScene( scene );
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+ var intersects = ray.intersectObjects( scene.children );
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if ( intersects.length > 0 ) {
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