Browse Source

Controls: Move remaining classes to Pointer Events. (#24693)

* Controls: Remove remaining classes to Pointer Events.

* Update FirstPersonControls.js
Michael Herzog 2 years ago
parent
commit
105685df2b
2 changed files with 36 additions and 37 deletions
  1. 20 20
      examples/jsm/controls/FirstPersonControls.js
  2. 16 17
      examples/jsm/controls/FlyControls.js

+ 20 - 20
examples/jsm/controls/FirstPersonControls.js

@@ -42,8 +42,8 @@ class FirstPersonControls {
 
 		this.autoSpeedFactor = 0.0;
 
-		this.mouseX = 0;
-		this.mouseY = 0;
+		this.pointerX = 0;
+		this.pointerY = 0;
 
 		this.moveForward = false;
 		this.moveBackward = false;
@@ -76,7 +76,7 @@ class FirstPersonControls {
 
 		};
 
-		this.onMouseDown = function ( event ) {
+		this.onPointerDown = function ( event ) {
 
 			if ( this.domElement !== document ) {
 
@@ -99,7 +99,7 @@ class FirstPersonControls {
 
 		};
 
-		this.onMouseUp = function ( event ) {
+		this.onPointerUp = function ( event ) {
 
 			if ( this.activeLook ) {
 
@@ -116,17 +116,17 @@ class FirstPersonControls {
 
 		};
 
-		this.onMouseMove = function ( event ) {
+		this.onPointerMove = function ( event ) {
 
 			if ( this.domElement === document ) {
 
-				this.mouseX = event.pageX - this.viewHalfX;
-				this.mouseY = event.pageY - this.viewHalfY;
+				this.pointerX = event.pageX - this.viewHalfX;
+				this.pointerY = event.pageY - this.viewHalfY;
 
 			} else {
 
-				this.mouseX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
-				this.mouseY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
+				this.pointerX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
+				this.pointerY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
 
 			}
 
@@ -246,8 +246,8 @@ class FirstPersonControls {
 
 				}
 
-				lon -= this.mouseX * actualLookSpeed;
-				if ( this.lookVertical ) lat -= this.mouseY * actualLookSpeed * verticalLookRatio;
+				lon -= this.pointerX * actualLookSpeed;
+				if ( this.lookVertical ) lat -= this.pointerY * actualLookSpeed * verticalLookRatio;
 
 				lat = Math.max( - 85, Math.min( 85, lat ) );
 
@@ -273,25 +273,25 @@ class FirstPersonControls {
 		this.dispose = function () {
 
 			this.domElement.removeEventListener( 'contextmenu', contextmenu );
-			this.domElement.removeEventListener( 'mousedown', _onMouseDown );
-			this.domElement.removeEventListener( 'mousemove', _onMouseMove );
-			this.domElement.removeEventListener( 'mouseup', _onMouseUp );
+			this.domElement.removeEventListener( 'pointerdown', _onPointerDown );
+			this.domElement.removeEventListener( 'pointermove', _onPointerMove );
+			this.domElement.removeEventListener( 'pointerup', _onPointerUp );
 
 			window.removeEventListener( 'keydown', _onKeyDown );
 			window.removeEventListener( 'keyup', _onKeyUp );
 
 		};
 
-		const _onMouseMove = this.onMouseMove.bind( this );
-		const _onMouseDown = this.onMouseDown.bind( this );
-		const _onMouseUp = this.onMouseUp.bind( this );
+		const _onPointerMove = this.onPointerMove.bind( this );
+		const _onPointerDown = this.onPointerDown.bind( this );
+		const _onPointerUp = this.onPointerUp.bind( this );
 		const _onKeyDown = this.onKeyDown.bind( this );
 		const _onKeyUp = this.onKeyUp.bind( this );
 
 		this.domElement.addEventListener( 'contextmenu', contextmenu );
-		this.domElement.addEventListener( 'mousemove', _onMouseMove );
-		this.domElement.addEventListener( 'mousedown', _onMouseDown );
-		this.domElement.addEventListener( 'mouseup', _onMouseUp );
+		this.domElement.addEventListener( 'pointerdown', _onPointerDown );
+		this.domElement.addEventListener( 'pointermove', _onPointerMove );
+		this.domElement.addEventListener( 'pointerup', _onPointerUp );
 
 		window.addEventListener( 'keydown', _onKeyDown );
 		window.addEventListener( 'keyup', _onKeyUp );

+ 16 - 17
examples/jsm/controls/FlyControls.js

@@ -36,7 +36,7 @@ class FlyControls extends EventDispatcher {
 
 		this.tmpQuaternion = new Quaternion();
 
-		this.mouseStatus = 0;
+		this.status = 0;
 
 		this.moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 };
 		this.moveVector = new Vector3( 0, 0, 0 );
@@ -112,11 +112,11 @@ class FlyControls extends EventDispatcher {
 
 		};
 
-		this.mousedown = function ( event ) {
+		this.pointerdown = function ( event ) {
 
 			if ( this.dragToLook ) {
 
-				this.mouseStatus ++;
+				this.status ++;
 
 			} else {
 
@@ -133,9 +133,9 @@ class FlyControls extends EventDispatcher {
 
 		};
 
-		this.mousemove = function ( event ) {
+		this.pointermove = function ( event ) {
 
-			if ( ! this.dragToLook || this.mouseStatus > 0 ) {
+			if ( ! this.dragToLook || this.status > 0 ) {
 
 				const container = this.getContainerDimensions();
 				const halfWidth = container.size[ 0 ] / 2;
@@ -150,11 +150,11 @@ class FlyControls extends EventDispatcher {
 
 		};
 
-		this.mouseup = function ( event ) {
+		this.pointerup = function ( event ) {
 
 			if ( this.dragToLook ) {
 
-				this.mouseStatus --;
+				this.status --;
 
 				this.moveState.yawLeft = this.moveState.pitchDown = 0;
 
@@ -245,26 +245,25 @@ class FlyControls extends EventDispatcher {
 		this.dispose = function () {
 
 			this.domElement.removeEventListener( 'contextmenu', contextmenu );
-			this.domElement.removeEventListener( 'mousedown', _mousedown );
-			this.domElement.removeEventListener( 'mousemove', _mousemove );
-			this.domElement.removeEventListener( 'mouseup', _mouseup );
+			this.domElement.removeEventListener( 'pointerdown', _pointerdown );
+			this.domElement.removeEventListener( 'pointermove', _pointermove );
+			this.domElement.removeEventListener( 'pointerup', _pointerup );
 
 			window.removeEventListener( 'keydown', _keydown );
 			window.removeEventListener( 'keyup', _keyup );
 
 		};
 
-		const _mousemove = this.mousemove.bind( this );
-		const _mousedown = this.mousedown.bind( this );
-		const _mouseup = this.mouseup.bind( this );
+		const _pointermove = this.pointermove.bind( this );
+		const _pointerdown = this.pointerdown.bind( this );
+		const _pointerup = this.pointerup.bind( this );
 		const _keydown = this.keydown.bind( this );
 		const _keyup = this.keyup.bind( this );
 
 		this.domElement.addEventListener( 'contextmenu', contextmenu );
-
-		this.domElement.addEventListener( 'mousemove', _mousemove );
-		this.domElement.addEventListener( 'mousedown', _mousedown );
-		this.domElement.addEventListener( 'mouseup', _mouseup );
+		this.domElement.addEventListener( 'pointerdown', _pointerdown );
+		this.domElement.addEventListener( 'pointermove', _pointermove );
+		this.domElement.addEventListener( 'pointerup', _pointerup );
 
 		window.addEventListener( 'keydown', _keydown );
 		window.addEventListener( 'keyup', _keyup );