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@@ -1,6 +1,6 @@
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// ThreeCanvas.js - http://github.com/mrdoob/three.js
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// ThreeCanvas.js - http://github.com/mrdoob/three.js
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'use strict';var THREE=THREE||{REVISION:"49dev"};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;
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'use strict';var THREE=THREE||{REVISION:"49dev"};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;
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-(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=(new Date).getTime(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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+(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Color=function(a){void 0!==a&&this.setHex(a);return this};
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function(a){clearTimeout(a)}})();THREE.Color=function(a){void 0!==a&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(0===c)this.r=this.g=this.b=0;else switch(d=Math.floor(6*a),e=6*a-d,a=c*(1-b),f=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(0===c)this.r=this.g=this.b=0;else switch(d=Math.floor(6*a),e=6*a-d,a=c*(1-b),f=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=
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@@ -80,7 +80,7 @@ this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRo
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiply:function(a,
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);0===a?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiply:function(a,
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b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z,a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,j=this.w,h=j*c+g*e-i*d,l=j*d+i*c-f*e,o=j*e+f*
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b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z,a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,j=this.w,h=j*c+g*e-i*d,l=j*d+i*c-f*e,o=j*e+f*
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d-g*c,c=-f*c-g*d-i*e;b.x=h*j+c*-f+l*-i-o*-g;b.y=l*j+c*-g+o*-f-h*-i;b.z=o*j+c*-i+h*-g-l*-f;return b},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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d-g*c,c=-f*c-g*d-i*e;b.x=h*j+c*-f+l*-i-o*-g;b.y=l*j+c*-g+o*-f-h*-i;b.z=o*j+c*-i+h*-g-l*-f;return b},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.001>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;0>e?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(1<=Math.abs(e))return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(0.0010>Math.abs(e))return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
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THREE.Vertex.prototype={constructor:THREE.Vertex,clone:function(){return new THREE.Vertex(this.position.clone())}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Vertex.prototype={constructor:THREE.Vertex,clone:function(){return new THREE.Vertex(this.position.clone())}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;for(b=0,c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();for(b=0,c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();for(b=0,c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;for(b=0,c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();for(b=0,c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();for(b=0,c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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@@ -144,34 +144,34 @@ THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topC
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THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.__objects=[];this.__lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
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THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.__objects=[];this.__lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
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THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)-1===this.__lights.indexOf(a)&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.__objects.indexOf(a)){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
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THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)-1===this.__lights.indexOf(a)&&this.__lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&-1===this.__objects.indexOf(a)){this.__objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);-1!==b&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.__addObject(a.children[b])};
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);-1!==b&&this.__lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.__objects.indexOf(a),-1!==b&&(this.__objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);-1!==b&&this.__lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.__objects.indexOf(a),-1!==b&&(this.__objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),-1!==b&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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-THREE.CanvasRenderer=function(a){function b(a){if(D!=a)k.globalAlpha=D=a}function c(a){if(L!=a){switch(a){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}L=a}}function d(a){if(G!=a)k.strokeStyle=G=a}function e(a){if(t!=a)k.fillStyle=t=a}var a=a||{},f=this,g,i,j,h=new THREE.Projector,l=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
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-o,m,n,p,k=l.getContext("2d"),u=new THREE.Color(0),H=0,D=1,L=0,G=null,t=null,E=null,A=null,F=null,r,v,y,K,$=new THREE.RenderableVertex,da=new THREE.RenderableVertex,O,I,T,Q,U,C,J,R,B,P,N,V,s=new THREE.Color,x=new THREE.Color,w=new THREE.Color,z=new THREE.Color,M=new THREE.Color,la=[],fa=[],ga,ha,ea,aa,Ba,Ca,Da,Ea,Fa,Ga,ma=new THREE.Rectangle,Z=new THREE.Rectangle,Y=new THREE.Rectangle,ya=!1,X=new THREE.Color,na=new THREE.Color,oa=new THREE.Color,S=new THREE.Vector3,sa,ta,za,ba,ua,va,a=16;sa=document.createElement("canvas");
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-sa.width=sa.height=2;ta=sa.getContext("2d");ta.fillStyle="rgba(0,0,0,1)";ta.fillRect(0,0,2,2);za=ta.getImageData(0,0,2,2);ba=za.data;ua=document.createElement("canvas");ua.width=ua.height=a;va=ua.getContext("2d");va.translate(-a/2,-a/2);va.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;n=Math.floor(o/2);p=Math.floor(m/2);l.width=o;l.height=m;ma.set(-n,-p,n,p);Z.set(-n,-p,n,p);D=1;L=0;
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-F=A=E=t=G=null};this.setClearColor=function(a,b){u.copy(a);H=void 0!==b?b:1;Z.set(-n,-p,n,p)};this.setClearColorHex=function(a,b){u.setHex(a);H=void 0!==b?b:1;Z.set(-n,-p,n,p)};this.clear=function(){k.setTransform(1,0,0,-1,n,p);Z.isEmpty()||(Z.minSelf(ma),Z.inflate(2),1>H&&k.clearRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight())),0<H&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*u.r)+","+Math.floor(255*u.g)+","+Math.floor(255*u.b)+","+H+")"),
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-k.fillRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight()))),Z.empty())};this.render=function(a,l){function o(a){var b,c,d,e;X.setRGB(0,0,0);na.setRGB(0,0,0);oa.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(X.r+=e.r,X.g+=e.g,X.b+=e.b):d instanceof THREE.DirectionalLight?(na.r+=e.r,na.g+=e.g,na.b+=e.b):d instanceof THREE.PointLight&&(oa.r+=e.r,oa.g+=e.g,oa.b+=e.b)}function m(a,b,c,d){var e,f,g,h,i,j;for(e=0,f=
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-a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),0>=j||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(S.sub(i,b).normalize()),0>=j||(j*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=j&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function t(a,f,g){b(g.opacity);c(g.blending);var h,i,j,l,q,o;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)l=
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-g.map.image,q=l.width>>1,o=l.height>>1,g=f.scale.x*n,j=f.scale.y*p,h=g*q,i=j*o,Y.set(a.x-h,a.y-i,a.x+h,a.y+i),ma.intersects(Y)&&(k.save(),k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(g,-j),k.translate(-q,-o),k.drawImage(l,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=f.scale.x*n,i=f.scale.y*p,Y.set(a.x-h,a.y-i,a.x+h,a.y+i),ma.intersects(Y)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),k.save(),k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(h,i),g.program(k),
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-k.restore()))}function u(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(E!=a)k.lineWidth=E=a;a=g.linecap;if(A!=a)k.lineCap=A=a;a=g.linejoin;if(F!=a)k.lineJoin=F=a;d(g.color.getContextStyle());k.stroke();Y.inflate(2*g.linewidth)}}function D(a,d,e,g,h,i,k,q){f.info.render.vertices+=3;f.info.render.faces++;b(q.opacity);c(q.blending);
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-O=a.positionScreen.x;I=a.positionScreen.y;T=d.positionScreen.x;Q=d.positionScreen.y;U=e.positionScreen.x;C=e.positionScreen.y;G(O,I,T,Q,U,C);if(q instanceof THREE.MeshBasicMaterial)if(q.map)q.map.mapping instanceof THREE.UVMapping&&(aa=k.uvs[0],Aa(O,I,T,Q,U,C,aa[g].u,aa[g].v,aa[h].u,aa[h].v,aa[i].u,aa[i].v,q.map));else if(q.envMap){if(q.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,S.copy(k.vertexNormalsWorld[g]),Ba=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ca=0.5*
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|
|
|
--(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,S.copy(k.vertexNormalsWorld[h]),Da=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ea=0.5*-(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,S.copy(k.vertexNormalsWorld[i]),Fa=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ga=0.5*-(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,Aa(O,I,T,Q,U,C,Ba,Ca,Da,Ea,Fa,Ga,q.envMap)}else q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshLambertMaterial)q.map&&!q.wireframe&&(q.map.mapping instanceof
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|
-THREE.UVMapping&&(aa=k.uvs[0],Aa(O,I,T,Q,U,C,aa[g].u,aa[g].v,aa[h].u,aa[h].v,aa[i].u,aa[i].v,q.map)),c(THREE.SubtractiveBlending)),ya?!q.wireframe&&q.shading==THREE.SmoothShading&&3==k.vertexNormalsWorld.length?(x.r=w.r=z.r=X.r,x.g=w.g=z.g=X.g,x.b=w.b=z.b=X.b,m(j,k.v1.positionWorld,k.vertexNormalsWorld[0],x),m(j,k.v2.positionWorld,k.vertexNormalsWorld[1],w),m(j,k.v3.positionWorld,k.vertexNormalsWorld[2],z),x.r=Math.max(0,Math.min(q.color.r*x.r,1)),x.g=Math.max(0,Math.min(q.color.g*x.g,1)),x.b=Math.max(0,
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|
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|
-Math.min(q.color.b*x.b,1)),w.r=Math.max(0,Math.min(q.color.r*w.r,1)),w.g=Math.max(0,Math.min(q.color.g*w.g,1)),w.b=Math.max(0,Math.min(q.color.b*w.b,1)),z.r=Math.max(0,Math.min(q.color.r*z.r,1)),z.g=Math.max(0,Math.min(q.color.g*z.g,1)),z.b=Math.max(0,Math.min(q.color.b*z.b,1)),M.r=0.5*(w.r+z.r),M.g=0.5*(w.g+z.g),M.b=0.5*(w.b+z.b),ea=wa(x,w,z,M),qa(O,I,T,Q,U,C,0,0,1,0,0,1,ea)):(s.r=X.r,s.g=X.g,s.b=X.b,m(j,k.centroidWorld,k.normalWorld,s),s.r=Math.max(0,Math.min(q.color.r*s.r,1)),s.g=Math.max(0,Math.min(q.color.g*
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|
-s.g,1)),s.b=Math.max(0,Math.min(q.color.b*s.b,1)),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)):q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshDepthMaterial)ga=l.near,ha=l.far,x.r=x.g=x.b=1-pa(a.positionScreen.z,ga,ha),w.r=w.g=w.b=1-pa(d.positionScreen.z,ga,ha),z.r=z.g=z.b=1-pa(e.positionScreen.z,ga,ha),M.r=0.5*(w.r+z.r),M.g=0.5*(w.g+z.g),M.b=0.5*(w.b+z.b),ea=wa(x,w,z,M),qa(O,I,T,
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|
-Q,U,C,0,0,1,0,0,1,ea);else if(q instanceof THREE.MeshNormalMaterial)s.r=ra(k.normalWorld.x),s.g=ra(k.normalWorld.y),s.b=ra(k.normalWorld.z),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)}function L(a,d,e,g,h,i,k,q,o){f.info.render.vertices+=4;f.info.render.faces++;b(q.opacity);c(q.blending);if(q.map||q.envMap)D(a,d,g,0,1,3,k,q,o),D(h,e,i,1,2,3,k,q,o);else if(O=a.positionScreen.x,I=a.positionScreen.y,T=d.positionScreen.x,Q=d.positionScreen.y,U=e.positionScreen.x,
|
|
|
|
-C=e.positionScreen.y,J=g.positionScreen.x,R=g.positionScreen.y,B=h.positionScreen.x,P=h.positionScreen.y,N=i.positionScreen.x,V=i.positionScreen.y,q instanceof THREE.MeshBasicMaterial)H(O,I,T,Q,U,C,J,R),q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshLambertMaterial)ya?!q.wireframe&&q.shading==THREE.SmoothShading&&4==k.vertexNormalsWorld.length?(x.r=w.r=z.r=M.r=X.r,x.g=w.g=z.g=M.g=X.g,x.b=w.b=z.b=M.b=X.b,m(j,k.v1.positionWorld,
|
|
|
|
-k.vertexNormalsWorld[0],x),m(j,k.v2.positionWorld,k.vertexNormalsWorld[1],w),m(j,k.v4.positionWorld,k.vertexNormalsWorld[3],z),m(j,k.v3.positionWorld,k.vertexNormalsWorld[2],M),x.r=Math.max(0,Math.min(q.color.r*x.r,1)),x.g=Math.max(0,Math.min(q.color.g*x.g,1)),x.b=Math.max(0,Math.min(q.color.b*x.b,1)),w.r=Math.max(0,Math.min(q.color.r*w.r,1)),w.g=Math.max(0,Math.min(q.color.g*w.g,1)),w.b=Math.max(0,Math.min(q.color.b*w.b,1)),z.r=Math.max(0,Math.min(q.color.r*z.r,1)),z.g=Math.max(0,Math.min(q.color.g*
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|
-z.g,1)),z.b=Math.max(0,Math.min(q.color.b*z.b,1)),M.r=Math.max(0,Math.min(q.color.r*M.r,1)),M.g=Math.max(0,Math.min(q.color.g*M.g,1)),M.b=Math.max(0,Math.min(q.color.b*M.b,1)),ea=wa(x,w,z,M),G(O,I,T,Q,J,R),qa(O,I,T,Q,J,R,0,0,1,0,0,1,ea),G(B,P,U,C,N,V),qa(B,P,U,C,N,V,1,0,1,1,0,1,ea)):(s.r=X.r,s.g=X.g,s.b=X.b,m(j,k.centroidWorld,k.normalWorld,s),s.r=Math.max(0,Math.min(q.color.r*s.r,1)),s.g=Math.max(0,Math.min(q.color.g*s.g,1)),s.b=Math.max(0,Math.min(q.color.b*s.b,1)),H(O,I,T,Q,U,C,J,R),q.wireframe?
|
|
|
|
-ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)):(H(O,I,T,Q,U,C,J,R),q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color));else if(q instanceof THREE.MeshNormalMaterial)s.r=ra(k.normalWorld.x),s.g=ra(k.normalWorld.y),s.b=ra(k.normalWorld.z),H(O,I,T,Q,U,C,J,R),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s);else if(q instanceof THREE.MeshDepthMaterial)ga=l.near,ha=l.far,x.r=x.g=x.b=1-pa(a.positionScreen.z,
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|
|
|
-ga,ha),w.r=w.g=w.b=1-pa(d.positionScreen.z,ga,ha),z.r=z.g=z.b=1-pa(g.positionScreen.z,ga,ha),M.r=M.g=M.b=1-pa(e.positionScreen.z,ga,ha),ea=wa(x,w,z,M),G(O,I,T,Q,J,R),qa(O,I,T,Q,J,R,0,0,1,0,0,1,ea),G(B,P,U,C,N,V),qa(B,P,U,C,N,V,1,0,1,1,0,1,ea)}function G(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function H(a,b,c,d,e,f,g,h){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(g,h);k.lineTo(a,b);k.closePath()}function ja(a,b,c,e){if(E!=
|
|
|
|
-b)k.lineWidth=E=b;if(A!=c)k.lineCap=A=c;if(F!=e)k.lineJoin=F=e;d(a.getContextStyle());k.stroke();Y.inflate(2*b)}function ia(a){e(a.getContextStyle());k.fill()}function Aa(a,b,c,d,f,g,h,i,j,l,o,n,m){if(0!=m.image.width){if(!0==m.needsUpdate||void 0==la[m.id]){var p=m.wrapS==THREE.RepeatWrapping,r=m.wrapT==THREE.RepeatWrapping;la[m.id]=k.createPattern(m.image,p&&r?"repeat":p&&!r?"repeat-x":!p&&r?"repeat-y":"no-repeat");m.needsUpdate=!1}e(la[m.id]);var p=m.offset.x/m.repeat.x,r=m.offset.y/m.repeat.y,
|
|
|
|
-t=m.image.width*m.repeat.x,u=m.image.height*m.repeat.y,h=(h+p)*t,i=(i+r)*u,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*t-h,l=(l+r)*u-i,o=(o+p)*t-h,n=(n+r)*u-i,p=j*n-o*l;if(0==p){if(void 0===fa[m.id])b=document.createElement("canvas"),b.width=m.image.width,b.height=m.image.height,b=b.getContext("2d"),b.drawImage(m.image,0,0),fa[m.id]=b.getImageData(0,0,m.image.width,m.image.height).data;b=fa[m.id];h=4*(Math.floor(h)+Math.floor(i)*m.image.width);s.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);ia(s)}else p=1/p,m=(n*c-
|
|
|
|
-l*f)*p,l=(n*d-l*g)*p,c=(j*f-o*c)*p,d=(j*g-o*d)*p,a=a-m*h-c*i,h=b-l*h-d*i,k.save(),k.transform(m,l,c,d,a,h),k.fill(),k.restore()}}function qa(a,b,c,d,e,f,g,h,i,j,l,m,o){var n,p;n=o.width-1;p=o.height-1;g*=n;h*=p;c-=a;d-=b;e-=a;f-=b;i=i*n-g;j=j*p-h;l=l*n-g;m=m*p-h;p=1/(i*m-l*j);n=(m*c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-l*c)*p;d=(i*f-l*d)*p;a=a-n*g-c*h;b=b-j*g-d*h;k.save();k.transform(n,j,c,d,a,b);k.clip();k.drawImage(o,0,0);k.restore()}function wa(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*
|
|
|
|
-b.r),h=~~(255*b.g),b=~~(255*b.b),i=~~(255*c.r),j=~~(255*c.g),c=~~(255*c.b),k=~~(255*d.r),l=~~(255*d.g),d=~~(255*d.b);ba[0]=0>e?0:255<e?255:e;ba[1]=0>f?0:255<f?255:f;ba[2]=0>a?0:255<a?255:a;ba[4]=0>g?0:255<g?255:g;ba[5]=0>h?0:255<h?255:h;ba[6]=0>b?0:255<b?255:b;ba[8]=0>i?0:255<i?255:i;ba[9]=0>j?0:255<j?255:j;ba[10]=0>c?0:255<c?255:c;ba[12]=0>k?0:255<k?255:k;ba[13]=0>l?0:255<l?255:l;ba[14]=0>d?0:255<d?255:d;ta.putImageData(za,0,0);va.drawImage(sa,0,0);return ua}function pa(a,b,c){a=(a-b)/(c-b);return a*
|
|
|
|
-a*(3-2*a)}function ra(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function ka(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var xa,Ha,W,ca;this.autoClear?this.clear():k.setTransform(1,0,0,-1,n,p);f.info.render.vertices=0;f.info.render.faces=0;g=h.projectScene(a,l,this.sortElements);i=g.elements;j=g.lights;(ya=0<j.length)&&o(j);for(xa=0,Ha=i.length;xa<Ha;xa++)if(W=i[xa],ca=W.material,ca=ca instanceof THREE.MeshFaceMaterial?W.faceMaterial:ca,!(null==ca||
|
|
|
|
-0==ca.opacity)){Y.empty();if(W instanceof THREE.RenderableParticle)r=W,r.x*=n,r.y*=p,t(r,W,ca,a);else if(W instanceof THREE.RenderableLine)r=W.v1,v=W.v2,r.positionScreen.x*=n,r.positionScreen.y*=p,v.positionScreen.x*=n,v.positionScreen.y*=p,Y.addPoint(r.positionScreen.x,r.positionScreen.y),Y.addPoint(v.positionScreen.x,v.positionScreen.y),ma.intersects(Y)&&u(r,v,W,ca,a);else if(W instanceof THREE.RenderableFace3)r=W.v1,v=W.v2,y=W.v3,r.positionScreen.x*=n,r.positionScreen.y*=p,v.positionScreen.x*=
|
|
|
|
-n,v.positionScreen.y*=p,y.positionScreen.x*=n,y.positionScreen.y*=p,ca.overdraw&&(ka(r.positionScreen,v.positionScreen),ka(v.positionScreen,y.positionScreen),ka(y.positionScreen,r.positionScreen)),Y.add3Points(r.positionScreen.x,r.positionScreen.y,v.positionScreen.x,v.positionScreen.y,y.positionScreen.x,y.positionScreen.y),ma.intersects(Y)&&D(r,v,y,0,1,2,W,ca,a);else if(W instanceof THREE.RenderableFace4)r=W.v1,v=W.v2,y=W.v3,K=W.v4,r.positionScreen.x*=n,r.positionScreen.y*=p,v.positionScreen.x*=n,
|
|
|
|
-v.positionScreen.y*=p,y.positionScreen.x*=n,y.positionScreen.y*=p,K.positionScreen.x*=n,K.positionScreen.y*=p,$.positionScreen.copy(v.positionScreen),da.positionScreen.copy(K.positionScreen),ca.overdraw&&(ka(r.positionScreen,v.positionScreen),ka(v.positionScreen,K.positionScreen),ka(K.positionScreen,r.positionScreen),ka(y.positionScreen,$.positionScreen),ka(y.positionScreen,da.positionScreen)),Y.addPoint(r.positionScreen.x,r.positionScreen.y),Y.addPoint(v.positionScreen.x,v.positionScreen.y),Y.addPoint(y.positionScreen.x,
|
|
|
|
-y.positionScreen.y),Y.addPoint(K.positionScreen.x,K.positionScreen.y),ma.intersects(Y)&&L(r,v,y,K,$,da,W,ca,a);Z.addRectangle(Y)}k.setTransform(1,0,0,1,0,0)}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
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|
|
|
|
|
+THREE.CanvasRenderer=function(a){function b(a){if(D!=a)k.globalAlpha=D=a}function c(a){if(L!=a){switch(a){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}L=a}}function d(a){if(G!=a)k.strokeStyle=G=a}function e(a){if(t!=a)k.fillStyle=t=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,i,j,h=new THREE.Projector,l=void 0!==
|
|
|
|
+a.canvas?a.canvas:document.createElement("canvas"),o,m,n,p,k=l.getContext("2d"),u=new THREE.Color(0),H=0,D=1,L=0,G=null,t=null,E=null,A=null,F=null,r,v,y,K,$=new THREE.RenderableVertex,da=new THREE.RenderableVertex,O,I,T,Q,U,C,J,R,B,P,N,V,s=new THREE.Color,x=new THREE.Color,w=new THREE.Color,z=new THREE.Color,M=new THREE.Color,la=[],fa=[],ga,ha,ea,aa,Ba,Ca,Da,Ea,Fa,Ga,ma=new THREE.Rectangle,Z=new THREE.Rectangle,Y=new THREE.Rectangle,ya=!1,X=new THREE.Color,na=new THREE.Color,oa=new THREE.Color,S=
|
|
|
|
+new THREE.Vector3,sa,ta,za,ba,ua,va,a=16;sa=document.createElement("canvas");sa.width=sa.height=2;ta=sa.getContext("2d");ta.fillStyle="rgba(0,0,0,1)";ta.fillRect(0,0,2,2);za=ta.getImageData(0,0,2,2);ba=za.data;ua=document.createElement("canvas");ua.width=ua.height=a;va=ua.getContext("2d");va.translate(-a/2,-a/2);va.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;n=Math.floor(o/2);p=Math.floor(m/
|
|
|
|
+2);l.width=o;l.height=m;ma.set(-n,-p,n,p);Z.set(-n,-p,n,p);D=1;L=0;F=A=E=t=G=null};this.setClearColor=function(a,b){u.copy(a);H=void 0!==b?b:1;Z.set(-n,-p,n,p)};this.setClearColorHex=function(a,b){u.setHex(a);H=void 0!==b?b:1;Z.set(-n,-p,n,p)};this.clear=function(){k.setTransform(1,0,0,-1,n,p);Z.isEmpty()||(Z.minSelf(ma),Z.inflate(2),1>H&&k.clearRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight())),0<H&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*
|
|
|
|
+u.r)+","+Math.floor(255*u.g)+","+Math.floor(255*u.b)+","+H+")"),k.fillRect(Math.floor(Z.getX()),Math.floor(Z.getY()),Math.floor(Z.getWidth()),Math.floor(Z.getHeight()))),Z.empty())};this.render=function(a,l){function o(a){var b,c,d,e;X.setRGB(0,0,0);na.setRGB(0,0,0);oa.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(X.r+=e.r,X.g+=e.g,X.b+=e.b):d instanceof THREE.DirectionalLight?(na.r+=e.r,na.g+=e.g,na.b+=e.b):d instanceof THREE.PointLight&&(oa.r+=e.r,oa.g+=
|
|
|
|
+e.g,oa.b+=e.b)}function m(a,b,c,d){var e,f,g,h,i,j;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),0>=j||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(S.sub(i,b).normalize()),0>=j||(j*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=j&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function t(a,f,g){b(g.opacity);c(g.blending);var h,i,
|
|
|
|
+j,l,q,o;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)l=g.map.image,q=l.width>>1,o=l.height>>1,g=f.scale.x*n,j=f.scale.y*p,h=g*q,i=j*o,Y.set(a.x-h,a.y-i,a.x+h,a.y+i),ma.intersects(Y)&&(k.save(),k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(g,-j),k.translate(-q,-o),k.drawImage(l,0,0),k.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=f.scale.x*n,i=f.scale.y*p,Y.set(a.x-h,a.y-i,a.x+h,a.y+i),ma.intersects(Y)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),k.save(),
|
|
|
|
+k.translate(a.x,a.y),k.rotate(-f.rotation),k.scale(h,i),g.program(k),k.restore()))}function u(a,e,f,g){b(g.opacity);c(g.blending);k.beginPath();k.moveTo(a.positionScreen.x,a.positionScreen.y);k.lineTo(e.positionScreen.x,e.positionScreen.y);k.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(E!=a)k.lineWidth=E=a;a=g.linecap;if(A!=a)k.lineCap=A=a;a=g.linejoin;if(F!=a)k.lineJoin=F=a;d(g.color.getContextStyle());k.stroke();Y.inflate(2*g.linewidth)}}function D(a,d,e,g,h,i,k,q){f.info.render.vertices+=
|
|
|
|
+3;f.info.render.faces++;b(q.opacity);c(q.blending);O=a.positionScreen.x;I=a.positionScreen.y;T=d.positionScreen.x;Q=d.positionScreen.y;U=e.positionScreen.x;C=e.positionScreen.y;G(O,I,T,Q,U,C);if(q instanceof THREE.MeshBasicMaterial)if(q.map)q.map.mapping instanceof THREE.UVMapping&&(aa=k.uvs[0],Aa(O,I,T,Q,U,C,aa[g].u,aa[g].v,aa[h].u,aa[h].v,aa[i].u,aa[i].v,q.map));else if(q.envMap){if(q.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,S.copy(k.vertexNormalsWorld[g]),
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|
|
|
+Ba=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ca=0.5*-(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,S.copy(k.vertexNormalsWorld[h]),Da=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ea=0.5*-(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,S.copy(k.vertexNormalsWorld[i]),Fa=0.5*(S.x*a.n11+S.y*a.n12+S.z*a.n13)+0.5,Ga=0.5*-(S.x*a.n21+S.y*a.n22+S.z*a.n23)+0.5,Aa(O,I,T,Q,U,C,Ba,Ca,Da,Ea,Fa,Ga,q.envMap)}else q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshLambertMaterial)q.map&&
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|
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|
+!q.wireframe&&(q.map.mapping instanceof THREE.UVMapping&&(aa=k.uvs[0],Aa(O,I,T,Q,U,C,aa[g].u,aa[g].v,aa[h].u,aa[h].v,aa[i].u,aa[i].v,q.map)),c(THREE.SubtractiveBlending)),ya?!q.wireframe&&q.shading==THREE.SmoothShading&&3==k.vertexNormalsWorld.length?(x.r=w.r=z.r=X.r,x.g=w.g=z.g=X.g,x.b=w.b=z.b=X.b,m(j,k.v1.positionWorld,k.vertexNormalsWorld[0],x),m(j,k.v2.positionWorld,k.vertexNormalsWorld[1],w),m(j,k.v3.positionWorld,k.vertexNormalsWorld[2],z),x.r=Math.max(0,Math.min(q.color.r*x.r,1)),x.g=Math.max(0,
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|
+Math.min(q.color.g*x.g,1)),x.b=Math.max(0,Math.min(q.color.b*x.b,1)),w.r=Math.max(0,Math.min(q.color.r*w.r,1)),w.g=Math.max(0,Math.min(q.color.g*w.g,1)),w.b=Math.max(0,Math.min(q.color.b*w.b,1)),z.r=Math.max(0,Math.min(q.color.r*z.r,1)),z.g=Math.max(0,Math.min(q.color.g*z.g,1)),z.b=Math.max(0,Math.min(q.color.b*z.b,1)),M.r=0.5*(w.r+z.r),M.g=0.5*(w.g+z.g),M.b=0.5*(w.b+z.b),ea=wa(x,w,z,M),qa(O,I,T,Q,U,C,0,0,1,0,0,1,ea)):(s.r=X.r,s.g=X.g,s.b=X.b,m(j,k.centroidWorld,k.normalWorld,s),s.r=Math.max(0,Math.min(q.color.r*
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|
+s.r,1)),s.g=Math.max(0,Math.min(q.color.g*s.g,1)),s.b=Math.max(0,Math.min(q.color.b*s.b,1)),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)):q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshDepthMaterial)ga=l.near,ha=l.far,x.r=x.g=x.b=1-pa(a.positionScreen.z,ga,ha),w.r=w.g=w.b=1-pa(d.positionScreen.z,ga,ha),z.r=z.g=z.b=1-pa(e.positionScreen.z,ga,ha),M.r=0.5*(w.r+z.r),M.g=0.5*(w.g+z.g),
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|
|
+M.b=0.5*(w.b+z.b),ea=wa(x,w,z,M),qa(O,I,T,Q,U,C,0,0,1,0,0,1,ea);else if(q instanceof THREE.MeshNormalMaterial)s.r=ra(k.normalWorld.x),s.g=ra(k.normalWorld.y),s.b=ra(k.normalWorld.z),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)}function L(a,d,e,g,h,i,k,q,o){f.info.render.vertices+=4;f.info.render.faces++;b(q.opacity);c(q.blending);if(q.map||q.envMap)D(a,d,g,0,1,3,k,q,o),D(h,e,i,1,2,3,k,q,o);else if(O=a.positionScreen.x,I=a.positionScreen.y,T=d.positionScreen.x,
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|
+Q=d.positionScreen.y,U=e.positionScreen.x,C=e.positionScreen.y,J=g.positionScreen.x,R=g.positionScreen.y,B=h.positionScreen.x,P=h.positionScreen.y,N=i.positionScreen.x,V=i.positionScreen.y,q instanceof THREE.MeshBasicMaterial)H(O,I,T,Q,U,C,J,R),q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color);else if(q instanceof THREE.MeshLambertMaterial)ya?!q.wireframe&&q.shading==THREE.SmoothShading&&4==k.vertexNormalsWorld.length?(x.r=w.r=z.r=M.r=X.r,x.g=w.g=z.g=
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|
+M.g=X.g,x.b=w.b=z.b=M.b=X.b,m(j,k.v1.positionWorld,k.vertexNormalsWorld[0],x),m(j,k.v2.positionWorld,k.vertexNormalsWorld[1],w),m(j,k.v4.positionWorld,k.vertexNormalsWorld[3],z),m(j,k.v3.positionWorld,k.vertexNormalsWorld[2],M),x.r=Math.max(0,Math.min(q.color.r*x.r,1)),x.g=Math.max(0,Math.min(q.color.g*x.g,1)),x.b=Math.max(0,Math.min(q.color.b*x.b,1)),w.r=Math.max(0,Math.min(q.color.r*w.r,1)),w.g=Math.max(0,Math.min(q.color.g*w.g,1)),w.b=Math.max(0,Math.min(q.color.b*w.b,1)),z.r=Math.max(0,Math.min(q.color.r*
|
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|
+z.r,1)),z.g=Math.max(0,Math.min(q.color.g*z.g,1)),z.b=Math.max(0,Math.min(q.color.b*z.b,1)),M.r=Math.max(0,Math.min(q.color.r*M.r,1)),M.g=Math.max(0,Math.min(q.color.g*M.g,1)),M.b=Math.max(0,Math.min(q.color.b*M.b,1)),ea=wa(x,w,z,M),G(O,I,T,Q,J,R),qa(O,I,T,Q,J,R,0,0,1,0,0,1,ea),G(B,P,U,C,N,V),qa(B,P,U,C,N,V,1,0,1,1,0,1,ea)):(s.r=X.r,s.g=X.g,s.b=X.b,m(j,k.centroidWorld,k.normalWorld,s),s.r=Math.max(0,Math.min(q.color.r*s.r,1)),s.g=Math.max(0,Math.min(q.color.g*s.g,1)),s.b=Math.max(0,Math.min(q.color.b*
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|
+s.b,1)),H(O,I,T,Q,U,C,J,R),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s)):(H(O,I,T,Q,U,C,J,R),q.wireframe?ja(q.color,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(q.color));else if(q instanceof THREE.MeshNormalMaterial)s.r=ra(k.normalWorld.x),s.g=ra(k.normalWorld.y),s.b=ra(k.normalWorld.z),H(O,I,T,Q,U,C,J,R),q.wireframe?ja(s,q.wireframeLinewidth,q.wireframeLinecap,q.wireframeLinejoin):ia(s);else if(q instanceof THREE.MeshDepthMaterial)ga=l.near,
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|
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|
+ha=l.far,x.r=x.g=x.b=1-pa(a.positionScreen.z,ga,ha),w.r=w.g=w.b=1-pa(d.positionScreen.z,ga,ha),z.r=z.g=z.b=1-pa(g.positionScreen.z,ga,ha),M.r=M.g=M.b=1-pa(e.positionScreen.z,ga,ha),ea=wa(x,w,z,M),G(O,I,T,Q,J,R),qa(O,I,T,Q,J,R,0,0,1,0,0,1,ea),G(B,P,U,C,N,V),qa(B,P,U,C,N,V,1,0,1,1,0,1,ea)}function G(a,b,c,d,e,f){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(a,b);k.closePath()}function H(a,b,c,d,e,f,g,h){k.beginPath();k.moveTo(a,b);k.lineTo(c,d);k.lineTo(e,f);k.lineTo(g,h);k.lineTo(a,
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|
+b);k.closePath()}function ja(a,b,c,e){if(E!=b)k.lineWidth=E=b;if(A!=c)k.lineCap=A=c;if(F!=e)k.lineJoin=F=e;d(a.getContextStyle());k.stroke();Y.inflate(2*b)}function ia(a){e(a.getContextStyle());k.fill()}function Aa(a,b,c,d,f,g,h,i,j,l,o,n,m){if(0!=m.image.width){if(!0==m.needsUpdate||void 0==la[m.id]){var p=m.wrapS==THREE.RepeatWrapping,r=m.wrapT==THREE.RepeatWrapping;la[m.id]=k.createPattern(m.image,p&&r?"repeat":p&&!r?"repeat-x":!p&&r?"repeat-y":"no-repeat");m.needsUpdate=!1}e(la[m.id]);var p=m.offset.x/
|
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|
|
+m.repeat.x,r=m.offset.y/m.repeat.y,t=m.image.width*m.repeat.x,u=m.image.height*m.repeat.y,h=(h+p)*t,i=(i+r)*u,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*t-h,l=(l+r)*u-i,o=(o+p)*t-h,n=(n+r)*u-i,p=j*n-o*l;if(0==p){if(void 0===fa[m.id])b=document.createElement("canvas"),b.width=m.image.width,b.height=m.image.height,b=b.getContext("2d"),b.drawImage(m.image,0,0),fa[m.id]=b.getImageData(0,0,m.image.width,m.image.height).data;b=fa[m.id];h=4*(Math.floor(h)+Math.floor(i)*m.image.width);s.setRGB(b[h]/255,b[h+1]/255,b[h+
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|
|
|
+2]/255);ia(s)}else p=1/p,m=(n*c-l*f)*p,l=(n*d-l*g)*p,c=(j*f-o*c)*p,d=(j*g-o*d)*p,a=a-m*h-c*i,h=b-l*h-d*i,k.save(),k.transform(m,l,c,d,a,h),k.fill(),k.restore()}}function qa(a,b,c,d,e,f,g,h,i,j,l,m,o){var n,p;n=o.width-1;p=o.height-1;g*=n;h*=p;c-=a;d-=b;e-=a;f-=b;i=i*n-g;j=j*p-h;l=l*n-g;m=m*p-h;p=1/(i*m-l*j);n=(m*c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-l*c)*p;d=(i*f-l*d)*p;a=a-n*g-c*h;b=b-j*g-d*h;k.save();k.transform(n,j,c,d,a,b);k.clip();k.drawImage(o,0,0);k.restore()}function wa(a,b,c,d){var e=~~(255*a.r),
|
|
|
|
+f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),h=~~(255*b.g),b=~~(255*b.b),i=~~(255*c.r),j=~~(255*c.g),c=~~(255*c.b),k=~~(255*d.r),l=~~(255*d.g),d=~~(255*d.b);ba[0]=0>e?0:255<e?255:e;ba[1]=0>f?0:255<f?255:f;ba[2]=0>a?0:255<a?255:a;ba[4]=0>g?0:255<g?255:g;ba[5]=0>h?0:255<h?255:h;ba[6]=0>b?0:255<b?255:b;ba[8]=0>i?0:255<i?255:i;ba[9]=0>j?0:255<j?255:j;ba[10]=0>c?0:255<c?255:c;ba[12]=0>k?0:255<k?255:k;ba[13]=0>l?0:255<l?255:l;ba[14]=0>d?0:255<d?255:d;ta.putImageData(za,0,0);va.drawImage(sa,0,0);return ua}
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|
|
|
+function pa(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function ra(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function ka(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var xa,Ha,W,ca;this.autoClear?this.clear():k.setTransform(1,0,0,-1,n,p);f.info.render.vertices=0;f.info.render.faces=0;g=h.projectScene(a,l,this.sortElements);i=g.elements;j=g.lights;(ya=0<j.length)&&o(j);for(xa=0,Ha=i.length;xa<Ha;xa++)if(W=i[xa],ca=W.material,ca=ca instanceof THREE.MeshFaceMaterial?
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|
|
|
+W.faceMaterial:ca,!(null==ca||0==ca.opacity)){Y.empty();if(W instanceof THREE.RenderableParticle)r=W,r.x*=n,r.y*=p,t(r,W,ca,a);else if(W instanceof THREE.RenderableLine)r=W.v1,v=W.v2,r.positionScreen.x*=n,r.positionScreen.y*=p,v.positionScreen.x*=n,v.positionScreen.y*=p,Y.addPoint(r.positionScreen.x,r.positionScreen.y),Y.addPoint(v.positionScreen.x,v.positionScreen.y),ma.intersects(Y)&&u(r,v,W,ca,a);else if(W instanceof THREE.RenderableFace3)r=W.v1,v=W.v2,y=W.v3,r.positionScreen.x*=n,r.positionScreen.y*=
|
|
|
|
+p,v.positionScreen.x*=n,v.positionScreen.y*=p,y.positionScreen.x*=n,y.positionScreen.y*=p,ca.overdraw&&(ka(r.positionScreen,v.positionScreen),ka(v.positionScreen,y.positionScreen),ka(y.positionScreen,r.positionScreen)),Y.add3Points(r.positionScreen.x,r.positionScreen.y,v.positionScreen.x,v.positionScreen.y,y.positionScreen.x,y.positionScreen.y),ma.intersects(Y)&&D(r,v,y,0,1,2,W,ca,a);else if(W instanceof THREE.RenderableFace4)r=W.v1,v=W.v2,y=W.v3,K=W.v4,r.positionScreen.x*=n,r.positionScreen.y*=p,
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|
|
|
+v.positionScreen.x*=n,v.positionScreen.y*=p,y.positionScreen.x*=n,y.positionScreen.y*=p,K.positionScreen.x*=n,K.positionScreen.y*=p,$.positionScreen.copy(v.positionScreen),da.positionScreen.copy(K.positionScreen),ca.overdraw&&(ka(r.positionScreen,v.positionScreen),ka(v.positionScreen,K.positionScreen),ka(K.positionScreen,r.positionScreen),ka(y.positionScreen,$.positionScreen),ka(y.positionScreen,da.positionScreen)),Y.addPoint(r.positionScreen.x,r.positionScreen.y),Y.addPoint(v.positionScreen.x,v.positionScreen.y),
|
|
|
|
+Y.addPoint(y.positionScreen.x,y.positionScreen.y),Y.addPoint(K.positionScreen.x,K.positionScreen.y),ma.intersects(Y)&&L(r,v,y,K,$,da,W,ca,a);Z.addRectangle(Y)}k.setTransform(1,0,0,1,0,0)}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
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|
THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
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|
THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
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|
THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
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|
THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
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|
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
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|
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
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