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Docs: Number to Integer and Float.

Mr.doob 13 年之前
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+ 7 - 7
docs/api/cameras/OrthographicCamera.html

@@ -14,7 +14,7 @@ scene.add( camera );
 
 <h2>Constructor</h2>
 
-<h3>[name]( [page:Number left], [page:Number right], [page:Number top], [page:Number bottom], [page:Number near], [page:Number far] )</h3>
+<h3>[name]( [page:Float left], [page:Float right], [page:Float top], [page:Float bottom], [page:Float near], [page:Float far] )</h3>
 <div>
 left — Camera frustum left plane.<br />
 right — Camera frustum right plane.<br />
@@ -27,22 +27,22 @@ far — Camera frustum far plane.
 
 <h2>Properties</h2>
 
-<h3>.[page:Number left]</h3>
+<h3>.[page:Float left]</h3>
 <div>Camera frustum left plane.</div>
 
-<h3>.[page:Number right]</h3>
+<h3>.[page:Float right]</h3>
 <div>Camera frustum right plane.</div>
 
-<h3>.[page:Number left]</h3>
+<h3>.[page:Float left]</h3>
 <div>Camera frustum top plane.</div>
 
-<h3>.[page:Number right]</h3>
+<h3>.[page:Float right]</h3>
 <div>Camera frustum bottom plane.</div>
 
-<h3>.[page:Number near]</h3>
+<h3>.[page:Float near]</h3>
 <div>Camera frustum near plane.</div>
 
-<h3>.[page:Number far]</h3>
+<h3>.[page:Float far]</h3>
 <div>Camera frustum far plane.</div>
 
 

+ 7 - 7
docs/api/cameras/PerspectiveCamera.html

@@ -14,7 +14,7 @@ scene.add( camera );
 
 <h2>Constructor</h2>
 
-<h3>[name]( [page:Number fov], [page:Number aspect], [page:Number near], [page:Number far] )</h3>
+<h3>[name]( [page:Float fov], [page:Float aspect], [page:Float near], [page:Float far] )</h3>
 <div>
 fov — Camera frustum vertical field of view.<br />
 aspect — Camera frustum aspect ratio.<br />
@@ -25,22 +25,22 @@ far — Camera frustum far plane.
 
 <h2>Properties</h2>
 
-<h3>.[page:Number fov]</h3>
+<h3>.[page:Float fov]</h3>
 <div>Camera frustum vertical field of view.</div>
 
-<h3>.[page:Number aspect]</h3>
+<h3>.[page:Float aspect]</h3>
 <div>Camera frustum aspect ratio.</div>
 
-<h3>.[page:Number near]</h3>
+<h3>.[page:Float near]</h3>
 <div>Camera frustum near plane.</div>
 
-<h3>.[page:Number far]</h3>
+<h3>.[page:Float far]</h3>
 <div>Camera frustum far plane.</div>
 
 
 <h2>Methods</h2>
 
-<h3>.setLens( [page:Number focalLength], [page:Number frameSize] )</h3>
+<h3>.setLens( [page:Float focalLength], [page:Float frameSize] )</h3>
 <div>
 focalLength — focal length<br />
 frameSize — frame size
@@ -51,7 +51,7 @@ Uses focal length (in mm) to estimate and set FOV 35mm (fullframe) camera is use
 Formula based on <a href="http://www.bobatkins.com/photography/technical/field_of_view.html" target="_blank">http://www.bobatkins.com/photography/technical/field_of_view.html</a>
 </div>
 
-<h3>.setViewOffset( [page:Number fullWidth], [page:Number fullHeight], [page:Number x], [page:Number y], [page:Number width], [page:Number height] )</h3>
+<h3>.setViewOffset( [page:Float fullWidth], [page:Float fullHeight], [page:Float x], [page:Float y], [page:Float width], [page:Float height] )</h3>
 <div>
 fullWidth — full width of multiview setup<br />
 fullHeight — full height of multiview setup<br />

+ 5 - 5
docs/api/core/Clock.html

@@ -14,11 +14,11 @@ autoStart — Automatically start the clock.
 
 <h3>.[page:Boolean autoStart]</h3>
 
-<h3>.[page:Number startTime]</h3>
+<h3>.[page:Float startTime]</h3>
 
-<h3>.[page:Number oldTime]</h3>
+<h3>.[page:Float oldTime]</h3>
 
-<h3>.[page:Number elapsedTime]</h3>
+<h3>.[page:Float elapsedTime]</h3>
 
 <h3>.[page:Boolean running]</h3>
 
@@ -35,12 +35,12 @@ Start clock.
 Stop clock.
 </div>
 
-<h3>.getElapsedTime() [page:Number]</h3>
+<h3>.getElapsedTime() [page:Float]</h3>
 <div>
 Get milliseconds passed since the clock started.
 </div>
 
-<h3>.getDelta() [page:Number]</h3>
+<h3>.getDelta() [page:Float]</h3>
 <div>
 Get the milliseconds passed since the last call to this method.
 </div>

+ 8 - 8
docs/api/core/Color.html

@@ -12,24 +12,24 @@ Represents a color. See also [page:ColorUtils].
 
 <h2>Constructor</h2>
 
-<h3>[name]( [page:Number hex])</h3>
+<h3>[name]( [page:Integer hex])</h3>
 <div>
 hex — initial color in hexadecimal<br />
 </div>
 
 <h2>Properties</h2>
 
-<h3>.[page:Number r]</h3>
+<h3>.[page:Float r]</h3>
 <div>
 Red channel value between 0 and 1. Default is 1.
 </div>
 
-<h3>.[page:Number g]</h3>
+<h3>.[page:Float g]</h3>
 <div>
 Green channel value between 0 and 1. Default is 1.
 </div>
 
-<h3>.[page:Number b]</h3>
+<h3>.[page:Float b]</h3>
 <div>
 Blue channel value between 0 and 1. Default is 1.
 </div>
@@ -70,7 +70,7 @@ Converts this color from gamma to linear space.
 Converts this color from linear to gamma space.
 </div>
 
-<h3>.setRGB( [page:Number r], [page:Number g], [page:Number b] ) [page:this]</h3>
+<h3>.setRGB( [page:Float r], [page:Float g], [page:Float b] ) [page:this]</h3>
 <div>
 r — Red channel value between 0 and 1.<br />
 g — Green channel value between 0 and 1.<br />
@@ -80,7 +80,7 @@ b — Blue channel value between 0 and 1.
 Sets this color from RGB values.
 </div>
 
-<h3>.setHSV( [page:Number h], [page:Number s], [page:Number v] ) [page:this]</h3>
+<h3>.setHSV( [page:Float h], [page:Float s], [page:Float v] ) [page:this]</h3>
 <div>
 h — Hue channel value between 0 and 1.<br />
 s — Saturation value channel between 0 and 1.<br />
@@ -91,7 +91,7 @@ Sets this color from HSV values.<br />
 Based on MochiKit implementation by Bob Ippolito.
 </div>
 
-<h3>.setHex( [page:Number hex] ) [page:this]</h3>
+<h3>.setHex( [page:Integer hex] ) [page:this]</h3>
 <div>
 hex — Color in hexadecimal.<br />
 </div>
@@ -99,7 +99,7 @@ hex — Color in hexadecimal.<br />
 Sets this color from a hexadecimal value.
 </div>
 
-<h3>.getHex() [page:Number]</h3>
+<h3>.getHex() [page:Integer]</h3>
 <div>
 Returns the value of this color in hexadecimal.
 </div>

+ 5 - 5
docs/api/core/Face3.html

@@ -12,16 +12,16 @@ Triangle face.
 
 <h2>Constructor</h2>
 
-<h3>[name]( [page:Number a], [page:Number b], [page:Number c], [page:Vector3 normal], [page:Color color], [page:Number materialIndex] )</h3>
+<h3>[name]( [page:Integer a], [page:Integer b], [page:Integer c], [page:Vector3 normal], [page:Color color], [page:Integer materialIndex] )</h3>
 
 
 <h2>Properties</h2>
 
-<h3>.[page:Number a]</h3>
+<h3>.[page:Integer a]</h3>
 
-<h3>.[page:Number b]</h3>
+<h3>.[page:Integer b]</h3>
 
-<h3>.[page:Number c]</h3>
+<h3>.[page:Integer c]</h3>
 
 <h3>.[page:Vector3 normal]</h3>
 
@@ -33,7 +33,7 @@ Triangle face.
 
 <h3>.[page:Array vertexTangets]</h3>
 
-<h3>.[page:Number materialIndex]</h3>
+<h3>.[page:Integer materialIndex]</h3>
 
 <h3>.[page:Vector3 centroid]</h3>
 

+ 3 - 2
docs/index.html

@@ -99,8 +99,9 @@
 			var viewer = document.getElementById( 'viewer' );
 
 			var pages = {
-				"Array": "Array",
-				"Number": "Number"
+				"Integer": "Integer",
+				"Float": "Float",
+				"Array": "Array"
 			};
 
 			var list = {