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@@ -7,7 +7,7 @@ THREE.SceneLoader = function () {
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this.onLoadStart = function () {};
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this.onLoadProgress = function() {};
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this.onLoadComplete = function () {};
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-
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+
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this.callbackSync = function () {};
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this.callbackProgress = function () {};
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@@ -60,24 +60,24 @@ THREE.SceneLoader.prototype = {
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};
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// find out if there are some colliders
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var hasColliders = false;
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for( dd in data.objects ) {
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o = data.objects[ dd ];
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if ( o.meshCollider ) {
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hasColliders = true;
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break;
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}
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}
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if ( hasColliders ) {
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result.scene.collisions = new THREE.CollisionSystem();
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}
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