|
@@ -0,0 +1,284 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>three.js vr - dragging</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
|
|
|
+ <link type="text/css" rel="stylesheet" href="main.css">
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+
|
|
|
+ <div id="info">
|
|
|
+ <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - hand and controller support
|
|
|
+ </div>
|
|
|
+
|
|
|
+ <script type="module">
|
|
|
+
|
|
|
+ import * as THREE from '../build/three.module.js';
|
|
|
+ import { OrbitControls } from './jsm/controls/OrbitControls.js';
|
|
|
+ import { VRButton } from './jsm/webxr/VRButton.js';
|
|
|
+ import { XRControllerModelFactory } from './jsm/webxr/XRControllerModelFactory.js';
|
|
|
+ import { XRHandModelFactory } from './jsm/webxr/WebXRHandController.js';
|
|
|
+
|
|
|
+ var container;
|
|
|
+ var camera, scene, renderer;
|
|
|
+ var hand1, hand2;
|
|
|
+ var controller1, controller2;
|
|
|
+ var controllerGrip1, controllerGrip2;
|
|
|
+
|
|
|
+ var controls;
|
|
|
+
|
|
|
+ var grabbing = false;
|
|
|
+ var scaling = {
|
|
|
+ active: false,
|
|
|
+ initialDistance: 0,
|
|
|
+ object: null,
|
|
|
+ initialScale: 1
|
|
|
+ };
|
|
|
+
|
|
|
+ var spheres = [];
|
|
|
+
|
|
|
+ init();
|
|
|
+ animate();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+
|
|
|
+ container = document.createElement( 'div' );
|
|
|
+ document.body.appendChild( container );
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+ scene.background = new THREE.Color( 0x808080 );
|
|
|
+
|
|
|
+ camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
|
|
|
+ camera.position.set( 0, 1.6, 3 );
|
|
|
+
|
|
|
+ controls = new OrbitControls( camera, container );
|
|
|
+ controls.target.set( 0, 1.6, 0 );
|
|
|
+ controls.update();
|
|
|
+
|
|
|
+ var geometry = new THREE.PlaneBufferGeometry( 4, 4 );
|
|
|
+ var material = new THREE.MeshStandardMaterial( {
|
|
|
+ color: 0xeeeeee,
|
|
|
+ roughness: 1.0,
|
|
|
+ metalness: 0.0
|
|
|
+ } );
|
|
|
+ var floor = new THREE.Mesh( geometry, material );
|
|
|
+ floor.rotation.x = - Math.PI / 2;
|
|
|
+ floor.receiveShadow = true;
|
|
|
+ scene.add( floor );
|
|
|
+
|
|
|
+ scene.add( new THREE.HemisphereLight( 0x808080, 0x606060 ) );
|
|
|
+
|
|
|
+ var light = new THREE.DirectionalLight( 0xffffff );
|
|
|
+ light.position.set( 0, 6, 0 );
|
|
|
+ light.castShadow = true;
|
|
|
+ light.shadow.camera.top = 2;
|
|
|
+ light.shadow.camera.bottom = - 2;
|
|
|
+ light.shadow.camera.right = 2;
|
|
|
+ light.shadow.camera.left = - 2;
|
|
|
+ light.shadow.mapSize.set( 4096, 4096 );
|
|
|
+ scene.add( light );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
|
+ renderer.setPixelRatio( window.devicePixelRatio );
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+ renderer.outputEncoding = THREE.sRGBEncoding;
|
|
|
+ renderer.shadowMap.enabled = true;
|
|
|
+ renderer.xr.enabled = true;
|
|
|
+
|
|
|
+ container.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ document.body.appendChild( VRButton.createButton( renderer ) );
|
|
|
+
|
|
|
+ // controllers
|
|
|
+
|
|
|
+ controller1 = renderer.xr.getController( 0 );
|
|
|
+ scene.add( controller1 );
|
|
|
+
|
|
|
+ controller2 = renderer.xr.getController( 1 );
|
|
|
+ scene.add( controller2 );
|
|
|
+
|
|
|
+ var controllerModelFactory = new XRControllerModelFactory();
|
|
|
+ var handModelFactory = new XRHandModelFactory();
|
|
|
+
|
|
|
+ // Hand 1
|
|
|
+ controllerGrip1 = renderer.xr.getControllerGrip( 0 );
|
|
|
+ controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
|
|
|
+ scene.add( controllerGrip1 );
|
|
|
+
|
|
|
+ hand1 = renderer.xr.getHand( 0 );
|
|
|
+ hand1.addEventListener( 'pinchstart', onPinchStartLeft );
|
|
|
+ hand1.addEventListener( 'pinchend', () => {
|
|
|
+
|
|
|
+ scaling.active = false;
|
|
|
+
|
|
|
+ } );
|
|
|
+ hand1.add( handModelFactory.createHandModel( hand1 ) );
|
|
|
+
|
|
|
+ scene.add( hand1 );
|
|
|
+
|
|
|
+ // Hand 2
|
|
|
+ controllerGrip2 = renderer.xr.getControllerGrip( 1 );
|
|
|
+ controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
|
|
|
+ scene.add( controllerGrip2 );
|
|
|
+
|
|
|
+ hand2 = renderer.xr.getHand( 1 );
|
|
|
+ hand2.addEventListener( 'pinchstart', onPinchStartRight );
|
|
|
+ hand2.addEventListener( 'pinchend', onPinchEndRight );
|
|
|
+ hand2.add( handModelFactory.createHandModel( hand2 ) );
|
|
|
+ scene.add( hand2 );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ var geometry = new THREE.BufferGeometry().setFromPoints( [ new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, - 1 ) ] );
|
|
|
+
|
|
|
+ var line = new THREE.Line( geometry );
|
|
|
+ line.name = 'line';
|
|
|
+ line.scale.z = 5;
|
|
|
+
|
|
|
+ controller1.add( line.clone() );
|
|
|
+ controller2.add( line.clone() );
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ window.addEventListener( 'resize', onWindowResize, false );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onWindowResize() {
|
|
|
+
|
|
|
+ camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
+ camera.updateProjectionMatrix();
|
|
|
+
|
|
|
+ renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ const SphereRadius = 0.05;
|
|
|
+ function onPinchStartLeft( event ) {
|
|
|
+
|
|
|
+ var controller = event.target;
|
|
|
+
|
|
|
+ if ( grabbing ) {
|
|
|
+
|
|
|
+ const indexTip = controller.joints[ XRHand.INDEX_PHALANX_TIP ];
|
|
|
+ const sphere = collideObject( indexTip );
|
|
|
+
|
|
|
+ if ( sphere ) {
|
|
|
+
|
|
|
+ const sphere2 = hand2.userData.selected;
|
|
|
+ console.log( "sphere1", sphere, "sphere2", sphere2 );
|
|
|
+ if ( sphere === sphere2 ) {
|
|
|
+
|
|
|
+ scaling.active = true;
|
|
|
+ scaling.object = sphere;
|
|
|
+ scaling.initialScale = sphere.scale.x;
|
|
|
+ scaling.initialDistance = indexTip.position.distanceTo( hand2.joints[ XRHand.INDEX_PHALANX_TIP ].position );
|
|
|
+ return;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var geometry = new THREE.BoxBufferGeometry( SphereRadius, SphereRadius, SphereRadius );
|
|
|
+ var material = new THREE.MeshStandardMaterial( {
|
|
|
+ color: Math.random() * 0xffffff,
|
|
|
+ roughness: 1.0,
|
|
|
+ metalness: 0.0
|
|
|
+ } );
|
|
|
+ var spawn = new THREE.Mesh( geometry, material );
|
|
|
+ spawn.geometry.computeBoundingSphere();
|
|
|
+
|
|
|
+ const indexTip = controller.joints[ XRHand.INDEX_PHALANX_TIP ];
|
|
|
+ spawn.position.copy( indexTip.position );
|
|
|
+ spawn.quaternion.copy( indexTip.quaternion );
|
|
|
+
|
|
|
+ spheres.push( spawn );
|
|
|
+
|
|
|
+ scene.add( spawn );
|
|
|
+ }
|
|
|
+
|
|
|
+ function collideObject( indexTip ) {
|
|
|
+
|
|
|
+ for ( var i = 0; i < spheres.length; i ++ ) {
|
|
|
+
|
|
|
+ const sphere = spheres[ i ];
|
|
|
+ const distance = indexTip.getWorldPosition().distanceTo( sphere.getWorldPosition() );
|
|
|
+
|
|
|
+ if ( distance < sphere.geometry.boundingSphere.radius * sphere.scale.x ) {
|
|
|
+
|
|
|
+ return sphere;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ return null;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onPinchStartRight( event ) {
|
|
|
+
|
|
|
+ var controller = event.target;
|
|
|
+ const indexTip = controller.joints[ XRHand.INDEX_PHALANX_TIP ];
|
|
|
+ const object = collideObject( indexTip );
|
|
|
+ if ( object ) {
|
|
|
+
|
|
|
+ grabbing = true;
|
|
|
+ indexTip.attach( object );
|
|
|
+ controller.userData.selected = object;
|
|
|
+ console.log( "Selected", object );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onPinchEndRight( event ) {
|
|
|
+
|
|
|
+ var controller = event.target;
|
|
|
+
|
|
|
+ if ( controller.userData.selected !== undefined ) {
|
|
|
+
|
|
|
+ var object = controller.userData.selected;
|
|
|
+ object.material.emissive.b = 0;
|
|
|
+ scene.attach( object );
|
|
|
+
|
|
|
+ controller.userData.selected = undefined;
|
|
|
+ grabbing = false;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ scaling.active = false;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ renderer.setAnimationLoop( render );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function render() {
|
|
|
+
|
|
|
+ if ( scaling.active ) {
|
|
|
+
|
|
|
+ const indexTip1Pos = hand1.joints[ XRHand.INDEX_PHALANX_TIP ].position;
|
|
|
+ const indexTip2Pos = hand2.joints[ XRHand.INDEX_PHALANX_TIP ].position;
|
|
|
+ const distance = indexTip1Pos.distanceTo( indexTip2Pos );
|
|
|
+ const newScale = scaling.initialScale + distance / scaling.initialDistance - 1;
|
|
|
+ scaling.object.scale.setScalar( newScale );
|
|
|
+ }
|
|
|
+
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+ </body>
|
|
|
+</html>
|