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@@ -140,10 +140,10 @@ var Renderer = Class.extend
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object.screen=object.screen.toVector3();
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- if (object.screen.z >0 && object.screen.z < 1
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+ if (object.screen.z > 0 && object.screen.z < 1
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&& object.screen.x+object.zsize > -1 && object.screen.x-object.zsize < 1
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&& object.screen.y+object.zsize > -1 && object.screen.y-object.zsize < 1){
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- object.zsize *=this.widthHalf;
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+ object.zsize *= this.heightHalf;
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object.screen.x *= this.widthHalf;
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object.screen.y *= this.heightHalf;
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this.renderList.push( object );
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