@@ -298,7 +298,8 @@ function GPUComputationRenderer( sizeX, sizeY, renderer ) {
magFilter: magFilter,
format: THREE.RGBAFormat,
type: ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) ? THREE.HalfFloatType : THREE.FloatType,
- stencilBuffer: false
+ stencilBuffer: false,
+ depthBuffer: false
} );
return renderTarget;