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@@ -104,20 +104,23 @@
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mesh = new THREE.Line(
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new THREE.WireframeGeometry( new THREE.SphereGeometry( 100, 16, 8 ) ),
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- new THREE.LineBasicMaterial( { color: 0xffffff } )
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+ new THREE.LineBasicMaterial( { color: 0xffffff } ),
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+ THREE.LinePieces
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);
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scene.add( mesh );
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var mesh2 = new THREE.Line(
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new THREE.WireframeGeometry( new THREE.SphereGeometry( 50, 16, 8 ) ),
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- new THREE.LineBasicMaterial( { color: 0x00ff00 } )
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+ new THREE.LineBasicMaterial( { color: 0x00ff00 } ),
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+ THREE.LinePieces
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);
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mesh2.position.y = 150;
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mesh.add( mesh2 );
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var mesh3 = new THREE.Line(
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new THREE.WireframeGeometry( new THREE.SphereGeometry( 5, 16, 8 ) ),
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- new THREE.LineBasicMaterial( { color: 0x0000ff } )
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+ new THREE.LineBasicMaterial( { color: 0x0000ff } ),
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+ THREE.LinePieces
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);
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mesh3.position.z = 150;
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cameraRig.add( mesh3 );
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