Browse Source

Update CircleGeometry.html

jox81 11 years ago
parent
commit
12d242289c
1 changed files with 15 additions and 0 deletions
  1. 15 0
      docs/api/extras/geometries/CircleGeometry.html

+ 15 - 0
docs/api/extras/geometries/CircleGeometry.html

@@ -11,6 +11,21 @@
 
 		<div class="desc">CircleGeometry is a simple shape of Euclidean geometry.  It is contructed from a number of triangular segments that are oriented around a central point and extend as far out as a given radius.  It is built counter-clockwise from a start angle and a given central angle.  It can also be used to create regular polygons, where the number of segments determines the number of sides.
 		</div>
+		
+		<h2>Example</h2>
+
+		<code>var material = new THREE.MeshBasicMaterial({
+			color: 0x0000ff
+		});
+		
+		var radius = 5;
+		var segments = 32;
+		
+		var circleGeometry = new THREE.CircleGeometry( radius, segments );				
+		var circle = new THREE.Mesh( circleGeometry, material );
+		scene.add( circle );
+		</code>
+
 
 		<h2>Constructor</h2>