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@@ -74,7 +74,9 @@
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</div>
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<h3>[property:Texture aoMap]</h3>
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- <div>The red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs.</div>
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+ <div>The red channel of this texture is used as the ambient occlusion map. Default is null.
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+ The aoMap requires a second set of UVs, and consequently will ignore the [page:Texture repeat]
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+ and [page:Texture offset] Texture properties.</div>
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<h3>[property:Float aoMapIntensity]</h3>
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<div>Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.</div>
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@@ -118,7 +120,9 @@
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</div>
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<h3>[property:Texture lightMap]</h3>
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- <div>The light map. Default is null. The lightMap requires a second set of UVs.</div>
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+ <div>The light map. Default is null. The lightMap requires a second set of UVs,
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+ and consequently will ignore the [page:Texture repeat] and [page:Texture offset]
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+ Texture properties.</div>
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<h3>[property:Float lightMapIntensity]</h3>
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<div>Intensity of the baked light. Default is 1.</div>
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