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change minimum to axis-aligned bounding boxes

jotaro-sama 6 gadi atpakaļ
vecāks
revīzija
13bb3315c5
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. 1 1
      docs/api/en/helpers/BoxHelper.html

+ 1 - 1
docs/api/en/helpers/BoxHelper.html

@@ -14,7 +14,7 @@
 
 
 		<p class="desc">
 		<p class="desc">
 			Helper object to show the world-axis-aligned bounding box around an object. 
 			Helper object to show the world-axis-aligned bounding box around an object. 
-			It can be used in synergy with [page:Box3] items in order to easily compute the [link:https://en.wikipedia.org/wiki/Minimum_bounding_box Minimum Bounding Boxes] for objects, and use them for fast collision detection. See [page:Box3.intersect].
+			It can be used in synergy with [page:Box3] items in order to easily compute world-axis-aligned bounding boxes for objects, and use them for fast collision detection. See [page:Box3.intersect].
 			Note that the object must have a [page:Geometry] or [page:BufferGeometry] for this to work,
 			Note that the object must have a [page:Geometry] or [page:BufferGeometry] for this to work,
 			so it won't work with [page:Sprite Sprites].
 			so it won't work with [page:Sprite Sprites].
 		</p>
 		</p>