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Fix typo and markup

Fix typo that crept in while the div -> p cleanup was being done in https://github.com/mrdoob/three.js/commit/0992e6b30f3f3b2814bb094e73c3fbe00744dcdf#diff-9afe4f32e3fc42b230a087b60624fca6
Matthew Harris hace 7 años
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14a57e4c85
Se han modificado 1 ficheros con 1 adiciones y 2 borrados
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      docs/manual/introduction/Creating-a-scene.html

+ 1 - 2
docs/manual/introduction/Creating-a-scene.html

@@ -113,8 +113,7 @@
 		cube.rotation.y += 0.01;
 		</code>
 
-		<p>This will be run every frame (normally 60 times per second), and give the cube a nice rotation animation. Basically, anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there, so that you don't end up with a <strong>animate</strong> function that's hundreds of p.
-		</div>
+		<p>This will be run every frame (normally 60 times per second), and give the cube a nice rotation animation. Basically, anything you want to move or change while the app is running has to go through the animate loop. You can of course call other functions from there, so that you don't end up with a <strong>animate</strong> function that's hundreds of lines.</p>
 
 		<h2>The result</h2>
 		<p>Congratulations! You have now completed your first three.js application. It's simple, you have to start somewhere.</p>