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@@ -69,13 +69,13 @@
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new THREE.MeshBasicMaterial( { color: 0x00ffff, wireframe: true, side: THREE.DoubleSide } ),
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new THREE.MeshBasicMaterial( { color: 0xff0000, blending: THREE.AdditiveBlending } ),
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- new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, overdraw: true } ),
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- new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.SmoothShading, overdraw: true } ),
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- new THREE.MeshDepthMaterial( { overdraw: true } ),
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- new THREE.MeshNormalMaterial( { overdraw: true } ),
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- new THREE.MeshNormalMaterial( { shading: THREE.SmoothShading, overdraw: true } ),
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+ new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, overdraw: 0.5 } ),
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+ new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.SmoothShading, overdraw: 0.5 } ),
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+ new THREE.MeshDepthMaterial( { overdraw: 0.5 } ),
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+ new THREE.MeshNormalMaterial( { overdraw: 0.5 } ),
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new THREE.MeshBasicMaterial( { map: THREE.ImageUtils.loadTexture( 'textures/land_ocean_ice_cloud_2048.jpg' ) } ),
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- new THREE.MeshBasicMaterial( { envMap: THREE.ImageUtils.loadTexture( 'textures/envmap.png', new THREE.SphericalReflectionMapping() ) } )
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+ new THREE.MeshBasicMaterial( { envMap: THREE.ImageUtils.loadTexture( 'textures/envmap.png', new THREE.SphericalReflectionMapping() ), overdraw: 0.5 } ),
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+ new THREE.MeshBasicMaterial( { envMap: THREE.ImageUtils.loadTexture( 'textures/envmap.png', new THREE.SphericalRefractionMapping() ), overdraw: 0.5 } )
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];
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