Pārlūkot izejas kodu

Add some software examples and modify the line material shader

Mu Daosheng 10 gadi atpakaļ
vecāks
revīzija
1569b08155

+ 3 - 3
examples/js/renderers/SoftwareRenderer.js

@@ -542,9 +542,9 @@ THREE.SoftwareRenderer = function ( parameters ) {
                 
                 var string = [
 					'var colorOffset = offset * 4;',
-					'buffer[ colorOffset ] = (color1.r+color2.r) * 0.5 * 255;',
-					'buffer[ colorOffset + 1 ] = (color1.g+color2.g) * 0.5 * 255;',
-					'buffer[ colorOffset + 2 ] = (color1.b+color2.b) * 0.5 * 255;',
+					'buffer[ colorOffset ] = material.color.r * (color1.r+color2.r) * 0.5 * 255;',
+					'buffer[ colorOffset + 1 ] = material.color.g * (color1.g+color2.g) * 0.5 * 255;',
+					'buffer[ colorOffset + 2 ] = material.color.b * (color1.b+color2.b) * 0.5 * 255;',
 					'buffer[ colorOffset + 3 ] = 255;',
 					'depthBuf[ offset ] = depth;'
 				].join('\n');

+ 2 - 2
examples/software_lines_colors.html

@@ -44,7 +44,7 @@
 			[<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
 		</div>
 
-		<script src="../build/three.js"></script>
+		<script src="../build/three.min.js"></script>
 
 		<script src="js/geometries/hilbert3D.js"></script>
 
@@ -76,7 +76,7 @@
 
 				scene = new THREE.Scene();
 
-				renderer = new THREE.SoftwareRenderer( { antialias: false } );
+				renderer = new THREE.SoftwareRenderer();
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				
 				container.appendChild( renderer.domElement );

+ 214 - 0
examples/software_lines_cubes.html

@@ -0,0 +1,214 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js software - lines - cubes</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				background-color: #000000;
+				margin: 0px;
+				overflow: hidden;
+			}
+
+			a {
+				color:#0078ff;
+			}
+
+			#info {
+				position: absolute;
+				top: 10px; width: 100%;
+				color: #ffffff;
+				padding: 5px;
+				font-family: Monospace;
+				font-size: 13px;
+				text-align: center;
+				z-index:100;
+			}
+
+			a {
+				color: orange;
+				text-decoration: none;
+			}
+
+			a:hover {
+				color: #0080ff;
+			}
+
+		</style>
+	</head>
+	<body>
+
+		<div id="info">
+			<a href="http://threejs.org" target="_blank">three.js</a> - lines WebGL demo
+			[<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
+		</div>
+
+		<script src="../build/three.min.js"></script>
+
+		<script src="js/geometries/hilbert3D.js"></script>
+
+		<script src="js/Detector.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+        <script src="js/renderers/SoftwareRenderer.js"></script>
+
+		<script>
+
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var mouseX = 0, mouseY = 0,
+
+			windowHalfX = window.innerWidth / 2,
+			windowHalfY = window.innerHeight / 2,
+
+			camera, scene, renderer;
+
+			init();
+			animate();
+
+			function init() {
+
+				var i, material, container;
+
+				container = document.createElement( 'div' );
+				document.body.appendChild( container );
+
+				camera = new THREE.PerspectiveCamera( 33, window.innerWidth / window.innerHeight, 1, 10000 );
+				camera.position.z = 700;
+
+				scene = new THREE.Scene();
+
+				renderer = new THREE.SoftwareRenderer();
+				renderer.setSize( window.innerWidth, window.innerHeight );
+				container.appendChild( renderer.domElement );
+
+				var geometry = new THREE.Geometry(),
+					points = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 4, 0, 1, 2, 3, 4, 5, 6, 7 );
+
+				for ( i = 0; i < points.length; i ++ ) {
+
+					geometry.vertices.push( points[i] );
+
+				}
+
+
+				// lines
+
+				var line, p, scale = 0.3, d = 125, c1 = 0x553300, c2 = 0x555555, c3 = 0x992800, g1 = geometry,
+					m1 = new THREE.LineBasicMaterial( { color: c1, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
+					m2 = new THREE.LineBasicMaterial( { color: c2, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
+					m3 = new THREE.LineBasicMaterial( { color: c3, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
+					parameters = [ [ m3, scale*0.5, [0,0,0],  g1 ], [ m2, scale*0.5, [d, 0, 0],  g1 ], [ m2, scale*0.5, [-d, 0, 0],  g1 ],
+								   [ m2, scale*0.5, [0,d,0],  g1 ], [ m2, scale*0.5, [d, d, 0],  g1 ], [ m2, scale*0.5, [-d, d, 0],  g1 ],
+								   [ m2, scale*0.5, [0,-d,0], g1 ], [ m2, scale*0.5, [d, -d, 0], g1 ], [ m2, scale*0.5, [-d, -d, 0], g1 ],
+
+								   [ m1, scale*0.5, [2*d, 0, 0],  g1 ], [ m1, scale*0.5, [-2*d, 0, 0],  g1 ],
+								   [ m1, scale*0.5, [2*d, d, 0],  g1 ], [ m1, scale*0.5, [-2*d, d, 0],  g1 ],
+								   [ m1, scale*0.5, [2*d, -d, 0], g1 ], [ m1, scale*0.5, [-2*d, -d, 0], g1 ],
+								   ];
+
+				for ( i = 0; i < parameters.length; i ++ ) {
+
+					p = parameters[ i ];
+
+					line = new THREE.Line( p[ 3 ],  p[ 0 ] );
+
+					line.scale.x = line.scale.y = line.scale.z =  p[ 1 ];
+
+					line.position.x = p[ 2 ][ 0 ];
+					line.position.y = p[ 2 ][ 1 ];
+					line.position.z = p[ 2 ][ 2 ];
+
+					scene.add( line );
+
+				}
+
+				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
+				document.addEventListener( 'touchstart', onDocumentTouchStart, false );
+				document.addEventListener( 'touchmove', onDocumentTouchMove, false );
+
+				//
+
+				window.addEventListener( 'resize', onWindowResize, false );
+
+			}
+
+			function onWindowResize() {
+
+				windowHalfX = window.innerWidth / 2;
+				windowHalfY = window.innerHeight / 2;
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+			}
+
+			//
+
+			function onDocumentMouseMove(event) {
+
+				mouseX = event.clientX - windowHalfX;
+				mouseY = event.clientY - windowHalfY;
+			}
+
+			function onDocumentTouchStart( event ) {
+
+				if ( event.touches.length > 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+
+				}
+
+			}
+
+			function onDocumentTouchMove( event ) {
+
+				if ( event.touches.length == 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+
+				}
+
+			}
+
+			//
+
+			function animate() {
+
+				requestAnimationFrame( animate );
+
+				render();
+
+			}
+
+			function render() {
+
+				camera.position.x += ( mouseX - camera.position.x ) * .05;
+				camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
+
+				camera.lookAt( scene.position );
+
+				var time = Date.now() * 0.0015;
+
+				for ( var i = 0; i < scene.children.length; i ++ ) {
+
+					var object = scene.children[ i ];
+					if ( object instanceof THREE.Line ) object.rotation.y = time * ( i % 2 ? 1 : -1 );
+
+				}
+
+				renderer.render( scene, camera );
+
+			}
+
+		</script>
+	</body>
+</html>

+ 206 - 0
examples/software_lines_dashed.html

@@ -0,0 +1,206 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js software - dashed lines</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				color: #ffffff;
+				font-family:Monospace;
+				font-size:13px;
+				text-align:center;
+				font-weight: bold;
+
+				background-color: #000000;
+				margin: 0px;
+				overflow: hidden;
+			}
+			#info {
+				color: #fff;
+				position: absolute;
+				top: 0px; width: 100%;
+				padding: 5px;
+				z-index:100;
+			}
+
+		</style>
+	</head>
+
+	<body>
+		<div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - Software dashed lines example</div>
+		<div id="container"></div>
+
+		<script src="../build/three.min.js"></script>
+
+		<script src="js/geometries/hilbert3D.js"></script>
+
+		<script src="js/Detector.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+        <script src="js/renderers/SoftwareRenderer.js"></script>
+
+		<script>
+
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var renderer, scene, camera, stats;
+			var objects = [];
+
+
+			var WIDTH = window.innerWidth,
+				HEIGHT = window.innerHeight;
+
+			init();
+			animate();
+
+			function init() {
+
+				camera = new THREE.PerspectiveCamera( 60, WIDTH / HEIGHT, 1, 200 );
+				camera.position.z = 150;
+
+				scene = new THREE.Scene();
+
+				scene.fog = new THREE.Fog( 0x111111, 150, 200 );
+
+				root = new THREE.Object3D();
+
+				var subdivisions = 6;
+				var recursion = 1;
+
+				var points = hilbert3D( new THREE.Vector3( 0,0,0 ), 25.0, recursion, 0, 1, 2, 3, 4, 5, 6, 7 );
+
+				var spline = new THREE.Spline( points );
+				var geometrySpline = new THREE.Geometry();
+
+				for ( var i = 0; i < points.length * subdivisions; i ++ ) {
+
+					var index = i / ( points.length * subdivisions );
+					var position = spline.getPoint( index );
+
+					geometrySpline.vertices[ i ] = new THREE.Vector3( position.x, position.y, position.z );
+
+				}
+
+				var geometryCube = cube( 50 );
+
+				geometryCube.computeLineDistances();
+				geometrySpline.computeLineDistances();
+
+				var object = new THREE.Line( geometrySpline, new THREE.LineDashedMaterial( { color: 0xffffff, dashSize: 1, gapSize: 0.5 } ), THREE.LineStrip );
+
+				objects.push( object );
+				scene.add( object );
+
+				var object = new THREE.Line( geometryCube, new THREE.LineDashedMaterial( { color: 0xffaa00, dashSize: 3, gapSize: 1, linewidth: 2 } ), THREE.LinePieces );
+
+				objects.push( object );
+				scene.add( object );
+
+				renderer = new THREE.SoftwareRenderer();
+				renderer.setClearColor( 0x111111, 1 );
+				renderer.setSize( WIDTH, HEIGHT );
+
+				var container = document.getElementById( 'container' );
+				container.appendChild( renderer.domElement );
+
+				stats = new Stats();
+				stats.domElement.style.position = 'absolute';
+				stats.domElement.style.top = '0px';
+				container.appendChild( stats.domElement );
+
+				//
+
+				window.addEventListener( 'resize', onWindowResize, false );
+
+			}
+
+			function cube( size ) {
+
+				var h = size * 0.5;
+
+				var geometry = new THREE.Geometry();
+
+				geometry.vertices.push(
+					new THREE.Vector3( -h, -h, -h ),
+					new THREE.Vector3( -h, h, -h ),
+
+					new THREE.Vector3( -h, h, -h ),
+					new THREE.Vector3( h, h, -h ),
+
+					new THREE.Vector3( h, h, -h ),
+					new THREE.Vector3( h, -h, -h ),
+
+					new THREE.Vector3( h, -h, -h ),
+					new THREE.Vector3( -h, -h, -h ),
+
+
+					new THREE.Vector3( -h, -h, h ),
+					new THREE.Vector3( -h, h, h ),
+
+					new THREE.Vector3( -h, h, h ),
+					new THREE.Vector3( h, h, h ),
+
+					new THREE.Vector3( h, h, h ),
+					new THREE.Vector3( h, -h, h ),
+
+					new THREE.Vector3( h, -h, h ),
+					new THREE.Vector3( -h, -h, h ),
+
+					new THREE.Vector3( -h, -h, -h ),
+					new THREE.Vector3( -h, -h, h ),
+
+					new THREE.Vector3( -h, h, -h ),
+					new THREE.Vector3( -h, h, h ),
+
+					new THREE.Vector3( h, h, -h ),
+					new THREE.Vector3( h, h, h ),
+
+					new THREE.Vector3( h, -h, -h ),
+					new THREE.Vector3( h, -h, h )
+				 );
+
+				return geometry;
+
+			}
+
+			function onWindowResize() {
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+			}
+
+			function animate() {
+
+				requestAnimationFrame( animate );
+
+				render();
+				stats.update();
+
+			}
+
+			function render() {
+
+				var time = Date.now() * 0.001;
+
+				for ( var i = 0; i < objects.length; i ++ ) {
+
+					var object = objects[ i ];
+
+					//object.rotation.x = 0.25 * time * ( i%2 == 1 ? 1 : -1);
+					object.rotation.x = 0.25 * time;
+					object.rotation.y = 0.25 * time;
+
+				}
+
+				renderer.render( scene, camera );
+
+			}
+
+	</script>
+
+</body>
+
+</html>

+ 219 - 0
examples/software_lines_sphere.html

@@ -0,0 +1,219 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js software - lines - spheres</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				background-color: #000;
+				margin: 0px;
+				overflow: hidden;
+			}
+
+			a {
+				color:#0078ff;
+			}
+
+			#info {
+				position: absolute;
+				top: 10px; width: 100%;
+				color: #ffffff;
+				padding: 5px;
+				font-family: Monospace;
+				font-size: 13px;
+				text-align: center;
+				z-index:100;
+			}
+
+			a {
+				color: #ff0080;
+				text-decoration: none;
+			}
+
+			a:hover {
+				color: #0080ff;
+			}
+
+		</style>
+	</head>
+	<body>
+
+		<div id="info">
+			<a href="http://threejs.org" target="_blank">three.js</a> - lines Software demo
+		</div>
+
+		<script src="../build/three.min.js"></script>
+
+		<script src="js/Detector.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+        <script src="js/renderers/SoftwareRenderer.js"></script>
+
+		<script>
+
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var SCREEN_WIDTH = window.innerWidth,
+				SCREEN_HEIGHT = window.innerHeight,
+
+			r = 450,
+
+			mouseX = 0, mouseY = 0,
+
+			windowHalfX = window.innerWidth / 2,
+			windowHalfY = window.innerHeight / 2,
+
+			camera, scene, renderer;
+
+			init();
+			animate();
+
+			function init() {
+
+				var container;
+
+				container = document.createElement( 'div' );
+				document.body.appendChild( container );
+
+				camera = new THREE.PerspectiveCamera( 80, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 3000 );
+				camera.position.z = 1000;
+
+				scene = new THREE.Scene();
+
+				var i, line, vertex1, vertex2, material, p,
+					parameters = [ [ 0.25, 0xff7700, 1, 2 ], [ 0.5, 0xff9900, 1, 1 ], [ 0.75, 0xffaa00, 0.75, 1 ], [ 1, 0xffaa00, 0.5, 1 ], [ 1.25, 0x000833, 0.8, 1 ],
+							       [ 3.0, 0xaaaaaa, 0.75, 2 ], [ 3.5, 0xffffff, 0.5, 1 ], [ 4.5, 0xffffff, 0.25, 1 ], [ 5.5, 0xffffff, 0.125, 1 ] ],
+
+					geometry = new THREE.Geometry();
+
+
+				for ( i = 0; i < 1500; i ++ ) {
+
+					var vertex1 = new THREE.Vector3();
+					vertex1.x = Math.random() * 2 - 1;
+					vertex1.y = Math.random() * 2 - 1;
+					vertex1.z = Math.random() * 2 - 1;
+					vertex1.normalize();
+					vertex1.multiplyScalar( r );
+
+					vertex2 = vertex1.clone();
+					vertex2.multiplyScalar( Math.random() * 0.09 + 1 );
+
+					geometry.vertices.push( vertex1 );
+					geometry.vertices.push( vertex2 );
+
+				}
+
+				for( i = 0; i < parameters.length; ++ i ) {
+
+					p = parameters[ i ];
+
+					material = new THREE.LineBasicMaterial( { color: p[ 1 ], opacity: p[ 2 ], linewidth: p[ 3 ] } );
+
+					line = new THREE.Line( geometry, material, THREE.LinePieces );
+					line.scale.x = line.scale.y = line.scale.z = p[ 0 ];
+					line.originalScale = p[ 0 ];
+					line.rotation.y = Math.random() * Math.PI;
+					line.updateMatrix();
+					scene.add( line );
+
+				}
+
+				renderer = new THREE.SoftwareRenderer();
+				renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
+				container.appendChild( renderer.domElement );
+
+				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
+				document.addEventListener( 'touchstart', onDocumentTouchStart, false );
+				document.addEventListener( 'touchmove', onDocumentTouchMove, false );
+
+				//
+
+				window.addEventListener( 'resize', onWindowResize, false );
+
+			}
+
+			function onWindowResize() {
+
+				windowHalfX = window.innerWidth / 2;
+				windowHalfY = window.innerHeight / 2;
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+			}
+
+			function onDocumentMouseMove( event ) {
+
+				mouseX = event.clientX - windowHalfX;
+				mouseY = event.clientY - windowHalfY;
+
+			}
+
+			function onDocumentTouchStart( event ) {
+
+				if ( event.touches.length > 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+
+				}
+
+			}
+
+			function onDocumentTouchMove( event ) {
+
+				if ( event.touches.length == 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+
+				}
+
+			}
+
+			//
+
+			function animate() {
+
+				requestAnimationFrame( animate );
+
+				render();
+
+			}
+
+			function render() {
+
+				camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
+				camera.lookAt( scene.position );
+
+				renderer.render( scene, camera );
+
+				var time = Date.now() * 0.0001;
+
+				for ( var i = 0; i < scene.children.length; i ++ ) {
+
+					var object = scene.children[ i ];
+
+					if ( object instanceof THREE.Line ) {
+
+						object.rotation.y = time * ( i < 4 ? ( i + 1 ) : - ( i + 1 ) );
+
+						if ( i < 5 ) object.scale.x = object.scale.y = object.scale.z = object.originalScale * (i/5+1) * (1 + 0.5 * Math.sin( 7*time ) );
+
+					}
+
+				}
+
+			}
+
+
+		</script>
+	</body>
+</html>

+ 243 - 0
examples/software_lines_splines.html

@@ -0,0 +1,243 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js software - lines - splines</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				background-color: #000000;
+				margin: 0px;
+				overflow: hidden;
+			}
+
+			a {
+				color:#0078ff;
+			}
+
+			#info {
+				position: absolute;
+				top: 10px; width: 100%;
+				color: #ffffff;
+				padding: 5px;
+				font-family: Monospace;
+				font-size: 13px;
+				text-align: center;
+				z-index:100;
+			}
+
+			a {
+				color: orange;
+				text-decoration: none;
+			}
+
+			a:hover {
+				color: #0080ff;
+			}
+
+		</style>
+	</head>
+	<body>
+
+		<div id="info">
+			<a href="http://threejs.org" target="_blank">three.js</a> - splines Software demo
+			[<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
+		</div>
+
+		<script src="../build/three.min.js"></script>
+
+		<script src="js/geometries/hilbert3D.js"></script>
+
+		<script src="js/Detector.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+        <script src="js/renderers/SoftwareRenderer.js"></script>
+
+		<script>
+
+			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+
+			var mouseX = 0, mouseY = 0,
+
+			windowHalfX = window.innerWidth / 2,
+			windowHalfY = window.innerHeight / 2,
+
+			camera, scene, renderer, material;
+
+			init();
+			animate();
+
+			function init() {
+
+				var i, n_sub, container;
+
+				container = document.createElement( 'div' );
+				document.body.appendChild( container );
+
+				camera = new THREE.PerspectiveCamera( 33, window.innerWidth / window.innerHeight, 1, 10000 );
+				camera.position.z = 700;
+
+				scene = new THREE.Scene();
+
+				renderer = new THREE.SoftwareRenderer();
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+				container.appendChild( renderer.domElement );
+
+				var geometry = new THREE.Geometry(),
+					geometry2 = new THREE.Geometry(),
+					geometry3 = new THREE.Geometry(),
+					points = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 1, 0, 1, 2, 3, 4, 5, 6, 7 ),
+					colors = [], colors2 = [], colors3 = [];
+
+				n_sub = 6;
+
+				var position, index;
+
+				var spline = new THREE.Spline( points );
+
+				for ( i = 0; i < points.length * n_sub; i ++ ) {
+
+					index = i / ( points.length * n_sub );
+					position = spline.getPoint( index );
+
+					geometry.vertices[ i ] = new THREE.Vector3( position.x, position.y, position.z );
+
+					colors[ i ] = new THREE.Color( 0xffffff );
+					colors[ i ].setHSL( 0.6, 1.0, Math.max( 0, - position.x / 200 ) + 0.5 );
+
+					colors2[ i ] = new THREE.Color( 0xffffff );
+					colors2[ i ].setHSL( 0.9, 1.0, Math.max( 0, - position.y / 200 ) + 0.5 );
+
+					colors3[ i ] = new THREE.Color( 0xffffff );
+					colors3[ i ].setHSL( i / ( points.length * n_sub ), 1.0, 0.5 );
+
+
+				}
+
+				geometry2.vertices = geometry3.vertices = geometry.vertices;
+
+				geometry.colors = colors;
+				geometry2.colors = colors2;
+				geometry3.colors = colors3;
+
+				// lines
+
+				material = new THREE.LineBasicMaterial( { color: 0xffffff, opacity: 1, linewidth: 3, vertexColors: THREE.VertexColors } );
+
+				var line, p, scale = 0.3, d = 225;
+				var parameters =  [
+					[ material, scale*1.5, [-d,0,0],  geometry ],
+					[ material, scale*1.5, [0,0,0],  geometry2 ],
+					[ material, scale*1.5, [d,0,0],  geometry3 ]
+				];
+
+				for ( i = 0; i < parameters.length; ++ i ) {
+
+					p = parameters[ i ];
+					line = new THREE.Line( p[ 3 ],  p[ 0 ] );
+					line.scale.x = line.scale.y = line.scale.z =  p[ 1 ];
+					line.position.x = p[ 2 ][ 0 ];
+					line.position.y = p[ 2 ][ 1 ];
+					line.position.z = p[ 2 ][ 2 ];
+					scene.add( line );
+
+				}
+
+
+				stats = new Stats();
+				stats.domElement.style.position = 'absolute';
+				stats.domElement.style.top = '0px';
+				//container.appendChild(stats.domElement);
+
+
+				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
+				document.addEventListener( 'touchstart', onDocumentTouchStart, false );
+				document.addEventListener( 'touchmove', onDocumentTouchMove, false );
+
+				//
+
+				window.addEventListener( 'resize', onWindowResize, false );
+
+			}
+
+			function onWindowResize() {
+
+				windowHalfX = window.innerWidth / 2;
+				windowHalfY = window.innerHeight / 2;
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+			}
+
+			//
+
+			function onDocumentMouseMove( event ) {
+
+				mouseX = event.clientX - windowHalfX;
+				mouseY = event.clientY - windowHalfY;
+			}
+
+			function onDocumentTouchStart( event ) {
+
+				if ( event.touches.length > 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+				}
+			}
+
+			function onDocumentTouchMove( event ) {
+
+				if ( event.touches.length == 1 ) {
+
+					event.preventDefault();
+
+					mouseX = event.touches[ 0 ].pageX - windowHalfX;
+					mouseY = event.touches[ 0 ].pageY - windowHalfY;
+				}
+
+			}
+
+			//
+
+			function animate() {
+
+				requestAnimationFrame( animate );
+				render();
+
+			}
+
+			function render() {
+
+				camera.position.x += ( mouseX - camera.position.x ) * .05;
+				camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
+
+				camera.lookAt( scene.position );
+
+				var time = Date.now() * 0.0005;
+
+				for ( var i = 0; i < scene.children.length; i ++ ) {
+
+					var object = scene.children[ i ];
+
+					if ( object instanceof THREE.Line ) {
+
+						object.rotation.y = time * ( i % 2 ? 1 : -1 );
+
+					}
+
+				}
+
+				renderer.render( scene, camera );
+
+			}
+
+
+		</script>
+	</body>
+</html>