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@@ -50,6 +50,18 @@ Mesh.prototype = Object.assign( Object.create( Object3D.prototype ), {
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this.drawMode = source.drawMode;
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+ if ( source.morphTargetInfluences !== undefined ) {
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+
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+ this.morphTargetInfluences = source.morphTargetInfluences.slice();
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+
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+ }
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+
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+ if ( source.morphTargetDictionary !== undefined ) {
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+
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+ this.morphTargetDictionary = Object.assign( {}, source.morphTargetDictionary );
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+
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+ }
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+
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return this;
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},
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