@@ -255,6 +255,18 @@ THREE.SceneLoader.prototype = {
result.objects[ dd ] = object;
result.empties[ dd ] = object;
+
+ if ( o.trigger && o.trigger.toLowerCase() != "none" ) {
+ var trigger = {
+ "type" : o.trigger,
+ "object" : o
+ };
+ result.triggers[ object.name ] = trigger;
+ }
}