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Update WebGLRenderer.html

Update signature of .renderBufferDirect()
Michael Herzog 7 anni fa
parent
commit
1658d119a1
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      docs/api/renderers/WebGLRenderer.html

+ 1 - 1
docs/api/renderers/WebGLRenderer.html

@@ -392,7 +392,7 @@
 			either the [page:WebGLRenderer.autoClearColor autoClearColor], [page:WebGLRenderer.autoClearStencil autoClearStencil] or [page:WebGLRenderer.autoClearDepth autoClearDepth] properties to false.
 			either the [page:WebGLRenderer.autoClearColor autoClearColor], [page:WebGLRenderer.autoClearStencil autoClearStencil] or [page:WebGLRenderer.autoClearDepth autoClearDepth] properties to false.
 		</p>
 		</p>
 
 
-		<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Array lights], [param:Fog fog], [param:Material material], [param:Object geometryGroup], [param:Object3D object] )</h3>
+		<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Fog fog], [param:Geometry geometry], [param:Material material], [param:Object3D object], [param:Object group] )</h3>
 		<p>Render a buffer geometry group using the camera and with the specified material.</p>
 		<p>Render a buffer geometry group using the camera and with the specified material.</p>
 
 
 		<h3>[method:null renderBufferImmediate]( [param:Object3D object], [param:shaderprogram program], [param:Material shading] )</h3>
 		<h3>[method:null renderBufferImmediate]( [param:Object3D object], [param:shaderprogram program], [param:Material shading] )</h3>