|
@@ -68,14 +68,13 @@
|
|
|
perlin = new ImprovedNoise();
|
|
|
|
|
|
camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 1, 5000 );
|
|
|
- camera.useQuaternion = true;
|
|
|
camera.position.x = 200;
|
|
|
camera.position.y = 250;
|
|
|
camera.position.z = -200;
|
|
|
|
|
|
scene = new THREE.Scene();
|
|
|
|
|
|
- effect = new THREE.OculusRiftEffect( renderer, {worldScale: 1} );
|
|
|
+ effect = new THREE.OculusRiftEffect( renderer, { worldScale: 1 } );
|
|
|
effect.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
|
|
controls = new THREE.FirstPersonControls( camera );
|