瀏覽代碼

Merge pull request #13629 from Mugen87/dev8

Docs: Added answer for "Which 3D model format is best supported?"
Mr.doob 7 年之前
父節點
當前提交
17fe839183
共有 1 個文件被更改,包括 7 次插入2 次删除
  1. 7 2
      docs/manual/introduction/FAQ.html

+ 7 - 2
docs/manual/introduction/FAQ.html

@@ -10,9 +10,14 @@
 	<body>
 	<body>
 		<h1>[name]</h1>
 		<h1>[name]</h1>
 
 
-		<h2>Which Import Format/Exporter is best supported?</h2>
+		<h2>Which 3D model format is best supported?</h2>
 		<div>
 		<div>
-TODO
+			<p>
+				The recommended format for importing and exporting assets is glTF (GL Transmission Format). Because glTF is focused on runtime asset delivery, it is compact to transmit and fast to load.
+			</p>
+			<p>
+				three.js provides loaders for many other popular formats like FBX, Collada or OBJ as well. Nevertheless, you should always try to establish a glTF based workflow in your projects first.
+			</p>
 		</div>
 		</div>
 
 
 		<h2>Why are there meta viewport tags in examples?</h2>
 		<h2>Why are there meta viewport tags in examples?</h2>