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@@ -2489,6 +2489,8 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( material.visible === false ) return;
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+ updateObject( object );
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+
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var program = setProgram( camera, lights, fog, material, object );
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var updateBuffers = false,
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@@ -2794,6 +2796,8 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( material.visible === false ) return;
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+ updateObject( object );
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+
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var program = setProgram( camera, lights, fog, material, object );
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var attributes = program.attributes;
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@@ -3420,8 +3424,6 @@ THREE.WebGLRenderer = function ( parameters ) {
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if ( webglObjects && ( object.frustumCulled === false || _frustum.intersectsObject( object ) === true ) ) {
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- updateObject( object );
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-
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for ( var i = 0, l = webglObjects.length; i < l; i ++ ) {
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var webglObject = webglObjects[i];
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@@ -3966,7 +3968,6 @@ THREE.WebGLRenderer = function ( parameters ) {
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material.attributes && clearCustomAttributes( material );
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-
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} else if ( object instanceof THREE.PointCloud ) {
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material = getBufferMaterial( object, geometry );
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