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@@ -928,6 +928,7 @@ ObjectLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
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if ( data.shadow ) {
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if ( data.shadow ) {
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if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
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if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
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+ if ( data.shadow.normalOffset !== undefined ) object.shadow.normalOffset = data.shadow.normalOffset;
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if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
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if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
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if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
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if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
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if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
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if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
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