Takahiro 8 سال پیش
والد
کامیت
1847e0fa46
1فایلهای تغییر یافته به همراه1 افزوده شده و 1 حذف شده
  1. 1 1
      docs/api/materials/ShaderMaterial.html

+ 1 - 1
docs/api/materials/ShaderMaterial.html

@@ -236,7 +236,7 @@
 
 			<p>
 			You're recommended to update custom [page:Uniform] values depending on [page:Object3D object] and [page:Camera camera]
-			in [page:Object3D.onBeforeRender] because [page:Material] can be shared among [page:Mesh mesh], [page:Matrix4 matrixWorld]
+			in [page:Object3D.onBeforeRender] because [page:Material] can be shared among [page:Mesh meshes], [page:Matrix4 matrixWorld]
 			of [page:Scene] and [page:Camera] are updated in [page:WebGLRenderer.render], and some effects(ex:VREffect) render a [page:Scene scene]
 			with private their own [page:Camera cameras].
 			</p>