@@ -116,8 +116,9 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
if ( background.isCubeTexture && background.isRenderTargetTexture === false ) {
- // environment maps which are no cube render targets or PMREMs follow a different px/nx convention
- _e1.x *= - 1;
+ // environment maps which are not cube render targets or PMREMs follow a different convention
+ _e1.y *= - 1;
+ _e1.z *= - 1;
}
@@ -230,8 +230,9 @@ function WebGLMaterials( renderer, properties ) {
if ( envMap.isCubeTexture && envMap.isRenderTargetTexture === false ) {