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Merge pull request #8179 from mattdesl/improve-model-docs

[Docs] Tweaks to improve Maya/FBX readmes
Mr.doob 9 年之前
父节点
当前提交
190d0c8e76
共有 2 个文件被更改,包括 23 次插入5 次删除
  1. 15 1
      utils/converters/fbx/README.md
  2. 8 4
      utils/exporters/maya/README.md

+ 15 - 1
utils/converters/fbx/README.md

@@ -48,8 +48,22 @@ Don't forget the visit the FBX SDK documentation website:
   http://docs.autodesk.com/FBX/2013/ENU/FBX-SDK-Documentation/cpp_ref/index.html
 ```
 
+*Note:* If you use the OSX installer, it will install the Python packages into the following folder.
+
+```
+/Applications/Autodesk/FBX Python SDK/[VERSION]/lib/
+```
+
+If the tool still can't find the FBX SDK, you may need to copy the `fbx.so`, `FbxCommon.py` and `sip.so` files into your site_packages folder. 
+
+If you don't know your site_packages folder, run `python` from shell and paste this:
+
+```py
+import site; site.getsitepackages()
+```
+
 ### Python
-* Requires Python 2.6 or 3.1 (The FBX SDK requires one of these versions)
+* Requires Python 2.6, 2.7 or 3.1 (The FBX SDK requires one of these versions)
 
 ``` bash
 sudo apt-get install build-essential

+ 8 - 4
utils/exporters/maya/README.md

@@ -19,9 +19,9 @@ Exports Maya models to Three.js' JSON format.  Currently supports exporting the
 
 ## Installation
 
-Install [pymel](http://download.autodesk.com/global/docs/maya2014/en_us/PyMel/install.html).
-Though the docs are way out of date, the process described still works as of
-2014.
+(Maya 2016 suggested)
+
+Install [pymel](http://download.autodesk.com/global/docs/maya2014/en_us/PyMel/install.html) if necessary – Maya 2015 and newer will already include this for you. If you need to install PyMel manually, you can clone the latest from the [LumaPictures/pymel](https://github.com/LumaPictures/pymel) repository.
 
 Copy the scripts and plug-ins folders to the appropriate maya folder, where `maya-version` is your current version of Maya (eg. 2013-x64).
 
@@ -29,7 +29,11 @@ Copy the scripts and plug-ins folders to the appropriate maya folder, where `may
 - OSX: `~/Library/Preferences/Autodesk/maya/maya-version`
 - Linux: `/usr/autodesk/userconfig/maya/maya-version`
 
-After that, you need to activate the plugin.  In Maya, open `Window > Settings/Preferences > Plug-in Manager` and enable the checkboxes next to `threeJsFileTranslator.py`.
+After that, you need to activate the plugin.  In Maya, open `Windows > Settings/Preferences > Plug-in Manager` and enable the checkboxes next to `threeJsFileTranslator.py`.
+
+![menu](http://i.imgur.com/XPsq77Q.png)
+
+![plugin](http://i.imgur.com/Bvlj8l6.png)
 
 ## Usage