@@ -427,7 +427,7 @@
mtl.map = useMap ? getTexture( "brick" ) : undefined;
mtl.normalMap = useNormals ? getTexture( "decalNormal" ) : undefined;
- mtl.normalScale = new THREE.Vector2( .5, .5 );
+ mtl.normalScale = oldMaterial ? oldMaterial.normalScale : new THREE.Vector2( .5, .5 );
mtl.envMap = cubemap;