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@@ -325,7 +325,7 @@
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var animation = animations[ i ];
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// There's .3333 seconds junk at the tail of the Monster animation that
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- // keeps it from looping cleanly. Animation it at 3 seconds
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+ // keeps it from looping cleanly. Clip it at 3 seconds
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if ( sceneInfo.animationTime )
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animation.duration = sceneInfo.animationTime;
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