Browse Source

Cleaning up Blender scene exporter and SceneLoader.

- removed not anymore existing ro.me specific remains (triggers, mesh colliders and shadow volumes)
- added custom properties for setting shadow map casting and receiving, depthWrite, depthTest, blending, doubleSided
- using Blender native "transparency" checkbox for setting out "transparent" property
- better handling of messed up texture slots
alteredq 13 years ago
parent
commit
19f0b1f1e5

+ 158 - 159
build/Three.js

@@ -21,11 +21,11 @@ a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){
 setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
 THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;6>a;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
 THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=THREE.Frustum.__v1.set(c.getColumnX().length(),c.getColumnY().length(),c.getColumnZ().length()),d=-a.geometry.boundingSphere.radius*Math.max(d.x,Math.max(d.y,d.z)),e=0;6>e;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Frustum.__v1=new THREE.Vector3;
-THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);s=q.dot(b);u=n.add(a,r.copy(b).multiplyScalar(s));return v=c.distanceTo(u)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);t=q.dot(q);w=q.dot(n);z=q.dot(r);G=n.dot(n);D=n.dot(r);C=1/(t*G-w*w);I=(G*z-w*D)*C;K=(t*D-w*z)*C;return 0<=I&&0<=K&&1>I+K}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,
+THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);s=q.dot(b);u=n.add(a,r.copy(b).multiplyScalar(s));return v=c.distanceTo(u)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);t=q.dot(q);w=q.dot(n);z=q.dot(r);F=n.dot(n);C=n.dot(r);D=1/(t*F-w*w);I=(F*z-w*C)*D;K=(t*C-w*z)*D;return 0<=I&&0<=K&&1>I+K}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,
 j=new THREE.Vector3,k=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,o=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var q=c(this.origin,this.direction,a.matrixWorld.getPosition());if(q>a.scale.x)return[];b={distance:q,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var q=c(this.origin,this.direction,a.matrixWorld.getPosition()),r=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
 a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,l,t=a.geometry,u=t.vertices,y;a.matrixRotationWorld.extractRotation(a.matrixWorld);for(q=0,r=t.faces.length;q<r;q++)if(b=t.faces[q],j.copy(this.origin),k.copy(this.direction),y=a.matrixWorld,p=y.multiplyVector3(p.copy(b.centroid)).subSelf(j),m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal)),s=k.dot(m),!(Math.abs(s)<e)&&(l=m.dot(p)/s,!(0>l)&&(a.doubleSided||(a.flipSided?
 0<s:0>s))))if(o.add(j,k.multiplyScalar(l)),b instanceof THREE.Face3)f=y.multiplyVector3(f.copy(u[b.a].position)),g=y.multiplyVector3(g.copy(u[b.b].position)),h=y.multiplyVector3(h.copy(u[b.c].position)),d(o,f,g,h)&&(b={distance:j.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b));else if(b instanceof THREE.Face4&&(f=y.multiplyVector3(f.copy(u[b.a].position)),g=y.multiplyVector3(g.copy(u[b.b].position)),h=y.multiplyVector3(h.copy(u[b.c].position)),i=y.multiplyVector3(i.copy(u[b.d].position)),
-d(o,f,g,i)||d(o,g,h,i)))b={distance:j.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b)}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,s,u,v,t,w,z,G,D,C,I,K};
+d(o,f,g,i)||d(o,g,h,i)))b={distance:j.distanceTo(o),point:o.clone(),face:b,object:a},n.push(b)}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,s,u,v,t,w,z,F,C,D,I,K};
 THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,k,p){h=!1;b=f;c=g;d=k;e=p;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
 function(f,g,k,p,m,o){h?(h=!1,b=f<k?f<m?f:m:k<m?k:m,c=g<p?g<o?g:o:p<o?p:o,d=f>k?f>m?f:m:k>m?k:m,e=g>p?g>o?g:o:p>o?p:o):(b=f<k?f<m?f<b?f:b:m<b?m:b:k<m?k<b?k:b:m<b?m:b,c=g<p?g<o?g<c?g:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c,d=f>k?f>m?f>d?f:d:m>d?m:d:k>m?k>d?k:d:m>d?m:d,e=g>p?g>o?g>e?g:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
 f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?!1:!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
@@ -33,8 +33,8 @@ THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,j,k,p,m,o,q,n){this.set(void 0!==a?a:1,b||0,c||0,d||0,e||0,void 0!==f?f:1,g||0,h||0,i||0,j||0,void 0!==k?k:1,p||0,m||0,o||0,q||0,void 0!==n?n:1);this.m33=new THREE.Matrix3};
 THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,j,k,p,m,o,q,n){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=i;this.n32=j;this.n33=k;this.n34=p;this.n41=m;this.n42=o;this.n43=q;this.n44=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
 b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(0===f.length())f.z=1;d.cross(c,f).normalize();0===d.length()&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d);this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,j=a.n24,k=a.n31,p=a.n32,m=a.n33,o=a.n34,q=a.n41,n=a.n42,r=a.n43,s=a.n44,u=b.n11,
-v=b.n12,t=b.n13,w=b.n14,z=b.n21,G=b.n22,D=b.n23,C=b.n24,I=b.n31,K=b.n32,O=b.n33,Q=b.n34,L=b.n41,B=b.n42,N=b.n43,E=b.n44;this.n11=c*u+d*z+e*I+f*L;this.n12=c*v+d*G+e*K+f*B;this.n13=c*t+d*D+e*O+f*N;this.n14=c*w+d*C+e*Q+f*E;this.n21=g*u+h*z+i*I+j*L;this.n22=g*v+h*G+i*K+j*B;this.n23=g*t+h*D+i*O+j*N;this.n24=g*w+h*C+i*Q+j*E;this.n31=k*u+p*z+m*I+o*L;this.n32=k*v+p*G+m*K+o*B;this.n33=k*t+p*D+m*O+o*N;this.n34=k*w+p*C+m*Q+o*E;this.n41=q*u+n*z+r*I+s*L;this.n42=q*v+n*G+r*K+s*B;this.n43=q*t+n*D+r*O+s*N;this.n44=
-q*w+n*C+r*Q+s*E;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;
+v=b.n12,t=b.n13,w=b.n14,z=b.n21,F=b.n22,C=b.n23,D=b.n24,I=b.n31,K=b.n32,O=b.n33,Q=b.n34,L=b.n41,B=b.n42,N=b.n43,E=b.n44;this.n11=c*u+d*z+e*I+f*L;this.n12=c*v+d*F+e*K+f*B;this.n13=c*t+d*C+e*O+f*N;this.n14=c*w+d*D+e*Q+f*E;this.n21=g*u+h*z+i*I+j*L;this.n22=g*v+h*F+i*K+j*B;this.n23=g*t+h*C+i*O+j*N;this.n24=g*w+h*D+i*Q+j*E;this.n31=k*u+p*z+m*I+o*L;this.n32=k*v+p*F+m*K+o*B;this.n33=k*t+p*C+m*O+o*N;this.n34=k*w+p*D+m*Q+o*E;this.n41=q*u+n*z+r*I+s*L;this.n42=q*v+n*F+r*K+s*B;this.n43=q*t+n*C+r*O+s*N;this.n44=
+q*w+n*D+r*Q+s*E;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;
 this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*
 d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+
 this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,i=this.n31,j=this.n32,k=this.n33,p=this.n34,m=this.n41,o=this.n42,q=this.n43,n=this.n44;return d*g*j*m-c*h*j*m-d*f*k*m+b*h*k*m+c*f*p*m-b*g*p*m-d*g*i*o+c*h*i*o+d*e*k*o-a*h*k*o-c*e*p*o+a*g*p*o+d*f*i*q-b*h*i*q-d*e*j*q+a*h*j*q+b*e*p*q-a*f*p*q-c*f*i*n+b*g*i*n+c*e*j*n-a*g*j*n-b*e*k*n+a*f*k*n},transpose:function(){var a;
@@ -65,16 +65,16 @@ this.children.indexOf(a);if(-1!==b){a.parent=void 0;this.children.splice(b,1);fo
 this.eulerOrder);if(1!==this.scale.x||1!==this.scale.y||1!==this.scale.z)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<
 c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=j[i]=j[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(0<=e&&0<=f&&0<=g&&0<=h)return!0;if(0>e&&0>f||0>g&&0>h)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>g?c=Math.max(c,g/(g-h)):0>h&&(d=Math.min(d,g/(g-h)));if(d<c)return!1;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return!0}
-var e,f,g=[],h,i,j=[],k,p,m=[],o,q=[],n,r,s=[],u,v,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,G=new THREE.Vector4,D=new THREE.Matrix4,C=new THREE.Matrix4,I=new THREE.Frustum,K=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);D.multiply(b.projectionMatrix,b.matrixWorldInverse);D.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);D.multiply(b.matrixWorld,
-b.projectionMatrixInverse);D.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||I.contains(b))?(z.copy(b.matrixWorld.getPosition()),D.multiplyVector3(z),
-e=a(),e.object=b,e.z=z.z,w.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(z.copy(b.matrixWorld.getPosition()),D.multiplyVector3(z),e=a(),e.object=b,e.z=z.z,w.sprites.push(e)):b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,f){var g=e.near,E=e.far,l=!1,z,F,y,S,P,Z,ja,ha,R,$,T,aa,ea,Ua,Ia;v=r=o=p=0;w.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
-a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);D.multiply(e.projectionMatrix,e.matrixWorldInverse);I.setFromMatrix(D);w=this.projectGraph(a,!1);for(a=0,z=w.objects.length;a<z;a++)if(R=w.objects[a].object,$=R.matrixWorld,i=0,R instanceof THREE.Mesh){T=R.geometry;aa=R.geometry.materials;S=T.vertices;ea=T.faces;Ua=T.faceVertexUvs;T=R.matrixRotationWorld.extractRotation($);for(F=0,y=S.length;F<y;F++)h=b(),h.positionWorld.copy(S[F].position),$.multiplyVector3(h.positionWorld),
-h.positionScreen.copy(h.positionWorld),D.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<E;for(S=0,F=ea.length;S<F;S++){y=ea[S];if(y instanceof THREE.Face3)if(P=j[y.a],Z=j[y.b],ja=j[y.c],P.visible&&Z.visible&&ja.visible)if(l=0>(ja.positionScreen.x-P.positionScreen.x)*(Z.positionScreen.y-P.positionScreen.y)-(ja.positionScreen.y-P.positionScreen.y)*(Z.positionScreen.x-P.positionScreen.x),
-R.doubleSided||l!=R.flipSided)ha=m[p]=m[p]||new THREE.RenderableFace3,p++,k=ha,k.v1.copy(P),k.v2.copy(Z),k.v3.copy(ja);else continue;else continue;else if(y instanceof THREE.Face4)if(P=j[y.a],Z=j[y.b],ja=j[y.c],ha=j[y.d],P.visible&&Z.visible&&ja.visible&&ha.visible)if(l=0>(ha.positionScreen.x-P.positionScreen.x)*(Z.positionScreen.y-P.positionScreen.y)-(ha.positionScreen.y-P.positionScreen.y)*(Z.positionScreen.x-P.positionScreen.x)||0>(Z.positionScreen.x-ja.positionScreen.x)*(ha.positionScreen.y-ja.positionScreen.y)-
-(Z.positionScreen.y-ja.positionScreen.y)*(ha.positionScreen.x-ja.positionScreen.x),R.doubleSided||l!=R.flipSided)Ia=q[o]=q[o]||new THREE.RenderableFace4,o++,k=Ia,k.v1.copy(P),k.v2.copy(Z),k.v3.copy(ja),k.v4.copy(ha);else continue;else continue;k.normalWorld.copy(y.normal);!l&&(R.flipSided||R.doubleSided)&&k.normalWorld.negate();T.multiplyVector3(k.normalWorld);k.centroidWorld.copy(y.centroid);$.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);D.multiplyVector3(k.centroidScreen);
-ja=y.vertexNormals;for(P=0,Z=ja.length;P<Z;P++)ha=k.vertexNormalsWorld[P],ha.copy(ja[P]),!l&&(R.flipSided||R.doubleSided)&&ha.negate(),T.multiplyVector3(ha);for(P=0,Z=Ua.length;P<Z;P++)if(Ia=Ua[P][S])for(ja=0,ha=Ia.length;ja<ha;ja++)k.uvs[P][ja]=Ia[ja];k.material=R.material;k.faceMaterial=null!==y.materialIndex?aa[y.materialIndex]:null;k.z=k.centroidScreen.z;w.elements.push(k)}}else if(R instanceof THREE.Line){C.multiply(D,$);S=R.geometry.vertices;P=b();P.positionScreen.copy(S[0].position);C.multiplyVector4(P.positionScreen);
-for(F=1,y=S.length;F<y;F++)if(P=b(),P.positionScreen.copy(S[F].position),C.multiplyVector4(P.positionScreen),Z=j[i-2],K.copy(P.positionScreen),O.copy(Z.positionScreen),d(K,O))K.multiplyScalar(1/K.w),O.multiplyScalar(1/O.w),$=s[r]=s[r]||new THREE.RenderableLine,r++,n=$,n.v1.positionScreen.copy(K),n.v2.positionScreen.copy(O),n.z=Math.max(K.z,O.z),n.material=R.material,w.elements.push(n)}for(a=0,z=w.sprites.length;a<z;a++)if(R=w.sprites[a].object,$=R.matrixWorld,R instanceof THREE.Particle&&(G.set($.n14,
-$.n24,$.n34,1),D.multiplyVector4(G),G.z/=G.w,0<G.z&&1>G.z))g=t[v]=t[v]||new THREE.RenderableParticle,v++,u=g,u.x=G.x/G.w,u.y=G.y/G.w,u.z=G.z,u.rotation=R.rotation.z,u.scale.x=R.scale.x*Math.abs(u.x-(G.x+e.projectionMatrix.n11)/(G.w+e.projectionMatrix.n14)),u.scale.y=R.scale.y*Math.abs(u.y-(G.y+e.projectionMatrix.n22)/(G.w+e.projectionMatrix.n24)),u.material=R.material,w.elements.push(u);f&&w.elements.sort(c);return w}};
+var e,f,g=[],h,i,j=[],k,p,m=[],o,q=[],n,r,s=[],u,v,t=[],w={objects:[],sprites:[],lights:[],elements:[]},z=new THREE.Vector3,F=new THREE.Vector4,C=new THREE.Matrix4,D=new THREE.Matrix4,I=new THREE.Frustum,K=new THREE.Vector4,O=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);C.multiply(b.projectionMatrix,b.matrixWorldInverse);C.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);C.multiply(b.matrixWorld,
+b.projectionMatrixInverse);C.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;w.objects.length=0;w.sprites.length=0;w.lights.length=0;var g=function(b){if(!1!==b.visible){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(!1===b.frustumCulled||I.contains(b))?(z.copy(b.matrixWorld.getPosition()),C.multiplyVector3(z),
+e=a(),e.object=b,e.z=z.z,w.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(z.copy(b.matrixWorld.getPosition()),C.multiplyVector3(z),e=a(),e.object=b,e.z=z.z,w.sprites.push(e)):b instanceof THREE.Light&&w.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&w.objects.sort(c);return w};this.projectScene=function(a,e,f){var g=e.near,E=e.far,l=!1,z,G,y,T,P,ea,ja,ha,R,Z,S,$,da,Ua,Ia;v=r=o=p=0;w.elements.length=0;void 0===e.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
+a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);C.multiply(e.projectionMatrix,e.matrixWorldInverse);I.setFromMatrix(C);w=this.projectGraph(a,!1);for(a=0,z=w.objects.length;a<z;a++)if(R=w.objects[a].object,Z=R.matrixWorld,i=0,R instanceof THREE.Mesh){S=R.geometry;$=R.geometry.materials;T=S.vertices;da=S.faces;Ua=S.faceVertexUvs;S=R.matrixRotationWorld.extractRotation(Z);for(G=0,y=T.length;G<y;G++)h=b(),h.positionWorld.copy(T[G].position),Z.multiplyVector3(h.positionWorld),
+h.positionScreen.copy(h.positionWorld),C.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<E;for(T=0,G=da.length;T<G;T++){y=da[T];if(y instanceof THREE.Face3)if(P=j[y.a],ea=j[y.b],ja=j[y.c],P.visible&&ea.visible&&ja.visible)if(l=0>(ja.positionScreen.x-P.positionScreen.x)*(ea.positionScreen.y-P.positionScreen.y)-(ja.positionScreen.y-P.positionScreen.y)*(ea.positionScreen.x-P.positionScreen.x),
+R.doubleSided||l!=R.flipSided)ha=m[p]=m[p]||new THREE.RenderableFace3,p++,k=ha,k.v1.copy(P),k.v2.copy(ea),k.v3.copy(ja);else continue;else continue;else if(y instanceof THREE.Face4)if(P=j[y.a],ea=j[y.b],ja=j[y.c],ha=j[y.d],P.visible&&ea.visible&&ja.visible&&ha.visible)if(l=0>(ha.positionScreen.x-P.positionScreen.x)*(ea.positionScreen.y-P.positionScreen.y)-(ha.positionScreen.y-P.positionScreen.y)*(ea.positionScreen.x-P.positionScreen.x)||0>(ea.positionScreen.x-ja.positionScreen.x)*(ha.positionScreen.y-
+ja.positionScreen.y)-(ea.positionScreen.y-ja.positionScreen.y)*(ha.positionScreen.x-ja.positionScreen.x),R.doubleSided||l!=R.flipSided)Ia=q[o]=q[o]||new THREE.RenderableFace4,o++,k=Ia,k.v1.copy(P),k.v2.copy(ea),k.v3.copy(ja),k.v4.copy(ha);else continue;else continue;k.normalWorld.copy(y.normal);!l&&(R.flipSided||R.doubleSided)&&k.normalWorld.negate();S.multiplyVector3(k.normalWorld);k.centroidWorld.copy(y.centroid);Z.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);C.multiplyVector3(k.centroidScreen);
+ja=y.vertexNormals;for(P=0,ea=ja.length;P<ea;P++)ha=k.vertexNormalsWorld[P],ha.copy(ja[P]),!l&&(R.flipSided||R.doubleSided)&&ha.negate(),S.multiplyVector3(ha);for(P=0,ea=Ua.length;P<ea;P++)if(Ia=Ua[P][T])for(ja=0,ha=Ia.length;ja<ha;ja++)k.uvs[P][ja]=Ia[ja];k.material=R.material;k.faceMaterial=null!==y.materialIndex?$[y.materialIndex]:null;k.z=k.centroidScreen.z;w.elements.push(k)}}else if(R instanceof THREE.Line){D.multiply(C,Z);T=R.geometry.vertices;P=b();P.positionScreen.copy(T[0].position);D.multiplyVector4(P.positionScreen);
+for(G=1,y=T.length;G<y;G++)if(P=b(),P.positionScreen.copy(T[G].position),D.multiplyVector4(P.positionScreen),ea=j[i-2],K.copy(P.positionScreen),O.copy(ea.positionScreen),d(K,O))K.multiplyScalar(1/K.w),O.multiplyScalar(1/O.w),Z=s[r]=s[r]||new THREE.RenderableLine,r++,n=Z,n.v1.positionScreen.copy(K),n.v2.positionScreen.copy(O),n.z=Math.max(K.z,O.z),n.material=R.material,w.elements.push(n)}for(a=0,z=w.sprites.length;a<z;a++)if(R=w.sprites[a].object,Z=R.matrixWorld,R instanceof THREE.Particle&&(F.set(Z.n14,
+Z.n24,Z.n34,1),C.multiplyVector4(F),F.z/=F.w,0<F.z&&1>F.z))g=t[v]=t[v]||new THREE.RenderableParticle,v++,u=g,u.x=F.x/F.w,u.y=F.y/F.w,u.z=F.z,u.rotation=R.rotation.z,u.scale.x=R.scale.x*Math.abs(u.x-(F.x+e.projectionMatrix.n11)/(F.w+e.projectionMatrix.n14)),u.scale.y=R.scale.y*Math.abs(u.y-(F.y+e.projectionMatrix.n22)/(F.w+e.projectionMatrix.n24)),u.material=R.material,w.elements.push(u);f&&w.elements.sort(c);return w}};
 THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=0>a.n32-a.n23?-Math.abs(this.x):Math.abs(this.x);this.y=0>a.n13-a.n31?-Math.abs(this.y):Math.abs(this.y);this.z=0>a.n21-a.n12?-Math.abs(this.z):Math.abs(this.z);
@@ -96,9 +96,9 @@ d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));for(a=0,b=this.vertices.lengt
 d;c++){e=this.faces[c];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];for(a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;for(a=0,b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};
 this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,i,j;for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=new THREE.Vector3,j=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3},g.push(i),h.push(j)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();
 f.computeVertexNormals();for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],i=g.faceNormals[c],j=g.vertexNormals[c],i.copy(e.normal),e instanceof THREE.Face3?(j.a.copy(e.vertexNormals[0]),j.b.copy(e.vertexNormals[1]),j.c.copy(e.vertexNormals[2])):(j.a.copy(e.vertexNormals[0]),j.b.copy(e.vertexNormals[1]),j.c.copy(e.vertexNormals[2]),j.d.copy(e.vertexNormals[3]))}for(c=0,d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeTangents:function(){function a(a,
-b,c,d,e,f,P){h=a.vertices[b].position;i=a.vertices[c].position;j=a.vertices[d].position;k=g[e];p=g[f];m=g[P];o=i.x-h.x;q=j.x-h.x;n=i.y-h.y;r=j.y-h.y;s=i.z-h.z;u=j.z-h.z;v=p.u-k.u;t=m.u-k.u;w=p.v-k.v;z=m.v-k.v;G=1/(v*z-t*w);K.set((z*o-w*q)*G,(z*n-w*r)*G,(z*s-w*u)*G);O.set((v*q-t*o)*G,(v*r-t*n)*G,(v*u-t*s)*G);C[b].addSelf(K);C[c].addSelf(K);C[d].addSelf(K);I[b].addSelf(O);I[c].addSelf(O);I[d].addSelf(O)}var b,c,d,e,f,g,h,i,j,k,p,m,o,q,n,r,s,u,v,t,w,z,G,D,C=[],I=[],K=new THREE.Vector3,O=new THREE.Vector3,
-Q=new THREE.Vector3,L=new THREE.Vector3,B=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)C[b]=new THREE.Vector3,I[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var N=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)B.copy(f.vertexNormals[d]),e=f[N[d]],
-D=C[e],Q.copy(D),Q.subSelf(B.multiplyScalar(B.dot(D))).normalize(),L.cross(f.vertexNormals[d],D),e=L.dot(I[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(Q.x,Q.y,Q.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
+b,c,d,e,f,P){h=a.vertices[b].position;i=a.vertices[c].position;j=a.vertices[d].position;k=g[e];p=g[f];m=g[P];o=i.x-h.x;q=j.x-h.x;n=i.y-h.y;r=j.y-h.y;s=i.z-h.z;u=j.z-h.z;v=p.u-k.u;t=m.u-k.u;w=p.v-k.v;z=m.v-k.v;F=1/(v*z-t*w);K.set((z*o-w*q)*F,(z*n-w*r)*F,(z*s-w*u)*F);O.set((v*q-t*o)*F,(v*r-t*n)*F,(v*u-t*s)*F);D[b].addSelf(K);D[c].addSelf(K);D[d].addSelf(K);I[b].addSelf(O);I[c].addSelf(O);I[d].addSelf(O)}var b,c,d,e,f,g,h,i,j,k,p,m,o,q,n,r,s,u,v,t,w,z,F,C,D=[],I=[],K=new THREE.Vector3,O=new THREE.Vector3,
+Q=new THREE.Vector3,L=new THREE.Vector3,B=new THREE.Vector3;for(b=0,c=this.vertices.length;b<c;b++)D[b]=new THREE.Vector3,I[b]=new THREE.Vector3;for(b=0,c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var N=["a","b","c","d"];for(b=0,c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)B.copy(f.vertexNormals[d]),e=f[N[d]],
+C=D[e],Q.copy(C),Q.subSelf(B.multiplyScalar(B.dot(C))).normalize(),L.cross(f.vertexNormals[d],C),e=L.dot(I[e]),e=0>e?-1:1,f.vertexTangents[d]=new THREE.Vector4(Q.x,Q.y,Q.z,e)}this.hasTangents=!0},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(0<this.vertices.length){var a;a=this.vertices[0].position;this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<
 e;d++){a=this.vertices[d].position;if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++)a=this.vertices[c].position.length(),a>b&&(b=a);this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,
 4),f,g;for(f=0,g=this.vertices.length;f<g;f++)d=this.vertices[f].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_"),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];for(f=0,g=this.faces.length;f<g;f++)if(a=this.faces[f],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
 THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,i,j,k,p,m;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(o){e=(this.points.length-1)*o;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>a.length-2?a.length-1:f+1;c[3]=f>a.length-3?a.length-1:f+2;j=this.points[c[0]];k=this.points[c[1]];
@@ -168,44 +168,44 @@ THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){va
 THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};
 THREE.DOMRenderer=function(){var a,b,c=new THREE.Projector,d,e,f,g;this.domElement=document.createElement("div");this.setSize=function(a,b){d=a;e=b;f=d/2;g=e/2};this.render=function(d,e){var j,k,p,m,o;a=c.projectScene(d,e);b=a.elements;for(j=0,k=b.length;j<k;j++)if(p=b[j],p instanceof THREE.RenderableParticle&&(m=p.x*f+f,o=p.y*g+g,p=p.material,p instanceof THREE.ParticleDOMMaterial))p=p.domElement,p.style.left=m+"px",p.style.top=o+"px"}};
 THREE.CanvasRenderer=function(a){function b(a){if(u!=a)n.globalAlpha=u=a}function c(a){if(v!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}v=a}}function d(a){if(t!=a)n.strokeStyle=t=a}function e(a){if(w!=a)n.fillStyle=w=a}var a=a||{},f=this,g,h,i,j=new THREE.Projector,k=void 0!==a.canvas?a.canvas:document.createElement("canvas"),
-p,m,o,q,n=k.getContext("2d"),r=new THREE.Color(0),s=0,u=1,v=0,t=null,w=null,z=null,G=null,D=null,C,I,K,O,Q=new THREE.RenderableVertex,L=new THREE.RenderableVertex,B,N,E,l,Y,F,y,S,P,Z,ja,ha,R=new THREE.Color,$=new THREE.Color,T=new THREE.Color,aa=new THREE.Color,ea=new THREE.Color,Ua=[],Ia=[],oa,Fa,Aa,ka,bb,jb,Va,cb,eb,db,Ga=new THREE.Rectangle,ra=new THREE.Rectangle,Ba=new THREE.Rectangle,Oa=!1,sa=new THREE.Color,Wa=new THREE.Color,mb=new THREE.Color,ba=new THREE.Vector3,ca,Fb,Tc,fb,pc,Cc,a=16;ca=
-document.createElement("canvas");ca.width=ca.height=2;Fb=ca.getContext("2d");Fb.fillStyle="rgba(0,0,0,1)";Fb.fillRect(0,0,2,2);Tc=Fb.getImageData(0,0,2,2);fb=Tc.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);q=Math.floor(m/2);k.width=p;k.height=m;Ga.set(-o,
--q,o,q);ra.set(-o,-q,o,q);u=1;v=0;D=G=z=w=t=null};this.setClearColor=function(a,b){r.copy(a);s=b;ra.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;ra.set(-o,-q,o,q)};this.clear=function(){n.setTransform(1,0,0,-1,o,q);ra.isEmpty()||(ra.minSelf(Ga),ra.inflate(2),1>s&&n.clearRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
+p,m,o,q,n=k.getContext("2d"),r=new THREE.Color(0),s=0,u=1,v=0,t=null,w=null,z=null,F=null,C=null,D,I,K,O,Q=new THREE.RenderableVertex,L=new THREE.RenderableVertex,B,N,E,l,Y,G,y,T,P,ea,ja,ha,R=new THREE.Color,Z=new THREE.Color,S=new THREE.Color,$=new THREE.Color,da=new THREE.Color,Ua=[],Ia=[],oa,Fa,Aa,ka,bb,jb,Va,cb,eb,db,Ga=new THREE.Rectangle,ra=new THREE.Rectangle,Ba=new THREE.Rectangle,Oa=!1,sa=new THREE.Color,Wa=new THREE.Color,mb=new THREE.Color,aa=new THREE.Vector3,ba,Fb,Tc,fb,pc,Cc,a=16;ba=
+document.createElement("canvas");ba.width=ba.height=2;Fb=ba.getContext("2d");Fb.fillStyle="rgba(0,0,0,1)";Fb.fillRect(0,0,2,2);Tc=Fb.getImageData(0,0,2,2);fb=Tc.data;pc=document.createElement("canvas");pc.width=pc.height=a;Cc=pc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);q=Math.floor(m/2);k.width=p;k.height=m;Ga.set(-o,
+-q,o,q);ra.set(-o,-q,o,q);u=1;v=0;C=F=z=w=t=null};this.setClearColor=function(a,b){r.copy(a);s=b;ra.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);s=b;ra.set(-o,-q,o,q)};this.clear=function(){n.setTransform(1,0,0,-1,o,q);ra.isEmpty()||(ra.minSelf(Ga),ra.inflate(2),1>s&&n.clearRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight())),0<s&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(255*r.r)+","+Math.floor(255*r.g)+","+Math.floor(255*
 r.b)+","+s+")"),n.fillRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight()))),ra.empty())};this.render=function(a,k){function m(a){var b,c,d,e;sa.setRGB(0,0,0);Wa.setRGB(0,0,0);mb.setRGB(0,0,0);for(b=0,c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(sa.r+=e.r,sa.g+=e.g,sa.b+=e.b):d instanceof THREE.DirectionalLight?(Wa.r+=e.r,Wa.g+=e.g,Wa.b+=e.b):d instanceof THREE.PointLight&&(mb.r+=e.r,mb.g+=e.g,mb.b+=e.b)}function p(a,b,c,d){var e,
-f,g,h,l,i;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(l=g.matrixWorld.getPosition(),i=c.dot(l),0>=i||(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)):g instanceof THREE.PointLight&&(l=g.matrixWorld.getPosition(),i=c.dot(ba.sub(l,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(l)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)))}function r(a,f,g){b(g.opacity);c(g.blending);var h,ba,i,l,ca,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)l=
-g.map.image,ca=l.width>>1,k=l.height>>1,g=f.scale.x*o,i=f.scale.y*q,h=g*ca,ba=i*k,Ba.set(a.x-h,a.y-ba,a.x+h,a.y+ba),Ga.intersects(Ba)&&(n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(g,-i),n.translate(-ca,-k),n.drawImage(l,0,0),n.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=f.scale.x*o,ba=f.scale.y*q,Ba.set(a.x-h,a.y-ba,a.x+h,a.y+ba),Ga.intersects(Ba)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(h,
-ba),g.program(n),n.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(z!=a)n.lineWidth=z=a;a=g.linecap;if(G!=a)n.lineCap=G=a;a=g.linejoin;if(D!=a)n.lineJoin=D=a;d(g.color.getContextStyle());n.stroke();Ba.inflate(2*g.linewidth)}}function t(a,d,e,g,h,ca,j,n){f.info.render.vertices+=3;f.info.render.faces++;b(n.opacity);
-c(n.blending);B=a.positionScreen.x;N=a.positionScreen.y;E=d.positionScreen.x;l=d.positionScreen.y;Y=e.positionScreen.x;F=e.positionScreen.y;v(B,N,E,l,Y,F);if(n instanceof THREE.MeshBasicMaterial)if(n.map)n.map.mapping instanceof THREE.UVMapping&&(ka=j.uvs[0],Uc(B,N,E,l,Y,F,ka[g].u,ka[g].v,ka[h].u,ka[h].v,ka[ca].u,ka[ca].v,n.map));else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=k.matrixWorldInverse,ba.copy(j.vertexNormalsWorld[g]),bb=0.5*(ba.x*a.n11+ba.y*a.n12+ba.z*
-a.n13)+0.5,jb=0.5*-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)+0.5,ba.copy(j.vertexNormalsWorld[h]),Va=0.5*(ba.x*a.n11+ba.y*a.n12+ba.z*a.n13)+0.5,cb=0.5*-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)+0.5,ba.copy(j.vertexNormalsWorld[ca]),eb=0.5*(ba.x*a.n11+ba.y*a.n12+ba.z*a.n13)+0.5,db=0.5*-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)+0.5,Uc(B,N,E,l,Y,F,bb,jb,Va,cb,eb,db,n.envMap)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshLambertMaterial)n.map&&
-!n.wireframe&&(n.map.mapping instanceof THREE.UVMapping&&(ka=j.uvs[0],Uc(B,N,E,l,Y,F,ka[g].u,ka[g].v,ka[h].u,ka[h].v,ka[ca].u,ka[ca].v,n.map)),c(THREE.SubtractiveBlending)),Oa?!n.wireframe&&n.shading==THREE.SmoothShading&&3==j.vertexNormalsWorld.length?($.r=T.r=aa.r=sa.r,$.g=T.g=aa.g=sa.g,$.b=T.b=aa.b=sa.b,p(i,j.v1.positionWorld,j.vertexNormalsWorld[0],$),p(i,j.v2.positionWorld,j.vertexNormalsWorld[1],T),p(i,j.v3.positionWorld,j.vertexNormalsWorld[2],aa),$.r=Math.max(0,Math.min(n.color.r*$.r,1)),
-$.g=Math.max(0,Math.min(n.color.g*$.g,1)),$.b=Math.max(0,Math.min(n.color.b*$.b,1)),T.r=Math.max(0,Math.min(n.color.r*T.r,1)),T.g=Math.max(0,Math.min(n.color.g*T.g,1)),T.b=Math.max(0,Math.min(n.color.b*T.b,1)),aa.r=Math.max(0,Math.min(n.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(n.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(n.color.b*aa.b,1)),ea.r=0.5*(T.r+aa.r),ea.g=0.5*(T.g+aa.g),ea.b=0.5*(T.b+aa.b),Aa=Dc($,T,aa,ea),gc(B,N,E,l,Y,F,0,0,1,0,0,1,Aa)):(R.r=sa.r,R.g=sa.g,R.b=sa.b,p(i,j.centroidWorld,j.normalWorld,
-R),R.r=Math.max(0,Math.min(n.color.r*R.r,1)),R.g=Math.max(0,Math.min(n.color.g*R.g,1)),R.b=Math.max(0,Math.min(n.color.b*R.b,1)),n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(R)):n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshDepthMaterial)oa=k.near,Fa=k.far,$.r=$.g=$.b=1-ac(a.positionScreen.z,oa,Fa),T.r=T.g=T.b=1-ac(d.positionScreen.z,oa,Fa),aa.r=aa.g=aa.b=1-ac(e.positionScreen.z,oa,
-Fa),ea.r=0.5*(T.r+aa.r),ea.g=0.5*(T.g+aa.g),ea.b=0.5*(T.b+aa.b),Aa=Dc($,T,aa,ea),gc(B,N,E,l,Y,F,0,0,1,0,0,1,Aa);else if(n instanceof THREE.MeshNormalMaterial)R.r=hc(j.normalWorld.x),R.g=hc(j.normalWorld.y),R.b=hc(j.normalWorld.z),n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(R)}function u(a,d,e,g,h,ba,ca,j,n){f.info.render.vertices+=4;f.info.render.faces++;b(j.opacity);c(j.blending);if(j.map||j.envMap)t(a,d,g,0,1,3,ca,j,n),t(h,e,ba,1,2,3,ca,j,n);else if(B=a.positionScreen.x,
-N=a.positionScreen.y,E=d.positionScreen.x,l=d.positionScreen.y,Y=e.positionScreen.x,F=e.positionScreen.y,y=g.positionScreen.x,S=g.positionScreen.y,P=h.positionScreen.x,Z=h.positionScreen.y,ja=ba.positionScreen.x,ha=ba.positionScreen.y,j instanceof THREE.MeshBasicMaterial)w(B,N,E,l,Y,F,y,S),j.wireframe?Mb(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(j.color);else if(j instanceof THREE.MeshLambertMaterial)Oa?!j.wireframe&&j.shading==THREE.SmoothShading&&4==ca.vertexNormalsWorld.length?
-($.r=T.r=aa.r=ea.r=sa.r,$.g=T.g=aa.g=ea.g=sa.g,$.b=T.b=aa.b=ea.b=sa.b,p(i,ca.v1.positionWorld,ca.vertexNormalsWorld[0],$),p(i,ca.v2.positionWorld,ca.vertexNormalsWorld[1],T),p(i,ca.v4.positionWorld,ca.vertexNormalsWorld[3],aa),p(i,ca.v3.positionWorld,ca.vertexNormalsWorld[2],ea),$.r=Math.max(0,Math.min(j.color.r*$.r,1)),$.g=Math.max(0,Math.min(j.color.g*$.g,1)),$.b=Math.max(0,Math.min(j.color.b*$.b,1)),T.r=Math.max(0,Math.min(j.color.r*T.r,1)),T.g=Math.max(0,Math.min(j.color.g*T.g,1)),T.b=Math.max(0,
-Math.min(j.color.b*T.b,1)),aa.r=Math.max(0,Math.min(j.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(j.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(j.color.b*aa.b,1)),ea.r=Math.max(0,Math.min(j.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(j.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(j.color.b*ea.b,1)),Aa=Dc($,T,aa,ea),v(B,N,E,l,y,S),gc(B,N,E,l,y,S,0,0,1,0,0,1,Aa),v(P,Z,Y,F,ja,ha),gc(P,Z,Y,F,ja,ha,1,0,1,1,0,1,Aa)):(R.r=sa.r,R.g=sa.g,R.b=sa.b,p(i,ca.centroidWorld,ca.normalWorld,R),R.r=Math.max(0,Math.min(j.color.r*
-R.r,1)),R.g=Math.max(0,Math.min(j.color.g*R.g,1)),R.b=Math.max(0,Math.min(j.color.b*R.b,1)),w(B,N,E,l,Y,F,y,S),j.wireframe?Mb(R,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(R)):(w(B,N,E,l,Y,F,y,S),j.wireframe?Mb(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(j.color));else if(j instanceof THREE.MeshNormalMaterial)R.r=hc(ca.normalWorld.x),R.g=hc(ca.normalWorld.y),R.b=hc(ca.normalWorld.z),w(B,N,E,l,Y,F,y,S),j.wireframe?Mb(R,j.wireframeLinewidth,j.wireframeLinecap,
-j.wireframeLinejoin):Gb(R);else if(j instanceof THREE.MeshDepthMaterial)oa=k.near,Fa=k.far,$.r=$.g=$.b=1-ac(a.positionScreen.z,oa,Fa),T.r=T.g=T.b=1-ac(d.positionScreen.z,oa,Fa),aa.r=aa.g=aa.b=1-ac(g.positionScreen.z,oa,Fa),ea.r=ea.g=ea.b=1-ac(e.positionScreen.z,oa,Fa),Aa=Dc($,T,aa,ea),v(B,N,E,l,y,S),gc(B,N,E,l,y,S,0,0,1,0,0,1,Aa),v(P,Z,Y,F,ja,ha),gc(P,Z,Y,F,ja,ha,1,0,1,1,0,1,Aa)}function v(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function w(a,
-b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b);n.closePath()}function Mb(a,b,c,e){if(z!=b)n.lineWidth=z=b;if(G!=c)n.lineCap=G=c;if(D!=e)n.lineJoin=D=e;d(a.getContextStyle());n.stroke();Ba.inflate(2*b)}function Gb(a){e(a.getContextStyle());n.fill()}function Uc(a,b,c,d,f,g,h,ba,i,ca,l,j,k){if(0!=k.image.width){if(!0==k.needsUpdate||void 0==Ua[k.id]){var m=k.wrapS==THREE.RepeatWrapping,o=k.wrapT==THREE.RepeatWrapping;Ua[k.id]=n.createPattern(k.image,
-m&&o?"repeat":m&&!o?"repeat-x":!m&&o?"repeat-y":"no-repeat");k.needsUpdate=!1}e(Ua[k.id]);var m=k.offset.x/k.repeat.x,o=k.offset.y/k.repeat.y,p=k.image.width*k.repeat.x,Fb=k.image.height*k.repeat.y,h=(h+m)*p,ba=(ba+o)*Fb,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+m)*p-h,ca=(ca+o)*Fb-ba,l=(l+m)*p-h,j=(j+o)*Fb-ba,m=i*j-l*ca;if(0==m){if(void 0===Ia[k.id])b=document.createElement("canvas"),b.width=k.image.width,b.height=k.image.height,b=b.getContext("2d"),b.drawImage(k.image,0,0),Ia[k.id]=b.getImageData(0,0,k.image.width,
-k.image.height).data;b=Ia[k.id];h=4*(Math.floor(h)+Math.floor(ba)*k.image.width);R.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Gb(R)}else m=1/m,k=(j*c-ca*f)*m,ca=(j*d-ca*g)*m,c=(i*f-l*c)*m,d=(i*g-l*d)*m,a=a-k*h-c*ba,h=b-ca*h-d*ba,n.save(),n.transform(k,ca,c,d,a,h),n.fill(),n.restore()}}function gc(a,b,c,d,e,f,g,h,ba,i,ca,l,j){var k,m;k=j.width-1;m=j.height-1;g*=k;h*=m;c-=a;d-=b;e-=a;f-=b;ba=ba*k-g;i=i*m-h;ca=ca*k-g;l=l*m-h;m=1/(ba*l-ca*i);k=(l*c-i*e)*m;i=(l*d-i*f)*m;c=(ba*e-ca*c)*m;d=(ba*f-ca*d)*m;a=a-
-k*g-c*h;b=b-i*g-d*h;n.save();n.transform(k,i,c,d,a,b);n.clip();n.drawImage(j,0,0);n.restore()}function Dc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),h=~~(255*b.g),b=~~(255*b.b),ba=~~(255*c.r),i=~~(255*c.g),c=~~(255*c.b),l=~~(255*d.r),j=~~(255*d.g),d=~~(255*d.b);fb[0]=0>e?0:255<e?255:e;fb[1]=0>f?0:255<f?255:f;fb[2]=0>a?0:255<a?255:a;fb[4]=0>g?0:255<g?255:g;fb[5]=0>h?0:255<h?255:h;fb[6]=0>b?0:255<b?255:b;fb[8]=0>ba?0:255<ba?255:ba;fb[9]=0>i?0:255<i?255:i;fb[10]=0>c?0:255<c?
-255:c;fb[12]=0>l?0:255<l?255:l;fb[13]=0>j?0:255<j?255:j;fb[14]=0>d?0:255<d?255:d;Fb.putImageData(Tc,0,0);Cc.drawImage(ca,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,ed,Pa,kb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,q);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,k,this.sortElements);
-h=g.elements;i=g.lights;(Oa=0<i.length)&&m(i);for(Ec=0,ed=h.length;Ec<ed;Ec++)if(Pa=h[Ec],kb=Pa.material,kb=kb instanceof THREE.MeshFaceMaterial?Pa.faceMaterial:kb,!(null==kb||0==kb.opacity)){Ba.empty();if(Pa instanceof THREE.RenderableParticle)C=Pa,C.x*=o,C.y*=q,r(C,Pa,kb,a);else if(Pa instanceof THREE.RenderableLine)C=Pa.v1,I=Pa.v2,C.positionScreen.x*=o,C.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,Ba.addPoint(C.positionScreen.x,C.positionScreen.y),Ba.addPoint(I.positionScreen.x,
-I.positionScreen.y),Ga.intersects(Ba)&&s(C,I,Pa,kb,a);else if(Pa instanceof THREE.RenderableFace3)C=Pa.v1,I=Pa.v2,K=Pa.v3,C.positionScreen.x*=o,C.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,kb.overdraw&&(Nb(C.positionScreen,I.positionScreen),Nb(I.positionScreen,K.positionScreen),Nb(K.positionScreen,C.positionScreen)),Ba.add3Points(C.positionScreen.x,C.positionScreen.y,I.positionScreen.x,I.positionScreen.y,K.positionScreen.x,K.positionScreen.y),
-Ga.intersects(Ba)&&t(C,I,K,0,1,2,Pa,kb,a);else if(Pa instanceof THREE.RenderableFace4)C=Pa.v1,I=Pa.v2,K=Pa.v3,O=Pa.v4,C.positionScreen.x*=o,C.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,O.positionScreen.x*=o,O.positionScreen.y*=q,Q.positionScreen.copy(I.positionScreen),L.positionScreen.copy(O.positionScreen),kb.overdraw&&(Nb(C.positionScreen,I.positionScreen),Nb(I.positionScreen,O.positionScreen),Nb(O.positionScreen,C.positionScreen),
-Nb(K.positionScreen,Q.positionScreen),Nb(K.positionScreen,L.positionScreen)),Ba.addPoint(C.positionScreen.x,C.positionScreen.y),Ba.addPoint(I.positionScreen.x,I.positionScreen.y),Ba.addPoint(K.positionScreen.x,K.positionScreen.y),Ba.addPoint(O.positionScreen.x,O.positionScreen.y),Ga.intersects(Ba)&&u(C,I,K,O,Q,L,Pa,kb,a);ra.addRectangle(Ba)}n.setTransform(1,0,0,1,0,0)}};
-THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,j;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),0>=j||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(C.sub(i,b).normalize()),0>=j||(j*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=j&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function b(a){null==I[a]&&(I[a]=document.createElementNS("http://www.w3.org/2000/svg",
-"path"),0==B&&I[a].setAttribute("shape-rendering","crispEdges"));return I[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,k,p,m,o,q,n,r,s=new THREE.Rectangle,u=new THREE.Rectangle,v=!1,t=new THREE.Color,w=new THREE.Color,z=new THREE.Color,G=new THREE.Color,D,C=new THREE.Vector3,I=[],K=[],O,Q,L,B=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
-faces:0}};this.setQuality=function(a){switch(a){case "high":B=1;break;case "low":B=0}};this.setSize=function(a,b){j=a;k=b;p=j/2;m=k/2;i.setAttribute("viewBox",-p+" "+-m+" "+j+" "+k);i.setAttribute("width",j);i.setAttribute("height",k);s.set(-p,-m,p,m)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(j,k){var l,C,F,y;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(j,k,this.sortElements);f=e.elements;
-g=e.lights;L=Q=0;if(v=0<g.length){w.setRGB(0,0,0);z.setRGB(0,0,0);G.setRGB(0,0,0);for(l=0,C=g.length;l<C;l++)y=g[l],F=y.color,y instanceof THREE.AmbientLight?(w.r+=F.r,w.g+=F.g,w.b+=F.b):y instanceof THREE.DirectionalLight?(z.r+=F.r,z.g+=F.g,z.b+=F.b):y instanceof THREE.PointLight&&(G.r+=F.r,G.g+=F.g,G.b+=F.b)}for(l=0,C=f.length;l<C;l++)if(F=f[l],y=F.material,y=y instanceof THREE.MeshFaceMaterial?F.faceMaterial:y,!(null==y||0==y.opacity))if(u.empty(),F instanceof THREE.RenderableParticle)o=F,o.x*=
-p,o.y*=-m;else if(F instanceof THREE.RenderableLine){if(o=F.v1,q=F.v2,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),s.intersects(u)){F=o;var S=q,P=L++;null==K[P]&&(K[P]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==B&&K[P].setAttribute("shape-rendering","crispEdges"));O=K[P];O.setAttribute("x1",F.positionScreen.x);O.setAttribute("y1",F.positionScreen.y);
-O.setAttribute("x2",S.positionScreen.x);O.setAttribute("y2",S.positionScreen.y);y instanceof THREE.LineBasicMaterial&&(O.setAttribute("style","fill: none; stroke: "+y.color.getContextStyle()+"; stroke-width: "+y.linewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.linecap+"; stroke-linejoin: "+y.linejoin),i.appendChild(O))}}else if(F instanceof THREE.RenderableFace3){if(o=F.v1,q=F.v2,n=F.v3,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=
-p,n.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),s.intersects(u)){var S=o,P=q,Z=n;d.info.render.vertices+=3;d.info.render.faces++;O=b(Q++);O.setAttribute("d","M "+S.positionScreen.x+" "+S.positionScreen.y+" L "+P.positionScreen.x+" "+P.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+"z");y instanceof THREE.MeshBasicMaterial?t.copy(y.color):y instanceof THREE.MeshLambertMaterial?
-v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,F.centroidWorld,F.normalWorld,t),t.r=Math.max(0,Math.min(y.color.r*t.r,1)),t.g=Math.max(0,Math.min(y.color.g*t.g,1)),t.b=Math.max(0,Math.min(y.color.b*t.b,1))):t.copy(y.color):y instanceof THREE.MeshDepthMaterial?(D=1-y.__2near/(y.__farPlusNear-F.z*y.__farMinusNear),t.setRGB(D,D,D)):y instanceof THREE.MeshNormalMaterial&&t.setRGB(c(F.normalWorld.x),c(F.normalWorld.y),c(F.normalWorld.z));y.wireframe?O.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+
-y.wireframeLinewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframeLinecap+"; stroke-linejoin: "+y.wireframeLinejoin):O.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+y.opacity);i.appendChild(O)}}else if(F instanceof THREE.RenderableFace4&&(o=F.v1,q=F.v2,n=F.v3,r=F.v4,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=p,n.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,
-o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(u))){var S=o,P=q,Z=n,I=r;d.info.render.vertices+=4;d.info.render.faces++;O=b(Q++);O.setAttribute("d","M "+S.positionScreen.x+" "+S.positionScreen.y+" L "+P.positionScreen.x+" "+P.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+" L "+I.positionScreen.x+","+I.positionScreen.y+"z");y instanceof THREE.MeshBasicMaterial?
-t.copy(y.color):y instanceof THREE.MeshLambertMaterial?v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,F.centroidWorld,F.normalWorld,t),t.r=Math.max(0,Math.min(y.color.r*t.r,1)),t.g=Math.max(0,Math.min(y.color.g*t.g,1)),t.b=Math.max(0,Math.min(y.color.b*t.b,1))):t.copy(y.color):y instanceof THREE.MeshDepthMaterial?(D=1-y.__2near/(y.__farPlusNear-F.z*y.__farMinusNear),t.setRGB(D,D,D)):y instanceof THREE.MeshNormalMaterial&&t.setRGB(c(F.normalWorld.x),c(F.normalWorld.y),c(F.normalWorld.z));y.wireframe?O.setAttribute("style",
+f,g,h,l,i;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(l=g.matrixWorld.getPosition(),i=c.dot(l),0>=i||(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)):g instanceof THREE.PointLight&&(l=g.matrixWorld.getPosition(),i=c.dot(aa.sub(l,b).normalize()),0>=i||(i*=0==g.distance?1:1-Math.min(b.distanceTo(l)/g.distance,1),0!=i&&(i*=g.intensity,d.r+=h.r*i,d.g+=h.g*i,d.b+=h.b*i)))}function r(a,f,g){b(g.opacity);c(g.blending);var h,aa,i,l,ba,k;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)l=
+g.map.image,ba=l.width>>1,k=l.height>>1,g=f.scale.x*o,i=f.scale.y*q,h=g*ba,aa=i*k,Ba.set(a.x-h,a.y-aa,a.x+h,a.y+aa),Ga.intersects(Ba)&&(n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(g,-i),n.translate(-ba,-k),n.drawImage(l,0,0),n.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(h=f.scale.x*o,aa=f.scale.y*q,Ba.set(a.x-h,a.y-aa,a.x+h,a.y+aa),Ga.intersects(Ba)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),n.save(),n.translate(a.x,a.y),n.rotate(-f.rotation),n.scale(h,
+aa),g.program(n),n.restore()))}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(z!=a)n.lineWidth=z=a;a=g.linecap;if(F!=a)n.lineCap=F=a;a=g.linejoin;if(C!=a)n.lineJoin=C=a;d(g.color.getContextStyle());n.stroke();Ba.inflate(2*g.linewidth)}}function t(a,d,e,g,h,ba,j,n){f.info.render.vertices+=3;f.info.render.faces++;b(n.opacity);
+c(n.blending);B=a.positionScreen.x;N=a.positionScreen.y;E=d.positionScreen.x;l=d.positionScreen.y;Y=e.positionScreen.x;G=e.positionScreen.y;v(B,N,E,l,Y,G);if(n instanceof THREE.MeshBasicMaterial)if(n.map)n.map.mapping instanceof THREE.UVMapping&&(ka=j.uvs[0],Uc(B,N,E,l,Y,G,ka[g].u,ka[g].v,ka[h].u,ka[h].v,ka[ba].u,ka[ba].v,n.map));else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=k.matrixWorldInverse,aa.copy(j.vertexNormalsWorld[g]),bb=0.5*(aa.x*a.n11+aa.y*a.n12+aa.z*
+a.n13)+0.5,jb=0.5*-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)+0.5,aa.copy(j.vertexNormalsWorld[h]),Va=0.5*(aa.x*a.n11+aa.y*a.n12+aa.z*a.n13)+0.5,cb=0.5*-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)+0.5,aa.copy(j.vertexNormalsWorld[ba]),eb=0.5*(aa.x*a.n11+aa.y*a.n12+aa.z*a.n13)+0.5,db=0.5*-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)+0.5,Uc(B,N,E,l,Y,G,bb,jb,Va,cb,eb,db,n.envMap)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshLambertMaterial)n.map&&
+!n.wireframe&&(n.map.mapping instanceof THREE.UVMapping&&(ka=j.uvs[0],Uc(B,N,E,l,Y,G,ka[g].u,ka[g].v,ka[h].u,ka[h].v,ka[ba].u,ka[ba].v,n.map)),c(THREE.SubtractiveBlending)),Oa?!n.wireframe&&n.shading==THREE.SmoothShading&&3==j.vertexNormalsWorld.length?(Z.r=S.r=$.r=sa.r,Z.g=S.g=$.g=sa.g,Z.b=S.b=$.b=sa.b,p(i,j.v1.positionWorld,j.vertexNormalsWorld[0],Z),p(i,j.v2.positionWorld,j.vertexNormalsWorld[1],S),p(i,j.v3.positionWorld,j.vertexNormalsWorld[2],$),Z.r=Math.max(0,Math.min(n.color.r*Z.r,1)),Z.g=
+Math.max(0,Math.min(n.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(n.color.b*Z.b,1)),S.r=Math.max(0,Math.min(n.color.r*S.r,1)),S.g=Math.max(0,Math.min(n.color.g*S.g,1)),S.b=Math.max(0,Math.min(n.color.b*S.b,1)),$.r=Math.max(0,Math.min(n.color.r*$.r,1)),$.g=Math.max(0,Math.min(n.color.g*$.g,1)),$.b=Math.max(0,Math.min(n.color.b*$.b,1)),da.r=0.5*(S.r+$.r),da.g=0.5*(S.g+$.g),da.b=0.5*(S.b+$.b),Aa=Dc(Z,S,$,da),gc(B,N,E,l,Y,G,0,0,1,0,0,1,Aa)):(R.r=sa.r,R.g=sa.g,R.b=sa.b,p(i,j.centroidWorld,j.normalWorld,R),
+R.r=Math.max(0,Math.min(n.color.r*R.r,1)),R.g=Math.max(0,Math.min(n.color.g*R.g,1)),R.b=Math.max(0,Math.min(n.color.b*R.b,1)),n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(R)):n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshDepthMaterial)oa=k.near,Fa=k.far,Z.r=Z.g=Z.b=1-ac(a.positionScreen.z,oa,Fa),S.r=S.g=S.b=1-ac(d.positionScreen.z,oa,Fa),$.r=$.g=$.b=1-ac(e.positionScreen.z,oa,Fa),da.r=
+0.5*(S.r+$.r),da.g=0.5*(S.g+$.g),da.b=0.5*(S.b+$.b),Aa=Dc(Z,S,$,da),gc(B,N,E,l,Y,G,0,0,1,0,0,1,Aa);else if(n instanceof THREE.MeshNormalMaterial)R.r=hc(j.normalWorld.x),R.g=hc(j.normalWorld.y),R.b=hc(j.normalWorld.z),n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(R)}function u(a,d,e,g,h,aa,ba,j,n){f.info.render.vertices+=4;f.info.render.faces++;b(j.opacity);c(j.blending);if(j.map||j.envMap)t(a,d,g,0,1,3,ba,j,n),t(h,e,aa,1,2,3,ba,j,n);else if(B=a.positionScreen.x,
+N=a.positionScreen.y,E=d.positionScreen.x,l=d.positionScreen.y,Y=e.positionScreen.x,G=e.positionScreen.y,y=g.positionScreen.x,T=g.positionScreen.y,P=h.positionScreen.x,ea=h.positionScreen.y,ja=aa.positionScreen.x,ha=aa.positionScreen.y,j instanceof THREE.MeshBasicMaterial)w(B,N,E,l,Y,G,y,T),j.wireframe?Mb(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(j.color);else if(j instanceof THREE.MeshLambertMaterial)Oa?!j.wireframe&&j.shading==THREE.SmoothShading&&4==ba.vertexNormalsWorld.length?
+(Z.r=S.r=$.r=da.r=sa.r,Z.g=S.g=$.g=da.g=sa.g,Z.b=S.b=$.b=da.b=sa.b,p(i,ba.v1.positionWorld,ba.vertexNormalsWorld[0],Z),p(i,ba.v2.positionWorld,ba.vertexNormalsWorld[1],S),p(i,ba.v4.positionWorld,ba.vertexNormalsWorld[3],$),p(i,ba.v3.positionWorld,ba.vertexNormalsWorld[2],da),Z.r=Math.max(0,Math.min(j.color.r*Z.r,1)),Z.g=Math.max(0,Math.min(j.color.g*Z.g,1)),Z.b=Math.max(0,Math.min(j.color.b*Z.b,1)),S.r=Math.max(0,Math.min(j.color.r*S.r,1)),S.g=Math.max(0,Math.min(j.color.g*S.g,1)),S.b=Math.max(0,
+Math.min(j.color.b*S.b,1)),$.r=Math.max(0,Math.min(j.color.r*$.r,1)),$.g=Math.max(0,Math.min(j.color.g*$.g,1)),$.b=Math.max(0,Math.min(j.color.b*$.b,1)),da.r=Math.max(0,Math.min(j.color.r*da.r,1)),da.g=Math.max(0,Math.min(j.color.g*da.g,1)),da.b=Math.max(0,Math.min(j.color.b*da.b,1)),Aa=Dc(Z,S,$,da),v(B,N,E,l,y,T),gc(B,N,E,l,y,T,0,0,1,0,0,1,Aa),v(P,ea,Y,G,ja,ha),gc(P,ea,Y,G,ja,ha,1,0,1,1,0,1,Aa)):(R.r=sa.r,R.g=sa.g,R.b=sa.b,p(i,ba.centroidWorld,ba.normalWorld,R),R.r=Math.max(0,Math.min(j.color.r*
+R.r,1)),R.g=Math.max(0,Math.min(j.color.g*R.g,1)),R.b=Math.max(0,Math.min(j.color.b*R.b,1)),w(B,N,E,l,Y,G,y,T),j.wireframe?Mb(R,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(R)):(w(B,N,E,l,Y,G,y,T),j.wireframe?Mb(j.color,j.wireframeLinewidth,j.wireframeLinecap,j.wireframeLinejoin):Gb(j.color));else if(j instanceof THREE.MeshNormalMaterial)R.r=hc(ba.normalWorld.x),R.g=hc(ba.normalWorld.y),R.b=hc(ba.normalWorld.z),w(B,N,E,l,Y,G,y,T),j.wireframe?Mb(R,j.wireframeLinewidth,j.wireframeLinecap,
+j.wireframeLinejoin):Gb(R);else if(j instanceof THREE.MeshDepthMaterial)oa=k.near,Fa=k.far,Z.r=Z.g=Z.b=1-ac(a.positionScreen.z,oa,Fa),S.r=S.g=S.b=1-ac(d.positionScreen.z,oa,Fa),$.r=$.g=$.b=1-ac(g.positionScreen.z,oa,Fa),da.r=da.g=da.b=1-ac(e.positionScreen.z,oa,Fa),Aa=Dc(Z,S,$,da),v(B,N,E,l,y,T),gc(B,N,E,l,y,T,0,0,1,0,0,1,Aa),v(P,ea,Y,G,ja,ha),gc(P,ea,Y,G,ja,ha,1,0,1,1,0,1,Aa)}function v(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function w(a,
+b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b);n.closePath()}function Mb(a,b,c,e){if(z!=b)n.lineWidth=z=b;if(F!=c)n.lineCap=F=c;if(C!=e)n.lineJoin=C=e;d(a.getContextStyle());n.stroke();Ba.inflate(2*b)}function Gb(a){e(a.getContextStyle());n.fill()}function Uc(a,b,c,d,f,g,h,aa,i,ba,l,j,k){if(0!=k.image.width){if(!0==k.needsUpdate||void 0==Ua[k.id]){var m=k.wrapS==THREE.RepeatWrapping,o=k.wrapT==THREE.RepeatWrapping;Ua[k.id]=n.createPattern(k.image,
+m&&o?"repeat":m&&!o?"repeat-x":!m&&o?"repeat-y":"no-repeat");k.needsUpdate=!1}e(Ua[k.id]);var m=k.offset.x/k.repeat.x,o=k.offset.y/k.repeat.y,p=k.image.width*k.repeat.x,Fb=k.image.height*k.repeat.y,h=(h+m)*p,aa=(aa+o)*Fb,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+m)*p-h,ba=(ba+o)*Fb-aa,l=(l+m)*p-h,j=(j+o)*Fb-aa,m=i*j-l*ba;if(0==m){if(void 0===Ia[k.id])b=document.createElement("canvas"),b.width=k.image.width,b.height=k.image.height,b=b.getContext("2d"),b.drawImage(k.image,0,0),Ia[k.id]=b.getImageData(0,0,k.image.width,
+k.image.height).data;b=Ia[k.id];h=4*(Math.floor(h)+Math.floor(aa)*k.image.width);R.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Gb(R)}else m=1/m,k=(j*c-ba*f)*m,ba=(j*d-ba*g)*m,c=(i*f-l*c)*m,d=(i*g-l*d)*m,a=a-k*h-c*aa,h=b-ba*h-d*aa,n.save(),n.transform(k,ba,c,d,a,h),n.fill(),n.restore()}}function gc(a,b,c,d,e,f,g,h,aa,i,ba,l,j){var k,m;k=j.width-1;m=j.height-1;g*=k;h*=m;c-=a;d-=b;e-=a;f-=b;aa=aa*k-g;i=i*m-h;ba=ba*k-g;l=l*m-h;m=1/(aa*l-ba*i);k=(l*c-i*e)*m;i=(l*d-i*f)*m;c=(aa*e-ba*c)*m;d=(aa*f-ba*d)*m;a=a-
+k*g-c*h;b=b-i*g-d*h;n.save();n.transform(k,i,c,d,a,b);n.clip();n.drawImage(j,0,0);n.restore()}function Dc(a,b,c,d){var e=~~(255*a.r),f=~~(255*a.g),a=~~(255*a.b),g=~~(255*b.r),h=~~(255*b.g),b=~~(255*b.b),aa=~~(255*c.r),i=~~(255*c.g),c=~~(255*c.b),l=~~(255*d.r),j=~~(255*d.g),d=~~(255*d.b);fb[0]=0>e?0:255<e?255:e;fb[1]=0>f?0:255<f?255:f;fb[2]=0>a?0:255<a?255:a;fb[4]=0>g?0:255<g?255:g;fb[5]=0>h?0:255<h?255:h;fb[6]=0>b?0:255<b?255:b;fb[8]=0>aa?0:255<aa?255:aa;fb[9]=0>i?0:255<i?255:i;fb[10]=0>c?0:255<c?
+255:c;fb[12]=0>l?0:255<l?255:l;fb[13]=0>j?0:255<j?255:j;fb[14]=0>d?0:255<d?255:d;Fb.putImageData(Tc,0,0);Cc.drawImage(ba,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;0!=e&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Ec,ed,Pa,kb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,q);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,k,this.sortElements);
+h=g.elements;i=g.lights;(Oa=0<i.length)&&m(i);for(Ec=0,ed=h.length;Ec<ed;Ec++)if(Pa=h[Ec],kb=Pa.material,kb=kb instanceof THREE.MeshFaceMaterial?Pa.faceMaterial:kb,!(null==kb||0==kb.opacity)){Ba.empty();if(Pa instanceof THREE.RenderableParticle)D=Pa,D.x*=o,D.y*=q,r(D,Pa,kb,a);else if(Pa instanceof THREE.RenderableLine)D=Pa.v1,I=Pa.v2,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,Ba.addPoint(D.positionScreen.x,D.positionScreen.y),Ba.addPoint(I.positionScreen.x,
+I.positionScreen.y),Ga.intersects(Ba)&&s(D,I,Pa,kb,a);else if(Pa instanceof THREE.RenderableFace3)D=Pa.v1,I=Pa.v2,K=Pa.v3,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,kb.overdraw&&(Nb(D.positionScreen,I.positionScreen),Nb(I.positionScreen,K.positionScreen),Nb(K.positionScreen,D.positionScreen)),Ba.add3Points(D.positionScreen.x,D.positionScreen.y,I.positionScreen.x,I.positionScreen.y,K.positionScreen.x,K.positionScreen.y),
+Ga.intersects(Ba)&&t(D,I,K,0,1,2,Pa,kb,a);else if(Pa instanceof THREE.RenderableFace4)D=Pa.v1,I=Pa.v2,K=Pa.v3,O=Pa.v4,D.positionScreen.x*=o,D.positionScreen.y*=q,I.positionScreen.x*=o,I.positionScreen.y*=q,K.positionScreen.x*=o,K.positionScreen.y*=q,O.positionScreen.x*=o,O.positionScreen.y*=q,Q.positionScreen.copy(I.positionScreen),L.positionScreen.copy(O.positionScreen),kb.overdraw&&(Nb(D.positionScreen,I.positionScreen),Nb(I.positionScreen,O.positionScreen),Nb(O.positionScreen,D.positionScreen),
+Nb(K.positionScreen,Q.positionScreen),Nb(K.positionScreen,L.positionScreen)),Ba.addPoint(D.positionScreen.x,D.positionScreen.y),Ba.addPoint(I.positionScreen.x,I.positionScreen.y),Ba.addPoint(K.positionScreen.x,K.positionScreen.y),Ba.addPoint(O.positionScreen.x,O.positionScreen.y),Ga.intersects(Ba)&&u(D,I,K,O,Q,L,Pa,kb,a);ra.addRectangle(Ba)}n.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,j;for(e=0,f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),0>=j||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(D.sub(i,b).normalize()),0>=j||(j*=0==g.distance?1:1-Math.min(b.distanceTo(i)/g.distance,1),0!=j&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function b(a){null==I[a]&&(I[a]=document.createElementNS("http://www.w3.org/2000/svg",
+"path"),0==B&&I[a].setAttribute("shape-rendering","crispEdges"));return I[a]}function c(a){a=0.5*(a+1);return 0>a?0:1<a?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,k,p,m,o,q,n,r,s=new THREE.Rectangle,u=new THREE.Rectangle,v=!1,t=new THREE.Color,w=new THREE.Color,z=new THREE.Color,F=new THREE.Color,C,D=new THREE.Vector3,I=[],K=[],O,Q,L,B=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
+faces:0}};this.setQuality=function(a){switch(a){case "high":B=1;break;case "low":B=0}};this.setSize=function(a,b){j=a;k=b;p=j/2;m=k/2;i.setAttribute("viewBox",-p+" "+-m+" "+j+" "+k);i.setAttribute("width",j);i.setAttribute("height",k);s.set(-p,-m,p,m)};this.clear=function(){for(;0<i.childNodes.length;)i.removeChild(i.childNodes[0])};this.render=function(j,k){var l,D,G,y;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(j,k,this.sortElements);f=e.elements;
+g=e.lights;L=Q=0;if(v=0<g.length){w.setRGB(0,0,0);z.setRGB(0,0,0);F.setRGB(0,0,0);for(l=0,D=g.length;l<D;l++)y=g[l],G=y.color,y instanceof THREE.AmbientLight?(w.r+=G.r,w.g+=G.g,w.b+=G.b):y instanceof THREE.DirectionalLight?(z.r+=G.r,z.g+=G.g,z.b+=G.b):y instanceof THREE.PointLight&&(F.r+=G.r,F.g+=G.g,F.b+=G.b)}for(l=0,D=f.length;l<D;l++)if(G=f[l],y=G.material,y=y instanceof THREE.MeshFaceMaterial?G.faceMaterial:y,!(null==y||0==y.opacity))if(u.empty(),G instanceof THREE.RenderableParticle)o=G,o.x*=
+p,o.y*=-m;else if(G instanceof THREE.RenderableLine){if(o=G.v1,q=G.v2,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),s.intersects(u)){G=o;var T=q,P=L++;null==K[P]&&(K[P]=document.createElementNS("http://www.w3.org/2000/svg","line"),0==B&&K[P].setAttribute("shape-rendering","crispEdges"));O=K[P];O.setAttribute("x1",G.positionScreen.x);O.setAttribute("y1",G.positionScreen.y);
+O.setAttribute("x2",T.positionScreen.x);O.setAttribute("y2",T.positionScreen.y);y instanceof THREE.LineBasicMaterial&&(O.setAttribute("style","fill: none; stroke: "+y.color.getContextStyle()+"; stroke-width: "+y.linewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.linecap+"; stroke-linejoin: "+y.linejoin),i.appendChild(O))}}else if(G instanceof THREE.RenderableFace3){if(o=G.v1,q=G.v2,n=G.v3,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=
+p,n.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),s.intersects(u)){var T=o,P=q,ea=n;d.info.render.vertices+=3;d.info.render.faces++;O=b(Q++);O.setAttribute("d","M "+T.positionScreen.x+" "+T.positionScreen.y+" L "+P.positionScreen.x+" "+P.positionScreen.y+" L "+ea.positionScreen.x+","+ea.positionScreen.y+"z");y instanceof THREE.MeshBasicMaterial?t.copy(y.color):y instanceof THREE.MeshLambertMaterial?
+v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,G.centroidWorld,G.normalWorld,t),t.r=Math.max(0,Math.min(y.color.r*t.r,1)),t.g=Math.max(0,Math.min(y.color.g*t.g,1)),t.b=Math.max(0,Math.min(y.color.b*t.b,1))):t.copy(y.color):y instanceof THREE.MeshDepthMaterial?(C=1-y.__2near/(y.__farPlusNear-G.z*y.__farMinusNear),t.setRGB(C,C,C)):y instanceof THREE.MeshNormalMaterial&&t.setRGB(c(G.normalWorld.x),c(G.normalWorld.y),c(G.normalWorld.z));y.wireframe?O.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+
+y.wireframeLinewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframeLinecap+"; stroke-linejoin: "+y.wireframeLinejoin):O.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+y.opacity);i.appendChild(O)}}else if(G instanceof THREE.RenderableFace4&&(o=G.v1,q=G.v2,n=G.v3,r=G.v4,o.positionScreen.x*=p,o.positionScreen.y*=-m,q.positionScreen.x*=p,q.positionScreen.y*=-m,n.positionScreen.x*=p,n.positionScreen.y*=-m,r.positionScreen.x*=p,r.positionScreen.y*=-m,u.addPoint(o.positionScreen.x,
+o.positionScreen.y),u.addPoint(q.positionScreen.x,q.positionScreen.y),u.addPoint(n.positionScreen.x,n.positionScreen.y),u.addPoint(r.positionScreen.x,r.positionScreen.y),s.intersects(u))){var T=o,P=q,ea=n,I=r;d.info.render.vertices+=4;d.info.render.faces++;O=b(Q++);O.setAttribute("d","M "+T.positionScreen.x+" "+T.positionScreen.y+" L "+P.positionScreen.x+" "+P.positionScreen.y+" L "+ea.positionScreen.x+","+ea.positionScreen.y+" L "+I.positionScreen.x+","+I.positionScreen.y+"z");y instanceof THREE.MeshBasicMaterial?
+t.copy(y.color):y instanceof THREE.MeshLambertMaterial?v?(t.r=w.r,t.g=w.g,t.b=w.b,a(g,G.centroidWorld,G.normalWorld,t),t.r=Math.max(0,Math.min(y.color.r*t.r,1)),t.g=Math.max(0,Math.min(y.color.g*t.g,1)),t.b=Math.max(0,Math.min(y.color.b*t.b,1))):t.copy(y.color):y instanceof THREE.MeshDepthMaterial?(C=1-y.__2near/(y.__farPlusNear-G.z*y.__farMinusNear),t.setRGB(C,C,C)):y instanceof THREE.MeshNormalMaterial&&t.setRGB(c(G.normalWorld.x),c(G.normalWorld.y),c(G.normalWorld.z));y.wireframe?O.setAttribute("style",
 "fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+y.wireframeLinewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframeLinecap+"; stroke-linejoin: "+y.wireframeLinejoin):O.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+y.opacity);i.appendChild(O)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
@@ -247,15 +247,15 @@ var i=a.colors,j=i.length,k=a.__vertexArray,n=a.__colorArray,m=a.__sortArray,o=a
 q[i],void 0===h.boundTo||"vertices"===h.boundTo)if(f=0,e=h.value.length,1===h.size)for(d=0;d<e;d++)g=m[d][1],h.array[d]=h.value[g];else if(2===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===h.type)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=m[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=m[d][1],g=h.value[g],
 h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}else{if(o)for(d=0;d<g;d++)e=h[d].position,f=3*d,k[f]=e.x,k[f+1]=e.y,k[f+2]=e.z;if(p)for(d=0;d<j;d++)e=i[d],f=3*d,n[f]=e.r,n[f+1]=e.g,n[f+2]=e.b;if(q)for(i=0,j=q.length;i<j;i++)if(h=q[i],h.needsUpdate&&(void 0===h.boundTo||"vertices"===h.boundTo))if(e=h.value.length,f=0,1===h.size)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(2===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(3===h.size)if("c"===
 h.type)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(4===h.size)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}if(o||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,a.__webglVertexBuffer),l.bufferData(l.ARRAY_BUFFER,k,b);if(p||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,a.__webglColorBuffer),l.bufferData(l.ARRAY_BUFFER,
-n,b);if(q)for(i=0,j=q.length;i<j;i++)if(h=q[i],h.needsUpdate||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,h.buffer),l.bufferData(l.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)Z=F=null,S=P=aa=T=$=-1,a[d].render(b,c,jb,Va),Z=F=null,S=P=aa=T=$=-1}function i(a,b,c,d,e,f,g,h){var i,j,l,k;b?(j=a.length-1,k=b=-1):(j=0,b=a.length,k=1);for(var n=j;n!==b;n+=k)if(i=a[n],i.render){j=i.object;l=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;
+n,b);if(q)for(i=0,j=q.length;i<j;i++)if(h=q[i],h.needsUpdate||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,h.buffer),l.bufferData(l.ARRAY_BUFFER,h.array,b)}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)ea=G=null,T=P=$=S=Z=-1,a[d].render(b,c,jb,Va),ea=G=null,T=P=$=S=Z=-1}function i(a,b,c,d,e,f,g,h){var i,j,l,k;b?(j=a.length-1,k=b=-1):(j=0,b=a.length,k=1);for(var n=j;n!==b;n+=k)if(i=a[n],i.render){j=i.object;l=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;
 g&&E.setBlending(i.blending);E.setDepthTest(i.depthTest);E.setDepthWrite(i.depthWrite);s(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}E.setObjectFaces(j);l instanceof THREE.BufferGeometry?E.renderBufferDirect(d,e,f,i,l,j):E.renderBuffer(d,e,f,i,l,j)}}function j(a,b,c,d,e,f,g){for(var h,i,j=0,l=a.length;j<l;j++)if(h=a[j],i=h.object,i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&E.setBlending(h.blending);E.setDepthTest(h.depthTest);E.setDepthWrite(h.depthWrite);s(h.polygonOffset,h.polygonOffsetFactor,
 h.polygonOffsetUnits)}E.renderImmediateObject(c,d,e,h,i)}}function k(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function o(a,b){for(var c=a.length-1;0<=c;c--)a[c].object===b&&a.splice(c,1)}function q(a,b){for(var c=a.length-1;0<=c;c--)a[c]===b&&a.splice(c,1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate)E.initMaterial(d,
-b,c,e),d.needsUpdate=!1;if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(E.maxMorphTargets);for(var f=0,g=E.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==F&&(l.useProgram(f),F=f,h=!0);if(d.id!==S)S=d.id,h=!0;if(h||a!==Z)l.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==Z&&(Z=a);if(h){if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=
-c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var j,k=0,n=0,m=0,o,p,q,r=Ba,s=r.directional.colors,y=r.directional.positions,t=r.point.colors,u=r.point.positions,w=r.point.distances,P=0,C=0,D=q=0;for(c=0,h=b.length;c<h;c++)if(j=b[c],!j.onlyShadow)if(o=j.color,p=j.intensity,q=j.distance,j instanceof THREE.AmbientLight)E.gammaInput?(k+=o.r*o.r,n+=o.g*o.g,m+=o.b*o.b):
-(k+=o.r,n+=o.g,m+=o.b);else if(j instanceof THREE.DirectionalLight)q=3*P,E.gammaInput?(s[q]=o.r*o.r*p*p,s[q+1]=o.g*o.g*p*p,s[q+2]=o.b*o.b*p*p):(s[q]=o.r*p,s[q+1]=o.g*p,s[q+2]=o.b*p),ra.copy(j.matrixWorld.getPosition()),ra.subSelf(j.target.matrixWorld.getPosition()),ra.normalize(),y[q]=ra.x,y[q+1]=ra.y,y[q+2]=ra.z,P+=1;else if(j instanceof THREE.PointLight||j instanceof THREE.SpotLight)D=3*C,E.gammaInput?(t[D]=o.r*o.r*p*p,t[D+1]=o.g*o.g*p*p,t[D+2]=o.b*o.b*p*p):(t[D]=o.r*p,t[D+1]=o.g*p,t[D+2]=o.b*p),
-j=j.matrixWorld.getPosition(),u[D]=j.x,u[D+1]=j.y,u[D+2]=j.z,w[C]=q,C+=1;for(c=3*P,h=s.length;c<h;c++)s[c]=0;for(c=3*C,h=t.length;c<h;c++)t[c]=0;r.point.length=C;r.directional.length=P;r.ambient[0]=k;r.ambient[1]=n;r.ambient[2]=m;c=Ba;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances}if(d instanceof
+b,c,e),d.needsUpdate=!1;if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(E.maxMorphTargets);for(var f=0,g=E.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==G&&(l.useProgram(f),G=f,h=!0);if(d.id!==T)T=d.id,h=!0;if(h||a!==ea)l.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray),a!==ea&&(ea=a);if(h){if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=
+c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){var j,k=0,n=0,m=0,o,p,q,r=Ba,s=r.directional.colors,y=r.directional.positions,t=r.point.colors,u=r.point.positions,w=r.point.distances,P=0,D=0,C=q=0;for(c=0,h=b.length;c<h;c++)if(j=b[c],!j.onlyShadow)if(o=j.color,p=j.intensity,q=j.distance,j instanceof THREE.AmbientLight)E.gammaInput?(k+=o.r*o.r,n+=o.g*o.g,m+=o.b*o.b):
+(k+=o.r,n+=o.g,m+=o.b);else if(j instanceof THREE.DirectionalLight)q=3*P,E.gammaInput?(s[q]=o.r*o.r*p*p,s[q+1]=o.g*o.g*p*p,s[q+2]=o.b*o.b*p*p):(s[q]=o.r*p,s[q+1]=o.g*p,s[q+2]=o.b*p),ra.copy(j.matrixWorld.getPosition()),ra.subSelf(j.target.matrixWorld.getPosition()),ra.normalize(),y[q]=ra.x,y[q+1]=ra.y,y[q+2]=ra.z,P+=1;else if(j instanceof THREE.PointLight||j instanceof THREE.SpotLight)C=3*D,E.gammaInput?(t[C]=o.r*o.r*p*p,t[C+1]=o.g*o.g*p*p,t[C+2]=o.b*o.b*p*p):(t[C]=o.r*p,t[C+1]=o.g*p,t[C+2]=o.b*p),
+j=j.matrixWorld.getPosition(),u[C]=j.x,u[C+1]=j.y,u[C+2]=j.z,w[D]=q,D+=1;for(c=3*P,h=s.length;c<h;c++)s[c]=0;for(c=3*D,h=t.length;c<h;c++)t[c]=0;r.point.length=D;r.directional.length=P;r.ambient[0]=k;r.ambient[1]=n;r.ambient[2]=m;c=Ba;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances}if(d instanceof
 THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,E.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=
-d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=G.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,E.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),
+d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=F.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,E.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),
 i.emissive.value.copyGammaToLinear(d.emissive),i.specular.value.copyGammaToLinear(d.specular)):(i.ambient.value=d.ambient,i.emissive.value=d.emissive,i.specular.value=d.specular),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof THREE.MeshLambertMaterial)E.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.emissive.value.copyGammaToLinear(d.emissive)):(i.ambient.value=d.ambient,i.emissive.value=d.emissive),d.wrapAround&&i.wrapRGB.value.copy(d.wrapRGB);else if(d instanceof
 THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){h=c=0;for(k=b.length;h<k;h++)if(n=b[h],n.castShadow&&(n instanceof THREE.SpotLight||n instanceof THREE.DirectionalLight&&!n.shadowCascade))i.shadowMap.texture[c]=n.shadowMap,i.shadowMapSize.value[c]=n.shadowMapSize,i.shadowMatrix.value[c]=n.shadowMatrix,i.shadowDarkness.value[c]=n.shadowDarkness,
 i.shadowBias.value[c]=n.shadowBias,c++}b=d.uniformsList;for(i=0,c=b.length;i<c;i++)if(n=f.uniforms[b[i][1]])if(h=b[i][0],m=h.type,k=h.value,"i"===m)l.uniform1i(n,k);else if("f"===m)l.uniform1f(n,k);else if("v2"===m)l.uniform2f(n,k.x,k.y);else if("v3"===m)l.uniform3f(n,k.x,k.y,k.z);else if("v4"===m)l.uniform4f(n,k.x,k.y,k.z,k.w);else if("c"===m)l.uniform3f(n,k.r,k.g,k.b);else if("fv1"===m)l.uniform1fv(n,k);else if("fv"===m)l.uniform3fv(n,k);else if("v2v"===m){if(!h._array)h._array=new Float32Array(2*
@@ -265,22 +265,22 @@ k);l.bindTexture(l.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(n=0;6>n
 h,m);for(n=0;6>n;n++)l.texImage2D(l.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,r,r,s,k[n]);h.generateMipmaps&&m&&l.generateMipmap(l.TEXTURE_CUBE_MAP);h.needsUpdate=!1;if(h.onUpdate)h.onUpdate()}else l.activeTexture(l.TEXTURE0+k),l.bindTexture(l.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}else n instanceof THREE.WebGLRenderTargetCube?(h=n,l.activeTexture(l.TEXTURE0+k),l.bindTexture(l.TEXTURE_CUBE_MAP,h.__webglTexture)):E.setTexture(n,k)}else if("tv"===m){if(!h._array){h._array=[];for(m=0,r=h.texture.length;m<
 r;m++)h._array[m]=k+m}l.uniform1iv(n,h._array);for(m=0,r=h.texture.length;m<r;m++)(n=h.texture[m])&&E.setTexture(n,h._array[m])}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&null!==g.cameraPosition)b=a.matrixWorld.getPosition(),l.uniform3f(g.cameraPosition,b.x,b.y,b.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&null!==g.viewMatrix&&l.uniformMatrix4fv(g.viewMatrix,!1,a._viewMatrixArray);
 d.skinning&&l.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices)}l.uniformMatrix4fv(g.modelViewMatrix,!1,e._modelViewMatrixArray);g.normalMatrix&&l.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&null!==g.objectMatrix&&l.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);
-c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){ea!==a&&(a?l.enable(l.POLYGON_OFFSET_FILL):l.disable(l.POLYGON_OFFSET_FILL),ea=a);if(a&&(Ua!==b||Ia!==c))l.polygonOffset(b,c),Ua=b,Ia=c}function u(a,b){var c;"fragment"===a?c=l.createShader(l.FRAGMENT_SHADER):"vertex"===a&&(c=l.createShader(l.VERTEX_SHADER));l.shaderSource(c,b);l.compileShader(c);return!l.getShaderParameter(c,l.COMPILE_STATUS)?(console.error(l.getShaderInfoLog(c)),console.error(b),null):c}function v(a,b,c){c?(l.texParameteri(a,
+c&&c.transposeIntoArray(a._normalMatrixArray)}function s(a,b,c){da!==a&&(a?l.enable(l.POLYGON_OFFSET_FILL):l.disable(l.POLYGON_OFFSET_FILL),da=a);if(a&&(Ua!==b||Ia!==c))l.polygonOffset(b,c),Ua=b,Ia=c}function u(a,b){var c;"fragment"===a?c=l.createShader(l.FRAGMENT_SHADER):"vertex"===a&&(c=l.createShader(l.VERTEX_SHADER));l.shaderSource(c,b);l.compileShader(c);return!l.getShaderParameter(c,l.COMPILE_STATUS)?(console.error(l.getShaderInfoLog(c)),console.error(b),null):c}function v(a,b,c){c?(l.texParameteri(a,
 l.TEXTURE_WRAP_S,z(b.wrapS)),l.texParameteri(a,l.TEXTURE_WRAP_T,z(b.wrapT)),l.texParameteri(a,l.TEXTURE_MAG_FILTER,z(b.magFilter)),l.texParameteri(a,l.TEXTURE_MIN_FILTER,z(b.minFilter))):(l.texParameteri(a,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(a,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),l.texParameteri(a,l.TEXTURE_MAG_FILTER,w(b.magFilter)),l.texParameteri(a,l.TEXTURE_MIN_FILTER,w(b.minFilter)))}function t(a,b){l.bindRenderbuffer(l.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(l.renderbufferStorage(l.RENDERBUFFER,
 l.DEPTH_COMPONENT16,b.width,b.height),l.framebufferRenderbuffer(l.FRAMEBUFFER,l.DEPTH_ATTACHMENT,l.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(l.renderbufferStorage(l.RENDERBUFFER,l.DEPTH_STENCIL,b.width,b.height),l.framebufferRenderbuffer(l.FRAMEBUFFER,l.DEPTH_STENCIL_ATTACHMENT,l.RENDERBUFFER,a)):l.renderbufferStorage(l.RENDERBUFFER,l.RGBA4,b.width,b.height)}function w(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return l.NEAREST;
 default:return l.LINEAR}}function z(a){switch(a){case THREE.RepeatWrapping:return l.REPEAT;case THREE.ClampToEdgeWrapping:return l.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return l.MIRRORED_REPEAT;case THREE.NearestFilter:return l.NEAREST;case THREE.NearestMipMapNearestFilter:return l.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return l.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return l.LINEAR;case THREE.LinearMipMapNearestFilter:return l.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return l.LINEAR_MIPMAP_LINEAR;
 case THREE.ByteType:return l.BYTE;case THREE.UnsignedByteType:return l.UNSIGNED_BYTE;case THREE.ShortType:return l.SHORT;case THREE.UnsignedShortType:return l.UNSIGNED_SHORT;case THREE.IntType:return l.INT;case THREE.UnsignedIntType:return l.UNSIGNED_INT;case THREE.FloatType:return l.FLOAT;case THREE.AlphaFormat:return l.ALPHA;case THREE.RGBFormat:return l.RGB;case THREE.RGBAFormat:return l.RGBA;case THREE.LuminanceFormat:return l.LUMINANCE;case THREE.LuminanceAlphaFormat:return l.LUMINANCE_ALPHA}return 0}
-var a=a||{},G=void 0!==a.canvas?a.canvas:document.createElement("canvas"),D=void 0!==a.precision?a.precision:"mediump",C=void 0!==a.alpha?a.alpha:!0,I=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,K=void 0!==a.antialias?a.antialias:!1,O=void 0!==a.stencil?a.stencil:!0,Q=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,L=void 0!==a.clearColor?new THREE.Color(a.clearColor):new THREE.Color(0),B=void 0!==a.clearAlpha?a.clearAlpha:0,N=void 0!==a.maxLights?a.maxLights:4;this.domElement=
-G;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.shadowMapCascade=this.shadowMapDebug=!1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info=
-{memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var E=this,l,Y=[],F=null,y=null,S=-1,P=null,Z=null,ja=0,ha=null,R=null,$=null,T=null,aa=null,ea=null,Ua=null,Ia=null,oa=null,Fa=0,Aa=0,ka=0,bb=0,jb=0,Va=0,cb=new THREE.Frustum,eb=new THREE.Matrix4,db=new THREE.Matrix4,Ga=new THREE.Vector4,ra=new THREE.Vector3,Ba={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};l=function(){var a;try{if(!(a=
-G.getContext("experimental-webgl",{alpha:C,premultipliedAlpha:I,antialias:K,stencil:O,preserveDrawingBuffer:Q})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();l.clearColor(0,0,0,1);l.clearDepth(1);l.clearStencil(0);l.enable(l.DEPTH_TEST);l.depthFunc(l.LEQUAL);l.frontFace(l.CCW);l.cullFace(l.BACK);
-l.enable(l.CULL_FACE);l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA);l.clearColor(L.r,L.g,L.b,B);this.context=l;var Oa=l.getParameter(l.MAX_VERTEX_TEXTURE_IMAGE_UNITS);l.getParameter(l.MAX_TEXTURE_SIZE);var sa=l.getParameter(l.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return l};this.supportsVertexTextures=function(){return 0<Oa};this.setSize=function(a,b){G.width=a;G.height=b;this.setViewport(0,0,G.width,G.height)};this.setViewport=function(a,
+var a=a||{},F=void 0!==a.canvas?a.canvas:document.createElement("canvas"),C=void 0!==a.precision?a.precision:"mediump",D=void 0!==a.alpha?a.alpha:!0,I=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,K=void 0!==a.antialias?a.antialias:!1,O=void 0!==a.stencil?a.stencil:!0,Q=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,L=void 0!==a.clearColor?new THREE.Color(a.clearColor):new THREE.Color(0),B=void 0!==a.clearAlpha?a.clearAlpha:0,N=void 0!==a.maxLights?a.maxLights:4;this.domElement=
+F;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.shadowMapCascade=this.shadowMapDebug=!1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info=
+{memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var E=this,l,Y=[],G=null,y=null,T=-1,P=null,ea=null,ja=0,ha=null,R=null,Z=null,S=null,$=null,da=null,Ua=null,Ia=null,oa=null,Fa=0,Aa=0,ka=0,bb=0,jb=0,Va=0,cb=new THREE.Frustum,eb=new THREE.Matrix4,db=new THREE.Matrix4,Ga=new THREE.Vector4,ra=new THREE.Vector3,Ba={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};l=function(){var a;try{if(!(a=
+F.getContext("experimental-webgl",{alpha:D,premultipliedAlpha:I,antialias:K,stencil:O,preserveDrawingBuffer:Q})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();l.clearColor(0,0,0,1);l.clearDepth(1);l.clearStencil(0);l.enable(l.DEPTH_TEST);l.depthFunc(l.LEQUAL);l.frontFace(l.CCW);l.cullFace(l.BACK);
+l.enable(l.CULL_FACE);l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA);l.clearColor(L.r,L.g,L.b,B);this.context=l;var Oa=l.getParameter(l.MAX_VERTEX_TEXTURE_IMAGE_UNITS);l.getParameter(l.MAX_TEXTURE_SIZE);var sa=l.getParameter(l.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return l};this.supportsVertexTextures=function(){return 0<Oa};this.setSize=function(a,b){F.width=a;F.height=b;this.setViewport(0,0,F.width,F.height)};this.setViewport=function(a,
 b,c,d){Fa=a;Aa=b;ka=c;bb=d;l.viewport(Fa,Aa,ka,bb)};this.setScissor=function(a,b,c,d){l.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?l.enable(l.SCISSOR_TEST):l.disable(l.SCISSOR_TEST)};this.setClearColorHex=function(a,b){L.setHex(a);B=b;l.clearColor(L.r,L.g,L.b,B)};this.setClearColor=function(a,b){L.copy(a);B=b;l.clearColor(L.r,L.g,L.b,B)};this.getClearColor=function(){return L};this.getClearAlpha=function(){return B};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=l.COLOR_BUFFER_BIT;
 if(void 0===b||b)d|=l.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=l.STENCIL_BUFFER_BIT;l.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,
 a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];l.deleteBuffer(c.__webglVertexBuffer);l.deleteBuffer(c.__webglNormalBuffer);l.deleteBuffer(c.__webglTangentBuffer);l.deleteBuffer(c.__webglColorBuffer);l.deleteBuffer(c.__webglUVBuffer);l.deleteBuffer(c.__webglUV2Buffer);l.deleteBuffer(c.__webglSkinVertexABuffer);l.deleteBuffer(c.__webglSkinVertexBBuffer);l.deleteBuffer(c.__webglSkinIndicesBuffer);l.deleteBuffer(c.__webglSkinWeightsBuffer);l.deleteBuffer(c.__webglFaceBuffer);
 l.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets)for(d=0,e=c.numMorphTargets;d<e;d++)l.deleteBuffer(c.__webglMorphTargetsBuffers[d]);if(c.numMorphNormals)for(d=0,e=c.numMorphNormals;d<e;d++)l.deleteBuffer(c.__webglMorphNormalsBuffers[d]);if(c.__webglCustomAttributesList)for(d in d=void 0,c.__webglCustomAttributesList)l.deleteBuffer(c.__webglCustomAttributesList[d].buffer);E.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),
 l.deleteBuffer(a.__webglColorBuffer),E.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),l.deleteBuffer(a.__webglColorBuffer),E.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),l.deleteBuffer(a.__webglColorBuffer),E.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,l.deleteTexture(a.__webglTexture),E.info.memory.textures--};this.updateShadowMap=
-function(a,b){F=null;S=P=aa=T=$=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=l.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=l.createBuffer();a.hasPos&&(l.bindBuffer(l.ARRAY_BUFFER,a.__webglVertexBuffer),l.bufferData(l.ARRAY_BUFFER,a.positionArray,l.DYNAMIC_DRAW),l.enableVertexAttribArray(b.attributes.position),l.vertexAttribPointer(b.attributes.position,3,l.FLOAT,!1,0,0));if(a.hasNormal){l.bindBuffer(l.ARRAY_BUFFER,
+function(a,b){G=null;T=P=$=S=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=l.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=l.createBuffer();a.hasPos&&(l.bindBuffer(l.ARRAY_BUFFER,a.__webglVertexBuffer),l.bufferData(l.ARRAY_BUFFER,a.positionArray,l.DYNAMIC_DRAW),l.enableVertexAttribArray(b.attributes.position),l.vertexAttribPointer(b.attributes.position,3,l.FLOAT,!1,0,0));if(a.hasNormal){l.bindBuffer(l.ARRAY_BUFFER,
 a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,i,j,k,n,m,o=3*a.count;for(m=0;m<o;m+=9)c=a.normalArray,d=c[m],e=c[m+1],f=c[m+2],g=c[m+3],i=c[m+4],k=c[m+5],h=c[m+6],j=c[m+7],n=c[m+8],d=(d+g+h)/3,e=(e+i+j)/3,f=(f+k+n)/3,c[m]=d,c[m+1]=e,c[m+2]=f,c[m+3]=d,c[m+4]=e,c[m+5]=f,c[m+6]=d,c[m+7]=e,c[m+8]=f}l.bufferData(l.ARRAY_BUFFER,a.normalArray,l.DYNAMIC_DRAW);l.enableVertexAttribArray(b.attributes.normal);l.vertexAttribPointer(b.attributes.normal,3,l.FLOAT,!1,0,0)}l.drawArrays(l.TRIANGLES,
 0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(0!==d.opacity&&(c=n(a,b,c,d,f),a=c.attributes,b=!1,d=16777215*e.id+2*c.id+(d.wireframe?1:0),d!==P&&(P=d,b=!0),f instanceof THREE.Mesh)){f=e.offsets;d=0;for(c=f.length;d<c;++d)b&&(l.bindBuffer(l.ARRAY_BUFFER,e.vertexPositionBuffer),l.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,l.FLOAT,!1,0,12*f[d].index),0<=a.normal&&e.vertexNormalBuffer&&(l.bindBuffer(l.ARRAY_BUFFER,e.vertexNormalBuffer),l.vertexAttribPointer(a.normal,
 e.vertexNormalBuffer.itemSize,l.FLOAT,!1,0,12*f[d].index)),0<=a.uv&&e.vertexUvBuffer&&(e.vertexUvBuffer?(l.bindBuffer(l.ARRAY_BUFFER,e.vertexUvBuffer),l.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,l.FLOAT,!1,0,8*f[d].index),l.enableVertexAttribArray(a.uv)):l.disableVertexAttribArray(a.uv)),0<=a.color&&e.vertexColorBuffer&&(l.bindBuffer(l.ARRAY_BUFFER,e.vertexColorBuffer),l.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,l.FLOAT,!1,0,16*f[d].index)),l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,
@@ -292,20 +292,20 @@ g],3,l.FLOAT,!1,0,0);d.morphNormals&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglMorph
 e.__webglUVBuffer),l.vertexAttribPointer(b.uv,2,l.FLOAT,!1,0,0),l.enableVertexAttribArray(b.uv)):l.disableVertexAttribArray(b.uv));0<=b.uv2&&(e.__webglUV2Buffer?(l.bindBuffer(l.ARRAY_BUFFER,e.__webglUV2Buffer),l.vertexAttribPointer(b.uv2,2,l.FLOAT,!1,0,0),l.enableVertexAttribArray(b.uv2)):l.disableVertexAttribArray(b.uv2));d.skinning&&0<=b.skinVertexA&&0<=b.skinVertexB&&0<=b.skinIndex&&0<=b.skinWeight&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinVertexABuffer),l.vertexAttribPointer(b.skinVertexA,4,
 l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinVertexBBuffer),l.vertexAttribPointer(b.skinVertexB,4,l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),l.vertexAttribPointer(b.skinIndex,4,l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),l.vertexAttribPointer(b.skinWeight,4,l.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==oa&&(l.lineWidth(d),oa=d),a&&l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),l.drawElements(l.LINES,
 e.__webglLineCount,l.UNSIGNED_SHORT,0)):(a&&l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),l.drawElements(l.TRIANGLES,e.__webglFaceCount,l.UNSIGNED_SHORT,0)),E.info.render.calls++,E.info.render.vertices+=e.__webglFaceCount,E.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?l.LINE_STRIP:l.LINES,d=d.linewidth,d!==oa&&(l.lineWidth(d),oa=d),l.drawArrays(f,0,e.__webglLineCount),E.info.render.calls++):f instanceof THREE.ParticleSystem?(l.drawArrays(l.POINTS,
-0,e.__webglParticleCount),E.info.render.calls++,E.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(l.drawArrays(l.TRIANGLE_STRIP,0,e.__webglVertexCount),E.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,k,n,m=a.__lights,o=a.fog;S=-1;void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=
+0,e.__webglParticleCount),E.info.render.calls++,E.info.render.points+=e.__webglParticleCount):f instanceof THREE.Ribbon&&(l.drawArrays(l.TRIANGLE_STRIP,0,e.__webglVertexCount),E.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,k,n,m=a.__lights,o=a.fog;T=-1;void 0===b.parent&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=
 new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);eb.multiply(b.projectionMatrix,b.matrixWorldInverse);cb.setFromMatrix(eb);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,a,b);E.info.render.calls=0;E.info.render.vertices=0;E.info.render.faces=0;E.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
 this.autoClearDepth,this.autoClearStencil);n=a.__webglObjects;for(d=0,e=n.length;d<e;d++)if(f=n[d],k=f.object,f.render=!1,k.visible&&(!(k instanceof THREE.Mesh||k instanceof THREE.ParticleSystem)||!k.frustumCulled||cb.contains(k))){k.matrixWorld.flattenToArray(k._objectMatrixArray);r(k,b);var p=f,q=p.object,y=p.buffer,t=void 0,t=t=void 0,t=q.material;if(t instanceof THREE.MeshFaceMaterial){if(t=y.materialIndex,0<=t)t=q.geometry.materials[t],t.transparent?(p.transparent=t,p.opaque=null):(p.opaque=
 t,p.transparent=null)}else if(t)t.transparent?(p.transparent=t,p.opaque=null):(p.opaque=t,p.transparent=null);f.render=!0;if(this.sortObjects)k.renderDepth?f.z=k.renderDepth:(Ga.copy(k.matrixWorld.getPosition()),eb.multiplyVector3(Ga),f.z=Ga.z)}this.sortObjects&&n.sort(g);n=a.__webglObjectsImmediate;for(d=0,e=n.length;d<e;d++)if(f=n[d],k=f.object,k.visible)k.matrixAutoUpdate&&k.matrixWorld.flattenToArray(k._objectMatrixArray),r(k,b),k=f.object.material,k.transparent?(f.transparent=k,f.opaque=null):
 (f.opaque=k,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),this.setDepthTest(a.overrideMaterial.depthTest),this.setDepthWrite(a.overrideMaterial.depthWrite),s(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),i(a.__webglObjects,!1,"",b,m,o,!0,a.overrideMaterial),j(a.__webglObjectsImmediate,"",b,m,o,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),i(a.__webglObjects,!0,"opaque",b,m,o,
 !1),j(a.__webglObjectsImmediate,"opaque",b,m,o,!1),i(a.__webglObjects,!1,"transparent",b,m,o,!0),j(a.__webglObjectsImmediate,"transparent",b,m,o,!0));h(this.renderPluginsPost,a,b);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(l.bindTexture(l.TEXTURE_CUBE_MAP,c.__webglTexture),l.generateMipmap(l.TEXTURE_CUBE_MAP),l.bindTexture(l.TEXTURE_CUBE_MAP,null)):(l.bindTexture(l.TEXTURE_2D,c.__webglTexture),l.generateMipmap(l.TEXTURE_2D),
 l.bindTexture(l.TEXTURE_2D,null)));this.setDepthTest(!0);this.setDepthWrite(!0)};this.renderImmediateObject=function(a,b,c,d,e){var f=n(a,b,c,d,e);P=-1;E.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,l,cb):e.render(function(a){E.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=
-void 0,j=void 0,n=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(j=g.geometry,j instanceof THREE.Geometry){if(void 0===j.geometryGroups){var r=j,s=void 0,t=void 0,y=void 0,u=void 0,v=void 0,w=void 0,z=void 0,S={},P=r.morphTargets.length,C=r.morphNormals.length;
-r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)y=r.faces[s],u=y.materialIndex,w=void 0!==u?u:-1,void 0===S[w]&&(S[w]={hash:w,counter:0}),z=S[w].hash+"_"+S[w].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:P,numMorphNormals:C}),v=y instanceof THREE.Face3?3:4,65535<r.geometryGroups[z].vertices+v&&(S[w].counter+=1,z=S[w].hash+"_"+S[w].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,
-vertices:0,numMorphTargets:P,numMorphNormals:C})),y instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s),r.geometryGroups[z].vertices+=v;r.geometryGroupsList=[];var F=void 0;for(F in r.geometryGroups)r.geometryGroups[F].id=ja++,r.geometryGroupsList.push(r.geometryGroups[F])}for(i in j.geometryGroups)if(n=j.geometryGroups[i],!n.__webglVertexBuffer){var Z=n;Z.__webglVertexBuffer=l.createBuffer();Z.__webglNormalBuffer=l.createBuffer();Z.__webglTangentBuffer=l.createBuffer();
-Z.__webglColorBuffer=l.createBuffer();Z.__webglUVBuffer=l.createBuffer();Z.__webglUV2Buffer=l.createBuffer();Z.__webglSkinVertexABuffer=l.createBuffer();Z.__webglSkinVertexBBuffer=l.createBuffer();Z.__webglSkinIndicesBuffer=l.createBuffer();Z.__webglSkinWeightsBuffer=l.createBuffer();Z.__webglFaceBuffer=l.createBuffer();Z.__webglLineBuffer=l.createBuffer();var D=void 0,G=void 0;if(Z.numMorphTargets){Z.__webglMorphTargetsBuffers=[];for(D=0,G=Z.numMorphTargets;D<G;D++)Z.__webglMorphTargetsBuffers.push(l.createBuffer())}if(Z.numMorphNormals){Z.__webglMorphNormalsBuffers=
-[];for(D=0,G=Z.numMorphNormals;D<G;D++)Z.__webglMorphNormalsBuffers.push(l.createBuffer())}E.info.memory.geometries++;var B=n,I=g,L=I.geometry,R=B.faces3,N=B.faces4,K=3*R.length+4*N.length,O=1*R.length+2*N.length,ha=3*R.length+4*N.length,T=c(I,B),aa=e(T),Q=d(T),$=T.vertexColors?T.vertexColors:!1;B.__vertexArray=new Float32Array(3*K);if(Q)B.__normalArray=new Float32Array(3*K);if(L.hasTangents)B.__tangentArray=new Float32Array(4*K);if($)B.__colorArray=new Float32Array(3*K);if(aa){if(0<L.faceUvs.length||
-0<L.faceVertexUvs.length)B.__uvArray=new Float32Array(2*K);if(1<L.faceUvs.length||1<L.faceVertexUvs.length)B.__uv2Array=new Float32Array(2*K)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length)B.__skinVertexAArray=new Float32Array(4*K),B.__skinVertexBArray=new Float32Array(4*K),B.__skinIndexArray=new Float32Array(4*K),B.__skinWeightArray=new Float32Array(4*K);B.__faceArray=new Uint16Array(3*O);B.__lineArray=new Uint16Array(2*ha);var ea=void 0,Y=void 0;if(B.numMorphTargets){B.__morphTargetsArrays=
-[];for(ea=0,Y=B.numMorphTargets;ea<Y;ea++)B.__morphTargetsArrays.push(new Float32Array(3*K))}if(B.numMorphNormals){B.__morphNormalsArrays=[];for(ea=0,Y=B.numMorphNormals;ea<Y;ea++)B.__morphNormalsArrays.push(new Float32Array(3*K))}B.__webglFaceCount=3*O;B.__webglLineCount=2*ha;if(T.attributes){if(void 0===B.__webglCustomAttributesList)B.__webglCustomAttributesList=[];var Ua=void 0;for(Ua in T.attributes){var Ia=T.attributes[Ua],oa={},Aa;for(Aa in Ia)oa[Aa]=Ia[Aa];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=
+void 0,j=void 0,n=void 0;if(!g.__webglInit)if(g.__webglInit=!0,g._modelViewMatrix=new THREE.Matrix4,g._normalMatrixArray=new Float32Array(9),g._modelViewMatrixArray=new Float32Array(16),g._objectMatrixArray=new Float32Array(16),g.matrixWorld.flattenToArray(g._objectMatrixArray),g instanceof THREE.Mesh){if(j=g.geometry,j instanceof THREE.Geometry){if(void 0===j.geometryGroups){var r=j,s=void 0,t=void 0,y=void 0,u=void 0,v=void 0,w=void 0,z=void 0,P={},D=r.morphTargets.length,G=r.morphNormals.length;
+r.geometryGroups={};for(s=0,t=r.faces.length;s<t;s++)y=r.faces[s],u=y.materialIndex,w=void 0!==u?u:-1,void 0===P[w]&&(P[w]={hash:w,counter:0}),z=P[w].hash+"_"+P[w].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:D,numMorphNormals:G}),v=y instanceof THREE.Face3?3:4,65535<r.geometryGroups[z].vertices+v&&(P[w].counter+=1,z=P[w].hash+"_"+P[w].counter,void 0===r.geometryGroups[z]&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,
+vertices:0,numMorphTargets:D,numMorphNormals:G})),y instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s),r.geometryGroups[z].vertices+=v;r.geometryGroupsList=[];var ea=void 0;for(ea in r.geometryGroups)r.geometryGroups[ea].id=ja++,r.geometryGroupsList.push(r.geometryGroups[ea])}for(i in j.geometryGroups)if(n=j.geometryGroups[i],!n.__webglVertexBuffer){var C=n;C.__webglVertexBuffer=l.createBuffer();C.__webglNormalBuffer=l.createBuffer();C.__webglTangentBuffer=
+l.createBuffer();C.__webglColorBuffer=l.createBuffer();C.__webglUVBuffer=l.createBuffer();C.__webglUV2Buffer=l.createBuffer();C.__webglSkinVertexABuffer=l.createBuffer();C.__webglSkinVertexBBuffer=l.createBuffer();C.__webglSkinIndicesBuffer=l.createBuffer();C.__webglSkinWeightsBuffer=l.createBuffer();C.__webglFaceBuffer=l.createBuffer();C.__webglLineBuffer=l.createBuffer();var T=void 0,F=void 0;if(C.numMorphTargets){C.__webglMorphTargetsBuffers=[];for(T=0,F=C.numMorphTargets;T<F;T++)C.__webglMorphTargetsBuffers.push(l.createBuffer())}if(C.numMorphNormals){C.__webglMorphNormalsBuffers=
+[];for(T=0,F=C.numMorphNormals;T<F;T++)C.__webglMorphNormalsBuffers.push(l.createBuffer())}E.info.memory.geometries++;var B=n,I=g,L=I.geometry,R=B.faces3,N=B.faces4,K=3*R.length+4*N.length,O=1*R.length+2*N.length,ha=3*R.length+4*N.length,S=c(I,B),$=e(S),Q=d(S),Z=S.vertexColors?S.vertexColors:!1;B.__vertexArray=new Float32Array(3*K);if(Q)B.__normalArray=new Float32Array(3*K);if(L.hasTangents)B.__tangentArray=new Float32Array(4*K);if(Z)B.__colorArray=new Float32Array(3*K);if($){if(0<L.faceUvs.length||
+0<L.faceVertexUvs.length)B.__uvArray=new Float32Array(2*K);if(1<L.faceUvs.length||1<L.faceVertexUvs.length)B.__uv2Array=new Float32Array(2*K)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length)B.__skinVertexAArray=new Float32Array(4*K),B.__skinVertexBArray=new Float32Array(4*K),B.__skinIndexArray=new Float32Array(4*K),B.__skinWeightArray=new Float32Array(4*K);B.__faceArray=new Uint16Array(3*O);B.__lineArray=new Uint16Array(2*ha);var da=void 0,Y=void 0;if(B.numMorphTargets){B.__morphTargetsArrays=
+[];for(da=0,Y=B.numMorphTargets;da<Y;da++)B.__morphTargetsArrays.push(new Float32Array(3*K))}if(B.numMorphNormals){B.__morphNormalsArrays=[];for(da=0,Y=B.numMorphNormals;da<Y;da++)B.__morphNormalsArrays.push(new Float32Array(3*K))}B.__webglFaceCount=3*O;B.__webglLineCount=2*ha;if(S.attributes){if(void 0===B.__webglCustomAttributesList)B.__webglCustomAttributesList=[];var Ua=void 0;for(Ua in S.attributes){var Ia=S.attributes[Ua],oa={},Aa;for(Aa in Ia)oa[Aa]=Ia[Aa];if(!oa.__webglInitialized||oa.createUniqueBuffers){oa.__webglInitialized=
 !0;var ka=1;"v2"===oa.type?ka=2:"v3"===oa.type?ka=3:"v4"===oa.type?ka=4:"c"===oa.type&&(ka=3);oa.size=ka;oa.array=new Float32Array(K*ka);oa.buffer=l.createBuffer();oa.buffer.belongsToAttribute=Ua;Ia.needsUpdate=!0;oa.__original=Ia}B.__webglCustomAttributesList.push(oa)}}B.__inittedArrays=!0;j.__dirtyVertices=!0;j.__dirtyMorphTargets=!0;j.__dirtyElements=!0;j.__dirtyUvs=!0;j.__dirtyNormals=!0;j.__dirtyTangents=!0;j.__dirtyColors=!0}}}else if(g instanceof THREE.Ribbon){if(j=g.geometry,!j.__webglVertexBuffer){var ra=
 j;ra.__webglVertexBuffer=l.createBuffer();ra.__webglColorBuffer=l.createBuffer();E.info.memory.geometries++;var Fa=j,sa=Fa.vertices.length;Fa.__vertexArray=new Float32Array(3*sa);Fa.__colorArray=new Float32Array(3*sa);Fa.__webglVertexCount=sa;j.__dirtyVertices=!0;j.__dirtyColors=!0}}else if(g instanceof THREE.Line){if(j=g.geometry,!j.__webglVertexBuffer){var Ba=j;Ba.__webglVertexBuffer=l.createBuffer();Ba.__webglColorBuffer=l.createBuffer();E.info.memory.geometries++;var Ga=j,Oa=g,bb=Ga.vertices.length;
 Ga.__vertexArray=new Float32Array(3*bb);Ga.__colorArray=new Float32Array(3*bb);Ga.__webglLineCount=bb;b(Ga,Oa);j.__dirtyVertices=!0;j.__dirtyColors=!0}}else if(g instanceof THREE.ParticleSystem&&(j=g.geometry,!j.__webglVertexBuffer)){var jb=j;jb.__webglVertexBuffer=l.createBuffer();jb.__webglColorBuffer=l.createBuffer();E.info.geometries++;var Va=j,eb=g,cb=Va.vertices.length;Va.__vertexArray=new Float32Array(3*cb);Va.__colorArray=new Float32Array(3*cb);Va.__sortArray=[];Va.__webglParticleCount=cb;
@@ -313,12 +313,12 @@ b(Va,eb);j.__dirtyVertices=!0;j.__dirtyColors=!0}if(!g.__webglActive){if(g insta
 opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var gb=a.__objectsRemoved[0],db=a;gb instanceof THREE.Mesh||gb instanceof THREE.ParticleSystem||gb instanceof THREE.Ribbon||gb instanceof THREE.Line?o(db.__webglObjects,gb):gb instanceof THREE.Sprite?q(db.__webglSprites,gb):gb instanceof THREE.LensFlare?q(db.__webglFlares,gb):(gb instanceof
 THREE.MarchingCubes||gb.immediateRenderCallback)&&o(db.__webglObjectsImmediate,gb);gb.__webglActive=!1;a.__objectsRemoved.splice(0,1)}for(var Vc=0,qd=a.__webglObjects.length;Vc<qd;Vc++){var nb=a.__webglObjects[Vc].object,ia=nb.geometry,qc=void 0,ic=void 0,Xa=void 0;if(nb instanceof THREE.Mesh)if(ia instanceof THREE.BufferGeometry)ia.__dirtyVertices=!1,ia.__dirtyElements=!1,ia.__dirtyUvs=!1,ia.__dirtyNormals=!1,ia.__dirtyColors=!1;else{for(var Wc=0,rd=ia.geometryGroupsList.length;Wc<rd;Wc++)if(qc=
 ia.geometryGroupsList[Wc],Xa=c(nb,qc),ic=Xa.attributes&&p(Xa),ia.__dirtyVertices||ia.__dirtyMorphTargets||ia.__dirtyElements||ia.__dirtyUvs||ia.__dirtyNormals||ia.__dirtyColors||ia.__dirtyTangents||ic){var fa=qc,sd=nb,Za=l.DYNAMIC_DRAW,td=!ia.dynamic,bc=Xa;if(fa.__inittedArrays){var fd=d(bc),Xc=bc.vertexColors?bc.vertexColors:!1,gd=e(bc),Fc=fd===THREE.SmoothShading,H=void 0,U=void 0,lb=void 0,M=void 0,jc=void 0,Ob=void 0,ob=void 0,Gc=void 0,Hb=void 0,kc=void 0,lc=void 0,V=void 0,W=void 0,X=void 0,
-pa=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Bb=void 0,Cb=void 0,Db=void 0,vc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Hc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Ic=void 0,la=void 0,hd=void 0,Vb=void 0,mc=void 0,nc=void 0,La=void 0,id=void 0,Ja=void 0,Ka=void 0,Wb=void 0,Ib=void 0,Ca=0,Ha=0,Jb=0,Kb=0,hb=0,Ra=0,qa=0,Sa=0,Da=0,J=0,da=0,A=0,$a=void 0,Ma=fa.__vertexArray,wc=fa.__uvArray,
+pa=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Bb=void 0,Cb=void 0,Db=void 0,vc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Hc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Ic=void 0,la=void 0,hd=void 0,Vb=void 0,mc=void 0,nc=void 0,La=void 0,id=void 0,Ja=void 0,Ka=void 0,Wb=void 0,Ib=void 0,Ca=0,Ha=0,Jb=0,Kb=0,hb=0,Ra=0,qa=0,Sa=0,Da=0,J=0,ca=0,A=0,$a=void 0,Ma=fa.__vertexArray,wc=fa.__uvArray,
 xc=fa.__uv2Array,ib=fa.__normalArray,ua=fa.__tangentArray,Na=fa.__colorArray,va=fa.__skinVertexAArray,wa=fa.__skinVertexBArray,xa=fa.__skinIndexArray,ya=fa.__skinWeightArray,Yc=fa.__morphTargetsArrays,Zc=fa.__morphNormalsArrays,$c=fa.__webglCustomAttributesList,x=void 0,Eb=fa.__faceArray,ab=fa.__lineArray,Ta=sd.geometry,ud=Ta.__dirtyElements,jd=Ta.__dirtyUvs,vd=Ta.__dirtyNormals,wd=Ta.__dirtyTangents,xd=Ta.__dirtyColors,yd=Ta.__dirtyMorphTargets,cc=Ta.vertices,ma=fa.faces3,na=fa.faces4,Ea=Ta.faces,
 ad=Ta.faceVertexUvs[0],bd=Ta.faceVertexUvs[1],dc=Ta.skinVerticesA,ec=Ta.skinVerticesB,fc=Ta.skinIndices,Xb=Ta.skinWeights,Yb=Ta.morphTargets,Jc=Ta.morphNormals;if(Ta.__dirtyVertices){for(H=0,U=ma.length;H<U;H++)M=Ea[ma[H]],V=cc[M.a].position,W=cc[M.b].position,X=cc[M.c].position,Ma[Ha]=V.x,Ma[Ha+1]=V.y,Ma[Ha+2]=V.z,Ma[Ha+3]=W.x,Ma[Ha+4]=W.y,Ma[Ha+5]=W.z,Ma[Ha+6]=X.x,Ma[Ha+7]=X.y,Ma[Ha+8]=X.z,Ha+=9;for(H=0,U=na.length;H<U;H++)M=Ea[na[H]],V=cc[M.a].position,W=cc[M.b].position,X=cc[M.c].position,pa=
-cc[M.d].position,Ma[Ha]=V.x,Ma[Ha+1]=V.y,Ma[Ha+2]=V.z,Ma[Ha+3]=W.x,Ma[Ha+4]=W.y,Ma[Ha+5]=W.z,Ma[Ha+6]=X.x,Ma[Ha+7]=X.y,Ma[Ha+8]=X.z,Ma[Ha+9]=pa.x,Ma[Ha+10]=pa.y,Ma[Ha+11]=pa.z,Ha+=12;l.bindBuffer(l.ARRAY_BUFFER,fa.__webglVertexBuffer);l.bufferData(l.ARRAY_BUFFER,Ma,Za)}if(yd)for(La=0,id=Yb.length;La<id;La++){da=0;for(H=0,U=ma.length;H<U;H++){Wb=ma[H];M=Ea[Wb];V=Yb[La].vertices[M.a].position;W=Yb[La].vertices[M.b].position;X=Yb[La].vertices[M.c].position;Ja=Yc[La];Ja[da]=V.x;Ja[da+1]=V.y;Ja[da+2]=
-V.z;Ja[da+3]=W.x;Ja[da+4]=W.y;Ja[da+5]=W.z;Ja[da+6]=X.x;Ja[da+7]=X.y;Ja[da+8]=X.z;if(bc.morphNormals)Fc?(Ib=Jc[La].vertexNormals[Wb],sb=Ib.a,tb=Ib.b,ub=Ib.c):ub=tb=sb=Jc[La].faceNormals[Wb],Ka=Zc[La],Ka[da]=sb.x,Ka[da+1]=sb.y,Ka[da+2]=sb.z,Ka[da+3]=tb.x,Ka[da+4]=tb.y,Ka[da+5]=tb.z,Ka[da+6]=ub.x,Ka[da+7]=ub.y,Ka[da+8]=ub.z;da+=9}for(H=0,U=na.length;H<U;H++){Wb=na[H];M=Ea[Wb];V=Yb[La].vertices[M.a].position;W=Yb[La].vertices[M.b].position;X=Yb[La].vertices[M.c].position;pa=Yb[La].vertices[M.d].position;
-Ja=Yc[La];Ja[da]=V.x;Ja[da+1]=V.y;Ja[da+2]=V.z;Ja[da+3]=W.x;Ja[da+4]=W.y;Ja[da+5]=W.z;Ja[da+6]=X.x;Ja[da+7]=X.y;Ja[da+8]=X.z;Ja[da+9]=pa.x;Ja[da+10]=pa.y;Ja[da+11]=pa.z;if(bc.morphNormals)Fc?(Ib=Jc[La].vertexNormals[Wb],sb=Ib.a,tb=Ib.b,ub=Ib.c,sc=Ib.d):sc=ub=tb=sb=Jc[La].faceNormals[Wb],Ka=Zc[La],Ka[da]=sb.x,Ka[da+1]=sb.y,Ka[da+2]=sb.z,Ka[da+3]=tb.x,Ka[da+4]=tb.y,Ka[da+5]=tb.z,Ka[da+6]=ub.x,Ka[da+7]=ub.y,Ka[da+8]=ub.z,Ka[da+9]=sc.x,Ka[da+10]=sc.y,Ka[da+11]=sc.z;da+=12}l.bindBuffer(l.ARRAY_BUFFER,
+cc[M.d].position,Ma[Ha]=V.x,Ma[Ha+1]=V.y,Ma[Ha+2]=V.z,Ma[Ha+3]=W.x,Ma[Ha+4]=W.y,Ma[Ha+5]=W.z,Ma[Ha+6]=X.x,Ma[Ha+7]=X.y,Ma[Ha+8]=X.z,Ma[Ha+9]=pa.x,Ma[Ha+10]=pa.y,Ma[Ha+11]=pa.z,Ha+=12;l.bindBuffer(l.ARRAY_BUFFER,fa.__webglVertexBuffer);l.bufferData(l.ARRAY_BUFFER,Ma,Za)}if(yd)for(La=0,id=Yb.length;La<id;La++){ca=0;for(H=0,U=ma.length;H<U;H++){Wb=ma[H];M=Ea[Wb];V=Yb[La].vertices[M.a].position;W=Yb[La].vertices[M.b].position;X=Yb[La].vertices[M.c].position;Ja=Yc[La];Ja[ca]=V.x;Ja[ca+1]=V.y;Ja[ca+2]=
+V.z;Ja[ca+3]=W.x;Ja[ca+4]=W.y;Ja[ca+5]=W.z;Ja[ca+6]=X.x;Ja[ca+7]=X.y;Ja[ca+8]=X.z;if(bc.morphNormals)Fc?(Ib=Jc[La].vertexNormals[Wb],sb=Ib.a,tb=Ib.b,ub=Ib.c):ub=tb=sb=Jc[La].faceNormals[Wb],Ka=Zc[La],Ka[ca]=sb.x,Ka[ca+1]=sb.y,Ka[ca+2]=sb.z,Ka[ca+3]=tb.x,Ka[ca+4]=tb.y,Ka[ca+5]=tb.z,Ka[ca+6]=ub.x,Ka[ca+7]=ub.y,Ka[ca+8]=ub.z;ca+=9}for(H=0,U=na.length;H<U;H++){Wb=na[H];M=Ea[Wb];V=Yb[La].vertices[M.a].position;W=Yb[La].vertices[M.b].position;X=Yb[La].vertices[M.c].position;pa=Yb[La].vertices[M.d].position;
+Ja=Yc[La];Ja[ca]=V.x;Ja[ca+1]=V.y;Ja[ca+2]=V.z;Ja[ca+3]=W.x;Ja[ca+4]=W.y;Ja[ca+5]=W.z;Ja[ca+6]=X.x;Ja[ca+7]=X.y;Ja[ca+8]=X.z;Ja[ca+9]=pa.x;Ja[ca+10]=pa.y;Ja[ca+11]=pa.z;if(bc.morphNormals)Fc?(Ib=Jc[La].vertexNormals[Wb],sb=Ib.a,tb=Ib.b,ub=Ib.c,sc=Ib.d):sc=ub=tb=sb=Jc[La].faceNormals[Wb],Ka=Zc[La],Ka[ca]=sb.x,Ka[ca+1]=sb.y,Ka[ca+2]=sb.z,Ka[ca+3]=tb.x,Ka[ca+4]=tb.y,Ka[ca+5]=tb.z,Ka[ca+6]=ub.x,Ka[ca+7]=ub.y,Ka[ca+8]=ub.z,Ka[ca+9]=sc.x,Ka[ca+10]=sc.y,Ka[ca+11]=sc.z;ca+=12}l.bindBuffer(l.ARRAY_BUFFER,
 fa.__webglMorphTargetsBuffers[La]);l.bufferData(l.ARRAY_BUFFER,Yc[La],Za);bc.morphNormals&&(l.bindBuffer(l.ARRAY_BUFFER,fa.__webglMorphNormalsBuffers[La]),l.bufferData(l.ARRAY_BUFFER,Zc[La],Za))}if(Xb.length){for(H=0,U=ma.length;H<U;H++)M=Ea[ma[H]],yb=Xb[M.a],zb=Xb[M.b],Ab=Xb[M.c],ya[J]=yb.x,ya[J+1]=yb.y,ya[J+2]=yb.z,ya[J+3]=yb.w,ya[J+4]=zb.x,ya[J+5]=zb.y,ya[J+6]=zb.z,ya[J+7]=zb.w,ya[J+8]=Ab.x,ya[J+9]=Ab.y,ya[J+10]=Ab.z,ya[J+11]=Ab.w,Bb=fc[M.a],Cb=fc[M.b],Db=fc[M.c],xa[J]=Bb.x,xa[J+1]=Bb.y,xa[J+2]=
 Bb.z,xa[J+3]=Bb.w,xa[J+4]=Cb.x,xa[J+5]=Cb.y,xa[J+6]=Cb.z,xa[J+7]=Cb.w,xa[J+8]=Db.x,xa[J+9]=Db.y,xa[J+10]=Db.z,xa[J+11]=Db.w,Pb=dc[M.a],Qb=dc[M.b],Rb=dc[M.c],va[J]=Pb.x,va[J+1]=Pb.y,va[J+2]=Pb.z,va[J+3]=1,va[J+4]=Qb.x,va[J+5]=Qb.y,va[J+6]=Qb.z,va[J+7]=1,va[J+8]=Rb.x,va[J+9]=Rb.y,va[J+10]=Rb.z,va[J+11]=1,Sb=ec[M.a],Tb=ec[M.b],Ub=ec[M.c],wa[J]=Sb.x,wa[J+1]=Sb.y,wa[J+2]=Sb.z,wa[J+3]=1,wa[J+4]=Tb.x,wa[J+5]=Tb.y,wa[J+6]=Tb.z,wa[J+7]=1,wa[J+8]=Ub.x,wa[J+9]=Ub.y,wa[J+10]=Ub.z,wa[J+11]=1,J+=12;for(H=0,U=na.length;H<
 U;H++)M=Ea[na[H]],yb=Xb[M.a],zb=Xb[M.b],Ab=Xb[M.c],uc=Xb[M.d],ya[J]=yb.x,ya[J+1]=yb.y,ya[J+2]=yb.z,ya[J+3]=yb.w,ya[J+4]=zb.x,ya[J+5]=zb.y,ya[J+6]=zb.z,ya[J+7]=zb.w,ya[J+8]=Ab.x,ya[J+9]=Ab.y,ya[J+10]=Ab.z,ya[J+11]=Ab.w,ya[J+12]=uc.x,ya[J+13]=uc.y,ya[J+14]=uc.z,ya[J+15]=uc.w,Bb=fc[M.a],Cb=fc[M.b],Db=fc[M.c],vc=fc[M.d],xa[J]=Bb.x,xa[J+1]=Bb.y,xa[J+2]=Bb.z,xa[J+3]=Bb.w,xa[J+4]=Cb.x,xa[J+5]=Cb.y,xa[J+6]=Cb.z,xa[J+7]=Cb.w,xa[J+8]=Db.x,xa[J+9]=Db.y,xa[J+10]=Db.z,xa[J+11]=Db.w,xa[J+12]=vc.x,xa[J+13]=vc.y,
@@ -351,14 +351,14 @@ var p;a:{k=a.fragmentShader;n=a.vertexShader;var j=a.uniforms,b=a.attributes,c={
 shadowMapCascade:this.shadowMapCascade,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];i?d.push(i):(d.push(k),d.push(n));for(q in c)d.push(q),d.push(c[q]);i=d.join();for(q=0,d=Y.length;q<d;q++)if(Y[q].code===i){p=Y[q].program;break a}q=l.createProgram();d=[0<Oa?"#define VERTEX_TEXTURES":"",E.gammaInput?"#define GAMMA_INPUT":"",E.gammaOutput?"#define GAMMA_OUTPUT":"",E.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":
 "","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?
 "#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-e=["precision "+D+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",E.gammaInput?"#define GAMMA_INPUT":"",E.gammaOutput?"#define GAMMA_OUTPUT":"",E.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
+e=["precision "+C+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",E.gammaInput?"#define GAMMA_INPUT":"",E.gammaOutput?"#define GAMMA_OUTPUT":"",E.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?
 "#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");l.attachShader(q,u("fragment",e+k));
 l.attachShader(q,u("vertex",d+n));l.linkProgram(q);l.getProgramParameter(q,l.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+l.getProgramParameter(q,l.VALIDATE_STATUS)+", gl error ["+l.getError()+"]");q.uniforms={};q.attributes={};var r,d="viewMatrix,modelViewMatrix,projectionMatrix,normalMatrix,objectMatrix,cameraPosition,boneGlobalMatrices,morphTargetInfluences".split(",");for(r in j)d.push(r);r=d;for(d=0,j=r.length;d<j;d++)k=r[d],q.uniforms[k]=l.getUniformLocation(q,
 k);d="position,normal,uv,uv2,tangent,color,skinVertexA,skinVertexB,skinIndex,skinWeight".split(",");for(r=0;r<c.maxMorphTargets;r++)d.push("morphTarget"+r);for(r=0;r<c.maxMorphNormals;r++)d.push("morphNormal"+r);for(p in b)d.push(p);p=d;for(r=0,b=p.length;r<b;r++)c=p[r],q.attributes[c]=l.getAttribLocation(q,c);q.id=Y.length;Y.push({program:q,code:i});E.info.memory.programs=Y.length;p=q}a.program=p;p=a.program.attributes;0<=p.position&&l.enableVertexAttribArray(p.position);0<=p.color&&l.enableVertexAttribArray(p.color);
 0<=p.normal&&l.enableVertexAttribArray(p.normal);0<=p.tangent&&l.enableVertexAttribArray(p.tangent);a.skinning&&0<=p.skinVertexA&&0<=p.skinVertexB&&0<=p.skinIndex&&0<=p.skinWeight&&(l.enableVertexAttribArray(p.skinVertexA),l.enableVertexAttribArray(p.skinVertexB),l.enableVertexAttribArray(p.skinIndex),l.enableVertexAttribArray(p.skinWeight));if(a.attributes)for(h in a.attributes)void 0!==p[h]&&0<=p[h]&&l.enableVertexAttribArray(p[h]);if(a.morphTargets){a.numSupportedMorphTargets=0;q="morphTarget";
 for(h=0;h<this.maxMorphTargets;h++)r=q+h,0<=p[r]&&(l.enableVertexAttribArray(p[r]),a.numSupportedMorphTargets++)}if(a.morphNormals){a.numSupportedMorphNormals=0;q="morphNormal";for(h=0;h<this.maxMorphNormals;h++)r=q+h,0<=p[r]&&(l.enableVertexAttribArray(p[r]),a.numSupportedMorphNormals++)}a.uniformsList=[];for(g in a.uniforms)a.uniformsList.push([a.uniforms[g],g])};this.setFaceCulling=function(a,b){a?(!b||"ccw"===b?l.frontFace(l.CCW):l.frontFace(l.CW),"back"===a?l.cullFace(l.BACK):"front"===a?l.cullFace(l.FRONT):
-l.cullFace(l.FRONT_AND_BACK),l.enable(l.CULL_FACE)):l.disable(l.CULL_FACE)};this.setObjectFaces=function(a){if(ha!==a.doubleSided)a.doubleSided?l.disable(l.CULL_FACE):l.enable(l.CULL_FACE),ha=a.doubleSided;if(R!==a.flipSided)a.flipSided?l.frontFace(l.CW):l.frontFace(l.CCW),R=a.flipSided};this.setDepthTest=function(a){T!==a&&(a?l.enable(l.DEPTH_TEST):l.disable(l.DEPTH_TEST),T=a)};this.setDepthWrite=function(a){aa!==a&&(l.depthMask(a),aa=a)};this.setBlending=function(a){if(a!==$){switch(a){case THREE.NoBlending:l.disable(l.BLEND);
-break;case THREE.AdditiveBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE);break;case THREE.SubtractiveBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.SRC_COLOR);break;default:l.enable(l.BLEND),l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA,l.ONE,l.ONE_MINUS_SRC_ALPHA)}$=
+l.cullFace(l.FRONT_AND_BACK),l.enable(l.CULL_FACE)):l.disable(l.CULL_FACE)};this.setObjectFaces=function(a){if(ha!==a.doubleSided)a.doubleSided?l.disable(l.CULL_FACE):l.enable(l.CULL_FACE),ha=a.doubleSided;if(R!==a.flipSided)a.flipSided?l.frontFace(l.CW):l.frontFace(l.CCW),R=a.flipSided};this.setDepthTest=function(a){S!==a&&(a?l.enable(l.DEPTH_TEST):l.disable(l.DEPTH_TEST),S=a)};this.setDepthWrite=function(a){$!==a&&(l.depthMask(a),$=a)};this.setBlending=function(a){if(a!==Z){switch(a){case THREE.NoBlending:l.disable(l.BLEND);
+break;case THREE.AdditiveBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE);break;case THREE.SubtractiveBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.SRC_COLOR);break;default:l.enable(l.BLEND),l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA,l.ONE,l.ONE_MINUS_SRC_ALPHA)}Z=
 a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=l.createTexture(),E.info.memory.textures++;l.activeTexture(l.TEXTURE0+b);l.bindTexture(l.TEXTURE_2D,a.__webglTexture);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=z(a.format),f=z(a.type);v(l.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?l.texImage2D(l.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):l.texImage2D(l.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&l.generateMipmap(l.TEXTURE_2D);
 a.needsUpdate=!1;if(a.onUpdate)a.onUpdate()}else l.activeTexture(l.TEXTURE0+b),l.bindTexture(l.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(void 0===a.depthBuffer)a.depthBuffer=!0;if(void 0===a.stencilBuffer)a.stencilBuffer=!0;a.__webglTexture=l.createTexture();var c=0===(a.width&a.width-1)&&0===(a.height&a.height-1),d=z(a.format),e=z(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];l.bindTexture(l.TEXTURE_CUBE_MAP,
 a.__webglTexture);v(l.TEXTURE_CUBE_MAP,a,c);for(c=0;6>c;c++){a.__webglFramebuffer[c]=l.createFramebuffer();a.__webglRenderbuffer[c]=l.createRenderbuffer();l.texImage2D(l.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,d,a.width,a.height,0,d,e,null);var f=a,g=l.TEXTURE_CUBE_MAP_POSITIVE_X+c;l.bindFramebuffer(l.FRAMEBUFFER,a.__webglFramebuffer[c]);l.framebufferTexture2D(l.FRAMEBUFFER,l.COLOR_ATTACHMENT0,g,f.__webglTexture,0);t(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=l.createFramebuffer(),a.__webglRenderbuffer=
@@ -542,8 +542,8 @@ b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.tar
 c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);0<d.distanceTo(c.object.position)&&(c.dispatchEvent(o),d.copy(c.object.position))};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(e&&(h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY),j=k=c.getMouseOnScreen(a.clientX,a.clientY),p=m=c.getMouseOnScreen(a.clientX,
 a.clientY),e=!1),-1!==f&&(0===f&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===f&&!c.noZoom?k=c.getMouseOnScreen(a.clientX,a.clientY):2===f&&!c.noPan&&(m=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===f))f=a.button,0===f&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===f&&!c.noZoom?j=k=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(p=m=
 c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),f=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===f&&(a.keyCode===c.keys[0]&&!c.noRotate?f=0:a.keyCode===c.keys[1]&&!c.noZoom?f=1:a.keyCode===c.keys[2]&&!c.noPan&&(f=2),-1!==f&&(e=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==f&&(f=-1)},!1)};
-THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,m){var n,o=d||1,p=e||1,q=h/2,r=i/2,s=j.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var l=o+1,u=p+1,v=h/o,y=i/p,S=new THREE.Vector3;S[n]=0<k?1:-1;for(h=0;h<u;h++)for(i=0;i<l;i++){var P=new THREE.Vector3;P[a]=(i*v-q)*c;P[b]=(h*y-r)*g;P[n]=k;j.vertices.push(new THREE.Vertex(P))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
-new THREE.Face4(i+l*h+s,i+l*(h+1)+s,i+1+l*(h+1)+s,i+1+l*h+s),a.normal.copy(S),a.vertexNormals.push(S.clone(),S.clone(),S.clone(),S.clone()),a.materialIndex=m,j.faces.push(a),j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var j=this,k=a/2,p=b/2,m=c/2,o,q,n,r,s,u;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;q=2;s=
+THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,k,m){var n,o=d||1,p=e||1,q=h/2,r=i/2,s=j.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",p=f||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",o=f||1;var l=o+1,u=p+1,v=h/o,y=i/p,T=new THREE.Vector3;T[n]=0<k?1:-1;for(h=0;h<u;h++)for(i=0;i<l;i++){var P=new THREE.Vector3;P[a]=(i*v-q)*c;P[b]=(h*y-r)*g;P[n]=k;j.vertices.push(new THREE.Vertex(P))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
+new THREE.Face4(i+l*h+s,i+l*(h+1)+s,i+1+l*(h+1)+s,i+1+l*h+s),a.normal.copy(T),a.vertexNormals.push(T.clone(),T.clone(),T.clone(),T.clone()),a.materialIndex=m,j.faces.push(a),j.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var j=this,k=a/2,p=b/2,m=c/2,o,q,n,r,s,u;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;6>o;o++)this.materials.push(g)}o=0;r=1;q=2;s=
 3;n=4;u=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var v in h)void 0!==this.sides[v]&&(this.sides[v]=h[v]);this.sides.px&&i("z","y",-1,-1,c,b,k,o);this.sides.nx&&i("z","y",1,-1,c,b,-k,r);this.sides.py&&i("x","z",1,1,a,c,p,q);this.sides.ny&&i("x","z",1,-1,a,c,-p,s);this.sides.pz&&i("x","y",1,-1,a,b,m,n);this.sides.nz&&i("x","y",-1,-1,a,b,-m,u);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
 THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,e=e||1,h,i,j=[],k=[];for(i=0;i<=e;i++){var p=[],m=[],o=i/e,q=o*(b-a)+a;for(h=0;h<=d;h++){var n=h/d,r=q*Math.sin(2*n*Math.PI),s=-o*c+g,u=q*Math.cos(2*n*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,s,u)));p.push(this.vertices.length-1);m.push(new THREE.UV(n,o))}j.push(p);k.push(m)}for(i=0;i<e;i++)for(h=0;h<d;h++){var c=j[i][h],p=j[i+1][h],
@@ -553,12 +553,12 @@ m=j[i+1][h+1],o=j[i][h+1],q=this.vertices[c].position.clone().setY(0).normalize(
 THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a)THREE.Geometry.call(this),a=a instanceof Array?a:[a],this.shapebb=a[a.length-1].getBoundingBox(),this.addShapeList(a,b),this.computeCentroids(),this.computeFaceNormals()};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(y=c.length;0<=--y;){e=y;f=y-1;0>f&&(f=c.length-1);
-for(var g=0,h=o+2*k,g=0;g<h;g++){var i=l*g,j=l*(g+1),m=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,p=c,q=g,r=h,m=m+C,i=i+C,n=n+C,j=j+C;D.faces.push(new THREE.Face4(m,i,n,j,null,null,t));m=P.generateSideWallUV(D,a,p,b,m,i,n,j,q,r);D.faceVertexUvs[0].push(m)}}}function f(a,b,c){D.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=C;d+=C;e+=C;D.faces.push(new THREE.Face3(c,d,e,null,null,v));c=f?P.generateBottomUV(D,a,b,c,d,e):P.generateTopUV(D,a,b,c,d,e);D.faceVertexUvs[0].push(c)}var h=
-void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,j=void 0!==b.bevelSize?b.bevelSize:i-2,k=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,m=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,q=b.bendPath,n=b.extrudePath,r,s=!1,u=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,v=b.material,t=b.extrudeMaterial;if(n)r=n.getPoints(m),o=r.length,s=!0,p=!1;p||(j=i=k=0);var w,z,G,D=this,C=this.vertices.length;q&&a.addWrapPath(q);
-var q=u?a.extractAllSpacedPoints(m):a.extractAllPoints(m),m=q.shape,I=q.holes;if(q=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();for(z=0,G=I.length;z<G;z++)w=I[z],THREE.Shape.Utils.isClockWise(w)&&(I[z]=w.reverse());q=!1}var K=THREE.Shape.Utils.triangulateShape(m,I),O=m;for(z=0,G=I.length;z<G;z++)w=I[z],m=m.concat(w);var Q,L,B,N,E,l=m.length,Y,F=K.length,q=[],y=0;B=O.length;Q=B-1;for(L=y+1;y<B;y++,Q++,L++)Q===B&&(Q=0),L===B&&(L=0),q[y]=d(O[y],O[Q],O[L]);var n=[],S,u=q.concat();for(z=0,G=I.length;z<
-G;z++){w=I[z];S=[];for(y=0,B=w.length,Q=B-1,L=y+1;y<B;y++,Q++,L++)Q===B&&(Q=0),L===B&&(L=0),S[y]=d(w[y],w[Q],w[L]);n.push(S);u=u.concat(S)}for(Q=0;Q<k;Q++){B=Q/k;N=i*(1-B);L=j*Math.sin(B*Math.PI/2);for(y=0,B=O.length;y<B;y++)E=c(O[y],q[y],L),f(E.x,E.y,-N);for(z=0,G=I.length;z<G;z++){w=I[z];S=n[z];for(y=0,B=w.length;y<B;y++)E=c(w[y],S[y],L),f(E.x,E.y,-N)}}L=j;for(y=0;y<l;y++)E=p?c(m[y],u[y],L):m[y],s?f(E.x,E.y+r[0].y,r[0].x):f(E.x,E.y,0);for(B=1;B<=o;B++)for(y=0;y<l;y++)E=p?c(m[y],u[y],L):m[y],s?f(E.x,
-E.y+r[B-1].y,r[B-1].x):f(E.x,E.y,h/o*B);for(Q=k-1;0<=Q;Q--){B=Q/k;N=i*(1-B);L=j*Math.sin(B*Math.PI/2);for(y=0,B=O.length;y<B;y++)E=c(O[y],q[y],L),f(E.x,E.y,h+N);for(z=0,G=I.length;z<G;z++){w=I[z];S=n[z];for(y=0,B=w.length;y<B;y++)E=c(w[y],S[y],L),s?f(E.x,E.y+r[o-1].y,r[o-1].x+N):f(E.x,E.y,h+N)}}var P=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(p){var a;a=0*l;for(y=0;y<F;y++)Y=K[y],g(Y[2]+a,Y[1]+a,Y[0]+a,!0);a=o+2*k;a*=l;for(y=0;y<F;y++)Y=K[y],g(Y[0]+a,Y[1]+a,Y[2]+a,!1)}else{for(y=0;y<F;y++)Y=
-K[y],g(Y[2],Y[1],Y[0],!0);for(y=0;y<F;y++)Y=K[y],g(Y[0]+l*o,Y[1]+l*o,Y[2]+l*o,!1)}})();(function(){var a=0;e(O,a);a+=O.length;for(z=0,G=I.length;z<G;z++)w=I[z],e(w,a),a+=w.length})()};
+for(var g=0,h=o+2*k,g=0;g<h;g++){var i=l*g,j=l*(g+1),m=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,p=c,q=g,r=h,m=m+D,i=i+D,n=n+D,j=j+D;C.faces.push(new THREE.Face4(m,i,n,j,null,null,t));m=P.generateSideWallUV(C,a,p,b,m,i,n,j,q,r);C.faceVertexUvs[0].push(m)}}}function f(a,b,c){C.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=D;d+=D;e+=D;C.faces.push(new THREE.Face3(c,d,e,null,null,v));c=f?P.generateBottomUV(C,a,b,c,d,e):P.generateTopUV(C,a,b,c,d,e);C.faceVertexUvs[0].push(c)}var h=
+void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,j=void 0!==b.bevelSize?b.bevelSize:i-2,k=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,m=void 0!==b.curveSegments?b.curveSegments:12,o=void 0!==b.steps?b.steps:1,q=b.bendPath,n=b.extrudePath,r,s=!1,u=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,v=b.material,t=b.extrudeMaterial;if(n)r=n.getPoints(m),o=r.length,s=!0,p=!1;p||(j=i=k=0);var w,z,F,C=this,D=this.vertices.length;q&&a.addWrapPath(q);
+var q=u?a.extractAllSpacedPoints(m):a.extractAllPoints(m),m=q.shape,I=q.holes;if(q=!THREE.Shape.Utils.isClockWise(m)){m=m.reverse();for(z=0,F=I.length;z<F;z++)w=I[z],THREE.Shape.Utils.isClockWise(w)&&(I[z]=w.reverse());q=!1}var K=THREE.Shape.Utils.triangulateShape(m,I),O=m;for(z=0,F=I.length;z<F;z++)w=I[z],m=m.concat(w);var Q,L,B,N,E,l=m.length,Y,G=K.length,q=[],y=0;B=O.length;Q=B-1;for(L=y+1;y<B;y++,Q++,L++)Q===B&&(Q=0),L===B&&(L=0),q[y]=d(O[y],O[Q],O[L]);var n=[],T,u=q.concat();for(z=0,F=I.length;z<
+F;z++){w=I[z];T=[];for(y=0,B=w.length,Q=B-1,L=y+1;y<B;y++,Q++,L++)Q===B&&(Q=0),L===B&&(L=0),T[y]=d(w[y],w[Q],w[L]);n.push(T);u=u.concat(T)}for(Q=0;Q<k;Q++){B=Q/k;N=i*(1-B);L=j*Math.sin(B*Math.PI/2);for(y=0,B=O.length;y<B;y++)E=c(O[y],q[y],L),f(E.x,E.y,-N);for(z=0,F=I.length;z<F;z++){w=I[z];T=n[z];for(y=0,B=w.length;y<B;y++)E=c(w[y],T[y],L),f(E.x,E.y,-N)}}L=j;for(y=0;y<l;y++)E=p?c(m[y],u[y],L):m[y],s?f(E.x,E.y+r[0].y,r[0].x):f(E.x,E.y,0);for(B=1;B<=o;B++)for(y=0;y<l;y++)E=p?c(m[y],u[y],L):m[y],s?f(E.x,
+E.y+r[B-1].y,r[B-1].x):f(E.x,E.y,h/o*B);for(Q=k-1;0<=Q;Q--){B=Q/k;N=i*(1-B);L=j*Math.sin(B*Math.PI/2);for(y=0,B=O.length;y<B;y++)E=c(O[y],q[y],L),f(E.x,E.y,h+N);for(z=0,F=I.length;z<F;z++){w=I[z];T=n[z];for(y=0,B=w.length;y<B;y++)E=c(w[y],T[y],L),s?f(E.x,E.y+r[o-1].y,r[o-1].x+N):f(E.x,E.y,h+N)}}var P=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(p){var a;a=0*l;for(y=0;y<G;y++)Y=K[y],g(Y[2]+a,Y[1]+a,Y[0]+a,!0);a=o+2*k;a*=l;for(y=0;y<G;y++)Y=K[y],g(Y[0]+a,Y[1]+a,Y[2]+a,!1)}else{for(y=0;y<G;y++)Y=
+K[y],g(Y[2],Y[1],Y[0],!0);for(y=0;y<G;y++)Y=K[y],g(Y[0]+l*o,Y[1]+l*o,Y[2]+l*o,!1)}})();(function(){var a=0;e(O,a);a+=O.length;for(z=0,F=I.length;z<F;z++)w=I[z],e(w,a),a+=w.length})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].position.x;e=a.vertices[e].position.y;c=a.vertices[f].position.x;f=a.vertices[f].position.y;return[new THREE.UV(a.vertices[d].position.x,1-a.vertices[d].position.y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].position.x,c=a.vertices[e].position.y,e=a.vertices[e].position.z,
 d=a.vertices[f].position.x,i=a.vertices[f].position.y,f=a.vertices[f].position.z,j=a.vertices[g].position.x,k=a.vertices[g].position.y,g=a.vertices[g].position.z,p=a.vertices[h].position.x,m=a.vertices[h].position.y,a=a.vertices[h].position.z;return 0.01>Math.abs(c-i)?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(p,a)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(k,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
@@ -576,7 +576,7 @@ THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:
 k));e.lineTo(i,k);break;case "q":i=b[a++]*c+d;k=b[a++]*c;o=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(o,q,i,k);if(g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++){var u=g/h,v=THREE.Shape.Utils.b2(u,p,o,i),u=THREE.Shape.Utils.b2(u,m,q,k);f.push(new THREE.Vector2(v,u))}}break;case "b":if(i=b[a++]*c+d,k=b[a++]*c,o=b[a++]*c+d,q=b[a++]*-c,n=b[a++]*c+d,r=b[a++]*-c,e.bezierCurveTo(i,k,o,q,n,r),g=f[f.length-1]){p=g.x;m=g.y;for(g=1,h=this.divisions;g<=h;g++)u=g/h,v=THREE.Shape.Utils.b3(u,p,o,
 n,i),u=THREE.Shape.Utils.b3(u,m,q,r,k),f.push(new THREE.Vector2(v,u))}}}return{offset:s.ha*c,points:f,path:e}}}};
 (function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return 0.5*e};a.Triangulate=function(a,d){var e=a.length;if(3>e)return null;var f=[],g=[],h=[],i,j,k;if(0<b(a))for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var p=2*e;for(j=e-1;2<e;){if(0>=p--){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);k=j+1;e<=k&&(k=0);var m;a:{m=a;var o=i,q=j,n=k,r=e,s=g,u=void 0,v=void 0,t=void 0,w=void 0,z=void 0,
-G=void 0,D=void 0,C=void 0,I=void 0,v=m[s[o]].x,t=m[s[o]].y,w=m[s[q]].x,z=m[s[q]].y,G=m[s[n]].x,D=m[s[n]].y;if(1.0E-10>(w-v)*(D-t)-(z-t)*(G-v))m=!1;else{for(u=0;u<r;u++)if(!(u==o||u==q||u==n)){var C=m[s[u]].x,I=m[s[u]].y,K=void 0,O=void 0,Q=void 0,L=void 0,B=void 0,N=void 0,E=void 0,l=void 0,Y=void 0,F=void 0,y=void 0,S=void 0,K=Q=B=void 0,K=G-w,O=D-z,Q=v-G,L=t-D,B=w-v,N=z-t,E=C-v,l=I-t,Y=C-w,F=I-z,y=C-G,S=I-D,K=K*F-O*Y,B=B*l-N*E,Q=Q*S-L*y;if(0<=K&&0<=Q&&0<=B){m=!1;break a}}m=!0}}if(m){f.push([a[g[i]],
+F=void 0,C=void 0,D=void 0,I=void 0,v=m[s[o]].x,t=m[s[o]].y,w=m[s[q]].x,z=m[s[q]].y,F=m[s[n]].x,C=m[s[n]].y;if(1.0E-10>(w-v)*(C-t)-(z-t)*(F-v))m=!1;else{for(u=0;u<r;u++)if(!(u==o||u==q||u==n)){var D=m[s[u]].x,I=m[s[u]].y,K=void 0,O=void 0,Q=void 0,L=void 0,B=void 0,N=void 0,E=void 0,l=void 0,Y=void 0,G=void 0,y=void 0,T=void 0,K=Q=B=void 0,K=F-w,O=C-z,Q=v-F,L=t-C,B=w-v,N=z-t,E=D-v,l=I-t,Y=D-w,G=I-z,y=D-F,T=I-C,K=K*G-O*Y,B=B*l-N*E,Q=Q*T-L*y;if(0<=K&&0<=Q&&0<=B){m=!1;break a}}m=!0}}if(m){f.push([a[g[i]],
 a[g[j]],a[g[k]]]);h.push([g[i],g[j],g[k]]);for(i=j,k=j+1;k<e;i++,k++)g[i]=g[k];e--;p=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||2*Math.PI;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
 this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[f]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
@@ -609,39 +609,39 @@ THREE.CameraHelper.prototype.update=function(a){function b(a,b,f,g){THREE.Camera
 THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
 THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var j=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){j.vertexColors=[];for(var k,n,p,o=0;4>o;o++){p=i[o];k=new THREE.Color;k.setRGB(0,0,0);for(var q=0;q<p.length;q++)n=h.vertexColors[p[q]-1],k.r+=n.r,k.g+=n.g,k.b+=n.b;k.r/=p.length;k.g/=p.length;k.b/=p.length;j.vertexColors[o]=k}}e.push(j);(!g.supportUVs||0!=m.length)&&f.push([m[a],m[b],m[c],m[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
 b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,i=h.concat(),j=[],k={},p={},m=[],o,q,n,r,s,u=a.faceVertexUvs[0];for(o=0,q=u.length;o<q;o++)for(n=0,r=u[o].length;n<r;n++)s=d[o]["abcd".charAt(n)],m[s]||(m[s]=u[o][n]);var v;for(o=0,q=d.length;o<q;o++)if(s=d[o],j.push(s.centroid),i.push(new THREE.Vertex(s.centroid)),g.supportUVs&&0!=m.length){v=new THREE.UV;if(s instanceof THREE.Face3)v.u=m[s.a].u+m[s.b].u+m[s.c].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v,v.u/=3,v.v/=3;else if(s instanceof THREE.Face4)v.u=
-m[s.a].u+m[s.b].u+m[s.c].u+m[s.d].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v+m[s.d].v,v.u/=4,v.v/=4;m.push(v)}q=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var t=0,u=h.length,w,z,G={},D={},C=function(a,
-b){void 0===G[a]&&(G[a]=[]);G[a].push(b)},I=function(a,b){void 0===D[a]&&(D[a]={});D[a][b]=null};for(o in q){v=q[o];w=o.split("_");z=w[0];w=w[1];C(z,[z,w]);C(w,[z,w]);for(n=0,r=v.length;n<r;n++)s=v[n],I(z,s,o),I(w,s,o);2>v.length&&(p[o]=!0)}for(o in q)if(v=q[o],s=v[0],v=v[1],w=o.split("_"),z=w[0],w=w[1],r=new THREE.Vector3,p[o]?(r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.5)):(r.addSelf(j[s]),r.addSelf(j[v]),r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.25)),
-k[o]=u+d.length+t,i.push(new THREE.Vertex(r)),t++,g.supportUVs&&0!=m.length)v=new THREE.UV,v.u=m[z].u+m[w].u,v.v=m[z].v+m[w].v,v.u/=2,v.v/=2,m.push(v);var K,O;w=["123","12","2","23"];r=["123","23","3","31"];var C=["123","31","1","12"],I=["1234","12","2","23"],Q=["1234","23","3","34"],L=["1234","34","4","41"],B=["1234","41","1","12"];for(o=0,q=j.length;o<q;o++)s=d[o],v=u+o,s instanceof THREE.Face3?(t=c(s.a,s.b),z=c(s.b,s.c),K=c(s.c,s.a),b(v,k[t],s.b,k[z],s,w),b(v,k[z],s.c,k[K],s,r),b(v,k[K],s.a,k[t],
-s,C)):s instanceof THREE.Face4?(t=c(s.a,s.b),z=c(s.b,s.c),K=c(s.c,s.d),O=c(s.d,s.a),b(v,k[t],s.b,k[z],s,I),b(v,k[z],s.c,k[K],s,Q),b(v,k[K],s.d,k[O],s,L),b(v,k[O],s.a,k[t],s,B)):console.log("face should be a face!",s);d=i;i=new THREE.Vector3;k=new THREE.Vector3;for(o=0,q=h.length;o<q;o++)if(void 0!==G[o]){i.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);v=0;for(n in D[o])i.addSelf(j[n]),v++;t=0;u=G[o].length;for(n=0;n<u;n++)p[c(G[o][n][0],G[o][n][1])]&&t++;if(2!=t){i.divideScalar(v);for(n=0;n<
-u;n++)v=G[o][n],v=h[v[0]].position.clone().addSelf(h[v[1]].position).divideScalar(2),k.addSelf(v);k.divideScalar(u);s.addSelf(h[o].position);s.multiplyScalar(u-3);s.addSelf(i);s.addSelf(k.multiplyScalar(2));s.divideScalar(u);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
+m[s.a].u+m[s.b].u+m[s.c].u+m[s.d].u,v.v=m[s.a].v+m[s.b].v+m[s.c].v+m[s.d].v,v.u/=4,v.v/=4;m.push(v)}q=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};for(d=0,e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var t=0,u=h.length,w,z,F={},C={},D=function(a,
+b){void 0===F[a]&&(F[a]=[]);F[a].push(b)},I=function(a,b){void 0===C[a]&&(C[a]={});C[a][b]=null};for(o in q){v=q[o];w=o.split("_");z=w[0];w=w[1];D(z,[z,w]);D(w,[z,w]);for(n=0,r=v.length;n<r;n++)s=v[n],I(z,s,o),I(w,s,o);2>v.length&&(p[o]=!0)}for(o in q)if(v=q[o],s=v[0],v=v[1],w=o.split("_"),z=w[0],w=w[1],r=new THREE.Vector3,p[o]?(r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.5)):(r.addSelf(j[s]),r.addSelf(j[v]),r.addSelf(h[z].position),r.addSelf(h[w].position),r.multiplyScalar(0.25)),
+k[o]=u+d.length+t,i.push(new THREE.Vertex(r)),t++,g.supportUVs&&0!=m.length)v=new THREE.UV,v.u=m[z].u+m[w].u,v.v=m[z].v+m[w].v,v.u/=2,v.v/=2,m.push(v);var K,O;w=["123","12","2","23"];r=["123","23","3","31"];var D=["123","31","1","12"],I=["1234","12","2","23"],Q=["1234","23","3","34"],L=["1234","34","4","41"],B=["1234","41","1","12"];for(o=0,q=j.length;o<q;o++)s=d[o],v=u+o,s instanceof THREE.Face3?(t=c(s.a,s.b),z=c(s.b,s.c),K=c(s.c,s.a),b(v,k[t],s.b,k[z],s,w),b(v,k[z],s.c,k[K],s,r),b(v,k[K],s.a,k[t],
+s,D)):s instanceof THREE.Face4?(t=c(s.a,s.b),z=c(s.b,s.c),K=c(s.c,s.d),O=c(s.d,s.a),b(v,k[t],s.b,k[z],s,I),b(v,k[z],s.c,k[K],s,Q),b(v,k[K],s.d,k[O],s,L),b(v,k[O],s.a,k[t],s,B)):console.log("face should be a face!",s);d=i;i=new THREE.Vector3;k=new THREE.Vector3;for(o=0,q=h.length;o<q;o++)if(void 0!==F[o]){i.set(0,0,0);k.set(0,0,0);s=new THREE.Vector3(0,0,0);v=0;for(n in C[o])i.addSelf(j[n]),v++;t=0;u=F[o].length;for(n=0;n<u;n++)p[c(F[o][n][0],F[o][n][1])]&&t++;if(2!=t){i.divideScalar(v);for(n=0;n<
+u;n++)v=F[o][n],v=h[v[0]].position.clone().addSelf(h[v[1]].position).divideScalar(2),k.addSelf(v);k.divideScalar(u);s.addSelf(h[o].position);s.multiplyScalar(u-3);s.addSelf(i);s.addSelf(k.multiplyScalar(2));s.divideScalar(u);d[o].position=s}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
 THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
 a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(1>a.length?".":a.join("/"))+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++)if(b=a.materials[c],b instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=
 Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function e(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function f(a,c,d,f,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=d;
-if(f){a[c].repeat.set(f[0],f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,i="MeshLambertMaterial",j={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&
-("Phong"==a.shading?i="MeshPhongMaterial":"Basic"==a.shading&&(i="MeshBasicMaterial"));if(a.blending)if("Additive"==a.blending)j.blending=THREE.AdditiveBlending;else if("Subtractive"==a.blending)j.blending=THREE.SubtractiveBlending;else if("Multiply"==a.blending)j.blending=THREE.MultiplyBlending;if(void 0!==a.transparent||1>a.opacity)j.transparent=a.transparent;if(void 0!==a.depthTest)j.depthTest=a.depthTest;if(void 0!==a.vertexColors)if("face"==a.vertexColors)j.vertexColors=THREE.FaceColors;else if(a.vertexColors)j.vertexColors=
-THREE.VertexColors;if(a.colorDiffuse)j.color=g(a.colorDiffuse);else if(a.DbgColor)j.color=a.DbgColor;if(a.colorSpecular)j.specular=g(a.colorSpecular);if(a.colorAmbient)j.ambient=g(a.colorAmbient);if(a.transparency)j.opacity=a.transparency;if(a.specularCoef)j.shininess=a.specularCoef;a.mapDiffuse&&b&&f(j,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(j,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(j,"normalMap",
-a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(j,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var i=THREE.ShaderUtils.lib.normal,k=THREE.UniformsUtils.clone(i.uniforms);k.tNormal.texture=j.normalMap;if(a.mapNormalFactor)k.uNormalScale.value=a.mapNormalFactor;if(j.map)k.tDiffuse.texture=j.map,k.enableDiffuse.value=!0;if(j.specularMap)k.tSpecular.texture=j.specularMap,k.enableSpecular.value=!0;if(j.lightMap)k.tAO.texture=
-j.lightMap,k.enableAO.value=!0;k.uDiffuseColor.value.setHex(j.color);k.uSpecularColor.value.setHex(j.specular);k.uAmbientColor.value.setHex(j.ambient);k.uShininess.value=j.shininess;if(void 0!==j.opacity)k.uOpacity.value=j.opacity;j=new THREE.ShaderMaterial({fragmentShader:i.fragmentShader,vertexShader:i.vertexShader,uniforms:k,lights:!0,fog:!0})}else j=new THREE[i](j);if(void 0!==a.DbgName)j.name=a.DbgName;return j}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
+if(f){a[c].repeat.set(f[0],f[1]);if(1!=f[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=f[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==f[h[0]])a[c].wrapS=f[h[0]];if(void 0!==f[h[1]])a[c].wrapT=f[h[1]]}e(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,i="MeshLambertMaterial",j={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};if(a.shading){var k=
+a.shading.toLowerCase();"phong"===k?i="MeshPhongMaterial":"basic"===k&&(i="MeshBasicMaterial")}if(void 0!==a.blending&&void 0!==THREE[a.blending])j.blending=THREE[a.blending];if(void 0!==a.transparent||1>a.opacity)j.transparent=a.transparent;if(void 0!==a.depthTest)j.depthTest=a.depthTest;if(void 0!==a.depthWrite)j.depthWrite=a.depthWrite;if(void 0!==a.vertexColors)if("face"==a.vertexColors)j.vertexColors=THREE.FaceColors;else if(a.vertexColors)j.vertexColors=THREE.VertexColors;if(a.colorDiffuse)j.color=
+g(a.colorDiffuse);else if(a.DbgColor)j.color=a.DbgColor;if(a.colorSpecular)j.specular=g(a.colorSpecular);if(a.colorAmbient)j.ambient=g(a.colorAmbient);if(a.transparency)j.opacity=a.transparency;if(a.specularCoef)j.shininess=a.specularCoef;a.mapDiffuse&&b&&f(j,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(j,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(j,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,
+a.mapNormalWrap);a.mapSpecular&&b&&f(j,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){i=THREE.ShaderUtils.lib.normal;k=THREE.UniformsUtils.clone(i.uniforms);k.tNormal.texture=j.normalMap;if(a.mapNormalFactor)k.uNormalScale.value=a.mapNormalFactor;if(j.map)k.tDiffuse.texture=j.map,k.enableDiffuse.value=!0;if(j.specularMap)k.tSpecular.texture=j.specularMap,k.enableSpecular.value=!0;if(j.lightMap)k.tAO.texture=j.lightMap,k.enableAO.value=!0;k.uDiffuseColor.value.setHex(j.color);
+k.uSpecularColor.value.setHex(j.specular);k.uAmbientColor.value.setHex(j.ambient);k.uShininess.value=j.shininess;if(void 0!==j.opacity)k.uOpacity.value=j.opacity;j=new THREE.ShaderMaterial({fragmentShader:i.fragmentShader,vertexShader:i.vertexShader,uniforms:k,lights:!0,fog:!0})}else j=new THREE[i](j);if(void 0!==a.DbgName)j.name=a.DbgName;return j}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;
+THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
 THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){4==f.readyState?200==f.status||0==f.status?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]"):3==f.readyState?e&&(0==h&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):2==f.readyState&&(h=f.getResponseHeader("Content-Length"))};
 f.open("GET",g,!0);f.responseType="arraybuffer";f.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,k,p,m,o,q,n,r,s,u,v,t;function w(a){return a%4?4-a%4:0}function z(a,b){return(new Uint8Array(a,b,1))[0]}function G(a,b){return(new Uint32Array(a,b,1))[0]}function D(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=E[2*e];e=E[2*e+1];i=E[2*f];j=E[2*f+1];f=E[2*g];k=E[2*g+1];g=L.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,j));n.push(new THREE.UV(f,
-k));g.push(n)}}function C(b,c){var d,e,f,g,h,i,j,k,l,n,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[4*d];f=m[4*d+1];g=m[4*d+2];h=m[4*d+3];i=E[2*e];e=E[2*e+1];j=E[2*f];l=E[2*f+1];k=E[2*g];n=E[2*g+1];g=E[2*h];f=E[2*h+1];h=L.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(j,l));p.push(new THREE.UV(k,n));p.push(new THREE.UV(g,f));h.push(p)}}function I(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*d+1],g=c[3*d+2],h=i[d],
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,i,j,k,p,m,o,q,n,r,s,u,v,t;function w(a){return a%4?4-a%4:0}function z(a,b){return(new Uint8Array(a,b,1))[0]}function F(a,b){return(new Uint32Array(a,b,1))[0]}function C(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=E[2*e];e=E[2*e+1];i=E[2*f];j=E[2*f+1];f=E[2*g];k=E[2*g+1];g=L.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,j));n.push(new THREE.UV(f,
+k));g.push(n)}}function D(b,c){var d,e,f,g,h,i,j,k,l,n,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[4*d];f=m[4*d+1];g=m[4*d+2];h=m[4*d+3];i=E[2*e];e=E[2*e+1];j=E[2*f];l=E[2*f+1];k=E[2*g];n=E[2*g+1];g=E[2*h];f=E[2*h+1];h=L.faceVertexUvs[0];var p=[];p.push(new THREE.UV(i,e));p.push(new THREE.UV(j,l));p.push(new THREE.UV(k,n));p.push(new THREE.UV(g,f));h.push(p)}}function I(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*d+1],g=c[3*d+2],h=i[d],
 L.faces.push(new THREE.Face3(e,f,g,null,null,h))}function K(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],L.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function O(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),n=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];k=d[3*e+1];l=d[3*e+2];i=n[e];var m=N[3*k],p=N[3*k+1];k=N[3*k+2];var o=N[3*l],q=
 N[3*l+1];l=N[3*l+2];L.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(N[3*j],N[3*j+1],N[3*j+2]),new THREE.Vector3(m,p,k),new THREE.Vector3(o,q,l)],null,i))}}function Q(b,c,d,e){for(var f,g,h,i,j,k,l,n,m,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),p=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];k=d[4*e];l=d[4*e+1];n=d[4*e+2];m=d[4*e+3];j=p[e];var o=N[3*l],q=N[3*l+1];l=N[3*l+2];var r=N[3*n],s=N[3*n+1];n=N[3*n+2];var t=N[3*m],u=N[3*m+1];m=N[3*m+2];L.faces.push(new THREE.Face4(f,
-g,h,i,[new THREE.Vector3(N[3*k],N[3*k+1],N[3*k+2]),new THREE.Vector3(o,q,l),new THREE.Vector3(r,s,n),new THREE.Vector3(t,u,m)],null,j))}}var L=this,B=0,N=[],E=[],l,Y,F;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(L,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,B,12);c=z(a,B+12);z(a,B+13);z(a,B+14);z(a,B+15);e=z(a,B+16);i=z(a,B+17);j=z(a,B+18);k=z(a,B+19);p=G(a,B+20);m=G(a,B+20+4);o=G(a,B+20+8);b=G(a,B+20+12);q=
-G(a,B+20+16);n=G(a,B+20+20);r=G(a,B+20+24);s=G(a,B+20+28);u=G(a,B+20+32);v=G(a,B+20+36);t=G(a,B+20+40);B+=c;c=3*e+k;F=4*e+k;l=b*c;Y=q*(c+3*i);e=n*(c+3*j);k=r*(c+3*i+3*j);c=s*F;i=u*(F+4*i);j=v*(F+4*j);B+=function(b){var b=new Float32Array(a,b,3*p),c,d,e,f;for(c=0;c<p;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],L.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*p*Float32Array.BYTES_PER_ELEMENT}(B);B+=function(b){if(m){var b=new Int8Array(a,b,3*m),c,d,e,f;for(c=0;c<m;c++)d=b[3*c],e=b[3*c+1],
-f=b[3*c+2],N.push(d/127,e/127,f/127)}return 3*m*Int8Array.BYTES_PER_ELEMENT}(B);B+=w(3*m);B+=function(b){if(o){var b=new Float32Array(a,b,2*o),c,d,e;for(c=0;c<o;c++)d=b[2*c],e=b[2*c+1],E.push(d,e)}return 2*o*Float32Array.BYTES_PER_ELEMENT}(B);l=B+l+w(2*b);Y=l+Y+w(2*q);e=Y+e+w(2*n);k=e+k+w(2*r);c=k+c+w(2*s);i=c+i+w(2*u);j=i+j+w(2*v);(function(a){if(n){var b=a+3*n*Uint32Array.BYTES_PER_ELEMENT;I(n,a,b+3*n*Uint32Array.BYTES_PER_ELEMENT);D(n,b)}})(Y);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT,
-c=b+3*r*Uint32Array.BYTES_PER_ELEMENT;O(r,a,b,c+3*r*Uint32Array.BYTES_PER_ELEMENT);D(r,c)}})(e);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;K(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);C(v,b)}})(i);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT,c=b+4*t*Uint32Array.BYTES_PER_ELEMENT;Q(t,a,b,c+4*t*Uint32Array.BYTES_PER_ELEMENT);C(t,c)}})(j);b&&I(b,B,B+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(q){var b=a+3*q*Uint32Array.BYTES_PER_ELEMENT;O(q,a,b,b+3*q*Uint32Array.BYTES_PER_ELEMENT)}})(l);
+g,h,i,[new THREE.Vector3(N[3*k],N[3*k+1],N[3*k+2]),new THREE.Vector3(o,q,l),new THREE.Vector3(r,s,n),new THREE.Vector3(t,u,m)],null,j))}}var L=this,B=0,N=[],E=[],l,Y,G;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(L,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,B,12);c=z(a,B+12);z(a,B+13);z(a,B+14);z(a,B+15);e=z(a,B+16);i=z(a,B+17);j=z(a,B+18);k=z(a,B+19);p=F(a,B+20);m=F(a,B+20+4);o=F(a,B+20+8);b=F(a,B+20+12);q=
+F(a,B+20+16);n=F(a,B+20+20);r=F(a,B+20+24);s=F(a,B+20+28);u=F(a,B+20+32);v=F(a,B+20+36);t=F(a,B+20+40);B+=c;c=3*e+k;G=4*e+k;l=b*c;Y=q*(c+3*i);e=n*(c+3*j);k=r*(c+3*i+3*j);c=s*G;i=u*(G+4*i);j=v*(G+4*j);B+=function(b){var b=new Float32Array(a,b,3*p),c,d,e,f;for(c=0;c<p;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],L.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*p*Float32Array.BYTES_PER_ELEMENT}(B);B+=function(b){if(m){var b=new Int8Array(a,b,3*m),c,d,e,f;for(c=0;c<m;c++)d=b[3*c],e=b[3*c+1],
+f=b[3*c+2],N.push(d/127,e/127,f/127)}return 3*m*Int8Array.BYTES_PER_ELEMENT}(B);B+=w(3*m);B+=function(b){if(o){var b=new Float32Array(a,b,2*o),c,d,e;for(c=0;c<o;c++)d=b[2*c],e=b[2*c+1],E.push(d,e)}return 2*o*Float32Array.BYTES_PER_ELEMENT}(B);l=B+l+w(2*b);Y=l+Y+w(2*q);e=Y+e+w(2*n);k=e+k+w(2*r);c=k+c+w(2*s);i=c+i+w(2*u);j=i+j+w(2*v);(function(a){if(n){var b=a+3*n*Uint32Array.BYTES_PER_ELEMENT;I(n,a,b+3*n*Uint32Array.BYTES_PER_ELEMENT);C(n,b)}})(Y);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT,
+c=b+3*r*Uint32Array.BYTES_PER_ELEMENT;O(r,a,b,c+3*r*Uint32Array.BYTES_PER_ELEMENT);C(r,c)}})(e);(function(a){if(v){var b=a+4*v*Uint32Array.BYTES_PER_ELEMENT;K(v,a,b+4*v*Uint32Array.BYTES_PER_ELEMENT);D(v,b)}})(i);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT,c=b+4*t*Uint32Array.BYTES_PER_ELEMENT;Q(t,a,b,c+4*t*Uint32Array.BYTES_PER_ELEMENT);D(t,c)}})(j);b&&I(b,B,B+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(q){var b=a+3*q*Uint32Array.BYTES_PER_ELEMENT;O(q,a,b,b+3*q*Uint32Array.BYTES_PER_ELEMENT)}})(l);
 s&&K(s,k,k+4*s*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT;Q(u,a,b,b+4*u*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
-THREE.ColladaLoader=function(){function a(a,d,e){T=a;d=d||Ua;void 0!==e&&(a=e.split("/"),a.pop(),db=(1>a.length?".":a.join("/"))+"/");if((a=T.evaluate("//dae:asset",T,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":sa=i.textContent.charAt(0)}}if(!Oa.convertUpAxis||sa===Oa.upAxis)Wa=null;else switch(sa){case "X":Wa="Y"===
-Oa.upAxis?"XtoY":"XtoZ";break;case "Y":Wa="X"===Oa.upAxis?"YtoX":"YtoZ";break;case "Z":Wa="X"===Oa.upAxis?"ZtoX":"ZtoY"}oa=b("//dae:library_images/dae:image",g,"image");bb=b("//dae:library_materials/dae:material",D,"material");jb=b("//dae:library_effects/dae:effect",Q,"effect");ka=b("//dae:library_geometries/dae:geometry",r,"geometry");Va=b(".//dae:library_cameras/dae:camera",Y,"camera");Aa=b("//dae:library_controllers/dae:controller",h,"controller");Fa=b("//dae:library_animations/dae:animation",
-B,"animation");eb=b(".//dae:library_visual_scenes/dae:visual_scene",k,"visual_scene");Ga=[];ra=[];(a=T.evaluate(".//dae:scene/dae:instance_visual_scene",T,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),ea=eb[0<a.length?a:"visual_scene0"]):ea=null;aa=new THREE.Object3D;for(a=0;a<ea.nodes.length;a++)aa.add(f(ea.nodes[a]));cb=[];c(aa);a={scene:aa,morphs:Ga,skins:ra,animations:cb,dae:{images:oa,materials:bb,cameras:Va,effects:jb,geometries:ka,controllers:Aa,
-animations:Fa,visualScenes:eb,scene:ea}};d&&d(a);return a}function b(a,b,c){for(var a=T.evaluate(a,T,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=ea.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};cb.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,
+THREE.ColladaLoader=function(){function a(a,d,e){S=a;d=d||Ua;void 0!==e&&(a=e.split("/"),a.pop(),db=(1>a.length?".":a.join("/"))+"/");if((a=S.evaluate("//dae:asset",S,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":sa=i.textContent.charAt(0)}}if(!Oa.convertUpAxis||sa===Oa.upAxis)Wa=null;else switch(sa){case "X":Wa="Y"===
+Oa.upAxis?"XtoY":"XtoZ";break;case "Y":Wa="X"===Oa.upAxis?"YtoX":"YtoZ";break;case "Z":Wa="X"===Oa.upAxis?"ZtoX":"ZtoY"}oa=b("//dae:library_images/dae:image",g,"image");bb=b("//dae:library_materials/dae:material",C,"material");jb=b("//dae:library_effects/dae:effect",Q,"effect");ka=b("//dae:library_geometries/dae:geometry",r,"geometry");Va=b(".//dae:library_cameras/dae:camera",Y,"camera");Aa=b("//dae:library_controllers/dae:controller",h,"controller");Fa=b("//dae:library_animations/dae:animation",
+B,"animation");eb=b(".//dae:library_visual_scenes/dae:visual_scene",k,"visual_scene");Ga=[];ra=[];(a=S.evaluate(".//dae:scene/dae:instance_visual_scene",S,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),da=eb[0<a.length?a:"visual_scene0"]):da=null;$=new THREE.Object3D;for(a=0;a<da.nodes.length;a++)$.add(f(da.nodes[a]));cb=[];c($);a={scene:$,morphs:Ga,skins:ra,animations:cb,dae:{images:oa,materials:bb,cameras:Va,effects:jb,geometries:ka,controllers:Aa,
+animations:Fa,visualScenes:eb,scene:da}};d&&d(a);return a}function b(a,b,c){for(var a=S.evaluate(a,S,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=da.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};cb.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,
 b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e,
-f=Aa[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in Fa)for(var i=Fa[e],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=ea.getChildById(b.skeleton[0],!0)||ea.getChildBySid(b.skeleton[0],!0),l,n,g=new THREE.Vector3,m,
+f=Aa[b.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in Fa)for(var i=Fa[e],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=da.getChildById(b.skeleton[0],!0)||da.getChildBySid(b.skeleton[0],!0),l,n,g=new THREE.Vector3,m,
 j=0;j<a.vertices.length;j++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);for(c=0;c<e;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;k=f.skin;for(n=0;n<j.length;n++)if(l=j[n],m=-1,"JOINT"==l.type){for(var p=0;p<k.joints.length;p++)if(l.sid==k.joints[p]){m=p;break}if(0<=m){p=k.invBindMatrices[m];l.invBindMatrix=p;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,p);l.weights=[];for(p=0;p<k.weights.length;p++)for(var o=
 0;o<k.weights[p].length;o++){var q=k.weights[p][o];q.joint==m&&l.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+l.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(k=0;k<h[j].weights.length;k++)l=h[j].weights[k],n=l.index,l=l.weight,m=a.vertices[n],n=i[n],g.x=m.position.x,g.y=m.position.y,g.z=m.position.z,h[j].skinningMatrix.multiplyVector3(g),n.position.x+=g.x*l,n.position.y+=g.y*l,n.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function f(a){var b=
 new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=Aa[a.controllers[g].url];switch(i.type){case "skin":if(ka[i.skin.source]){var j=new n;j.url=i.skin.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);c=a.controllers[g]}else if(Aa[i.skin.source]&&(d=i=Aa[i.skin.source],i.morph&&ka[i.morph.source]))j=new n,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j);break;case "morph":if(ka[i.morph.source])j=new n,
@@ -651,96 +651,95 @@ else if(void 0!==d){h=i;k=d instanceof o?Aa[d.url]:d;if(!k||!k.morph)console.log
 new THREE.Mesh(i,j);1<a.geometries.length?b.add(j):b=j}}for(g=0;g<a.cameras.length;g++)b=Va[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;g=a.matrix.decompose();b.position=g[0];b.quaternion=g[1];b.useQuaternion=!0;b.scale=g[2];Oa.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));
 return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function j(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function k(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function p(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=
 [];this.matrix=new THREE.Matrix4}function m(){this.type=this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function q(){this.target=this.symbol=""}function n(){this.url="";this.instance_material=[]}function r(){this.id="";this.mesh=null}function s(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function u(){}function v(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}
-function t(){this.source="";this.stride=this.count=0;this.params=[]}function w(){this.input={}}function z(){this.semantic="";this.offset=0;this.source="";this.set=0}function G(a){this.id=a;this.type=null}function D(){this.name=this.id="";this.instance_effect=null}function C(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function I(a,b){this.type=a;this.effect=b;this.material=null}function K(a){this.effect=
+function t(){this.source="";this.stride=this.count=0;this.params=[]}function w(){this.input={}}function z(){this.semantic="";this.offset=0;this.source="";this.set=0}function F(a){this.id=a;this.type=null}function C(){this.name=this.id="";this.instance_effect=null}function D(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function I(a,b){this.type=a;this.effect=b;this.material=null}function K(a){this.effect=
 a;this.format=this.init_from=null}function O(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function Q(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function L(){this.url=""}function B(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function N(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function E(a){this.id="";this.animation=
-a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function l(a){this.targets=[];this.time=a}function Y(){this.name=this.id=""}function F(){this.url=""}function y(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function S(a){for(var a=Z(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function P(a){for(var a=Z(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseInt(a[c],10));return b}function Z(a){return 0<
+a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function l(a){this.targets=[];this.time=a}function Y(){this.name=this.id=""}function G(){this.url=""}function y(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function T(a){for(var a=ea(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function P(a){for(var a=ea(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseInt(a[c],10));return b}function ea(a){return 0<
 a.length?a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/):[]}function ja(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function ha(a,b){if(Oa.convertUpAxis&&sa!==Oa.upAxis)switch(Wa){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=b*c}}function R(a,b){var c=
-[a[b],a[b+1],a[b+2]];ha(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function $(a){if(Oa.convertUpAxis){var b=[a[0],a[4],a[8]];ha(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];ha(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];ha(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];ha(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];ha(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];ha(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];ha(b,-1);a[3]=b[0];
-a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var T=null,aa=null,ea,Ua=null,Ia={},oa={},Fa={},Aa={},ka={},bb={},jb={},Va={},cb,eb,db,Ga,ra,Ba=THREE.SmoothShading,Oa={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},sa="Y",Wa=null,mb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=
+[a[b],a[b+1],a[b+2]];ha(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function Z(a){if(Oa.convertUpAxis){var b=[a[0],a[4],a[8]];ha(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];ha(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];ha(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];ha(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];ha(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];ha(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];ha(b,-1);a[3]=b[0];
+a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var S=null,$=null,da,Ua=null,Ia={},oa={},Fa={},Aa={},ka={},bb={},jb={},Va={},cb,eb,db,Ga,ra,Ba=THREE.SmoothShading,Oa={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},sa="Y",Wa=null,mb=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=
 c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new j).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=
-0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new G).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new z).parse(d))}}return b};
-j.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=S(f.textContent);this.bindShapeMatrix=$(f);break;case "source":f=(new G).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
+0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new F).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new z).parse(d))}}return b};
+j.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(1==f.nodeType)switch(f.nodeName){case "bind_shape_matrix":f=T(f.textContent);this.bindShapeMatrix=Z(f);break;case "source":f=(new F).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,
 b);return this};j.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new z).parse(d),e=b[d.source];if("JOINT"==d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};j.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(1==g.nodeType)switch(g.nodeName){case "input":e.push((new z).parse(g));break;
 case "v":c=P(g.textContent);break;case "vcount":d=P(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);g+=e.length}for(j=0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};k.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};
 k.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};k.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new p).parse(c))}}return this};p.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],
 d=c.target.split("/");d.shift();var e=d.shift(),f=0<=e.indexOf("."),g=0<=e.indexOf("("),h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};p.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};p.prototype.getChildBySid=
 function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};p.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};p.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:
-"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new p).parse(b));break;case "instance_camera":this.cameras.push((new F).parse(b));break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new n).parse(b));break;case "instance_light":break;
-case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=T.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",T,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new p).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new m).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in Fa)for(var e=Fa[d],f=0;f<e.channel.length;f++){var g=e.channel[f],
+"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new p).parse(b));break;case "instance_camera":this.cameras.push((new G).parse(b));break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new n).parse(b));break;case "instance_light":break;
+case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=S.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",S,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new p).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new m).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in Fa)for(var e=Fa[d],f=0;f<e.channel.length;f++){var g=e.channel[f],
 h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(Oa.convertUpAxis)switch(g){case "X":switch(Wa){case "XtoY":case "XtoZ":case "YtoX":g="Y";break;case "ZtoX":g="Z"}break;case "Y":switch(Wa){case "XtoY":case "YtoX":case "ZtoX":g="X";
 break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(Wa){case "XtoZ":g="X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){-1===a.indexOf(f)&&a.push(f);b=0;for(var k=i.length;b<k;b++){var q=i[b],r=h.getData(j.type,b),s;s=null;for(var t=0,u=d.length;t<u&&null==s;t++){var v=d[t];if(v.time===q)s=v;else if(v.time>q)break}if(!s){s=new l(q);t=-1;u=0;for(v=d.length;u<v&&-1==t;u++)d[u].time>=q&&(t=u);q=t;d.splice(-1==q?d.length:
 q,0,s)}s.addTarget(f,j,g,r)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(s=d[b],!s.hasTarget(e)){h=d;f=s;j=b;g=e;i=void 0;a:{i=j?j-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(k=h[i],k.hasTarget(g)){i=k;break a}i=null}k=void 0;a:{for(j+=1;j<h.length;j++)if(k=h[j],k.hasTarget(g))break a;k=null}if(i&&k){h=(f.time-i.time)/(k.time-i.time);i=i.getTarget(g);j=k.getTarget(g).data;k=i.data;r=void 0;if(k.length){r=[];for(q=0;q<
-k.length;++q)r[q]=k[q]+(j[q]-k[q])*h}else r=k+(j-k)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};m.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=S(a.textContent);this.convert();return this};m.prototype.convert=function(){switch(this.type){case "matrix":this.obj=$(this.data);
+k.length;++q)r[q]=k[q]+(j[q]-k[q])*h}else r=k+(j-k)*h;f.addTarget(g,i.transform,i.member,r)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};m.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=T(a.textContent);this.convert();return this};m.prototype.convert=function(){switch(this.type){case "matrix":this.obj=Z(this.data);
 break;case "rotate":this.angle=this.data[3]*mb;case "translate":ha(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;case "scale":ha(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};m.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,
 this.angle);break;case "scale":a.scale(this.obj)}};m.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=
-a*mb;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*mb}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=T.evaluate(".//dae:instance_material",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=
-c.iterateNext();d;)this.instance_material.push((new q).parse(d)),d=c.iterateNext()}}return this};q.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=T.evaluate(".//dae:instance_material",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
+a*mb;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*mb}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=S.evaluate(".//dae:instance_material",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=
+c.iterateNext();d;)this.instance_material.push((new q).parse(d)),d=c.iterateNext()}}return this};q.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=S.evaluate(".//dae:instance_material",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
 null))for(b=a.iterateNext();b;)this.instance_material.push((new q).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new s(this)).parse(c)}}return this};s.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==Ia[d]&&(Ia[d]=
-(new G(d)).parse(c));break;case "vertices":this.vertices=(new w).parse(c);break;case "triangles":this.primitives.push((new v).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new u).parse(c))}}this.geometry3js=new THREE.Geometry;a=Ia[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(R(a,b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),
+(new F(d)).parse(c));break;case "vertices":this.vertices=(new w).parse(c);break;case "triangles":this.primitives.push((new v).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new u).parse(c))}}this.geometry3js=new THREE.Geometry;a=Ia[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(R(a,b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),
 this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.calcNormals&&(this.geometry3js.computeVertexNormals(),delete this.geometry3js.calcNormals);this.geometry3js.computeBoundingBox();return this};s.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,k,l=0,m=3,n=0,p=[];for(d=0;d<g.length;d++){h=g[d];var o=h.offset+1,n=n<o?o:n;switch(h.semantic){case "TEXCOORD":p.push(h.set)}}for(;c<f.length;){var q=
 [],r=[],o={},s=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],k=Ia[h.source],i=f[c+d*n+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":q.push(i);break;case "NORMAL":r.push(R(k.data,j));break;case "TEXCOORD":void 0===o[h.set]&&(o[h.set]=[]);o[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":s.push((new THREE.Color).setRGB(k.data[j],k.data[j+1],k.data[j+2]))}e=null;d=[];if(0==r.length)if(h=this.vertices.input.NORMAL){k=Ia[h.source];
 j=k.accessor.params.length;h=0;for(i=q.length;h<i;h++)r.push(R(k.data,q[h]*j))}else b.calcNormals=!0;if(3===m)d.push(new THREE.Face3(q[0],q[1],q[2],r,s.length?s:new THREE.Color));else if(4===m)d.push(new THREE.Face4(q[0],q[1],q[2],q[3],r,s.length?s:new THREE.Color));else if(4<m&&Oa.subdivideFaces){s=s.length?s:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(q[0],q[e],q[e+1],[r[0],r[e++],r[e]],s))}if(d.length){h=0;for(i=d.length;h<i;h++){e=d[h];e.daeMaterial=a.material;b.faces.push(e);for(e=
 0;e<p.length;e++)q=o[p[e]],q=4<m?[q[0],q[h+1],q[h+2]]:4===m?[q[0],q[1],q[2],q[3]]:[q[0],q[1],q[2]],b.faceVertexUvs[e]||(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(q)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=n*m}};u.prototype=new v;u.prototype.constructor=u;v.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};v.prototype.parse=function(a){this.inputs=[];this.material=
 a.getAttribute("material");this.count=ja(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new z).parse(a.childNodes[b]));break;case "vcount":this.vcount=P(c.textContent);break;case "p":this.p=P(c.textContent)}}return this};t.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=ja(a,"count",0);this.stride=ja(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("param"==
 c.nodeName){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};w.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if("input"==a.childNodes[b].nodeName){var c=(new z).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};z.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=ja(a,"set",-1);this.offset=ja(a,"offset",0);
-if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};G.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=Z(c.textContent),e=[],f=0,g=d.length;f<g;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=S(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=P(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=
-Z(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==c.childNodes[d].nodeName){this.accessor=(new t).parse(c.childNodes[d]);break}}}return this};G.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),c=$(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+
-b.type+".")}return a};D.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new L).parse(a.childNodes[b]);break}return this};C.prototype.isColor=function(){return null==this.texture};C.prototype.isTexture=function(){return null!=this.texture};C.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=
-S(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};C.prototype.parseTexture=function(a){if(!a.childNodes)return this;a.childNodes[1]&&"extra"===a.childNodes[1].nodeName&&(a=a.childNodes[1],a.childNodes[1]&&"technique"===a.childNodes[1].nodeName&&
+if("TEXCOORD"==this.semantic&&0>this.set)this.set=0;return this};F.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=ea(c.textContent),e=[],f=0,g=d.length;f<g;f++)e.push("true"==d[f]||"1"==d[f]?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=T(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=P(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=
+ea(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if("accessor"==c.childNodes[d].nodeName){this.accessor=(new t).parse(c.childNodes[d]);break}}}return this};F.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),c=Z(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+
+b.type+".")}return a};C.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if("instance_effect"==a.childNodes[b].nodeName){this.instance_effect=(new L).parse(a.childNodes[b]);break}return this};D.prototype.isColor=function(){return null==this.texture};D.prototype.isTexture=function(){return null!=this.texture};D.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "color":c=
+T(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};D.prototype.parseTexture=function(a){if(!a.childNodes)return this;a.childNodes[1]&&"extra"===a.childNodes[1].nodeName&&(a=a.childNodes[1],a.childNodes[1]&&"technique"===a.childNodes[1].nodeName&&
 (a=a.childNodes[1]));for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};I.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=
-(new C).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=T.evaluate(".//dae:float",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};I.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];
-if(d instanceof C)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=oa[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(db+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==
+(new D).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=S.evaluate(".//dae:float",c,y,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;0<d.length&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};I.prototype.create=function(){var a={},b=void 0!==this.transparency&&1>this.transparency,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];
+if(d instanceof D)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid){var e=oa[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(db+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else"diffuse"==
 c?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Ba;return this.material=new THREE.MeshLambertMaterial(a)};K.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+
 c.nodeName)}}return this};O.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};
 Q.prototype.create=function(){if(null==this.shader)return null};Q.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};Q.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=
 (new K(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new O(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};Q.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};
 Q.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new I(c.nodeName,this)).parse(c)}}};L.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};B.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
-if(1==c.nodeType)switch(c.nodeName){case "source":c=(new G).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new E(this)).parse(c));break;case "channel":this.channel.push((new N(this)).parse(c))}}return this};N.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();
+if(1==c.nodeType)switch(c.nodeName){case "source":c=(new F).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new E(this)).parse(c));break;case "channel":this.channel.push((new N(this)).parse(c))}}return this};N.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();
 else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};E.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new z).parse(c))}}return this};E.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=
 this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),
 this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};E.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":ha(c,-1);break;case "scale":ha(c,1)}}else c=this.output[b];return c};l.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,member:c,transform:b,data:d})};l.prototype.apply=function(a){for(var b=
 0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};l.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};l.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};l.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=this.targets[c],e=a.getTarget(d.sid);if(e){var f=(b-this.time)/
 (a.time-this.time),g=e.data,h=d.data;if(0>f||1<f)console.log("Key.interpolate: Warning! Scale out of bounds:"+f),f=0>f?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};Y.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "optics":this.parseOptics(c)}}return this};Y.prototype.parseOptics=
-function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.childNodes[b].nodeName)for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++)if("perspective"==c.childNodes[d].nodeName)for(var e=c.childNodes[d],f=0;f<e.childNodes.length;f++){var g=e.childNodes[f];switch(g.nodeName){case "xfov":this.fov=g.textContent;break;case "znear":this.znear=0.4;break;case "zfar":this.zfar=1E15;break;case "aspect_ratio":this.aspect_ratio=g.textContent}}return this};F.prototype.parse=function(a){this.url=
+function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.childNodes[b].nodeName)for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++)if("perspective"==c.childNodes[d].nodeName)for(var e=c.childNodes[d],f=0;f<e.childNodes.length;f++){var g=e.childNodes[f];switch(g.nodeName){case "xfov":this.fov=g.textContent;break;case "znear":this.znear=0.4;break;case "zfar":this.zfar=1E15;break;case "aspect_ratio":this.aspect_ratio=g.textContent}}return this};G.prototype.parse=function(a){this.url=
 a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(4==f.readyState){if(0==f.status||200==f.status)f.responseXML?(Ua=c,a(f.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==f.readyState&&d&&(0==e&&(e=f.getResponseHeader("Content-Length")),
 d({total:e,loaded:f.responseText.length}))};f.open("GET",b,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Ba=a},applySkin:e,geometries:ka,options:Oa}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
 THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(200===f.status||0===f.status){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else f.readyState===f.LOADING?e&&(0===g&&(g=f.getResponseHeader("Content-Length")),
 e({total:g,loaded:f.responseText.length})):f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,k,p,m,o,q,n,r,s,u,v,t=a.faces;p=a.vertices;var w=a.normals,z=a.colors,G=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&G++;for(c=0;c<G;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];j=0;for(k=p.length;j<k;)m=new THREE.Vertex,m.position.x=p[j++]*b,m.position.y=p[j++]*b,m.position.z=p[j++]*b,d.vertices.push(m);j=0;for(k=t.length;j<k;){b=
-t[j++];p=b&1;i=b&2;c=b&4;e=b&8;o=b&16;m=b&32;n=b&64;b&=128;p?(r=new THREE.Face4,r.a=t[j++],r.b=t[j++],r.c=t[j++],r.d=t[j++],p=4):(r=new THREE.Face3,r.a=t[j++],r.b=t[j++],r.c=t[j++],p=3);if(i)i=t[j++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<G;c++)s=a.uvs[c],q=t[j++],v=s[2*q],q=s[2*q+1],d.faceUvs[c][i]=new THREE.UV(v,q);if(e)for(c=0;c<G;c++){s=a.uvs[c];u=[];for(e=0;e<p;e++)q=t[j++],v=s[2*q],q=s[2*q+1],u[e]=new THREE.UV(v,q);d.faceVertexUvs[c][i]=u}if(o)o=3*t[j++],e=new THREE.Vector3,e.x=w[o++],
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,i,j,k,p,m,o,q,n,r,s,u,v,t=a.faces;p=a.vertices;var w=a.normals,z=a.colors,F=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&F++;for(c=0;c<F;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];j=0;for(k=p.length;j<k;)m=new THREE.Vertex,m.position.x=p[j++]*b,m.position.y=p[j++]*b,m.position.z=p[j++]*b,d.vertices.push(m);j=0;for(k=t.length;j<k;){b=
+t[j++];p=b&1;i=b&2;c=b&4;e=b&8;o=b&16;m=b&32;n=b&64;b&=128;p?(r=new THREE.Face4,r.a=t[j++],r.b=t[j++],r.c=t[j++],r.d=t[j++],p=4):(r=new THREE.Face3,r.a=t[j++],r.b=t[j++],r.c=t[j++],p=3);if(i)i=t[j++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<F;c++)s=a.uvs[c],q=t[j++],v=s[2*q],q=s[2*q+1],d.faceUvs[c][i]=new THREE.UV(v,q);if(e)for(c=0;c<F;c++){s=a.uvs[c];u=[];for(e=0;e<p;e++)q=t[j++],v=s[2*q],q=s[2*q+1],u[e]=new THREE.UV(v,q);d.faceVertexUvs[c][i]=u}if(o)o=3*t[j++],e=new THREE.Vector3,e.x=w[o++],
 e.y=w[o++],e.z=w[o],r.normal=e;if(m)for(c=0;c<p;c++)o=3*t[j++],e=new THREE.Vector3,e.x=w[o++],e.y=w[o++],e.z=w[o],r.vertexNormals.push(e);if(n)m=t[j++],m=new THREE.Color(z[m]),r.color=m;if(b)for(c=0;c<p;c++)m=t[j++],m=new THREE.Color(z[m]),r.vertexColors.push(m);d.faces.push(r)}})(e);(function(){var b,c,e,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=2)e=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,i,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<
 c;b+=2)e=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,i,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,e,i,j,k,p,m,o,q;for(c=0,e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;q=a.morphTargets[c].vertices;for(i=0,j=q.length;i<j;i+=3)k=q[i]*b,p=q[i+1]*b,m=q[i+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(k,p,
 m)))}}if(void 0!==a.morphColors)for(c=0,e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];j=d.morphColors[c].colors;k=a.morphColors[c].colors;for(b=0,i=k.length;b<i;b+=3)p=new THREE.Color(16755200),p.setRGB(k[b],k[b+1],k[b+2]),j.push(p)}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
 THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:j+"/"+a}function e(){var a;for(m in L.objects)if(!F.objects[m])if(s=L.objects[m],void 0!==s.geometry){if(I=F.geometries[s.geometry]){a=!1;K=F.materials[s.materials[0]];(a=K instanceof THREE.ShaderMaterial)&&I.computeTangents();t=s.position;w=s.rotation;z=s.quaternion;G=s.scale;z=0;0==s.materials.length&&(K=new THREE.MeshFaceMaterial);1<s.materials.length&&(K=new THREE.MeshFaceMaterial);a=new THREE.Mesh(I,
-K);a.name=m;a.position.set(t[0],t[1],t[2]);z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]);a.scale.set(G[0],G[1],G[2]);a.visible=s.visible;F.scene.add(a);F.objects[m]=a;if(s.castsShadow){var b=new THREE.ShadowVolume(I);F.scene.add(b);b.position=a.position;b.rotation=a.rotation;b.scale=a.scale}s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},F.triggers[a.name]=b)}}else t=s.position,w=s.rotation,z=s.quaternion,G=s.scale,z=0,a=new THREE.Object3D,
-a.name=m,a.position.set(t[0],t[1],t[2]),z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]),a.scale.set(G[0],G[1],G[2]),a.visible=void 0!==s.visible?s.visible:!1,F.scene.add(a),F.objects[m]=a,F.empties[m]=a,s.trigger&&"none"!=s.trigger.toLowerCase()&&(b={type:s.trigger,object:s},F.triggers[a.name]=b)}function f(a){return function(b){F.geometries[a]=b;e();N-=1;i.onLoadComplete();h()}}function g(a){return function(b){F.geometries[a]=b}}function h(){i.callbackProgress({totalModels:l,
-totalTextures:Y,loadedModels:l-N,loadedTextures:Y-E},F);i.onLoadProgress();0==N&&0==E&&b(F)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),k,p,m,o,q,n,r,s,u,v,t,w,z,G,D,C,I,K,O,Q,L,B,N,E,l,Y,F;L=a;c=new THREE.BinaryLoader;B=new THREE.JSONLoader;E=N=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};if(L.transform)a=L.transform.position,u=L.transform.rotation,D=L.transform.scale,a&&F.scene.position.set(a[0],a[1],
-a[2]),u&&F.scene.rotation.set(u[0],u[1],u[2]),D&&F.scene.scale.set(D[0],D[1],D[2]),(a||u||D)&&F.scene.updateMatrix();a=function(){E-=1;h();i.onLoadComplete()};for(q in L.cameras)D=L.cameras[q],"perspective"==D.type?O=new THREE.PerspectiveCamera(D.fov,D.aspect,D.near,D.far):"ortho"==D.type&&(O=new THREE.OrthographicCamera(D.left,D.right,D.top,D.bottom,D.near,D.far)),t=D.position,u=D.target,D=D.up,O.position.set(t[0],t[1],t[2]),O.target=new THREE.Vector3(u[0],u[1],u[2]),D&&O.up.set(D[0],D[1],D[2]),
-F.cameras[q]=O;for(o in L.lights)u=L.lights[o],q=void 0!==u.color?u.color:16777215,O=void 0!==u.intensity?u.intensity:1,"directional"==u.type?(t=u.direction,v=new THREE.DirectionalLight(q,O),v.position.set(t[0],t[1],t[2]),v.position.normalize()):"point"==u.type?(t=u.position,v=u.distance,v=new THREE.PointLight(q,O,v),v.position.set(t[0],t[1],t[2])):"ambient"==u.type&&(v=new THREE.AmbientLight(q)),F.scene.add(v),F.lights[o]=v;for(n in L.fogs)o=L.fogs[n],"linear"==o.type?Q=new THREE.Fog(0,o.near,o.far):
-"exp2"==o.type&&(Q=new THREE.FogExp2(0,o.density)),D=o.color,Q.color.setRGB(D[0],D[1],D[2]),F.fogs[n]=Q;if(F.cameras&&L.defaults.camera)F.currentCamera=F.cameras[L.defaults.camera];if(F.fogs&&L.defaults.fog)F.scene.fog=F.fogs[L.defaults.fog];D=L.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(D[0],D[1],D[2]);F.bgColorAlpha=L.defaults.bgalpha;for(k in L.geometries)if(n=L.geometries[k],"bin_mesh"==n.type||"ascii_mesh"==n.type)N+=1,i.onLoadStart();l=N;for(k in L.geometries)if(n=L.geometries[k],
-"cube"==n.type)I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides),F.geometries[k]=I;else if("plane"==n.type)I=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight),F.geometries[k]=I;else if("sphere"==n.type)I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight),F.geometries[k]=I;else if("cylinder"==n.type)I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs),F.geometries[k]=
-I;else if("torus"==n.type)I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT),F.geometries[k]=I;else if("icosahedron"==n.type)I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions),F.geometries[k]=I;else if("bin_mesh"==n.type)c.load(d(n.url,L.urlBaseType),f(k));else if("ascii_mesh"==n.type)B.load(d(n.url,L.urlBaseType),f(k));else if("embedded_mesh"==n.type)n=L.embeds[n.id],n.metadata=L.metadata,n&&B.createModel(n,g(k),"");for(r in L.textures)if(k=L.textures[r],k.url instanceof Array){E+=
-k.url.length;for(n=0;n<k.url.length;n++)i.onLoadStart()}else E+=1,i.onLoadStart();Y=E;for(r in L.textures){k=L.textures[r];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof Array){n=[];for(Q=0;Q<k.url.length;Q++)n[Q]=d(k.url[Q],L.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,k.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(k.url,L.urlBaseType),k.mapping,a);if(void 0!=THREE[k.minFilter])n.minFilter=THREE[k.minFilter];if(void 0!=THREE[k.magFilter])n.magFilter=
-THREE[k.magFilter];if(k.repeat){n.repeat.set(k.repeat[0],k.repeat[1]);if(1!=k.repeat[0])n.wrapS=THREE.RepeatWrapping;if(1!=k.repeat[1])n.wrapT=THREE.RepeatWrapping}k.offset&&n.offset.set(k.offset[0],k.offset[1]);if(k.wrap){Q={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==Q[k.wrap[0]])n.wrapS=Q[k.wrap[0]];if(void 0!==Q[k.wrap[1]])n.wrapT=Q[k.wrap[1]]}}F.textures[r]=n}for(p in L.materials){r=L.materials[p];for(C in r.parameters)if("envMap"==C||"map"==C||"lightMap"==C)r.parameters[C]=
-F.textures[r.parameters[C]];else if("shading"==C)r.parameters[C]="flat"==r.parameters[C]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==C)r.parameters[C]=THREE[r.parameters[C]]?THREE[r.parameters[C]]:THREE.NormalBlending;else if("combine"==C)r.parameters[C]="MixOperation"==r.parameters[C]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==C)if("face"==r.parameters[C])r.parameters[C]=THREE.FaceColors;else if(r.parameters[C])r.parameters[C]=THREE.VertexColors;if(void 0!==
-r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;k=THREE.UniformsUtils.clone(a.uniforms);n=r.parameters.color;Q=r.parameters.specular;c=r.parameters.ambient;B=r.parameters.shininess;k.tNormal.texture=F.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)k.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map)k.tDiffuse.texture=r.parameters.map,k.enableDiffuse.value=!0;if(r.parameters.lightMap)k.tAO.texture=
-r.parameters.lightMap,k.enableAO.value=!0;if(r.parameters.specularMap)k.tSpecular.texture=F.textures[r.parameters.specularMap],k.enableSpecular.value=!0;k.uDiffuseColor.value.setHex(n);k.uSpecularColor.value.setHex(Q);k.uAmbientColor.value.setHex(c);k.uShininess.value=B;if(r.parameters.opacity)k.uOpacity.value=r.parameters.opacity;K=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:k,lights:!0,fog:!0})}else K=new THREE[r.type](r.parameters);F.materials[p]=
-K}e();i.callbackSync(F);h()};THREE.UTF8Loader=function(){};
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:j+"/"+a}function e(){var a;for(m in L.objects)if(!G.objects[m])if(s=L.objects[m],void 0!==s.geometry){if(I=G.geometries[s.geometry])a=!1,K=G.materials[s.materials[0]],(a=K instanceof THREE.ShaderMaterial)&&I.computeTangents(),t=s.position,w=s.rotation,z=s.quaternion,F=s.scale,z=0,0==s.materials.length&&(K=new THREE.MeshFaceMaterial),1<s.materials.length&&(K=new THREE.MeshFaceMaterial),a=new THREE.Mesh(I,
+K),a.name=m,a.position.set(t[0],t[1],t[2]),z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],w[1],w[2]),a.scale.set(F[0],F[1],F[2]),a.visible=s.visible,a.doubleSided=s.doubleSided,a.castShadow=s.castShadow,a.receiveShadow=s.receiveShadow,G.scene.add(a),G.objects[m]=a}else t=s.position,w=s.rotation,z=s.quaternion,F=s.scale,z=0,a=new THREE.Object3D,a.name=m,a.position.set(t[0],t[1],t[2]),z?(a.quaternion.set(z[0],z[1],z[2],z[3]),a.useQuaternion=!0):a.rotation.set(w[0],
+w[1],w[2]),a.scale.set(F[0],F[1],F[2]),a.visible=void 0!==s.visible?s.visible:!1,G.scene.add(a),G.objects[m]=a,G.empties[m]=a}function f(a){return function(b){G.geometries[a]=b;e();N-=1;i.onLoadComplete();h()}}function g(a){return function(b){G.geometries[a]=b}}function h(){i.callbackProgress({totalModels:l,totalTextures:Y,loadedModels:l-N,loadedTextures:Y-E},G);i.onLoadProgress();0==N&&0==E&&b(G)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),k,p,m,o,q,n,r,s,u,v,t,w,z,F,C,D,I,K,O,Q,L,B,N,
+E,l,Y,G;L=a;c=new THREE.BinaryLoader;B=new THREE.JSONLoader;E=N=0;G={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(L.transform&&(a=L.transform.position,u=L.transform.rotation,C=L.transform.scale,a&&G.scene.position.set(a[0],a[1],a[2]),u&&G.scene.rotation.set(u[0],u[1],u[2]),C&&G.scene.scale.set(C[0],C[1],C[2]),a||u||C))G.scene.updateMatrix(),G.scene.updateMatrixWorld();a=function(){E-=1;h();i.onLoadComplete()};for(q in L.cameras)C=
+L.cameras[q],"perspective"==C.type?O=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):"ortho"==C.type&&(O=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far)),t=C.position,u=C.target,C=C.up,O.position.set(t[0],t[1],t[2]),O.target=new THREE.Vector3(u[0],u[1],u[2]),C&&O.up.set(C[0],C[1],C[2]),G.cameras[q]=O;for(o in L.lights)u=L.lights[o],q=void 0!==u.color?u.color:16777215,O=void 0!==u.intensity?u.intensity:1,"directional"==u.type?(t=u.direction,v=new THREE.DirectionalLight(q,
+O),v.position.set(t[0],t[1],t[2]),v.position.normalize()):"point"==u.type?(t=u.position,v=u.distance,v=new THREE.PointLight(q,O,v),v.position.set(t[0],t[1],t[2])):"ambient"==u.type&&(v=new THREE.AmbientLight(q)),G.scene.add(v),G.lights[o]=v;for(n in L.fogs)o=L.fogs[n],"linear"==o.type?Q=new THREE.Fog(0,o.near,o.far):"exp2"==o.type&&(Q=new THREE.FogExp2(0,o.density)),C=o.color,Q.color.setRGB(C[0],C[1],C[2]),G.fogs[n]=Q;if(G.cameras&&L.defaults.camera)G.currentCamera=G.cameras[L.defaults.camera];if(G.fogs&&
+L.defaults.fog)G.scene.fog=G.fogs[L.defaults.fog];C=L.defaults.bgcolor;G.bgColor=new THREE.Color;G.bgColor.setRGB(C[0],C[1],C[2]);G.bgColorAlpha=L.defaults.bgalpha;for(k in L.geometries)if(n=L.geometries[k],"bin_mesh"==n.type||"ascii_mesh"==n.type)N+=1,i.onLoadStart();l=N;for(k in L.geometries)if(n=L.geometries[k],"cube"==n.type)I=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides),G.geometries[k]=I;else if("plane"==n.type)I=new THREE.PlaneGeometry(n.width,
+n.height,n.segmentsWidth,n.segmentsHeight),G.geometries[k]=I;else if("sphere"==n.type)I=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight),G.geometries[k]=I;else if("cylinder"==n.type)I=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,n.heightSegs),G.geometries[k]=I;else if("torus"==n.type)I=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT),G.geometries[k]=I;else if("icosahedron"==n.type)I=new THREE.IcosahedronGeometry(n.radius,n.subdivisions),G.geometries[k]=
+I;else if("bin_mesh"==n.type)c.load(d(n.url,L.urlBaseType),f(k));else if("ascii_mesh"==n.type)B.load(d(n.url,L.urlBaseType),f(k));else if("embedded_mesh"==n.type)n=L.embeds[n.id],n.metadata=L.metadata,n&&B.createModel(n,g(k),"");for(r in L.textures)if(k=L.textures[r],k.url instanceof Array){E+=k.url.length;for(n=0;n<k.url.length;n++)i.onLoadStart()}else E+=1,i.onLoadStart();Y=E;for(r in L.textures){k=L.textures[r];if(void 0!=k.mapping&&void 0!=THREE[k.mapping])k.mapping=new THREE[k.mapping];if(k.url instanceof
+Array){n=[];for(Q=0;Q<k.url.length;Q++)n[Q]=d(k.url[Q],L.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,k.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(k.url,L.urlBaseType),k.mapping,a);if(void 0!=THREE[k.minFilter])n.minFilter=THREE[k.minFilter];if(void 0!=THREE[k.magFilter])n.magFilter=THREE[k.magFilter];if(k.repeat){n.repeat.set(k.repeat[0],k.repeat[1]);if(1!=k.repeat[0])n.wrapS=THREE.RepeatWrapping;if(1!=k.repeat[1])n.wrapT=THREE.RepeatWrapping}k.offset&&n.offset.set(k.offset[0],k.offset[1]);
+if(k.wrap){Q={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==Q[k.wrap[0]])n.wrapS=Q[k.wrap[0]];if(void 0!==Q[k.wrap[1]])n.wrapT=Q[k.wrap[1]]}}G.textures[r]=n}for(p in L.materials){r=L.materials[p];for(D in r.parameters)if("envMap"==D||"map"==D||"lightMap"==D)r.parameters[D]=G.textures[r.parameters[D]];else if("shading"==D)r.parameters[D]="flat"==r.parameters[D]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==D)r.parameters[D]=THREE[r.parameters[D]]?THREE[r.parameters[D]]:
+THREE.NormalBlending;else if("combine"==D)r.parameters[D]="MixOperation"==r.parameters[D]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==D)if("face"==r.parameters[D])r.parameters[D]=THREE.FaceColors;else if(r.parameters[D])r.parameters[D]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;k=THREE.UniformsUtils.clone(a.uniforms);n=r.parameters.color;Q=r.parameters.specular;
+c=r.parameters.ambient;B=r.parameters.shininess;k.tNormal.texture=G.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)k.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map)k.tDiffuse.texture=r.parameters.map,k.enableDiffuse.value=!0;if(r.parameters.lightMap)k.tAO.texture=r.parameters.lightMap,k.enableAO.value=!0;if(r.parameters.specularMap)k.tSpecular.texture=G.textures[r.parameters.specularMap],k.enableSpecular.value=!0;k.uDiffuseColor.value.setHex(n);k.uSpecularColor.value.setHex(Q);
+k.uAmbientColor.value.setHex(c);k.uShininess.value=B;if(r.parameters.opacity)k.uOpacity.value=r.parameters.opacity;K=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:k,lights:!0,fog:!0})}else K=new THREE[r.type](r.parameters);G.materials[p]=K}e();i.callbackSync(G);h()};THREE.UTF8Loader=function(){};
 THREE.UTF8Loader.prototype.load=function(a,b,c){var d=new XMLHttpRequest,e=void 0!==c.scale?c.scale:1,f=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,b,e,f,g,h):console.error("THREE.UTF8Loader: Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,
 !0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;8>e;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),f=f+(h>>1^-(h&1));c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,0==h&&g++;return[c,f]};
 THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),j=[],k=[];(function(a,g,i){for(var j,k,r,s=a.length;i<s;i+=g)j=a[i],k=a[i+1],r=a[i+2],j=j/16383*c,k=k/16383*c,r=r/16383*c,j+=d,k+=e,r+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(j,k,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,k.push(d,1-e)})(g[0],8,3);(function(a,
-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,j.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,u,v,t,w=a.length;for(c=0;c<w;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;v=d;t=e;i=f;var z=j[3*e],G=j[3*e+1],D=j[3*e+2],C=j[3*f],I=j[3*f+1],K=j[3*f+2];u=new THREE.Vector3(j[3*d],j[3*d+1],j[3*d+2]);z=new THREE.Vector3(z,G,D);C=new THREE.Vector3(C,I,K);g.faces.push(new THREE.Face3(v,t,i,[u,z,C],null,0));g=k[2*d];d=k[2*d+1];i=k[2*e];u=k[2*e+1];v=k[2*
+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,j.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,u,v,t,w=a.length;for(c=0;c<w;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;v=d;t=e;i=f;var z=j[3*e],F=j[3*e+1],C=j[3*e+2],D=j[3*f],I=j[3*f+1],K=j[3*f+2];u=new THREE.Vector3(j[3*d],j[3*d+1],j[3*d+2]);z=new THREE.Vector3(z,F,C);D=new THREE.Vector3(D,I,K);g.faces.push(new THREE.Face3(v,t,i,[u,z,D],null,0));g=k[2*d];d=k[2*d+1];i=k[2*e];u=k[2*e+1];v=k[2*
 f];t=k[2*f+1];f=b.faceVertexUvs[0];e=i;i=u;u=[];u.push(new THREE.UV(g,d));u.push(new THREE.UV(e,i));u.push(new THREE.UV(v,t));f.push(u)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
 this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,i,j,k,p){g=(g-k)/(p-k);k=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=i;b[f+2]=j;e[f]=this.lerp(k[a],k[a+3],g);e[f+1]=this.lerp(k[a+1],k[a+4],g);e[f+2]=this.lerp(k[a+2],k[a+5],g)};this.VIntY=function(a,b,e,f,g,h,i,j,k,p){g=(g-k)/(p-k);k=this.normal_cache;b[f]=h;b[f+1]=i+g*this.delta;b[f+2]=j;b=a+3*this.yd;
 e[f]=this.lerp(k[a],k[b],g);e[f+1]=this.lerp(k[a+1],k[b+1],g);e[f+2]=this.lerp(k[a+2],k[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,i,j,k,p){g=(g-k)/(p-k);k=this.normal_cache;b[f]=h;b[f+1]=i;b[f+2]=j+g*this.delta;b=a+3*this.zd;e[f]=this.lerp(k[a],k[b],g);e[f+1]=this.lerp(k[a+1],k[b+1],g);e[f+2]=this.lerp(k[a+2],k[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,j=f+this.yd,k=f+this.zd,p=i+this.yd,m=i+this.zd,o=f+this.yd+this.zd,q=i+this.yd+this.zd,n=0,r=this.field[f],s=this.field[i],u=this.field[j],v=this.field[p],t=this.field[k],w=this.field[m],z=this.field[o],G=this.field[q];r<g&&(n|=1);s<g&&(n|=2);u<g&&(n|=8);v<g&&(n|=4);t<g&&(n|=16);w<g&&(n|=32);z<g&&(n|=128);G<g&&(n|=64);var D=THREE.edgeTable[n];if(0===D)return 0;var C=this.delta,I=a+
-C,K=b+C,C=e+C;D&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));D&2&&(this.compNorm(i),this.compNorm(p),this.VIntY(3*i,this.vlist,this.nlist,3,g,I,b,e,s,v));D&4&&(this.compNorm(j),this.compNorm(p),this.VIntX(3*j,this.vlist,this.nlist,6,g,a,K,e,u,v));D&8&&(this.compNorm(f),this.compNorm(j),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,u));D&16&&(this.compNorm(k),this.compNorm(m),this.VIntX(3*k,this.vlist,this.nlist,12,g,a,b,C,t,w));D&32&&(this.compNorm(m),
-this.compNorm(q),this.VIntY(3*m,this.vlist,this.nlist,15,g,I,b,C,w,G));D&64&&(this.compNorm(o),this.compNorm(q),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,K,C,z,G));D&128&&(this.compNorm(k),this.compNorm(o),this.VIntY(3*k,this.vlist,this.nlist,21,g,a,b,C,t,z));D&256&&(this.compNorm(f),this.compNorm(k),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,t));D&512&&(this.compNorm(i),this.compNorm(m),this.VIntZ(3*i,this.vlist,this.nlist,27,g,I,b,e,s,w));D&1024&&(this.compNorm(p),this.compNorm(q),this.VIntZ(3*
-p,this.vlist,this.nlist,30,g,I,K,e,v,G));D&2048&&(this.compNorm(j),this.compNorm(o),this.VIntZ(3*j,this.vlist,this.nlist,33,g,a,K,e,u,z));n<<=4;for(g=f=0;-1!=THREE.triTable[n+g];)a=n+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,j=f+this.yd,k=f+this.zd,p=i+this.yd,m=i+this.zd,o=f+this.yd+this.zd,q=i+this.yd+this.zd,n=0,r=this.field[f],s=this.field[i],u=this.field[j],v=this.field[p],t=this.field[k],w=this.field[m],z=this.field[o],F=this.field[q];r<g&&(n|=1);s<g&&(n|=2);u<g&&(n|=8);v<g&&(n|=4);t<g&&(n|=16);w<g&&(n|=32);z<g&&(n|=128);F<g&&(n|=64);var C=THREE.edgeTable[n];if(0===C)return 0;var D=this.delta,I=a+
+D,K=b+D,D=e+D;C&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(3*f,this.vlist,this.nlist,0,g,a,b,e,r,s));C&2&&(this.compNorm(i),this.compNorm(p),this.VIntY(3*i,this.vlist,this.nlist,3,g,I,b,e,s,v));C&4&&(this.compNorm(j),this.compNorm(p),this.VIntX(3*j,this.vlist,this.nlist,6,g,a,K,e,u,v));C&8&&(this.compNorm(f),this.compNorm(j),this.VIntY(3*f,this.vlist,this.nlist,9,g,a,b,e,r,u));C&16&&(this.compNorm(k),this.compNorm(m),this.VIntX(3*k,this.vlist,this.nlist,12,g,a,b,D,t,w));C&32&&(this.compNorm(m),
+this.compNorm(q),this.VIntY(3*m,this.vlist,this.nlist,15,g,I,b,D,w,F));C&64&&(this.compNorm(o),this.compNorm(q),this.VIntX(3*o,this.vlist,this.nlist,18,g,a,K,D,z,F));C&128&&(this.compNorm(k),this.compNorm(o),this.VIntY(3*k,this.vlist,this.nlist,21,g,a,b,D,t,z));C&256&&(this.compNorm(f),this.compNorm(k),this.VIntZ(3*f,this.vlist,this.nlist,24,g,a,b,e,r,t));C&512&&(this.compNorm(i),this.compNorm(m),this.VIntZ(3*i,this.vlist,this.nlist,27,g,I,b,e,s,w));C&1024&&(this.compNorm(p),this.compNorm(q),this.VIntZ(3*
+p,this.vlist,this.nlist,30,g,I,K,e,v,F));C&2048&&(this.compNorm(j),this.compNorm(o),this.VIntZ(3*j,this.vlist,this.nlist,33,g,a,K,e,u,z));n<<=4;for(g=f=0;-1!=THREE.triTable[n+g];)a=n+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=3*this.count;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
 4]=a[f+1];this.positionArray[i+5]=a[f+2];this.positionArray[i+6]=a[g];this.positionArray[i+7]=a[g+1];this.positionArray[i+8]=a[g+2];this.normalArray[i]=b[e];this.normalArray[i+1]=b[e+1];this.normalArray[i+2]=b[e+2];this.normalArray[i+3]=b[f];this.normalArray[i+4]=b[f+1];this.normalArray[i+5]=b[f+2];this.normalArray[i+6]=b[g];this.normalArray[i+7]=b[g+1];this.normalArray[i+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
 this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),i=e*this.size,j=b*this.size,k=a*this.size,p=Math.floor(i-h);1>p&&(p=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var m=Math.floor(j-h);1>m&&(m=1);j=Math.floor(j+h);j>this.size-1&&(j=this.size-1);var o=Math.floor(k-h);1>o&&(o=1);h=Math.floor(k+h);h>this.size-1&&(h=this.size-
 1);for(var q,n,r,s,u,v,t,k=p;k<i;k++){r=this.size2*k;u=k/this.size-e;v=u*u;for(p=m;p<j;p++){n=r+this.size*p;q=p/this.size-b;t=q*q;for(q=o;q<h;q++)s=q/this.size-a,s=f/(1.0E-6+s*s+t+v)-g,0<s&&(this.field[n+q]+=s)}}};this.addPlaneX=function(a,b){var e,f,g,h,i,j=this.size,k=this.yd,p=this.zd,m=this.field,o=j*Math.sqrt(a/b);o>j&&(o=j);for(e=0;e<o;e++)if(f=e/j,f*=f,h=a/(1.0E-4+f)-b,0<h)for(f=0;f<j;f++){i=e+f*k;for(g=0;g<j;g++)m[p*g+i]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,i,j,k=this.size,p=this.yd,
@@ -785,10 +784,10 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
 0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
 b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
 b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(j=!1,k=a(THREE.ShaderFlares.lensFlare)):(j=!0,k=a(THREE.ShaderFlares.lensFlareVertexTexture));p={};m={};p.vertex=b.getAttribLocation(k,"position");p.uv=b.getAttribLocation(k,"uv");m.renderType=b.getUniformLocation(k,"renderType");m.map=b.getUniformLocation(k,"map");m.occlusionMap=b.getUniformLocation(k,"occlusionMap");m.opacity=b.getUniformLocation(k,"opacity");m.color=b.getUniformLocation(k,
-"color");m.scale=b.getUniformLocation(k,"scale");m.rotation=b.getUniformLocation(k,"rotation");m.screenPosition=b.getUniformLocation(k,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,u=a.length;if(u){var v=new THREE.Vector3,t=s/e,w=0.5*e,z=0.5*s,G=16/s,D=new THREE.Vector2(G*t,G),C=new THREE.Vector3(1,1,0),I=new THREE.Vector2(1,1),K=m,G=p;b.useProgram(k);o||(b.enableVertexAttribArray(p.vertex),b.enableVertexAttribArray(p.uv),o=!0);b.uniform1i(K.occlusionMap,0);b.uniform1i(K.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(G.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(G.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var O,Q,L,B,N;for(O=0;O<u;O++)if(G=16/s,D.set(G*t,G),B=a[O],v.set(B.matrixWorld.n14,B.matrixWorld.n24,B.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(v),d.projectionMatrix.multiplyVector3(v),C.copy(v),I.x=C.x*w+w,I.y=C.y*z+z,j||0<I.x&&I.x<e&&0<I.y&&I.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
-h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,0);b.uniform2f(K.scale,D.x,D.y);b.uniform3f(K.screenPosition,C.x,C.y,C.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
-6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(C);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(K.renderType,2);b.enable(b.BLEND);for(Q=0,L=B.lensFlares.length;Q<L;Q++)if(N=B.lensFlares[Q],0.0010<N.opacity&&0.0010<N.scale)C.x=N.x,C.y=N.y,C.z=N.z,G=N.size*N.scale/s,D.x=G*t,D.y=G,b.uniform3f(K.screenPosition,C.x,C.y,C.z),b.uniform2f(K.scale,D.x,D.y),b.uniform1f(K.rotation,N.rotation),b.uniform1f(K.opacity,N.opacity),b.uniform3f(K.color,N.color.r,N.color.g,N.color.b),
+"color");m.scale=b.getUniformLocation(k,"scale");m.rotation=b.getUniformLocation(k,"rotation");m.screenPosition=b.getUniformLocation(k,"screenPosition");o=!1};this.render=function(a,d,e,s){var a=a.__webglFlares,u=a.length;if(u){var v=new THREE.Vector3,t=s/e,w=0.5*e,z=0.5*s,F=16/s,C=new THREE.Vector2(F*t,F),D=new THREE.Vector3(1,1,0),I=new THREE.Vector2(1,1),K=m,F=p;b.useProgram(k);o||(b.enableVertexAttribArray(p.vertex),b.enableVertexAttribArray(p.uv),o=!0);b.uniform1i(K.occlusionMap,0);b.uniform1i(K.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(F.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(F.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var O,Q,L,B,N;for(O=0;O<u;O++)if(F=16/s,C.set(F*t,F),B=a[O],v.set(B.matrixWorld.n14,B.matrixWorld.n24,B.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(v),d.projectionMatrix.multiplyVector3(v),D.copy(v),I.x=D.x*w+w,I.y=D.y*z+z,j||0<I.x&&I.x<e&&0<I.y&&I.y<s){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
+h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,0);b.uniform2f(K.scale,C.x,C.y);b.uniform3f(K.screenPosition,D.x,D.y,D.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,I.x-8,I.y-8,16,16,0);b.uniform1i(K.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
+6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(D);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(K.renderType,2);b.enable(b.BLEND);for(Q=0,L=B.lensFlares.length;Q<L;Q++)if(N=B.lensFlares[Q],0.0010<N.opacity&&0.0010<N.scale)D.x=N.x,D.y=N.y,D.z=N.z,F=N.size*N.scale/s,C.x=F*t,C.y=F,b.uniform3f(K.screenPosition,D.x,D.y,D.z),b.uniform2f(K.scale,C.x,C.y),b.uniform1f(K.rotation,N.rotation),b.uniform1f(K.opacity,N.opacity),b.uniform3f(K.color,N.color.r,N.color.g,N.color.b),
 c.setBlending(N.blending),c.setTexture(N.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
 c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var k,p,m,o,q,n,r,s,u,v=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(k=0,p=i.__lights.length;k<p;k++)if(m=i.__lights[k],m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var t;if(m.shadowCascadeArray[q])t=m.shadowCascadeArray[q];else{u=m;r=q;t=new THREE.DirectionalLight;t.isVirtual=

+ 196 - 197
build/custom/ThreeExtras.js

@@ -1,31 +1,31 @@
 // ThreeExtras.js - http://github.com/mrdoob/three.js
 'use strict';THREE.ColorUtils={adjustHSV:function(a,b,c,d){var f=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,f);f.h=THREE.Math.clamp(f.h+b,0,1);f.s=THREE.Math.clamp(f.s+c,0,1);f.v=THREE.Math.clamp(f.v+d,0,1);a.setHSV(f.h,f.s,f.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,f=a.b,e=Math.max(Math.max(c,d),f),g=Math.min(Math.min(c,d),f);if(g===e)g=c=0;else{var h=e-g,g=h/e,c=(c===e?(d-f)/h:d===e?2+(f-c)/h:4+(c-d)/h)/6;0>c&&(c+=1);1<c&&(c-=1)}void 0===b&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=e;return b}};
 THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-THREE.GeometryUtils={merge:function(a,b){for(var c,d,f=a.vertices.length,e=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=e.vertices,i=a.faces,k=e.faces,j=a.faceVertexUvs[0],o=e.faceVertexUvs[0],l={},n=0;n<a.materials.length;n++)l[a.materials[n].id]=n;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var n=0,r=h.length;n<r;n++){var m=h[n].clone();c&&c.multiplyVector3(m.position);g.push(m)}for(n=0,r=k.length;n<r;n++){var g=
-k[n],p,q,t=g.vertexNormals,s=g.vertexColors;g instanceof THREE.Face3?p=new THREE.Face3(g.a+f,g.b+f,g.c+f):g instanceof THREE.Face4&&(p=new THREE.Face4(g.a+f,g.b+f,g.c+f,g.d+f));p.normal.copy(g.normal);d&&d.multiplyVector3(p.normal);h=0;for(m=t.length;h<m;h++)q=t[h].clone(),d&&d.multiplyVector3(q),p.vertexNormals.push(q);p.color.copy(g.color);h=0;for(m=s.length;h<m;h++)q=s[h],p.vertexColors.push(q.clone());if(void 0!==g.materialIndex){h=e.materials[g.materialIndex];m=h.id;s=l[m];if(void 0===s)s=a.materials.length,
-l[m]=s,a.materials.push(h);p.materialIndex=s}p.centroid.copy(g.centroid);c&&c.multiplyVector3(p.centroid);i.push(p)}for(n=0,r=o.length;n<r;n++){c=o[n];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));j.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,f=a.faces,e=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++)b.vertices.push(d[a].clone());for(a=0,c=f.length;a<c;a++)b.faces.push(f[a].clone());for(a=0,c=e.length;a<c;a++){for(var d=
+THREE.GeometryUtils={merge:function(a,b){for(var c,d,f=a.vertices.length,e=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=e.vertices,j=a.faces,k=e.faces,i=a.faceVertexUvs[0],o=e.faceVertexUvs[0],l={},n=0;n<a.materials.length;n++)l[a.materials[n].id]=n;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var n=0,p=h.length;n<p;n++){var m=h[n].clone();c&&c.multiplyVector3(m.position);g.push(m)}for(n=0,p=k.length;n<p;n++){var g=
+k[n],r,q,t=g.vertexNormals,s=g.vertexColors;g instanceof THREE.Face3?r=new THREE.Face3(g.a+f,g.b+f,g.c+f):g instanceof THREE.Face4&&(r=new THREE.Face4(g.a+f,g.b+f,g.c+f,g.d+f));r.normal.copy(g.normal);d&&d.multiplyVector3(r.normal);h=0;for(m=t.length;h<m;h++)q=t[h].clone(),d&&d.multiplyVector3(q),r.vertexNormals.push(q);r.color.copy(g.color);h=0;for(m=s.length;h<m;h++)q=s[h],r.vertexColors.push(q.clone());if(void 0!==g.materialIndex){h=e.materials[g.materialIndex];m=h.id;s=l[m];if(void 0===s)s=a.materials.length,
+l[m]=s,a.materials.push(h);r.materialIndex=s}r.centroid.copy(g.centroid);c&&c.multiplyVector3(r.centroid);j.push(r)}for(n=0,p=o.length;n<p;n++){c=o[n];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));i.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,f=a.faces,e=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();for(a=0,c=d.length;a<c;a++)b.vertices.push(d[a].clone());for(a=0,c=f.length;a<c;a++)b.faces.push(f[a].clone());for(a=0,c=e.length;a<c;a++){for(var d=
 e[a],f=[],g=0,h=d.length;g<h;g++)f.push(new THREE.UV(d[g].u,d[g].v));b.faceVertexUvs[0].push(f)}return b},randomPointInTriangle:function(a,b,c){var d,f,e,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();f=THREE.GeometryUtils.random();1<d+f&&(d=1-d,f=1-f);e=1-d-f;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(f);g.addSelf(h);h.copy(c);h.multiplyScalar(e);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,f,e;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,
 f=b.vertices[a.b].position,e=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,f,e);if(a instanceof THREE.Face4){d=b.vertices[a.a].position;f=b.vertices[a.b].position;e=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(d,f,b),g=THREE.GeometryUtils.triangleArea(f,e,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(d,f,b),g=THREE.GeometryUtils.triangleArea(f,e,b));return THREE.GeometryUtils.random()*
-(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,f,b):THREE.GeometryUtils.randomPointInTriangle(f,e,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var f=c+Math.floor((d-c)/2);return k[f]>a?b(c,f-1):k[f]<a?b(f+1,d):f}return b(0,k.length-1)}var d,f,e=a.faces,g=a.vertices,h=e.length,i=0,k=[],j,o,l,n;for(f=0;f<h;f++){d=e[f];if(d instanceof THREE.Face3)j=g[d.a].position,o=g[d.b].position,l=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(j,o,l);else if(d instanceof
-THREE.Face4)j=g[d.a].position,o=g[d.b].position,l=g[d.c].position,n=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(j,o,n),d._area2=THREE.GeometryUtils.triangleArea(o,l,n),d._area=d._area1+d._area2;i+=d._area;k[f]=i}d=[];for(f=0;f<b;f++)g=THREE.GeometryUtils.random()*i,g=c(g),d[f]=THREE.GeometryUtils.randomPointInFace(e[g],a,!0);return d},triangleArea:function(a,b,c){var d,f=THREE.GeometryUtils.__v1;f.sub(a,b);d=f.length();f.sub(a,c);a=f.length();f.sub(b,c);c=f.length();b=0.5*(d+a+c);return Math.sqrt(b*
+(c+g)<c?THREE.GeometryUtils.randomPointInTriangle(d,f,b):THREE.GeometryUtils.randomPointInTriangle(f,e,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var f=c+Math.floor((d-c)/2);return k[f]>a?b(c,f-1):k[f]<a?b(f+1,d):f}return b(0,k.length-1)}var d,f,e=a.faces,g=a.vertices,h=e.length,j=0,k=[],i,o,l,n;for(f=0;f<h;f++){d=e[f];if(d instanceof THREE.Face3)i=g[d.a].position,o=g[d.b].position,l=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(i,o,l);else if(d instanceof
+THREE.Face4)i=g[d.a].position,o=g[d.b].position,l=g[d.c].position,n=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(i,o,n),d._area2=THREE.GeometryUtils.triangleArea(o,l,n),d._area=d._area1+d._area2;j+=d._area;k[f]=j}d=[];for(f=0;f<b;f++)g=THREE.GeometryUtils.random()*j,g=c(g),d[f]=THREE.GeometryUtils.randomPointInFace(e[g],a,!0);return d},triangleArea:function(a,b,c){var d,f=THREE.GeometryUtils.__v1;f.sub(a,b);d=f.length();f.sub(a,c);a=f.length();f.sub(b,c);c=f.length();b=0.5*(d+a+c);return Math.sqrt(b*
 (b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5);a.applyMatrix((new THREE.Matrix4).setTranslation(c.x,c.y,c.z));a.computeBoundingBox();return c},normalizeUVs:function(a){for(var a=a.faceVertexUvs[0],b=0,c=a.length;b<c;b++)for(var d=a[b],f=0,e=d.length;f<e;f++)1!==d[f].u&&(d[f].u-=Math.floor(d[f].u)),1!==d[f].v&&(d[f].v-=Math.floor(d[f].v))},triangulateQuads:function(a){var b,c,d,f,e=[],g=[],h=[];for(b=0,
-c=a.faceUvs.length;b<c;b++)g[b]=[];for(b=0,c=a.faceVertexUvs.length;b<c;b++)h[b]=[];for(b=0,c=a.faces.length;b<c;b++)if(d=a.faces[b],d instanceof THREE.Face4){f=d.a;var i=d.b,k=d.c,j=d.d,o=new THREE.Face3,l=new THREE.Face3;o.color.copy(d.color);l.color.copy(d.color);o.materialIndex=d.materialIndex;l.materialIndex=d.materialIndex;o.a=f;o.b=i;o.c=j;l.a=i;l.b=k;l.c=j;4===d.vertexColors.length&&(o.vertexColors[0]=d.vertexColors[0].clone(),o.vertexColors[1]=d.vertexColors[1].clone(),o.vertexColors[2]=
-d.vertexColors[3].clone(),l.vertexColors[0]=d.vertexColors[1].clone(),l.vertexColors[1]=d.vertexColors[2].clone(),l.vertexColors[2]=d.vertexColors[3].clone());e.push(o,l);for(d=0,f=a.faceVertexUvs.length;d<f;d++)a.faceVertexUvs[d].length&&(o=a.faceVertexUvs[d][b],i=o[1],k=o[2],j=o[3],o=[o[0].clone(),i.clone(),j.clone()],i=[i.clone(),k.clone(),j.clone()],h[d].push(o,i));for(d=0,f=a.faceUvs.length;d<f;d++)a.faceUvs[d].length&&(i=a.faceUvs[d][b],g[d].push(i,i))}else{e.push(d);for(d=0,f=a.faceUvs.length;d<
-f;d++)g[d].push(a.faceUvs[d]);for(d=0,f=a.faceVertexUvs.length;d<f;d++)h[d].push(a.faceVertexUvs[d])}a.faces=e;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var f=b.length,e=a.faces[c];if(e instanceof THREE.Face4){var g=e.a,h=e.b,i=e.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],k=a.vertices[e.d];b.push(g.clone());b.push(h.clone());b.push(i.clone());
-b.push(k.clone());e.a=f;e.b=f+1;e.c=f+2;e.d=f+3}else g=e.a,h=e.b,i=e.c,g=a.vertices[g],h=a.vertices[h],i=a.vertices[i],b.push(g.clone()),b.push(h.clone()),b.push(i.clone()),e.a=f,e.b=f+1,e.c=f+2}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,f,e,g,h,i,k,j,o,l,n,r,m,p,q,t,s,u,v=[],w=[];for(c=0,d=a.faceVertexUvs.length;c<d;c++)w[c]=[];for(c=0,d=a.faces.length;c<d;c++)if(f=a.faces[c],f instanceof THREE.Face3)if(e=f.a,g=f.b,h=f.c,k=a.vertices[e],j=a.vertices[g],o=a.vertices[h],
-n=k.position.distanceTo(j.position),r=j.position.distanceTo(o.position),l=k.position.distanceTo(o.position),n>b||r>b||l>b){i=a.vertices.length;s=f.clone();u=f.clone();n>=r&&n>=l?(k=k.clone(),k.position.lerpSelf(j.position,0.5),s.a=e,s.b=i,s.c=h,u.a=i,u.b=g,u.c=h,3===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[1],0.5),s.vertexNormals[1].copy(e),u.vertexNormals[0].copy(e)),3===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[1],0.5),
-s.vertexColors[1].copy(e),u.vertexColors[0].copy(e)),f=0):r>=n&&r>=l?(k=j.clone(),k.position.lerpSelf(o.position,0.5),s.a=e,s.b=g,s.c=i,u.a=i,u.b=h,u.c=e,3===f.vertexNormals.length&&(e=f.vertexNormals[1].clone(),e.lerpSelf(f.vertexNormals[2],0.5),s.vertexNormals[2].copy(e),u.vertexNormals[0].copy(e),u.vertexNormals[1].copy(f.vertexNormals[2]),u.vertexNormals[2].copy(f.vertexNormals[0])),3===f.vertexColors.length&&(e=f.vertexColors[1].clone(),e.lerpSelf(f.vertexColors[2],0.5),s.vertexColors[2].copy(e),
-u.vertexColors[0].copy(e),u.vertexColors[1].copy(f.vertexColors[2]),u.vertexColors[2].copy(f.vertexColors[0])),f=1):(k=k.clone(),k.position.lerpSelf(o.position,0.5),s.a=e,s.b=g,s.c=i,u.a=i,u.b=g,u.c=h,3===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[2],0.5),s.vertexNormals[2].copy(e),u.vertexNormals[0].copy(e)),3===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[2],0.5),s.vertexColors[2].copy(e),u.vertexColors[0].copy(e)),f=2);v.push(s,
-u);a.vertices.push(k);for(e=0,g=a.faceVertexUvs.length;e<g;e++)a.faceVertexUvs[e].length&&(k=a.faceVertexUvs[e][c],u=k[0],h=k[1],s=k[2],0===f?(j=u.clone(),j.lerpSelf(h,0.5),k=[u.clone(),j.clone(),s.clone()],h=[j.clone(),h.clone(),s.clone()]):1===f?(j=h.clone(),j.lerpSelf(s,0.5),k=[u.clone(),h.clone(),j.clone()],h=[j.clone(),s.clone(),u.clone()]):(j=u.clone(),j.lerpSelf(s,0.5),k=[u.clone(),h.clone(),j.clone()],h=[j.clone(),h.clone(),s.clone()]),w[e].push(k,h))}else{v.push(f);for(e=0,g=a.faceVertexUvs.length;e<
-g;e++)w[e].push(a.faceVertexUvs[e])}else if(e=f.a,g=f.b,h=f.c,i=f.d,k=a.vertices[e],j=a.vertices[g],o=a.vertices[h],l=a.vertices[i],n=k.position.distanceTo(j.position),r=j.position.distanceTo(o.position),m=o.position.distanceTo(l.position),p=k.position.distanceTo(l.position),n>b||r>b||m>b||p>b){q=a.vertices.length;t=a.vertices.length+1;s=f.clone();u=f.clone();n>=r&&n>=m&&n>=p||m>=r&&m>=n&&m>=p?(n=k.clone(),n.position.lerpSelf(j.position,0.5),j=o.clone(),j.position.lerpSelf(l.position,0.5),s.a=e,s.b=
-q,s.c=t,s.d=i,u.a=q,u.b=g,u.c=h,u.d=t,4===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[1],0.5),g=f.vertexNormals[2].clone(),g.lerpSelf(f.vertexNormals[3],0.5),s.vertexNormals[1].copy(e),s.vertexNormals[2].copy(g),u.vertexNormals[0].copy(e),u.vertexNormals[3].copy(g)),4===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[1],0.5),g=f.vertexColors[2].clone(),g.lerpSelf(f.vertexColors[3],0.5),s.vertexColors[1].copy(e),s.vertexColors[2].copy(g),
-u.vertexColors[0].copy(e),u.vertexColors[3].copy(g)),f=0):(n=j.clone(),n.position.lerpSelf(o.position,0.5),j=l.clone(),j.position.lerpSelf(k.position,0.5),s.a=e,s.b=g,s.c=q,s.d=t,u.a=t,u.b=q,u.c=h,u.d=i,4===f.vertexNormals.length&&(e=f.vertexNormals[1].clone(),e.lerpSelf(f.vertexNormals[2],0.5),g=f.vertexNormals[3].clone(),g.lerpSelf(f.vertexNormals[0],0.5),s.vertexNormals[2].copy(e),s.vertexNormals[3].copy(g),u.vertexNormals[0].copy(g),u.vertexNormals[1].copy(e)),4===f.vertexColors.length&&(e=f.vertexColors[1].clone(),
-e.lerpSelf(f.vertexColors[2],0.5),g=f.vertexColors[3].clone(),g.lerpSelf(f.vertexColors[0],0.5),s.vertexColors[2].copy(e),s.vertexColors[3].copy(g),u.vertexColors[0].copy(g),u.vertexColors[1].copy(e)),f=1);v.push(s,u);a.vertices.push(n,j);for(e=0,g=a.faceVertexUvs.length;e<g;e++)a.faceVertexUvs[e].length&&(k=a.faceVertexUvs[e][c],u=k[0],h=k[1],s=k[2],k=k[3],0===f?(j=u.clone(),j.lerpSelf(h,0.5),o=s.clone(),o.lerpSelf(k,0.5),u=[u.clone(),j.clone(),o.clone(),k.clone()],h=[j.clone(),h.clone(),s.clone(),
-o.clone()]):(j=h.clone(),j.lerpSelf(s,0.5),o=k.clone(),o.lerpSelf(u,0.5),u=[u.clone(),h.clone(),j.clone(),o.clone()],h=[o.clone(),j.clone(),s.clone(),k.clone()]),w[e].push(u,h))}else{v.push(f);for(e=0,g=a.faceVertexUvs.length;e<g;e++)w[e].push(a.faceVertexUvs[e])}a.faces=v;a.faceVertexUvs=w}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
+c=a.faceUvs.length;b<c;b++)g[b]=[];for(b=0,c=a.faceVertexUvs.length;b<c;b++)h[b]=[];for(b=0,c=a.faces.length;b<c;b++)if(d=a.faces[b],d instanceof THREE.Face4){f=d.a;var j=d.b,k=d.c,i=d.d,o=new THREE.Face3,l=new THREE.Face3;o.color.copy(d.color);l.color.copy(d.color);o.materialIndex=d.materialIndex;l.materialIndex=d.materialIndex;o.a=f;o.b=j;o.c=i;l.a=j;l.b=k;l.c=i;4===d.vertexColors.length&&(o.vertexColors[0]=d.vertexColors[0].clone(),o.vertexColors[1]=d.vertexColors[1].clone(),o.vertexColors[2]=
+d.vertexColors[3].clone(),l.vertexColors[0]=d.vertexColors[1].clone(),l.vertexColors[1]=d.vertexColors[2].clone(),l.vertexColors[2]=d.vertexColors[3].clone());e.push(o,l);for(d=0,f=a.faceVertexUvs.length;d<f;d++)a.faceVertexUvs[d].length&&(o=a.faceVertexUvs[d][b],j=o[1],k=o[2],i=o[3],o=[o[0].clone(),j.clone(),i.clone()],j=[j.clone(),k.clone(),i.clone()],h[d].push(o,j));for(d=0,f=a.faceUvs.length;d<f;d++)a.faceUvs[d].length&&(j=a.faceUvs[d][b],g[d].push(j,j))}else{e.push(d);for(d=0,f=a.faceUvs.length;d<
+f;d++)g[d].push(a.faceUvs[d]);for(d=0,f=a.faceVertexUvs.length;d<f;d++)h[d].push(a.faceVertexUvs[d])}a.faces=e;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var f=b.length,e=a.faces[c];if(e instanceof THREE.Face4){var g=e.a,h=e.b,j=e.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],k=a.vertices[e.d];b.push(g.clone());b.push(h.clone());b.push(j.clone());
+b.push(k.clone());e.a=f;e.b=f+1;e.c=f+2;e.d=f+3}else g=e.a,h=e.b,j=e.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],b.push(g.clone()),b.push(h.clone()),b.push(j.clone()),e.a=f,e.b=f+1,e.c=f+2}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,f,e,g,h,j,k,i,o,l,n,p,m,r,q,t,s,u,v=[],w=[];for(c=0,d=a.faceVertexUvs.length;c<d;c++)w[c]=[];for(c=0,d=a.faces.length;c<d;c++)if(f=a.faces[c],f instanceof THREE.Face3)if(e=f.a,g=f.b,h=f.c,k=a.vertices[e],i=a.vertices[g],o=a.vertices[h],
+n=k.position.distanceTo(i.position),p=i.position.distanceTo(o.position),l=k.position.distanceTo(o.position),n>b||p>b||l>b){j=a.vertices.length;s=f.clone();u=f.clone();n>=p&&n>=l?(k=k.clone(),k.position.lerpSelf(i.position,0.5),s.a=e,s.b=j,s.c=h,u.a=j,u.b=g,u.c=h,3===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[1],0.5),s.vertexNormals[1].copy(e),u.vertexNormals[0].copy(e)),3===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[1],0.5),
+s.vertexColors[1].copy(e),u.vertexColors[0].copy(e)),f=0):p>=n&&p>=l?(k=i.clone(),k.position.lerpSelf(o.position,0.5),s.a=e,s.b=g,s.c=j,u.a=j,u.b=h,u.c=e,3===f.vertexNormals.length&&(e=f.vertexNormals[1].clone(),e.lerpSelf(f.vertexNormals[2],0.5),s.vertexNormals[2].copy(e),u.vertexNormals[0].copy(e),u.vertexNormals[1].copy(f.vertexNormals[2]),u.vertexNormals[2].copy(f.vertexNormals[0])),3===f.vertexColors.length&&(e=f.vertexColors[1].clone(),e.lerpSelf(f.vertexColors[2],0.5),s.vertexColors[2].copy(e),
+u.vertexColors[0].copy(e),u.vertexColors[1].copy(f.vertexColors[2]),u.vertexColors[2].copy(f.vertexColors[0])),f=1):(k=k.clone(),k.position.lerpSelf(o.position,0.5),s.a=e,s.b=g,s.c=j,u.a=j,u.b=g,u.c=h,3===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[2],0.5),s.vertexNormals[2].copy(e),u.vertexNormals[0].copy(e)),3===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[2],0.5),s.vertexColors[2].copy(e),u.vertexColors[0].copy(e)),f=2);v.push(s,
+u);a.vertices.push(k);for(e=0,g=a.faceVertexUvs.length;e<g;e++)a.faceVertexUvs[e].length&&(k=a.faceVertexUvs[e][c],u=k[0],h=k[1],s=k[2],0===f?(i=u.clone(),i.lerpSelf(h,0.5),k=[u.clone(),i.clone(),s.clone()],h=[i.clone(),h.clone(),s.clone()]):1===f?(i=h.clone(),i.lerpSelf(s,0.5),k=[u.clone(),h.clone(),i.clone()],h=[i.clone(),s.clone(),u.clone()]):(i=u.clone(),i.lerpSelf(s,0.5),k=[u.clone(),h.clone(),i.clone()],h=[i.clone(),h.clone(),s.clone()]),w[e].push(k,h))}else{v.push(f);for(e=0,g=a.faceVertexUvs.length;e<
+g;e++)w[e].push(a.faceVertexUvs[e])}else if(e=f.a,g=f.b,h=f.c,j=f.d,k=a.vertices[e],i=a.vertices[g],o=a.vertices[h],l=a.vertices[j],n=k.position.distanceTo(i.position),p=i.position.distanceTo(o.position),m=o.position.distanceTo(l.position),r=k.position.distanceTo(l.position),n>b||p>b||m>b||r>b){q=a.vertices.length;t=a.vertices.length+1;s=f.clone();u=f.clone();n>=p&&n>=m&&n>=r||m>=p&&m>=n&&m>=r?(n=k.clone(),n.position.lerpSelf(i.position,0.5),i=o.clone(),i.position.lerpSelf(l.position,0.5),s.a=e,s.b=
+q,s.c=t,s.d=j,u.a=q,u.b=g,u.c=h,u.d=t,4===f.vertexNormals.length&&(e=f.vertexNormals[0].clone(),e.lerpSelf(f.vertexNormals[1],0.5),g=f.vertexNormals[2].clone(),g.lerpSelf(f.vertexNormals[3],0.5),s.vertexNormals[1].copy(e),s.vertexNormals[2].copy(g),u.vertexNormals[0].copy(e),u.vertexNormals[3].copy(g)),4===f.vertexColors.length&&(e=f.vertexColors[0].clone(),e.lerpSelf(f.vertexColors[1],0.5),g=f.vertexColors[2].clone(),g.lerpSelf(f.vertexColors[3],0.5),s.vertexColors[1].copy(e),s.vertexColors[2].copy(g),
+u.vertexColors[0].copy(e),u.vertexColors[3].copy(g)),f=0):(n=i.clone(),n.position.lerpSelf(o.position,0.5),i=l.clone(),i.position.lerpSelf(k.position,0.5),s.a=e,s.b=g,s.c=q,s.d=t,u.a=t,u.b=q,u.c=h,u.d=j,4===f.vertexNormals.length&&(e=f.vertexNormals[1].clone(),e.lerpSelf(f.vertexNormals[2],0.5),g=f.vertexNormals[3].clone(),g.lerpSelf(f.vertexNormals[0],0.5),s.vertexNormals[2].copy(e),s.vertexNormals[3].copy(g),u.vertexNormals[0].copy(g),u.vertexNormals[1].copy(e)),4===f.vertexColors.length&&(e=f.vertexColors[1].clone(),
+e.lerpSelf(f.vertexColors[2],0.5),g=f.vertexColors[3].clone(),g.lerpSelf(f.vertexColors[0],0.5),s.vertexColors[2].copy(e),s.vertexColors[3].copy(g),u.vertexColors[0].copy(g),u.vertexColors[1].copy(e)),f=1);v.push(s,u);a.vertices.push(n,i);for(e=0,g=a.faceVertexUvs.length;e<g;e++)a.faceVertexUvs[e].length&&(k=a.faceVertexUvs[e][c],u=k[0],h=k[1],s=k[2],k=k[3],0===f?(i=u.clone(),i.lerpSelf(h,0.5),o=s.clone(),o.lerpSelf(k,0.5),u=[u.clone(),i.clone(),o.clone(),k.clone()],h=[i.clone(),h.clone(),s.clone(),
+o.clone()]):(i=h.clone(),i.lerpSelf(s,0.5),o=k.clone(),o.lerpSelf(u,0.5),u=[u.clone(),h.clone(),i.clone(),o.clone()],h=[o.clone(),i.clone(),s.clone(),k.clone()]),w[e].push(u,h))}else{v.push(f);for(e=0,g=a.faceVertexUvs.length;e<g;e++)w[e].push(a.faceVertexUvs[e])}a.faces=v;a.faceVertexUvs=w}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
 THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,f=new THREE.Texture(d,b);d.onload=function(){f.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return f},loadTextureCube:function(a,b,c){var d,f=[],e=new THREE.Texture(f,b);f.loadCount=0;for(b=0,d=a.length;b<d;++b)f[b]=new Image,f[b].onload=function(){f.loadCount+=1;if(6===f.loadCount)e.needsUpdate=!0;c&&c(this)},f[b].crossOrigin=this.crossOrigin,f[b].src=a[b];return e},getNormalMap:function(a,
-b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,f=a.height,e=document.createElement("canvas");e.width=d;e.height=f;var g=e.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,f).data,i=g.createImageData(d,f),k=i.data,j=0;j<d;j++)for(var o=1;o<f;o++){var l=0>o-1?f-1:o-1,n=(o+1)%f,r=0>j-1?d-1:j-1,m=(j+1)%d,p=[],q=[0,0,h[4*(o*d+j)]/255*b];p.push([-1,0,h[4*(o*d+r)]/255*b]);p.push([-1,-1,h[4*(l*d+r)]/255*b]);p.push([0,-1,
-h[4*(l*d+j)]/255*b]);p.push([1,-1,h[4*(l*d+m)]/255*b]);p.push([1,0,h[4*(o*d+m)]/255*b]);p.push([1,1,h[4*(n*d+m)]/255*b]);p.push([0,1,h[4*(n*d+j)]/255*b]);p.push([-1,1,h[4*(n*d+r)]/255*b]);l=[];r=p.length;for(n=0;n<r;n++){var m=p[n],t=p[(n+1)%r],m=[m[0]-q[0],m[1]-q[1],m[2]-q[2]],t=[t[0]-q[0],t[1]-q[1],t[2]-q[2]];l.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}p=[0,0,0];for(n=0;n<l.length;n++)p[0]+=l[n][0],p[1]+=l[n][1],p[2]+=l[n][2];p[0]/=l.length;p[1]/=l.length;p[2]/=l.length;
-q=4*(o*d+j);k[q]=255*((p[0]+1)/2)|0;k[q+1]=255*(p[1]+0.5)|0;k[q+2]=255*p[2]|0;k[q+3]=255}g.putImageData(i,0,0);return e},generateDataTexture:function(a,b,c){for(var d=a*b,f=new Uint8Array(3*d),e=Math.floor(255*c.r),g=Math.floor(255*c.g),c=Math.floor(255*c.b),h=0;h<d;h++)f[3*h]=e,f[3*h+1]=g,f[3*h+2]=c;a=new THREE.DataTexture(f,a,b,THREE.RGBFormat);a.needsUpdate=!0;return a}};
+b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,f=a.height,e=document.createElement("canvas");e.width=d;e.height=f;var g=e.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,f).data,j=g.createImageData(d,f),k=j.data,i=0;i<d;i++)for(var o=1;o<f;o++){var l=0>o-1?f-1:o-1,n=(o+1)%f,p=0>i-1?d-1:i-1,m=(i+1)%d,r=[],q=[0,0,h[4*(o*d+i)]/255*b];r.push([-1,0,h[4*(o*d+p)]/255*b]);r.push([-1,-1,h[4*(l*d+p)]/255*b]);r.push([0,-1,
+h[4*(l*d+i)]/255*b]);r.push([1,-1,h[4*(l*d+m)]/255*b]);r.push([1,0,h[4*(o*d+m)]/255*b]);r.push([1,1,h[4*(n*d+m)]/255*b]);r.push([0,1,h[4*(n*d+i)]/255*b]);r.push([-1,1,h[4*(n*d+p)]/255*b]);l=[];p=r.length;for(n=0;n<p;n++){var m=r[n],t=r[(n+1)%p],m=[m[0]-q[0],m[1]-q[1],m[2]-q[2]],t=[t[0]-q[0],t[1]-q[1],t[2]-q[2]];l.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}r=[0,0,0];for(n=0;n<l.length;n++)r[0]+=l[n][0],r[1]+=l[n][1],r[2]+=l[n][2];r[0]/=l.length;r[1]/=l.length;r[2]/=l.length;
+q=4*(o*d+i);k[q]=255*((r[0]+1)/2)|0;k[q+1]=255*(r[1]+0.5)|0;k[q+2]=255*r[2]|0;k[q+3]=255}g.putImageData(j,0,0);return e},generateDataTexture:function(a,b,c){for(var d=a*b,f=new Uint8Array(3*d),e=Math.floor(255*c.r),g=Math.floor(255*c.g),c=Math.floor(255*c.b),h=0;h<d;h++)f[3*h]=e,f[3*h+1]=g,f[3*h+2]=c;a=new THREE.DataTexture(f,a,b,THREE.RGBFormat);a.needsUpdate=!0;return a}};
 THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,f=a.children.length;for(d=0;d<f;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,f=new THREE.Object3D;for(c=0;c<d;c++){var e=new THREE.Mesh(a,b[c]);f.add(e)}return f},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
 b.duration=a.duration,b.mirroredLoop=a.mirroredLoop,b.time=a.time,b.lastKeyframe=a.lastKeyframe,b.currentKeyframe=a.currentKeyframe,b.direction=a.direction,b.directionBackwards=a.directionBackwards):a instanceof THREE.SkinnedMesh?b=new THREE.SkinnedMesh(a.geometry,a.material):a instanceof THREE.Mesh?b=new THREE.Mesh(a.geometry,a.material):a instanceof THREE.Line?b=new THREE.Line(a.geometry,a.material,a.type):a instanceof THREE.Ribbon?b=new THREE.Ribbon(a.geometry,a.material):a instanceof THREE.ParticleSystem?
 (b=new THREE.ParticleSystem(a.geometry,a.material),b.sortParticles=a.sortParticles):a instanceof THREE.Particle?b=new THREE.Particle(a.material):a instanceof THREE.Sprite?(b=new THREE.Sprite({}),b.color.copy(a.color),b.map=a.map,b.blending=a.blending,b.useScreenCoordinates=a.useScreenCoordinates,b.mergeWith3D=a.mergeWith3D,b.affectedByDistance=a.affectedByDistance,b.scaleByViewport=a.scaleByViewport,b.alignment=a.alignment,b.rotation3d.copy(a.rotation3d),b.rotation=a.rotation,b.opacity=a.opacity,
@@ -44,7 +44,7 @@ THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:
 THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=!1;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
 THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
 THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c,d=this.getPoint(0),f,e=0;b.push(0);for(f=1;f<=a;f++)c=this.getPoint(f/a),e+=c.distanceTo(d),b.push(e),d=c;return this.cacheArcLengths=b};
-THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=!0;this.getLengths()};THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,f=c.length,e;e=b?b:a*c[f-1];for(var g=0,h=f-1,i;g<=h;)if(d=Math.floor(g+(h-g)/2),i=c[d]-e,0>i)g=d+1;else if(0<i)h=d-1;else{h=d;break}d=h;if(c[d]==e)return d/(f-1);g=c[d];return c=(d+(e-g)/(c[d+1]-g))/(f-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
+THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=!0;this.getLengths()};THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,f=c.length,e;e=b?b:a*c[f-1];for(var g=0,h=f-1,j;g<=h;)if(d=Math.floor(g+(h-g)/2),j=c[d]-e,0>j)g=d+1;else if(0<j)h=d-1;else{h=d;break}d=h;if(c[d]==e)return d/(f-1);g=c[d];return c=(d+(e-g)/(c[d+1]-g))/(f-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
 THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4,a=a+1.0E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().subSelf(b).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){a instanceof THREE.Vector2?(this.v1=a,this.v2=b):THREE.LineCurve.oldConstructor.apply(this,arguments)};
 THREE.LineCurve.oldConstructor=function(a,b,c,d){this.constructor(new THREE.Vector2(a,b),new THREE.Vector2(c,d))};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};
 THREE.LineCurve.prototype.getTangent=function(){var a=new THREE.Vector2;a.sub(this.v2,this.v1);a.normalize();return a};THREE.QuadraticBezierCurve=function(a,b,c){if(!(b instanceof THREE.Vector2))var d=Array.prototype.slice.call(arguments),a=new THREE.Vector2(d[0],d[1]),b=new THREE.Vector2(d[2],d[3]),c=new THREE.Vector2(d[4],d[5]);this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
@@ -63,10 +63,10 @@ THREE.ClosedSplineCurve3=THREE.Curve.create(function(a){this.points=void 0==a?[]
 d[c[1]].z,d[c[2]].z,d[c[3]].z,f);return b});THREE.CurvePath=function(){this.curves=[];this.bends=[];this.autoClose=!1};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};
 THREE.CurvePath.prototype.closePath=function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new THREE.LineCurve(b,a))};THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
 THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};
-THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,f;b=c=Number.NEGATIVE_INFINITY;d=f=Number.POSITIVE_INFINITY;var e,g,h,i;i=new THREE.Vector2;for(g=0,h=a.length;g<h;g++){e=a[g];if(e.x>b)b=e.x;else if(e.x<d)d=e.x;if(e.y>c)c=e.y;else if(e.y<c)f=e.y;i.addSelf(e.x,e.y)}return{minX:d,minY:f,maxX:b,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
+THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,f;b=c=Number.NEGATIVE_INFINITY;d=f=Number.POSITIVE_INFINITY;var e,g,h,j;j=new THREE.Vector2;for(g=0,h=a.length;g<h;g++){e=a[g];if(e.x>b)b=e.x;else if(e.x<d)d=e.x;if(e.y>c)c=e.y;else if(e.y<c)f=e.y;j.addSelf(e.x,e.y)}return{minX:d,minY:f,maxX:b,maxY:c,centroid:j.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
 THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,!0))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
 THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,f;if(!b)b=this.bends;for(d=0,f=b.length;d<f;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,f;if(!b)b=this.bends;for(d=0,f=b.length;d<f;d++)c=this.getWrapPoints(c,b[d]);return c};
-THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,f,e,g,h,i;for(d=0,f=a.length;d<f;d++)e=a[d],g=e.x,h=e.y,i=g/c.maxX,i=b.getUtoTmapping(i,g),g=b.getPoint(i),h=b.getNormalVector(i).multiplyScalar(h),e.x=g.x+h.x,e.y=g.y+h.y;return a};
+THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,f,e,g,h,j;for(d=0,f=a.length;d<f;d++)e=a[d],g=e.x,h=e.y,j=g/c.maxX,j=b.getUtoTmapping(j,g),g=b.getPoint(j),h=b.getNormalVector(j).multiplyScalar(h),e.x=g.x+h.x,e.y=g.y+h.y;return a};
 THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){void 0==a[b]&&(a[b]=[]);-1===a[b].indexOf(c)&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}};THREE.Gyroscope=function(){THREE.Object3D.call(this)};THREE.Gyroscope.prototype=new THREE.Object3D;THREE.Gyroscope.prototype.constructor=THREE.Gyroscope;
 THREE.Gyroscope.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?(this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix),this.matrixWorld.decompose(this.translationWorld,this.rotationWorld,this.scaleWorld),this.matrix.decompose(this.translationObject,this.rotationObject,this.scaleObject),this.matrixWorld.compose(this.translationWorld,this.rotationObject,this.scaleWorld)):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=
 !1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)};THREE.Gyroscope.prototype.translationWorld=new THREE.Vector3;THREE.Gyroscope.prototype.translationObject=new THREE.Vector3;THREE.Gyroscope.prototype.rotationWorld=new THREE.Quaternion;THREE.Gyroscope.prototype.rotationObject=new THREE.Quaternion;THREE.Gyroscope.prototype.scaleWorld=new THREE.Vector3;THREE.Gyroscope.prototype.scaleObject=new THREE.Vector3;
@@ -77,37 +77,37 @@ THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,f,e){var g=Array.prototype.s
 THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
 THREE.Path.prototype.arc=function(a,b,c,d,f,e){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1],h=new THREE.ArcCurve(h.x+a,h.y+b,c,d,f,e);this.curves.push(h);h=h.getPoint(e?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};
 THREE.Path.prototype.absarc=function(a,b,c,d,f,e){var g=Array.prototype.slice.call(arguments),h=new THREE.ArcCurve(a,b,c,d,f,e);this.curves.push(h);h=h.getPoint(e?1:0);g.push(h.x);g.push(h.y);this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
-THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,f,e,g,h,i,k,j,o,l,n,r,m;for(d=0,f=this.actions.length;d<f;d++)switch(e=this.actions[d],g=e.action,e=e.args,g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];i=e[3];o=e[0];l=e[1];0<c.length?(g=c[c.length-1],n=g.x,r=g.y):(g=this.actions[d-1].args,n=g[g.length-2],r=g[g.length-1]);for(e=1;e<=
-a;e++)m=e/a,g=THREE.Shape.Utils.b2(m,n,o,h),m=THREE.Shape.Utils.b2(m,r,l,i),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];i=e[5];o=e[0];l=e[1];k=e[2];j=e[3];0<c.length?(g=c[c.length-1],n=g.x,r=g.y):(g=this.actions[d-1].args,n=g[g.length-2],r=g[g.length-1]);for(e=1;e<=a;e++)m=e/a,g=THREE.Shape.Utils.b3(m,n,o,k,h),m=THREE.Shape.Utils.b3(m,r,l,j,i),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;m=[new THREE.Vector2(g[g.length-
-2],g[g.length-1])];g=a*e[0].length;m=m.concat(e[0]);m=new THREE.SplineCurve(m);for(e=1;e<=g;e++)c.push(m.getPointAt(e/g));break;case THREE.PathActions.ARC:h=e[0];i=e[1];k=e[2];o=e[3];l=!!e[5];j=e[4]-o;n=2*a;for(e=1;e<=n;e++)m=e/n,l||(m=1-m),m=o+m*j,g=h+k*Math.cos(m),m=i+k*Math.sin(m),c.push(new THREE.Vector2(g,m))}d=c[c.length-1];1.0E-10>Math.abs(d.x-c[0].x)&&1.0E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
-THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};THREE.Path.prototype.nltransform=function(a,b,c,d,f,e){var g=this.getPoints(),h,i,k,j,o;for(h=0,i=g.length;h<i;h++)k=g[h],j=k.x,o=k.y,k.x=a*j+b*o+c,k.y=d*o+f*j+e;return g};
+THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,f,e,g,h,j,k,i,o,l,n,p,m;for(d=0,f=this.actions.length;d<f;d++)switch(e=this.actions[d],g=e.action,e=e.args,g){case THREE.PathActions.MOVE_TO:c.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];j=e[3];o=e[0];l=e[1];0<c.length?(g=c[c.length-1],n=g.x,p=g.y):(g=this.actions[d-1].args,n=g[g.length-2],p=g[g.length-1]);for(e=1;e<=
+a;e++)m=e/a,g=THREE.Shape.Utils.b2(m,n,o,h),m=THREE.Shape.Utils.b2(m,p,l,j),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];j=e[5];o=e[0];l=e[1];k=e[2];i=e[3];0<c.length?(g=c[c.length-1],n=g.x,p=g.y):(g=this.actions[d-1].args,n=g[g.length-2],p=g[g.length-1]);for(e=1;e<=a;e++)m=e/a,g=THREE.Shape.Utils.b3(m,n,o,k,h),m=THREE.Shape.Utils.b3(m,p,l,i,j),c.push(new THREE.Vector2(g,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;m=[new THREE.Vector2(g[g.length-
+2],g[g.length-1])];g=a*e[0].length;m=m.concat(e[0]);m=new THREE.SplineCurve(m);for(e=1;e<=g;e++)c.push(m.getPointAt(e/g));break;case THREE.PathActions.ARC:h=e[0];j=e[1];k=e[2];o=e[3];l=!!e[5];i=e[4]-o;n=2*a;for(e=1;e<=n;e++)m=e/n,l||(m=1-m),m=o+m*i,g=h+k*Math.cos(m),m=j+k*Math.sin(m),c.push(new THREE.Vector2(g,m))}d=c[c.length-1];1.0E-10>Math.abs(d.x-c[0].x)&&1.0E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c};
+THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};THREE.Path.prototype.nltransform=function(a,b,c,d,f,e){var g=this.getPoints(),h,j,k,i,o;for(h=0,j=g.length;h<j;h++)k=g[h],i=k.x,o=k.y,k.x=a*i+b*o+c,k.y=d*o+f*i+e;return g};
 THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",b.maxX+100),a.setAttribute("height",b.maxY+100),document.body.appendChild(a));b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,f;for(a=0,c=this.actions.length;a<c;a++)d=this.actions[a],f=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,f);b.stroke();b.closePath();b.strokeStyle="red";d=
 this.getPoints();for(a=0,c=d.length;a<c;a++)f=d[a],b.beginPath(),b.arc(f.x,f.y,1.5,0,2*Math.PI,!1),b.stroke(),b.closePath()};
 THREE.Path.prototype.toShapes=function(){var a,b,c,d,f=[],e=new THREE.Path;for(a=0,b=this.actions.length;a<b;a++)c=this.actions[a],d=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&0!=e.actions.length&&(f.push(e),e=new THREE.Path),e[c].apply(e,d);0!=e.actions.length&&f.push(e);if(0==f.length)return[];var g;d=[];a=!THREE.Shape.Utils.isClockWise(f[0].getPoints());if(1==f.length)return e=f[0],g=new THREE.Shape,g.actions=e.actions,g.curves=e.curves,d.push(g),d;if(a){g=new THREE.Shape;for(a=0,b=f.length;a<
 b;a++)e=f[a],THREE.Shape.Utils.isClockWise(e.getPoints())?(g.actions=e.actions,g.curves=e.curves,d.push(g),g=new THREE.Shape):g.holes.push(e)}else{for(a=0,b=f.length;a<b;a++)e=f[a],THREE.Shape.Utils.isClockWise(e.getPoints())?(g&&d.push(g),g=new THREE.Shape,g.actions=e.actions,g.curves=e.curves):g.holes.push(e);d.push(g)}return d};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;
 THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};
 THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
-THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),f,e,g,h,i,k,j,o,l,n,r=[];for(i=0;i<b.length;i++){k=b[i];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(f=0;f<k.length;f++){l=k[f];n=[];for(o=0;o<c.length;o++)j=c[o],j=l.distanceToSquared(j),n.push(j),j<e&&(e=j,g=f,h=o)}f=0<=h-1?h-1:c.length-1;e=0<=g-1?g-1:k.length-1;var m=[k[g],c[h],c[f]];o=THREE.FontUtils.Triangulate.area(m);var p=[k[g],k[e],c[h]];l=THREE.FontUtils.Triangulate.area(p);n=h;j=g;h+=1;g+=-1;0>
-h&&(h+=c.length);h%=c.length;0>g&&(g+=k.length);g%=k.length;f=0<=h-1?h-1:c.length-1;e=0<=g-1?g-1:k.length-1;m=[k[g],c[h],c[f]];m=THREE.FontUtils.Triangulate.area(m);p=[k[g],k[e],c[h]];p=THREE.FontUtils.Triangulate.area(p);o+l>m+p&&(h=n,g=j,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=k.length),g%=k.length,f=0<=h-1?h-1:c.length-1,e=0<=g-1?g-1:k.length-1);o=c.slice(0,h);l=c.slice(h);n=k.slice(g);j=k.slice(0,g);e=[k[g],k[e],c[h]];r.push([k[g],c[h],c[f]]);r.push(e);c=o.concat(n).concat(j).concat(l)}return{shape:c,
-isolatedPts:r,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,f=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),e,g,h,i,k={};for(e=0,g=d.length;e<g;e++)i=d[e].x+":"+d[e].y,void 0!==k[i]&&console.log("Duplicate point",i),k[i]=e;for(e=0,g=c.length;e<g;e++){h=c[e];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}for(e=0,g=f.length;e<g;e++){h=f[e];for(d=0;3>d;d++)i=h[d].x+":"+h[d].y,i=k[i],void 0!==i&&(h[d]=i)}return c.concat(f)},
+THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),f,e,g,h,j,k,i,o,l,n,p=[];for(j=0;j<b.length;j++){k=b[j];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(f=0;f<k.length;f++){l=k[f];n=[];for(o=0;o<c.length;o++)i=c[o],i=l.distanceToSquared(i),n.push(i),i<e&&(e=i,g=f,h=o)}f=0<=h-1?h-1:c.length-1;e=0<=g-1?g-1:k.length-1;var m=[k[g],c[h],c[f]];o=THREE.FontUtils.Triangulate.area(m);var r=[k[g],k[e],c[h]];l=THREE.FontUtils.Triangulate.area(r);n=h;i=g;h+=1;g+=-1;0>
+h&&(h+=c.length);h%=c.length;0>g&&(g+=k.length);g%=k.length;f=0<=h-1?h-1:c.length-1;e=0<=g-1?g-1:k.length-1;m=[k[g],c[h],c[f]];m=THREE.FontUtils.Triangulate.area(m);r=[k[g],k[e],c[h]];r=THREE.FontUtils.Triangulate.area(r);o+l>m+r&&(h=n,g=i,0>h&&(h+=c.length),h%=c.length,0>g&&(g+=k.length),g%=k.length,f=0<=h-1?h-1:c.length-1,e=0<=g-1?g-1:k.length-1);o=c.slice(0,h);l=c.slice(h);n=k.slice(g);i=k.slice(0,g);e=[k[g],k[e],c[h]];p.push([k[g],c[h],c[f]]);p.push(e);c=o.concat(n).concat(i).concat(l)}return{shape:c,
+isolatedPts:p,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,f=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),e,g,h,j,k={};for(e=0,g=d.length;e<g;e++)j=d[e].x+":"+d[e].y,void 0!==k[j]&&console.log("Duplicate point",j),k[j]=e;for(e=0,g=c.length;e<g;e++){h=c[e];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=k[j],void 0!==j&&(h[d]=j)}for(e=0,g=f.length;e<g;e++){h=f[e];for(d=0;3>d;d++)j=h[d].x+":"+h[d].y,j=k[j],void 0!==j&&(h[d]=j)}return c.concat(f)},
 isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,f){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
 this.b3p3(a,f)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){b=b||this.parameters;this.text=a;var c=void 0!==b.curveSegments?b.curveSegments:4,d=void 0!==b.font?b.font:"helvetiker",f=void 0!==b.weight?b.weight:"normal",e=void 0!==b.style?b.style:"normal";THREE.FontUtils.size=void 0!==b.size?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=f;THREE.FontUtils.style=e};
 THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
 THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){-1===a.indexOf(b)&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);-1!==b&&a.splice(b,1)},add:function(a){void 0!==b[a.name]&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(!0!==a.initialized){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++){if(0>a.hierarchy[c].keys[d].time)a.hierarchy[c].keys[d].time=
-0;if(void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++){var k=a.hierarchy[c].keys[d].morphTargets[i];h[k]=-1}a.hierarchy[c].usedMorphTargets=h;for(d=0;d<a.hierarchy[c].keys.length;d++){var j=
-{};for(k in h){for(i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++)if(a.hierarchy[c].keys[d].morphTargets[i]===k){j[k]=a.hierarchy[c].keys[d].morphTargetsInfluences[i];break}i===a.hierarchy[c].keys[d].morphTargets.length&&(j[k]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=j}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=d}d=parseInt(a.length*
+0;if(void 0!==a.hierarchy[c].keys[d].rot&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&void 0!==a.hierarchy[c].keys[0].morphTargets){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++){var k=a.hierarchy[c].keys[d].morphTargets[j];h[k]=-1}a.hierarchy[c].usedMorphTargets=h;for(d=0;d<a.hierarchy[c].keys.length;d++){var i=
+{};for(k in h){for(j=0;j<a.hierarchy[c].keys[d].morphTargets.length;j++)if(a.hierarchy[c].keys[d].morphTargets[j]===k){i[k]=a.hierarchy[c].keys[d].morphTargetsInfluences[j];break}j===a.hierarchy[c].keys[d].morphTargets.length&&(i[k]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=i}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=d}d=parseInt(a.length*
 a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=!0}},get:function(a){if("string"===typeof a){if(b[a])return b[a];console.log("THREE.AnimationHandler.get: Couldn't find animation "+a);return null}},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],b)};c.LINEAR=0;c.CATMULLROM=
 1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,d){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=void 0!==c?c:THREE.AnimationHandler.LINEAR;this.JITCompile=void 0!==d?d:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;var c,d=this.hierarchy.length,f;for(c=0;c<d;c++){f=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)f.useQuaternion=!0;f.matrixAutoUpdate=!0;if(void 0===f.animationCache)f.animationCache={},f.animationCache.prevKey={pos:0,rot:0,scl:0},f.animationCache.nextKey={pos:0,rot:0,scl:0},f.animationCache.originalMatrix=f instanceof
 THREE.Bone?f.skinMatrix:f.matrix;var e=f.animationCache.prevKey;f=f.animationCache.nextKey;e.pos=this.data.hierarchy[c].keys[0];e.rot=this.data.hierarchy[c].keys[0];e.scl=this.data.hierarchy[c].keys[0];f.pos=this.getNextKeyWith("pos",c,1);f.rot=this.getNextKeyWith("rot",c,1);f.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(void 0!==this.hierarchy[a].animationCache)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,f,e,g,h,i,k,j=this.data.JIT.hierarchy,o,l;l=this.currentTime+=a*this.timeScale;o=this.currentTime%=this.data.length;k=parseInt(Math.min(o*this.data.fps,this.data.length*this.data.fps),10);for(var n=0,r=this.hierarchy.length;n<r;n++)if(a=this.hierarchy[n],i=a.animationCache,this.JITCompile&&void 0!==j[n][k])a instanceof THREE.Bone?(a.skinMatrix=j[n][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
-j[n][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];g=i.prevKey[c];h=i.nextKey[c];if(h.time<=l){if(o<l)if(this.loop){g=this.data.hierarchy[n].keys[0];for(h=this.getNextKeyWith(c,n,1);h.time<o;)g=h,h=this.getNextKeyWith(c,n,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,n,h.index+1);while(h.time<o)}i.prevKey[c]=
-g;i.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(o-g.time)/(h.time-g.time);f=g[c];e=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+n),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(e[0]-f[0])*d,c.y=f[1]+(e[1]-f[1])*d,c.z=f[2]+(e[2]-f[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,d,f,e,g,h,j,k,i=this.data.JIT.hierarchy,o,l;l=this.currentTime+=a*this.timeScale;o=this.currentTime%=this.data.length;k=parseInt(Math.min(o*this.data.fps,this.data.length*this.data.fps),10);for(var n=0,p=this.hierarchy.length;n<p;n++)if(a=this.hierarchy[n],j=a.animationCache,this.JITCompile&&void 0!==i[n][k])a instanceof THREE.Bone?(a.skinMatrix=i[n][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!1):(a.matrix=
+i[n][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var m=0;3>m;m++){c=b[m];g=j.prevKey[c];h=j.nextKey[c];if(h.time<=l){if(o<l)if(this.loop){g=this.data.hierarchy[n].keys[0];for(h=this.getNextKeyWith(c,n,1);h.time<o;)g=h,h=this.getNextKeyWith(c,n,h.index+1)}else{this.stop();return}else{do g=h,h=this.getNextKeyWith(c,n,h.index+1);while(h.time<o)}j.prevKey[c]=
+g;j.nextKey[c]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(o-g.time)/(h.time-g.time);f=g[c];e=h[c];if(0>d||1<d)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+n),d=0>d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(e[0]-f[0])*d,c.y=f[1]+(e[1]-f[1])*d,c.z=f[2]+(e[2]-f[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
 this.getPrevKeyWith("pos",n,g.index-1).pos,this.points[1]=f,this.points[2]=e,this.points[3]=this.getNextKeyWith("pos",n,h.index+1).pos,d=0.33*d+0.33,f=this.interpolateCatmullRom(this.points,d),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,1.01*d),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if("rot"===
-c)THREE.Quaternion.slerp(f,e,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=f[0]+(e[0]-f[0])*d,c.y=f[1]+(e[1]-f[1])*d,c.z=f[2]+(e[2]-f[2])*d}}if(this.JITCompile&&void 0===j[0][k]){this.hierarchy[0].updateMatrixWorld(!0);for(n=0;n<this.hierarchy.length;n++)j[n][k]=this.hierarchy[n]instanceof THREE.Bone?this.hierarchy[n].skinMatrix.clone():this.hierarchy[n].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],f,e,g,h,i,k;f=(a.length-1)*b;e=Math.floor(f);f-=e;c[0]=0===e?e:e-1;c[1]=e;c[2]=e>a.length-2?e:e+1;c[3]=e>a.length-3?e:e+2;e=a[c[0]];h=a[c[1]];i=a[c[2]];k=a[c[3]];c=f*f;g=f*c;d[0]=this.interpolate(e[0],h[0],i[0],k[0],f,c,g);d[1]=this.interpolate(e[1],h[1],i[1],k[1],f,c,g);d[2]=this.interpolate(e[2],h[2],i[2],k[2],f,c,g);return d};
+c)THREE.Quaternion.slerp(f,e,a.quaternion,d);else if("scl"===c)c=a.scale,c.x=f[0]+(e[0]-f[0])*d,c.y=f[1]+(e[1]-f[1])*d,c.z=f[2]+(e[2]-f[2])*d}}if(this.JITCompile&&void 0===i[0][k]){this.hierarchy[0].updateMatrixWorld(!0);for(n=0;n<this.hierarchy.length;n++)i[n][k]=this.hierarchy[n]instanceof THREE.Bone?this.hierarchy[n].skinMatrix.clone():this.hierarchy[n].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],f,e,g,h,j,k;f=(a.length-1)*b;e=Math.floor(f);f-=e;c[0]=0===e?e:e-1;c[1]=e;c[2]=e>a.length-2?e:e+1;c[3]=e>a.length-3?e:e+2;e=a[c[0]];h=a[c[1]];j=a[c[2]];k=a[c[3]];c=f*f;g=f*c;d[0]=this.interpolate(e[0],h[0],j[0],k[0],f,c,g);d[1]=this.interpolate(e[1],h[1],j[1],k[1],f,c,g);d[2]=this.interpolate(e[2],h[2],j[2],k[2],f,c,g);return d};
 THREE.Animation.prototype.interpolate=function(a,b,c,d,f,e,g){a=0.5*(c-a);d=0.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*e+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?0<c?c:0:0<=c?c:c+d.length;0<=c;c--)if(void 0!==d[c][a])return d[c];return this.data.hierarchy[b].keys[d.length-1]};
 THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=!1;this.loop=this.isPaused=!0;this.JITCompile=void 0!==c?c:!0;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var f=0;f<c.length;f++){var e=c[f],g=this.getNextKeyWith(e,a,0);g&&g.apply(e)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();
@@ -115,9 +115,9 @@ d.matrixWorldNeedsUpdate=!0}}};
 THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,f,e;for(c=0;c<d;c++){f=this.hierarchy[c];e=this.data.hierarchy[c];f.useQuaternion=!0;if(void 0===e.animationCache)e.animationCache={},e.animationCache.prevKey=null,e.animationCache.nextKey=null,e.animationCache.originalMatrix=f instanceof THREE.Bone?f.skinMatrix:
 f.matrix;f=this.data.hierarchy[c].keys;if(f.length)e.animationCache.prevKey=f[0],e.animationCache.nextKey=f[1],this.startTime=Math.min(f[0].time,this.startTime),this.endTime=Math.max(f[f.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.data.hierarchy.length;a++){var b=this.hierarchy[a],c=this.data.hierarchy[a];if(void 0!==c.animationCache){var d=c.animationCache.originalMatrix;b instanceof THREE.Bone?(d.copy(b.skinMatrix),b.skinMatrix=d):(d.copy(b.matrix),b.matrix=d);delete c.animationCache}}};
-THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,f,e=this.data.JIT.hierarchy,g,h,i;h=this.currentTime+=a*this.timeScale;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;f=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((i=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var j=this.data.hierarchy[a].keys,e=this.data.hierarchy[a].sids;d=j.length-1;f=this.hierarchy[a];if(j.length){for(j=
-0;j<e.length;j++)g=e[j],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();f.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var j=b.keys,o=b.animationCache;if(this.JITCompile&&void 0!==e[a][f])d instanceof THREE.Bone?(d.skinMatrix=e[a][f],d.matrixWorldNeedsUpdate=!1):(d.matrix=e[a][f],d.matrixWorldNeedsUpdate=!0);else if(j.length){if(this.JITCompile&&o)d instanceof
-THREE.Bone?d.skinMatrix=o.originalMatrix:d.matrix=o.originalMatrix;b=o.prevKey;c=o.nextKey;if(b&&c){if(c.time<=h){if(i&&this.loop){b=j[0];for(c=j[1];c.time<g;)b=c,c=j[b.index+1]}else if(!i)for(var l=j.length-1;c.time<g&&c.index!==l;)b=c,c=j[b.index+1];o.prevKey=b;o.nextKey=c}c.time>=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===e[0][f]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)e[a][f]=
+THREE.KeyFrameAnimation.prototype.update=function(a){if(this.isPlaying){var b,c,d,f,e=this.data.JIT.hierarchy,g,h,j;h=this.currentTime+=a*this.timeScale;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;f=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((j=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var i=this.data.hierarchy[a].keys,e=this.data.hierarchy[a].sids;d=i.length-1;f=this.hierarchy[a];if(i.length){for(i=
+0;i<e.length;i++)g=e[i],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();f.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var i=b.keys,o=b.animationCache;if(this.JITCompile&&void 0!==e[a][f])d instanceof THREE.Bone?(d.skinMatrix=e[a][f],d.matrixWorldNeedsUpdate=!1):(d.matrix=e[a][f],d.matrixWorldNeedsUpdate=!0);else if(i.length){if(this.JITCompile&&o)d instanceof
+THREE.Bone?d.skinMatrix=o.originalMatrix:d.matrix=o.originalMatrix;b=o.prevKey;c=o.nextKey;if(b&&c){if(c.time<=h){if(j&&this.loop){b=i[0];for(c=i[1];c.time<g;)b=c,c=i[b.index+1]}else if(!j)for(var l=i.length-1;c.time<g&&c.index!==l;)b=c,c=i[b.index+1];o.prevKey=b;o.nextKey=c}c.time>=g?b.interpolate(c,g):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===e[0][f]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)e[a][f]=
 this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.KeyFrameAnimation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};THREE.KeyFrameAnimation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=0<=c?c:c+b.length;0<=c;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
 THREE.CubeCamera=function(a,b,c,d){this.heightOffset=c;this.position=new THREE.Vector3(0,c,0);this.cameraPX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPX.position=this.position;this.cameraNX.position=this.position;this.cameraPY.position=
 this.position;this.cameraNY.position=this.position;this.cameraPZ.position=this.position;this.cameraNZ.position=this.position;this.cameraPX.up.set(0,-1,0);this.cameraNX.up.set(0,-1,0);this.cameraPY.up.set(0,0,1);this.cameraNY.up.set(0,0,-1);this.cameraPZ.up.set(0,-1,0);this.cameraNZ.up.set(0,-1,0);this.targetPX=new THREE.Vector3(0,0,0);this.targetNX=new THREE.Vector3(0,0,0);this.targetPY=new THREE.Vector3(0,0,0);this.targetNY=new THREE.Vector3(0,0,0);this.targetPZ=new THREE.Vector3(0,0,0);this.targetNZ=
@@ -137,7 +137,7 @@ function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:
 this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);a*=this.lookSpeed;this.activeLook||(a=0);this.lon+=this.mouseX*a;this.lookVertical&&(this.lat-=this.mouseY*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);b=1;this.constrainVertical&&
 (b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*a;this.lookVertical&&(this.lat-=this.mouseY*a*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);
 this.object.lookAt(b)}};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
-THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function f(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),p=g.length,q=0;f=p-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<p-1;f++)q=d*h.chunks[f]/h.total,b.keys[f]={time:q,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
+THREE.PathControls=function(a,b){function c(a){return 1>(a*=2)?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function f(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,q=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++)q=d*h.chunks[f]/h.total,b.keys[f]={time:q,pos:g[f]};e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
 return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=void 0!==b?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=
 new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/
 2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var g=2*Math.PI,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=0<=a?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
@@ -155,72 +155,72 @@ THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,argu
 this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
 -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
 this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
-THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,f=new THREE.Vector3,e=new THREE.Matrix4,g=!1,h=1,i=0,k=0,j=0,o=0,l=0,n=window.innerWidth/2,r=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
-this.rotateHorizontally(b*o);this.rotateVertically(b*l)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<i||this.autoForward&&!(0>i)?1:i));this.object.translateX(b*k);this.object.translateY(b*j);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();f.copy(this.forward);d.set(0,1,0);c.cross(d,
+THREE.RollControls=function(a,b){this.object=a;this.domElement=void 0!==b?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,f=new THREE.Vector3,e=new THREE.Matrix4,g=!1,h=1,j=0,k=0,i=0,o=0,l=0,n=window.innerWidth/2,p=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
+this.rotateHorizontally(b*o);this.rotateVertically(b*l)}b=a*this.movementSpeed;this.object.translateZ(-b*(0<j||this.autoForward&&!(0>j)?1:j));this.object.translateX(b*k);this.object.translateY(b*i);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();f.copy(this.forward);d.set(0,1,0);c.cross(d,
 f).normalize();d.cross(f,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=f.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=f.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=f.z;e.identity();e.n11=Math.cos(this.roll);e.n12=-Math.sin(this.roll);e.n21=Math.sin(this.roll);e.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(e);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
 this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
 a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
-function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-n)/window.innerWidth;l=(a.clientY-r)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},!1);this.domElement.addEventListener("keydown",
-function(a){switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:k=-1;break;case 40:case 83:i=-1;break;case 39:case 68:k=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:j=1;break;case 70:j=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:k=0;break;case 40:case 83:i=0;break;case 39:case 68:k=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:j=0;break;case 70:j=0}},!1)};
+function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){o=(a.clientX-n)/window.innerWidth;l=(a.clientY-p)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=1;break;case 2:j=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:j=0;break;case 2:j=0}},!1);this.domElement.addEventListener("keydown",
+function(a){switch(a.keyCode){case 38:case 87:j=1;break;case 37:case 65:k=-1;break;case 40:case 83:j=-1;break;case 39:case 68:k=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:i=1;break;case 70:i=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:j=0;break;case 37:case 65:k=0;break;case 40:case 83:j=0;break;case 39:case 68:k=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:i=0;break;case 70:i=0}},!1)};
 THREE.TrackballControls=function(a,b){THREE.EventTarget.call(this);var c=this;this.object=a;this.domElement=void 0!==b?b:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];this.target=
-new THREE.Vector3;var d=new THREE.Vector3,f=!1,e=-1,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector2,j=new THREE.Vector2,o=new THREE.Vector2,l=new THREE.Vector2,n={type:"change"};this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
-0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*c.screen.height+c.screen.offsetTop-b)/c.radius,0),e=d.length();1<e?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(i)/h.length()/i.length());if(a){var b=(new THREE.Vector3).cross(h,i).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
-d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.multiplyVector3(i);c.staticMoving?h=i:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(j.y-k.y)*c.zoomSpeed;1!==a&&0<a&&(g.multiplyScalar(a),c.staticMoving?k=j:k.y+=(j.y-k.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=l.clone().subSelf(o);if(a.lengthSq()){a.multiplyScalar(g.length()*c.panSpeed);var b=g.clone().crossSelf(c.object.up).setLength(a.x);
+new THREE.Vector3;var d=new THREE.Vector3,f=!1,e=-1,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Vector2,i=new THREE.Vector2,o=new THREE.Vector2,l=new THREE.Vector2,n={type:"change"};this.handleEvent=function(a){if("function"==typeof this[a.type])this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2(0.5*((a-c.screen.offsetLeft)/c.radius),0.5*((b-c.screen.offsetTop)/c.radius))};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-
+0.5*c.screen.width-c.screen.offsetLeft)/c.radius,(0.5*c.screen.height+c.screen.offsetTop-b)/c.radius,0),e=d.length();1<e?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(j)/h.length()/j.length());if(a){var b=(new THREE.Vector3).cross(h,j).normalize(),d=new THREE.Quaternion,a=a*c.rotateSpeed;
+d.setFromAxisAngle(b,-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.multiplyVector3(j);c.staticMoving?h=j:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(i.y-k.y)*c.zoomSpeed;1!==a&&0<a&&(g.multiplyScalar(a),c.staticMoving?k=i:k.y+=(i.y-k.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=l.clone().subSelf(o);if(a.lengthSq()){a.multiplyScalar(g.length()*c.panSpeed);var b=g.clone().crossSelf(c.object.up).setLength(a.x);
 b.addSelf(c.object.up.clone().setLength(a.y));c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?o=l:o.addSelf(a.sub(l,o).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))};this.update=function(){g.copy(c.object.position).subSelf(c.target);
-c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);0<d.distanceTo(c.object.position)&&(c.dispatchEvent(n),d.copy(c.object.position))};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(f&&(h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY),k=j=c.getMouseOnScreen(a.clientX,a.clientY),o=l=c.getMouseOnScreen(a.clientX,
-a.clientY),f=!1),-1!==e&&(0===e&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?j=c.getMouseOnScreen(a.clientX,a.clientY):2===e&&!c.noPan&&(l=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=j=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(o=l=
+c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target);0<d.distanceTo(c.object.position)&&(c.dispatchEvent(n),d.copy(c.object.position))};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(f&&(h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY),k=i=c.getMouseOnScreen(a.clientX,a.clientY),o=l=c.getMouseOnScreen(a.clientX,
+a.clientY),f=!1),-1!==e&&(0===e&&!c.noRotate?j=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?i=c.getMouseOnScreen(a.clientX,a.clientY):2===e&&!c.noPan&&(l=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),-1===e))e=a.button,0===e&&!c.noRotate?h=j=c.getMouseProjectionOnBall(a.clientX,a.clientY):1===e&&!c.noZoom?k=i=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(o=l=
 c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){c.enabled&&(a.preventDefault(),a.stopPropagation(),e=-1)},!1);window.addEventListener("keydown",function(a){c.enabled&&-1===e&&(a.keyCode===c.keys[0]&&!c.noRotate?e=0:a.keyCode===c.keys[1]&&!c.noZoom?e=1:a.keyCode===c.keys[2]&&!c.noPan&&(e=2),-1!==e&&(f=!0))},!1);window.addEventListener("keyup",function(){c.enabled&&-1!==e&&(e=-1)},!1)};
-THREE.CubeGeometry=function(a,b,c,d,f,e,g,h){function i(a,b,c,g,h,i,j,l){var n,m=d||1,o=f||1,r=h/2,q=i/2,p=k.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",o=e||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",m=e||1;var s=m+1,t=o+1,E=h/m,B=i/o,M=new THREE.Vector3;M[n]=0<j?1:-1;for(h=0;h<t;h++)for(i=0;i<s;i++){var N=new THREE.Vector3;N[a]=(i*E-r)*c;N[b]=(h*B-q)*g;N[n]=j;k.vertices.push(new THREE.Vertex(N))}for(h=0;h<o;h++)for(i=0;i<m;i++)a=
-new THREE.Face4(i+s*h+p,i+s*(h+1)+p,i+1+s*(h+1)+p,i+1+s*h+p),a.normal.copy(M),a.vertexNormals.push(M.clone(),M.clone(),M.clone(),M.clone()),a.materialIndex=l,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(i/m,h/o),new THREE.UV(i/m,(h+1)/o),new THREE.UV((i+1)/m,(h+1)/o),new THREE.UV((i+1)/m,h/o)])}THREE.Geometry.call(this);var k=this,j=a/2,o=b/2,l=c/2,n,r,m,p,q,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(n=0;6>n;n++)this.materials.push(g)}n=0;p=1;r=2;q=
-3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var s in h)void 0!==this.sides[s]&&(this.sides[s]=h[s]);this.sides.px&&i("z","y",-1,-1,c,b,j,n);this.sides.nx&&i("z","y",1,-1,c,b,-j,p);this.sides.py&&i("x","z",1,1,a,c,o,r);this.sides.ny&&i("x","z",1,-1,a,c,-o,q);this.sides.pz&&i("x","y",1,-1,a,b,l,m);this.sides.nz&&i("x","y",-1,-1,a,b,-l,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
+THREE.CubeGeometry=function(a,b,c,d,f,e,g,h){function j(a,b,c,g,h,i,j,l){var n,m=d||1,o=f||1,p=h/2,r=i/2,q=k.vertices.length;if("x"===a&&"y"===b||"y"===a&&"x"===b)n="z";else if("x"===a&&"z"===b||"z"===a&&"x"===b)n="y",o=e||1;else if("z"===a&&"y"===b||"y"===a&&"z"===b)n="x",m=e||1;var s=m+1,t=o+1,F=h/m,B=i/o,M=new THREE.Vector3;M[n]=0<j?1:-1;for(h=0;h<t;h++)for(i=0;i<s;i++){var N=new THREE.Vector3;N[a]=(i*F-p)*c;N[b]=(h*B-r)*g;N[n]=j;k.vertices.push(new THREE.Vertex(N))}for(h=0;h<o;h++)for(i=0;i<m;i++)a=
+new THREE.Face4(i+s*h+q,i+s*(h+1)+q,i+1+s*(h+1)+q,i+1+s*h+q),a.normal.copy(M),a.vertexNormals.push(M.clone(),M.clone(),M.clone(),M.clone()),a.materialIndex=l,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(i/m,h/o),new THREE.UV(i/m,(h+1)/o),new THREE.UV((i+1)/m,(h+1)/o),new THREE.UV((i+1)/m,h/o)])}THREE.Geometry.call(this);var k=this,i=a/2,o=b/2,l=c/2,n,p,m,r,q,t;if(void 0!==g){if(g instanceof Array)this.materials=g;else{this.materials=[];for(n=0;6>n;n++)this.materials.push(g)}n=0;r=1;p=2;q=
+3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(void 0!=h)for(var s in h)void 0!==this.sides[s]&&(this.sides[s]=h[s]);this.sides.px&&j("z","y",-1,-1,c,b,i,n);this.sides.nx&&j("z","y",1,-1,c,b,-i,r);this.sides.py&&j("x","z",1,1,a,c,o,p);this.sides.ny&&j("x","z",1,-1,a,c,-o,q);this.sides.pz&&j("x","y",1,-1,a,b,l,m);this.sides.nz&&j("x","y",-1,-1,a,b,-l,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
 THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
-THREE.CylinderGeometry=function(a,b,c,d,f,e){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,f=f||1,h,i,k=[],j=[];for(i=0;i<=f;i++){var o=[],l=[],n=i/f,r=n*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,p=r*Math.sin(2*m*Math.PI),q=-n*c+g,t=r*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,q,t)));o.push(this.vertices.length-1);l.push(new THREE.UV(m,n))}k.push(o);j.push(l)}for(i=0;i<f;i++)for(h=0;h<d;h++){var c=k[i][h],o=k[i+1][h],
-l=k[i+1][h+1],n=k[i][h+1],r=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[o].position.clone().setY(0).normalize(),p=this.vertices[l].position.clone().setY(0).normalize(),q=this.vertices[n].position.clone().setY(0).normalize(),t=j[i][h].clone(),s=j[i+1][h].clone(),u=j[i+1][h+1].clone(),v=j[i][h+1].clone();this.faces.push(new THREE.Face4(c,o,l,n,[r,m,p,q]));this.faceVertexUvs[0].push([t,s,u,v])}if(!e&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
-0;h<d;h++)c=k[0][h],o=k[0][h+1],l=this.vertices.length-1,r=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),p=new THREE.Vector3(0,1,0),t=j[0][h].clone(),s=j[0][h+1].clone(),u=new THREE.UV(s.u,0),this.faces.push(new THREE.Face3(c,o,l,[r,m,p])),this.faceVertexUvs[0].push([t,s,u])}if(!e&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=k[i][h+1],o=k[i][h],l=this.vertices.length-1,r=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),p=new THREE.Vector3(0,-1,
-0),t=j[i][h+1].clone(),s=j[i][h].clone(),u=new THREE.UV(s.u,1),this.faces.push(new THREE.Face3(c,o,l,[r,m,p])),this.faceVertexUvs[0].push([t,s,u])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+THREE.CylinderGeometry=function(a,b,c,d,f,e){THREE.Geometry.call(this);var a=void 0!==a?a:20,b=void 0!==b?b:20,c=void 0!==c?c:100,g=c/2,d=d||8,f=f||1,h,j,k=[],i=[];for(j=0;j<=f;j++){var o=[],l=[],n=j/f,p=n*(b-a)+a;for(h=0;h<=d;h++){var m=h/d,r=p*Math.sin(2*m*Math.PI),q=-n*c+g,t=p*Math.cos(2*m*Math.PI);this.vertices.push(new THREE.Vertex(new THREE.Vector3(r,q,t)));o.push(this.vertices.length-1);l.push(new THREE.UV(m,n))}k.push(o);i.push(l)}for(j=0;j<f;j++)for(h=0;h<d;h++){var c=k[j][h],o=k[j+1][h],
+l=k[j+1][h+1],n=k[j][h+1],p=this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[o].position.clone().setY(0).normalize(),r=this.vertices[l].position.clone().setY(0).normalize(),q=this.vertices[n].position.clone().setY(0).normalize(),t=i[j][h].clone(),s=i[j+1][h].clone(),u=i[j+1][h+1].clone(),v=i[j][h+1].clone();this.faces.push(new THREE.Face4(c,o,l,n,[p,m,r,q]));this.faceVertexUvs[0].push([t,s,u,v])}if(!e&&0<a){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=
+0;h<d;h++)c=k[0][h],o=k[0][h+1],l=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),t=i[0][h].clone(),s=i[0][h+1].clone(),u=new THREE.UV(s.u,0),this.faces.push(new THREE.Face3(c,o,l,[p,m,r])),this.faceVertexUvs[0].push([t,s,u])}if(!e&&0<b){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=k[j][h+1],o=k[j][h],l=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,
+0),t=i[j][h+1].clone(),s=i[j][h].clone(),u=new THREE.UV(s.u,1),this.faces.push(new THREE.Face3(c,o,l,[p,m,r])),this.faceVertexUvs[0].push([t,s,u])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.ExtrudeGeometry=function(a,b){if("undefined"!==typeof a)THREE.Geometry.call(this),a=a instanceof Array?a:[a],this.shapebb=a[a.length-1].getBoundingBox(),this.addShapeList(a,b),this.computeCentroids(),this.computeFaceNormals()};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
 THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
 h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);0===f&&(console.log("Either infinite or no solutions!"),0===g?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;return 0>g?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function f(c,d){var e,f;for(B=c.length;0<=--B;){e=B;f=B-1;0>f&&(f=c.length-1);
-for(var g=0,h=n+2*j,g=0;g<h;g++){var i=L*g,l=L*(g+1),k=d+e+i,i=d+f+i,m=d+f+l,l=d+e+l,o=c,r=g,q=h,k=k+A,i=i+A,m=m+A,l=l+A;y.faces.push(new THREE.Face4(k,i,m,l,null,null,u));k=N.generateSideWallUV(y,a,o,b,k,i,m,l,r,q);y.faceVertexUvs[0].push(k)}}}function e(a,b,c){y.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=A;d+=A;e+=A;y.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?N.generateBottomUV(y,a,b,c,d,e):N.generateTopUV(y,a,b,c,d,e);y.faceVertexUvs[0].push(c)}var h=
-void 0!==b.amount?b.amount:100,i=void 0!==b.bevelThickness?b.bevelThickness:6,k=void 0!==b.bevelSize?b.bevelSize:i-2,j=void 0!==b.bevelSegments?b.bevelSegments:3,o=void 0!==b.bevelEnabled?b.bevelEnabled:!0,l=void 0!==b.curveSegments?b.curveSegments:12,n=void 0!==b.steps?b.steps:1,r=b.bendPath,m=b.extrudePath,p,q=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,s=b.material,u=b.extrudeMaterial;if(m)p=m.getPoints(l),n=p.length,q=!0,o=!1;o||(k=i=j=0);var v,w,z,y=this,A=this.vertices.length;r&&a.addWrapPath(r);
-var r=t?a.extractAllSpacedPoints(l):a.extractAllPoints(l),l=r.shape,D=r.holes;if(r=!THREE.Shape.Utils.isClockWise(l)){l=l.reverse();for(w=0,z=D.length;w<z;w++)v=D[w],THREE.Shape.Utils.isClockWise(v)&&(D[w]=v.reverse());r=!1}var I=THREE.Shape.Utils.triangulateShape(l,D),J=l;for(w=0,z=D.length;w<z;w++)v=D[w],l=l.concat(v);var H,C,x,F,G,L=l.length,K,E=I.length,r=[],B=0;x=J.length;H=x-1;for(C=B+1;B<x;B++,H++,C++)H===x&&(H=0),C===x&&(C=0),r[B]=d(J[B],J[H],J[C]);var m=[],M,t=r.concat();for(w=0,z=D.length;w<
-z;w++){v=D[w];M=[];for(B=0,x=v.length,H=x-1,C=B+1;B<x;B++,H++,C++)H===x&&(H=0),C===x&&(C=0),M[B]=d(v[B],v[H],v[C]);m.push(M);t=t.concat(M)}for(H=0;H<j;H++){x=H/j;F=i*(1-x);C=k*Math.sin(x*Math.PI/2);for(B=0,x=J.length;B<x;B++)G=c(J[B],r[B],C),e(G.x,G.y,-F);for(w=0,z=D.length;w<z;w++){v=D[w];M=m[w];for(B=0,x=v.length;B<x;B++)G=c(v[B],M[B],C),e(G.x,G.y,-F)}}C=k;for(B=0;B<L;B++)G=o?c(l[B],t[B],C):l[B],q?e(G.x,G.y+p[0].y,p[0].x):e(G.x,G.y,0);for(x=1;x<=n;x++)for(B=0;B<L;B++)G=o?c(l[B],t[B],C):l[B],q?e(G.x,
-G.y+p[x-1].y,p[x-1].x):e(G.x,G.y,h/n*x);for(H=j-1;0<=H;H--){x=H/j;F=i*(1-x);C=k*Math.sin(x*Math.PI/2);for(B=0,x=J.length;B<x;B++)G=c(J[B],r[B],C),e(G.x,G.y,h+F);for(w=0,z=D.length;w<z;w++){v=D[w];M=m[w];for(B=0,x=v.length;B<x;B++)G=c(v[B],M[B],C),q?e(G.x,G.y+p[n-1].y,p[n-1].x+F):e(G.x,G.y,h+F)}}var N=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(o){var a;a=0*L;for(B=0;B<E;B++)K=I[B],g(K[2]+a,K[1]+a,K[0]+a,!0);a=n+2*j;a*=L;for(B=0;B<E;B++)K=I[B],g(K[0]+a,K[1]+a,K[2]+a,!1)}else{for(B=0;B<E;B++)K=
-I[B],g(K[2],K[1],K[0],!0);for(B=0;B<E;B++)K=I[B],g(K[0]+L*n,K[1]+L*n,K[2]+L*n,!1)}})();(function(){var a=0;f(J,a);a+=J.length;for(w=0,z=D.length;w<z;w++)v=D[w],f(v,a),a+=v.length})()};
+for(var g=0,h=n+2*i,g=0;g<h;g++){var j=L*g,l=L*(g+1),k=d+e+j,j=d+f+j,m=d+f+l,l=d+e+l,o=c,p=g,q=h,k=k+A,j=j+A,m=m+A,l=l+A;y.faces.push(new THREE.Face4(k,j,m,l,null,null,u));k=N.generateSideWallUV(y,a,o,b,k,j,m,l,p,q);y.faceVertexUvs[0].push(k)}}}function e(a,b,c){y.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(c,d,e,f){c+=A;d+=A;e+=A;y.faces.push(new THREE.Face3(c,d,e,null,null,s));c=f?N.generateBottomUV(y,a,b,c,d,e):N.generateTopUV(y,a,b,c,d,e);y.faceVertexUvs[0].push(c)}var h=
+void 0!==b.amount?b.amount:100,j=void 0!==b.bevelThickness?b.bevelThickness:6,k=void 0!==b.bevelSize?b.bevelSize:j-2,i=void 0!==b.bevelSegments?b.bevelSegments:3,o=void 0!==b.bevelEnabled?b.bevelEnabled:!0,l=void 0!==b.curveSegments?b.curveSegments:12,n=void 0!==b.steps?b.steps:1,p=b.bendPath,m=b.extrudePath,r,q=!1,t=void 0!==b.useSpacedPoints?b.useSpacedPoints:!1,s=b.material,u=b.extrudeMaterial;if(m)r=m.getPoints(l),n=r.length,q=!0,o=!1;o||(k=j=i=0);var v,w,z,y=this,A=this.vertices.length;p&&a.addWrapPath(p);
+var p=t?a.extractAllSpacedPoints(l):a.extractAllPoints(l),l=p.shape,D=p.holes;if(p=!THREE.Shape.Utils.isClockWise(l)){l=l.reverse();for(w=0,z=D.length;w<z;w++)v=D[w],THREE.Shape.Utils.isClockWise(v)&&(D[w]=v.reverse());p=!1}var I=THREE.Shape.Utils.triangulateShape(l,D),J=l;for(w=0,z=D.length;w<z;w++)v=D[w],l=l.concat(v);var H,C,x,E,G,L=l.length,K,F=I.length,p=[],B=0;x=J.length;H=x-1;for(C=B+1;B<x;B++,H++,C++)H===x&&(H=0),C===x&&(C=0),p[B]=d(J[B],J[H],J[C]);var m=[],M,t=p.concat();for(w=0,z=D.length;w<
+z;w++){v=D[w];M=[];for(B=0,x=v.length,H=x-1,C=B+1;B<x;B++,H++,C++)H===x&&(H=0),C===x&&(C=0),M[B]=d(v[B],v[H],v[C]);m.push(M);t=t.concat(M)}for(H=0;H<i;H++){x=H/i;E=j*(1-x);C=k*Math.sin(x*Math.PI/2);for(B=0,x=J.length;B<x;B++)G=c(J[B],p[B],C),e(G.x,G.y,-E);for(w=0,z=D.length;w<z;w++){v=D[w];M=m[w];for(B=0,x=v.length;B<x;B++)G=c(v[B],M[B],C),e(G.x,G.y,-E)}}C=k;for(B=0;B<L;B++)G=o?c(l[B],t[B],C):l[B],q?e(G.x,G.y+r[0].y,r[0].x):e(G.x,G.y,0);for(x=1;x<=n;x++)for(B=0;B<L;B++)G=o?c(l[B],t[B],C):l[B],q?e(G.x,
+G.y+r[x-1].y,r[x-1].x):e(G.x,G.y,h/n*x);for(H=i-1;0<=H;H--){x=H/i;E=j*(1-x);C=k*Math.sin(x*Math.PI/2);for(B=0,x=J.length;B<x;B++)G=c(J[B],p[B],C),e(G.x,G.y,h+E);for(w=0,z=D.length;w<z;w++){v=D[w];M=m[w];for(B=0,x=v.length;B<x;B++)G=c(v[B],M[B],C),q?e(G.x,G.y+r[n-1].y,r[n-1].x+E):e(G.x,G.y,h+E)}}var N=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(o){var a;a=0*L;for(B=0;B<F;B++)K=I[B],g(K[2]+a,K[1]+a,K[0]+a,!0);a=n+2*i;a*=L;for(B=0;B<F;B++)K=I[B],g(K[0]+a,K[1]+a,K[2]+a,!1)}else{for(B=0;B<F;B++)K=
+I[B],g(K[2],K[1],K[0],!0);for(B=0;B<F;B++)K=I[B],g(K[0]+L*n,K[1]+L*n,K[2]+L*n,!1)}})();(function(){var a=0;f(J,a);a+=J.length;for(w=0,z=D.length;w<z;w++)v=D[w],f(v,a),a+=v.length})()};
 THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,f,e){b=a.vertices[f].position.x;f=a.vertices[f].position.y;c=a.vertices[e].position.x;e=a.vertices[e].position.y;return[new THREE.UV(a.vertices[d].position.x,1-a.vertices[d].position.y),new THREE.UV(b,1-f),new THREE.UV(c,1-e)]},generateBottomUV:function(a,b,c,d,f,e){return this.generateTopUV(a,b,c,d,f,e)},generateSideWallUV:function(a,b,c,d,f,e,g,h){var b=a.vertices[f].position.x,c=a.vertices[f].position.y,f=a.vertices[f].position.z,
-d=a.vertices[e].position.x,i=a.vertices[e].position.y,e=a.vertices[e].position.z,k=a.vertices[g].position.x,j=a.vertices[g].position.y,g=a.vertices[g].position.z,o=a.vertices[h].position.x,l=a.vertices[h].position.y,a=a.vertices[h].position.z;return 0.01>Math.abs(c-i)?[new THREE.UV(b,f),new THREE.UV(d,e),new THREE.UV(k,g),new THREE.UV(o,a)]:[new THREE.UV(c,f),new THREE.UV(i,e),new THREE.UV(j,g),new THREE.UV(l,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
+d=a.vertices[e].position.x,j=a.vertices[e].position.y,e=a.vertices[e].position.z,k=a.vertices[g].position.x,i=a.vertices[g].position.y,g=a.vertices[g].position.z,o=a.vertices[h].position.x,l=a.vertices[h].position.y,a=a.vertices[h].position.z;return 0.01>Math.abs(c-j)?[new THREE.UV(b,f),new THREE.UV(d,e),new THREE.UV(k,g),new THREE.UV(o,a)]:[new THREE.UV(c,f),new THREE.UV(j,e),new THREE.UV(i,g),new THREE.UV(l,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
 THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
-THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],f=[],e=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.0010;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),f[h]=this.vertices.length-1):f=e;0==i&&(e=d);
-for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(f[h],f[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-i/this.angle,h/a.length),new THREE.UV(1-i/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,h/a.length)]);d=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
-THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var f=a/2,e=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,k=b/d,j=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*i-f,-(a*k-e),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)f=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),f.normal.copy(j),f.vertexNormals.push(j.clone(),j.clone(),j.clone(),j.clone()),this.faces.push(f),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
+THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],f=[],e=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var j=0;j<=this.angle+0.0010;j+=b){for(h=0;h<c.length;h++)j<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),f[h]=this.vertices.length-1):f=e;0==j&&(e=d);
+for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(f[h],f[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-b)/this.angle,h/a.length)]);d=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
+THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var f=a/2,e=b/2,c=c||1,d=d||1,g=c+1,h=d+1,j=a/c,k=b/d,i=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*j-f,-(a*k-e),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)f=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),f.normal.copy(i),f.vertexNormals.push(i.clone(),i.clone(),i.clone(),i.clone()),this.faces.push(f),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
 c,(a+1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(a,b,c,d,f,e,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,f=void 0!==f?f:2*Math.PI,e=void 0!==e?e:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,i,k=[],j=[];for(i=0;i<=c;i++){var o=[],l=[];for(h=0;h<=b;h++){var n=h/b,r=i/c,m=-a*Math.cos(d+n*f)*Math.sin(e+r*g),p=a*Math.cos(e+r*g),q=a*Math.sin(d+n*f)*Math.sin(e+r*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,p,q)));o.push(this.vertices.length-1);l.push(new THREE.UV(n,
-r))}k.push(o);j.push(l)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=k[i][h+1],f=k[i][h],e=k[i+1][h],g=k[i+1][h+1],o=this.vertices[d].position.clone().normalize(),l=this.vertices[f].position.clone().normalize(),n=this.vertices[e].position.clone().normalize(),r=this.vertices[g].position.clone().normalize(),m=j[i][h+1].clone(),p=j[i][h].clone(),q=j[i+1][h].clone(),t=j[i+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,e,g,[o,n,r])),this.faceVertexUvs[0].push([m,
-q,t])):Math.abs(this.vertices[e].position.y)==a?(this.faces.push(new THREE.Face3(d,f,e,[o,l,n])),this.faceVertexUvs[0].push([m,p,q])):(this.faces.push(new THREE.Face4(d,f,e,g,[o,l,n,r])),this.faceVertexUvs[0].push([m,p,q,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
+THREE.SphereGeometry=function(a,b,c,d,f,e,g){THREE.Geometry.call(this);var a=a||50,d=void 0!==d?d:0,f=void 0!==f?f:2*Math.PI,e=void 0!==e?e:0,g=void 0!==g?g:Math.PI,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),h,j,k=[],i=[];for(j=0;j<=c;j++){var o=[],l=[];for(h=0;h<=b;h++){var n=h/b,p=j/c,m=-a*Math.cos(d+n*f)*Math.sin(e+p*g),r=a*Math.cos(e+p*g),q=a*Math.sin(d+n*f)*Math.sin(e+p*g);this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,r,q)));o.push(this.vertices.length-1);l.push(new THREE.UV(n,
+p))}k.push(o);i.push(l)}for(j=0;j<c;j++)for(h=0;h<b;h++){var d=k[j][h+1],f=k[j][h],e=k[j+1][h],g=k[j+1][h+1],o=this.vertices[d].position.clone().normalize(),l=this.vertices[f].position.clone().normalize(),n=this.vertices[e].position.clone().normalize(),p=this.vertices[g].position.clone().normalize(),m=i[j][h+1].clone(),r=i[j][h].clone(),q=i[j+1][h].clone(),t=i[j+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,e,g,[o,n,p])),this.faceVertexUvs[0].push([m,
+q,t])):Math.abs(this.vertices[e].position.y)==a?(this.faces.push(new THREE.Face3(d,f,e,[o,l,n])),this.faceVertexUvs[0].push([m,r,q])):(this.faces.push(new THREE.Face4(d,f,e,g,[o,l,n,p])),this.faceVertexUvs[0].push([m,r,q,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
 THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=void 0!==b.height?b.height:50;if(void 0===b.bevelThickness)b.bevelThickness=10;if(void 0===b.bevelSize)b.bevelSize=8;if(void 0===b.bevelEnabled)b.bevelEnabled=!1;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
 THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
-0,f=(""+a).split(""),e=f.length,g=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(f[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,f){var e=[],g,h,i,k,j,o,l,n,r,m,p,q=b.glyphs[a]||b.glyphs["?"];if(q){if(q.o){b=q._cachedOutline||(q._cachedOutline=q.o.split(" "));k=b.length;for(a=0;a<k;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;j=b[a++]*c;e.push(new THREE.Vector2(i,j));f.moveTo(i,j);break;case "l":i=b[a++]*c+d;j=b[a++]*c;e.push(new THREE.Vector2(i,
-j));f.lineTo(i,j);break;case "q":i=b[a++]*c+d;j=b[a++]*c;n=b[a++]*c+d;r=b[a++]*c;f.quadraticCurveTo(n,r,i,j);if(g=e[e.length-1]){o=g.x;l=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,s=THREE.Shape.Utils.b2(t,o,n,i),t=THREE.Shape.Utils.b2(t,l,r,j);e.push(new THREE.Vector2(s,t))}}break;case "b":if(i=b[a++]*c+d,j=b[a++]*c,n=b[a++]*c+d,r=b[a++]*-c,m=b[a++]*c+d,p=b[a++]*-c,f.bezierCurveTo(i,j,n,r,m,p),g=e[e.length-1]){o=g.x;l=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,s=THREE.Shape.Utils.b3(t,o,n,
-m,i),t=THREE.Shape.Utils.b3(t,l,r,p,j),e.push(new THREE.Vector2(s,t))}}}return{offset:q.ha*c,points:e,path:f}}}};
-(function(a){var b=function(a){for(var b=a.length,f=0,e=b-1,g=0;g<b;e=g++)f+=a[e].x*a[g].y-a[g].x*a[e].y;return 0.5*f};a.Triangulate=function(a,d){var f=a.length;if(3>f)return null;var e=[],g=[],h=[],i,k,j;if(0<b(a))for(k=0;k<f;k++)g[k]=k;else for(k=0;k<f;k++)g[k]=f-1-k;var o=2*f;for(k=f-1;2<f;){if(0>=o--){console.log("Warning, unable to triangulate polygon!");break}i=k;f<=i&&(i=0);k=i+1;f<=k&&(k=0);j=k+1;f<=j&&(j=0);var l;a:{l=a;var n=i,r=k,m=j,p=f,q=g,t=void 0,s=void 0,u=void 0,v=void 0,w=void 0,
-z=void 0,y=void 0,A=void 0,D=void 0,s=l[q[n]].x,u=l[q[n]].y,v=l[q[r]].x,w=l[q[r]].y,z=l[q[m]].x,y=l[q[m]].y;if(1.0E-10>(v-s)*(y-u)-(w-u)*(z-s))l=!1;else{for(t=0;t<p;t++)if(!(t==n||t==r||t==m)){var A=l[q[t]].x,D=l[q[t]].y,I=void 0,J=void 0,H=void 0,C=void 0,x=void 0,F=void 0,G=void 0,L=void 0,K=void 0,E=void 0,B=void 0,M=void 0,I=H=x=void 0,I=z-v,J=y-w,H=s-z,C=u-y,x=v-s,F=w-u,G=A-s,L=D-u,K=A-v,E=D-w,B=A-z,M=D-y,I=I*E-J*K,x=x*L-F*G,H=H*M-C*B;if(0<=I&&0<=H&&0<=x){l=!1;break a}}l=!0}}if(l){e.push([a[g[i]],
-a[g[k]],a[g[j]]]);h.push([g[i],g[k],g[j]]);for(i=k,j=k+1;j<f;i++,j++)g[i]=g[j];f--;o=2*f}}return d?h:e};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
+0,f=(""+a).split(""),e=f.length,g=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(f[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,f){var e=[],g,h,j,k,i,o,l,n,p,m,r,q=b.glyphs[a]||b.glyphs["?"];if(q){if(q.o){b=q._cachedOutline||(q._cachedOutline=q.o.split(" "));k=b.length;for(a=0;a<k;)switch(j=b[a++],j){case "m":j=b[a++]*c+d;i=b[a++]*c;e.push(new THREE.Vector2(j,i));f.moveTo(j,i);break;case "l":j=b[a++]*c+d;i=b[a++]*c;e.push(new THREE.Vector2(j,
+i));f.lineTo(j,i);break;case "q":j=b[a++]*c+d;i=b[a++]*c;n=b[a++]*c+d;p=b[a++]*c;f.quadraticCurveTo(n,p,j,i);if(g=e[e.length-1]){o=g.x;l=g.y;for(g=1,h=this.divisions;g<=h;g++){var t=g/h,s=THREE.Shape.Utils.b2(t,o,n,j),t=THREE.Shape.Utils.b2(t,l,p,i);e.push(new THREE.Vector2(s,t))}}break;case "b":if(j=b[a++]*c+d,i=b[a++]*c,n=b[a++]*c+d,p=b[a++]*-c,m=b[a++]*c+d,r=b[a++]*-c,f.bezierCurveTo(j,i,n,p,m,r),g=e[e.length-1]){o=g.x;l=g.y;for(g=1,h=this.divisions;g<=h;g++)t=g/h,s=THREE.Shape.Utils.b3(t,o,n,
+m,j),t=THREE.Shape.Utils.b3(t,l,p,r,i),e.push(new THREE.Vector2(s,t))}}}return{offset:q.ha*c,points:e,path:f}}}};
+(function(a){var b=function(a){for(var b=a.length,f=0,e=b-1,g=0;g<b;e=g++)f+=a[e].x*a[g].y-a[g].x*a[e].y;return 0.5*f};a.Triangulate=function(a,d){var f=a.length;if(3>f)return null;var e=[],g=[],h=[],j,k,i;if(0<b(a))for(k=0;k<f;k++)g[k]=k;else for(k=0;k<f;k++)g[k]=f-1-k;var o=2*f;for(k=f-1;2<f;){if(0>=o--){console.log("Warning, unable to triangulate polygon!");break}j=k;f<=j&&(j=0);k=j+1;f<=k&&(k=0);i=k+1;f<=i&&(i=0);var l;a:{l=a;var n=j,p=k,m=i,r=f,q=g,t=void 0,s=void 0,u=void 0,v=void 0,w=void 0,
+z=void 0,y=void 0,A=void 0,D=void 0,s=l[q[n]].x,u=l[q[n]].y,v=l[q[p]].x,w=l[q[p]].y,z=l[q[m]].x,y=l[q[m]].y;if(1.0E-10>(v-s)*(y-u)-(w-u)*(z-s))l=!1;else{for(t=0;t<r;t++)if(!(t==n||t==p||t==m)){var A=l[q[t]].x,D=l[q[t]].y,I=void 0,J=void 0,H=void 0,C=void 0,x=void 0,E=void 0,G=void 0,L=void 0,K=void 0,F=void 0,B=void 0,M=void 0,I=H=x=void 0,I=z-v,J=y-w,H=s-z,C=u-y,x=v-s,E=w-u,G=A-s,L=D-u,K=A-v,F=D-w,B=A-z,M=D-y,I=I*F-J*K,x=x*L-E*G,H=H*M-C*B;if(0<=I&&0<=H&&0<=x){l=!1;break a}}l=!0}}if(l){e.push([a[g[j]],
+a[g[k]],a[g[i]]]);h.push([g[j],g[k],g[i]]);for(j=k,i=k+1;i<f;j++,i++)g[j]=g[i];f--;o=2*f}}return d?h:e};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(a,b,c,d,f){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=f||2*Math.PI;f=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var e=d/this.segmentsT*this.arc,g=2*c/this.segmentsR*Math.PI;f.x=this.radius*Math.cos(e);f.y=this.radius*Math.sin(e);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(e);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(e);h.z=
-this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(f).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var f=(this.segmentsT+1)*c+d-1,e=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(f,e,g,h,[b[f],b[e],b[g],b[h]]);i.normal.addSelf(b[f]);i.normal.addSelf(b[e]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
+this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(f).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var f=(this.segmentsT+1)*c+d-1,e=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(f,e,g,h,[b[f],b[e],b[g],b[h]]);j.normal.addSelf(b[f]);j.normal.addSelf(b[e]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
 this.faceVertexUvs[0].push([a[f].clone(),a[e].clone(),a[g].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
 THREE.TorusKnotGeometry=function(a,b,c,d,f,e,g){function h(a,b,c,d,e,f){var g=Math.cos(a);Math.cos(b);b=Math.sin(a);a*=c/d;c=Math.cos(a);g*=0.5*e*(2+c);b=0.5*e*(2+c)*b;e=0.5*f*e*Math.sin(a);return new THREE.Vector3(g,b,e)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=f||2;this.q=e||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=
-Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var i=2*(a/this.segmentsR)*this.p*Math.PI,g=2*(b/this.segmentsT)*Math.PI,e=h(i,g,this.q,this.p,this.radius,this.heightScale),i=h(i+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(i,e);d.add(i,e);f.cross(c,d);d.cross(f,c);f.normalize();d.normalize();i=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);e.x+=i*d.x+g*f.x;e.y+=i*d.y+g*f.y;e.z+=i*d.z+g*f.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(e.x,e.y,e.z)))-1}}for(a=
-0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var f=(a+1)%this.segmentsR,e=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[f][b],f=this.grid[f][e],e=this.grid[a][e],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),j=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,f,e));this.faceVertexUvs[0].push([g,i,k,j])}this.computeCentroids();this.computeFaceNormals();
+Array(this.segmentsT);for(b=0;b<this.segmentsT;++b){var j=2*(a/this.segmentsR)*this.p*Math.PI,g=2*(b/this.segmentsT)*Math.PI,e=h(j,g,this.q,this.p,this.radius,this.heightScale),j=h(j+0.01,g,this.q,this.p,this.radius,this.heightScale);c.sub(j,e);d.add(j,e);f.cross(c,d);d.cross(f,c);f.normalize();d.normalize();j=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);e.x+=j*d.x+g*f.x;e.y+=j*d.y+g*f.y;e.z+=j*d.z+g*f.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(e.x,e.y,e.z)))-1}}for(a=
+0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var f=(a+1)%this.segmentsR,e=(b+1)%this.segmentsT,c=this.grid[a][b],d=this.grid[f][b],f=this.grid[f][e],e=this.grid[a][e],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),i=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(c,d,f,e));this.faceVertexUvs[0].push([g,j,k,i])}this.computeCentroids();this.computeFaceNormals();
 this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;
-THREE.TubeGeometry=function(a,b,c,d,f,e){THREE.Geometry.call(this);this.path=a;this.segments=b||64;this.radius=c||1;this.segmentsRadius=d||8;this.closed=f||!1;if(e)this.debug=new THREE.Object3D;this.grid=[];for(var b=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,b=new THREE.Vector3,h=new THREE.Matrix4,d=[],e=[],i=[],k=this.segments+1,j,o,l,n,a=0;a<k;a++)j=a/(k-1),d[a]=this.path.getTangentAt(j),d[a].normalize();e[0]=new THREE.Vector3;i[0]=new THREE.Vector3;a=Number.MAX_VALUE;j=Math.abs(d[0].x);
-o=Math.abs(d[0].y);l=Math.abs(d[0].z);j<=a&&(a=j,g.set(1,0,0));o<=a&&(a=o,g.set(0,1,0));l<=a&&g.set(0,0,1);b.cross(d[0],g).normalize();e[0].cross(d[0],b);i[0].cross(d[0],e[0]);for(a=1;a<k;a++)e[a]=e[a-1].clone(),i[a]=i[a-1].clone(),b.cross(d[a-1],d[a]),1.0E-4<b.length()&&(b.normalize(),g=Math.acos(d[a-1].dot(d[a])),h.setRotationAxis(b,g).multiplyVector3(e[a])),i[a].cross(d[a],e[a]);if(this.closed){g=Math.acos(e[0].dot(e[k-1]));g/=k-1;0<d[0].dot(b.cross(e[0],e[k-1]))&&(g=-g);for(a=1;a<k;a++)h.setRotationAxis(d[a],
-g*a).multiplyVector3(e[a]),i[a].cross(d[a],e[a])}for(a=0;a<k;a++){this.grid[a]=[];j=a/(k-1);j=this.path.getPointAt(j);b=d[a];g=e[a];h=i[a];this.debug&&(this.debug.add(new THREE.ArrowHelper(b,j,c,255)),this.debug.add(new THREE.ArrowHelper(g,j,c,16711680)),this.debug.add(new THREE.ArrowHelper(h,j,c,65280)));for(b=0;b<this.segmentsRadius;b++)l=2*(b/this.segmentsRadius)*Math.PI,o=-this.radius*Math.cos(l),l=this.radius*Math.sin(l),n=(new THREE.Vector3).copy(j),n.x+=o*g.x+l*h.x,n.y+=o*g.y+l*h.y,n.z+=o*
-g.z+l*h.z,this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n.x,n.y,n.z)))-1}for(a=0;a<this.segments;a++)for(b=0;b<this.segmentsRadius;b++)e=f?(a+1)%this.segments:a+1,i=(b+1)%this.segmentsRadius,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][i],i=this.grid[a][i],k=new THREE.UV(a/this.segments,b/this.segmentsRadius),g=new THREE.UV((a+1)/this.segments,b/this.segmentsRadius),h=new THREE.UV((a+1)/this.segments,(b+1)/this.segmentsRadius),j=new THREE.UV(a/this.segments,(b+1)/this.segmentsRadius),
-this.faces.push(new THREE.Face4(c,d,e,i)),this.faceVertexUvs[0].push([k,g,h,j]);this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=new THREE.Geometry;THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;
-THREE.PolyhedronGeometry=function(a,b,c,d){function f(a){var b=new THREE.Vertex(a.normalize());b.index=i.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.UV(c,a);return b}function e(a,b,c,d){1>d?(d=new THREE.Face3(a.index,b.index,c.index,[a.position.clone(),b.position.clone(),c.position.clone()]),d.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),d.normal=d.centroid.clone().normalize(),
-i.faces.push(d),d=Math.atan2(d.centroid.z,-d.centroid.x),i.faceVertexUvs[0].push([h(a.uv,a.position,d),h(b.uv,b.position,d),h(c.uv,c.position,d)])):(d-=1,e(a,g(a,b),g(a,c),d),e(g(a,b),b,g(b,c),d),e(g(a,c),g(b,c),c,d),e(g(a,b),g(b,c),g(a,c),d))}function g(a,b){o[a.index]||(o[a.index]=[]);o[b.index]||(o[b.index]=[]);var c=o[a.index][b.index];void 0===c&&(o[a.index][b.index]=o[b.index][a.index]=c=f((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return c}function h(a,b,c){0>c&&1===a.u&&
-(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);for(var c=c||1,d=d||0,i=this,k=0,j=a.length;k<j;k++)f(new THREE.Vector3(a[k][0],a[k][1],a[k][2]));for(var o=[],a=this.vertices,k=0,j=b.length;k<j;k++)e(a[b[k][0]],a[b[k][1]],a[b[k][2]],d);this.mergeVertices();k=0;for(j=this.vertices.length;k<j;k++)this.vertices[k].position.multiplyScalar(c);this.boundingSphere={radius:c}};THREE.PolyhedronGeometry.prototype=new THREE.Geometry;
+THREE.TubeGeometry=function(a,b,c,d,f,e){THREE.Geometry.call(this);this.path=a;this.segments=b||64;this.radius=c||1;this.segmentsRadius=d||8;this.closed=f||!1;if(e)this.debug=new THREE.Object3D;this.grid=[];for(var b=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,b=new THREE.Vector3,h=new THREE.Matrix4,d=[],e=[],j=[],k=this.segments+1,i,o,l,n,a=0;a<k;a++)i=a/(k-1),d[a]=this.path.getTangentAt(i),d[a].normalize();e[0]=new THREE.Vector3;j[0]=new THREE.Vector3;a=Number.MAX_VALUE;i=Math.abs(d[0].x);
+o=Math.abs(d[0].y);l=Math.abs(d[0].z);i<=a&&(a=i,g.set(1,0,0));o<=a&&(a=o,g.set(0,1,0));l<=a&&g.set(0,0,1);b.cross(d[0],g).normalize();e[0].cross(d[0],b);j[0].cross(d[0],e[0]);for(a=1;a<k;a++)e[a]=e[a-1].clone(),j[a]=j[a-1].clone(),b.cross(d[a-1],d[a]),1.0E-4<b.length()&&(b.normalize(),g=Math.acos(d[a-1].dot(d[a])),h.setRotationAxis(b,g).multiplyVector3(e[a])),j[a].cross(d[a],e[a]);if(this.closed){g=Math.acos(e[0].dot(e[k-1]));g/=k-1;0<d[0].dot(b.cross(e[0],e[k-1]))&&(g=-g);for(a=1;a<k;a++)h.setRotationAxis(d[a],
+g*a).multiplyVector3(e[a]),j[a].cross(d[a],e[a])}for(a=0;a<k;a++){this.grid[a]=[];i=a/(k-1);i=this.path.getPointAt(i);b=d[a];g=e[a];h=j[a];this.debug&&(this.debug.add(new THREE.ArrowHelper(b,i,c,255)),this.debug.add(new THREE.ArrowHelper(g,i,c,16711680)),this.debug.add(new THREE.ArrowHelper(h,i,c,65280)));for(b=0;b<this.segmentsRadius;b++)l=2*(b/this.segmentsRadius)*Math.PI,o=-this.radius*Math.cos(l),l=this.radius*Math.sin(l),n=(new THREE.Vector3).copy(i),n.x+=o*g.x+l*h.x,n.y+=o*g.y+l*h.y,n.z+=o*
+g.z+l*h.z,this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n.x,n.y,n.z)))-1}for(a=0;a<this.segments;a++)for(b=0;b<this.segmentsRadius;b++)e=f?(a+1)%this.segments:a+1,j=(b+1)%this.segmentsRadius,c=this.grid[a][b],d=this.grid[e][b],e=this.grid[e][j],j=this.grid[a][j],k=new THREE.UV(a/this.segments,b/this.segmentsRadius),g=new THREE.UV((a+1)/this.segments,b/this.segmentsRadius),h=new THREE.UV((a+1)/this.segments,(b+1)/this.segmentsRadius),i=new THREE.UV(a/this.segments,(b+1)/this.segmentsRadius),
+this.faces.push(new THREE.Face4(c,d,e,j)),this.faceVertexUvs[0].push([k,g,h,i]);this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TubeGeometry.prototype=new THREE.Geometry;THREE.TubeGeometry.prototype.constructor=THREE.TubeGeometry;
+THREE.PolyhedronGeometry=function(a,b,c,d){function f(a){var b=new THREE.Vertex(a.normalize());b.index=j.vertices.push(b)-1;var c=Math.atan2(a.z,-a.x)/2/Math.PI+0.5,a=Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+0.5;b.uv=new THREE.UV(c,a);return b}function e(a,b,c,d){1>d?(d=new THREE.Face3(a.index,b.index,c.index,[a.position.clone(),b.position.clone(),c.position.clone()]),d.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),d.normal=d.centroid.clone().normalize(),
+j.faces.push(d),d=Math.atan2(d.centroid.z,-d.centroid.x),j.faceVertexUvs[0].push([h(a.uv,a.position,d),h(b.uv,b.position,d),h(c.uv,c.position,d)])):(d-=1,e(a,g(a,b),g(a,c),d),e(g(a,b),b,g(b,c),d),e(g(a,c),g(b,c),c,d),e(g(a,b),g(b,c),g(a,c),d))}function g(a,b){o[a.index]||(o[a.index]=[]);o[b.index]||(o[b.index]=[]);var c=o[a.index][b.index];void 0===c&&(o[a.index][b.index]=o[b.index][a.index]=c=f((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return c}function h(a,b,c){0>c&&1===a.u&&
+(a=new THREE.UV(a.u-1,a.v));0===b.x&&0===b.z&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);for(var c=c||1,d=d||0,j=this,k=0,i=a.length;k<i;k++)f(new THREE.Vector3(a[k][0],a[k][1],a[k][2]));for(var o=[],a=this.vertices,k=0,i=b.length;k<i;k++)e(a[b[k][0]],a[b[k][1]],a[b[k][2]],d);this.mergeVertices();k=0;for(i=this.vertices.length;k<i;k++)this.vertices[k].position.multiplyScalar(c);this.boundingSphere={radius:c}};THREE.PolyhedronGeometry.prototype=new THREE.Geometry;
 THREE.PolyhedronGeometry.prototype.constructor=THREE.PolyhedronGeometry;THREE.IcosahedronGeometry=function(a,b){var c=(1+Math.sqrt(5))/2;THREE.PolyhedronGeometry.call(this,[[-1,c,0],[1,c,0],[-1,-c,0],[1,-c,0],[0,-1,c],[0,1,c],[0,-1,-c],[0,1,-c],[c,0,-1],[c,0,1],[-c,0,-1],[-c,0,1]],[[0,11,5],[0,5,1],[0,1,7],[0,7,10],[0,10,11],[1,5,9],[5,11,4],[11,10,2],[10,7,6],[7,1,8],[3,9,4],[3,4,2],[3,2,6],[3,6,8],[3,8,9],[4,9,5],[2,4,11],[6,2,10],[8,6,7],[9,8,1]],a,b)};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;
 THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;THREE.OctahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],[[0,2,4],[0,4,3],[0,3,5],[0,5,2],[1,2,5],[1,5,3],[1,3,4],[1,4,2]],a,b)};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
 THREE.TetrahedronGeometry=function(a,b){THREE.PolyhedronGeometry.call(this,[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],[[2,1,0],[0,3,2],[1,3,0],[2,3,1]],a,b)};THREE.TetrahedronGeometry.prototype=new THREE.Geometry;THREE.TetrahedronGeometry.prototype.constructor=THREE.TetrahedronGeometry;
@@ -235,65 +235,65 @@ this.update(a);this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THR
 THREE.CameraHelper.prototype.update=function(a){function b(a,b,e,g){THREE.CameraHelper.__v.set(b,e,g);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=c.pointMap[a];if(void 0!==a){b=0;for(e=a.length;b<e;b++)c.lineGeometry.vertices[a[b]].position.copy(THREE.CameraHelper.__v)}}var c=this;THREE.CameraHelper.__c.projectionMatrix.copy(a.projectionMatrix);b("c",0,0,-1);b("t",0,0,1);b("n1",-1,-1,-1);b("n2",1,-1,-1);b("n3",-1,1,-1);b("n4",1,1,-1);b("f1",-1,-1,
 1);b("f2",1,-1,1);b("f3",-1,1,1);b("f4",1,1,1);b("u1",0.7,1.1,-1);b("u2",-0.7,1.1,-1);b("u3",0,2,-1);b("cf1",-1,0,1);b("cf2",1,0,1);b("cf3",0,-1,1);b("cf4",0,1,1);b("cn1",-1,0,-1);b("cn2",1,0,-1);b("cn3",0,-1,-1);b("cn4",0,1,-1);this.lineGeometry.__dirtyVertices=!0};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
 THREE.SubdivisionModifier=function(a){this.subdivisions=void 0===a?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;0<b--;)this.smooth(a)};
-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var j=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){j.vertexColors=[];for(var k,m,o,n=0;4>n;n++){o=i[n];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<o.length;r++)m=h.vertexColors[o[r]-1],k.r+=m.r,k.g+=m.g,k.b+=m.b;k.r/=o.length;k.g/=o.length;k.b/=o.length;j.vertexColors[n]=k}}f.push(j);(!g.supportUVs||0!=l.length)&&e.push([l[a],l[b],l[c],l[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
-b)}var d=[],f=[],e=[],g=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],j={},o={},l=[],n,r,m,p,q,t=a.faceVertexUvs[0];for(n=0,r=t.length;n<r;n++)for(m=0,p=t[n].length;m<p;m++)q=d[n]["abcd".charAt(m)],l[q]||(l[q]=t[n][m]);var s;for(n=0,r=d.length;n<r;n++)if(q=d[n],k.push(q.centroid),i.push(new THREE.Vertex(q.centroid)),g.supportUVs&&0!=l.length){s=new THREE.UV;if(q instanceof THREE.Face3)s.u=l[q.a].u+l[q.b].u+l[q.c].u,s.v=l[q.a].v+l[q.b].v+l[q.c].v,s.u/=3,s.v/=3;else if(q instanceof THREE.Face4)s.u=
-l[q.a].u+l[q.b].u+l[q.c].u+l[q.d].u,s.v=l[q.a].v+l[q.b].v+l[q.c].v+l[q.d].v,s.u/=4,s.v/=4;l.push(s)}r=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,g,f,h={};for(d=0,e=a.faces.length;d<e;d++)g=a.faces[d],g instanceof THREE.Face3?(f=c(g.a,g.b),b(h,f,d),f=c(g.b,g.c),b(h,f,d),f=c(g.c,g.a),b(h,f,d)):g instanceof THREE.Face4&&(f=c(g.a,g.b),b(h,f,d),f=c(g.b,g.c),b(h,f,d),f=c(g.c,g.d),b(h,f,d),f=c(g.d,g.a),b(h,f,d));return h}(a);var u=0,t=h.length,v,w,z={},y={},A=function(a,
-b){void 0===z[a]&&(z[a]=[]);z[a].push(b)},D=function(a,b){void 0===y[a]&&(y[a]={});y[a][b]=null};for(n in r){s=r[n];v=n.split("_");w=v[0];v=v[1];A(w,[w,v]);A(v,[w,v]);for(m=0,p=s.length;m<p;m++)q=s[m],D(w,q,n),D(v,q,n);2>s.length&&(o[n]=!0)}for(n in r)if(s=r[n],q=s[0],s=s[1],v=n.split("_"),w=v[0],v=v[1],p=new THREE.Vector3,o[n]?(p.addSelf(h[w].position),p.addSelf(h[v].position),p.multiplyScalar(0.5)):(p.addSelf(k[q]),p.addSelf(k[s]),p.addSelf(h[w].position),p.addSelf(h[v].position),p.multiplyScalar(0.25)),
-j[n]=t+d.length+u,i.push(new THREE.Vertex(p)),u++,g.supportUVs&&0!=l.length)s=new THREE.UV,s.u=l[w].u+l[v].u,s.v=l[w].v+l[v].v,s.u/=2,s.v/=2,l.push(s);var I,J;v=["123","12","2","23"];p=["123","23","3","31"];var A=["123","31","1","12"],D=["1234","12","2","23"],H=["1234","23","3","34"],C=["1234","34","4","41"],x=["1234","41","1","12"];for(n=0,r=k.length;n<r;n++)q=d[n],s=t+n,q instanceof THREE.Face3?(u=c(q.a,q.b),w=c(q.b,q.c),I=c(q.c,q.a),b(s,j[u],q.b,j[w],q,v),b(s,j[w],q.c,j[I],q,p),b(s,j[I],q.a,j[u],
-q,A)):q instanceof THREE.Face4?(u=c(q.a,q.b),w=c(q.b,q.c),I=c(q.c,q.d),J=c(q.d,q.a),b(s,j[u],q.b,j[w],q,D),b(s,j[w],q.c,j[I],q,H),b(s,j[I],q.d,j[J],q,C),b(s,j[J],q.a,j[u],q,x)):console.log("face should be a face!",q);d=i;i=new THREE.Vector3;j=new THREE.Vector3;for(n=0,r=h.length;n<r;n++)if(void 0!==z[n]){i.set(0,0,0);j.set(0,0,0);q=new THREE.Vector3(0,0,0);s=0;for(m in y[n])i.addSelf(k[m]),s++;u=0;t=z[n].length;for(m=0;m<t;m++)o[c(z[n][m][0],z[n][m][1])]&&u++;if(2!=u){i.divideScalar(s);for(m=0;m<
-t;m++)s=z[n][m],s=h[s[0]].position.clone().addSelf(h[s[1]].position).divideScalar(2),j.addSelf(s);j.divideScalar(t);q.addSelf(h[n].position);q.multiplyScalar(t-3);q.addSelf(i);q.addSelf(j.multiplyScalar(2));q.divideScalar(t);d[n].position=q}}a.vertices=d;a.faces=f;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var j=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){j.vertexColors=[];for(var k,m,o,n=0;4>n;n++){o=i[n];k=new THREE.Color;k.setRGB(0,0,0);for(var p=0;p<o.length;p++)m=h.vertexColors[o[p]-1],k.r+=m.r,k.g+=m.g,k.b+=m.b;k.r/=o.length;k.g/=o.length;k.b/=o.length;j.vertexColors[n]=k}}f.push(j);(!g.supportUVs||0!=l.length)&&e.push([l[a],l[b],l[c],l[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
+b)}var d=[],f=[],e=[],g=this,h=a.vertices,d=a.faces,j=h.concat(),k=[],i={},o={},l=[],n,p,m,r,q,t=a.faceVertexUvs[0];for(n=0,p=t.length;n<p;n++)for(m=0,r=t[n].length;m<r;m++)q=d[n]["abcd".charAt(m)],l[q]||(l[q]=t[n][m]);var s;for(n=0,p=d.length;n<p;n++)if(q=d[n],k.push(q.centroid),j.push(new THREE.Vertex(q.centroid)),g.supportUVs&&0!=l.length){s=new THREE.UV;if(q instanceof THREE.Face3)s.u=l[q.a].u+l[q.b].u+l[q.c].u,s.v=l[q.a].v+l[q.b].v+l[q.c].v,s.u/=3,s.v/=3;else if(q instanceof THREE.Face4)s.u=
+l[q.a].u+l[q.b].u+l[q.c].u+l[q.d].u,s.v=l[q.a].v+l[q.b].v+l[q.c].v+l[q.d].v,s.u/=4,s.v/=4;l.push(s)}p=function(a){function b(a,c,d){void 0===a[c]&&(a[c]=[]);a[c].push(d)}var d,e,g,f,h={};for(d=0,e=a.faces.length;d<e;d++)g=a.faces[d],g instanceof THREE.Face3?(f=c(g.a,g.b),b(h,f,d),f=c(g.b,g.c),b(h,f,d),f=c(g.c,g.a),b(h,f,d)):g instanceof THREE.Face4&&(f=c(g.a,g.b),b(h,f,d),f=c(g.b,g.c),b(h,f,d),f=c(g.c,g.d),b(h,f,d),f=c(g.d,g.a),b(h,f,d));return h}(a);var u=0,t=h.length,v,w,z={},y={},A=function(a,
+b){void 0===z[a]&&(z[a]=[]);z[a].push(b)},D=function(a,b){void 0===y[a]&&(y[a]={});y[a][b]=null};for(n in p){s=p[n];v=n.split("_");w=v[0];v=v[1];A(w,[w,v]);A(v,[w,v]);for(m=0,r=s.length;m<r;m++)q=s[m],D(w,q,n),D(v,q,n);2>s.length&&(o[n]=!0)}for(n in p)if(s=p[n],q=s[0],s=s[1],v=n.split("_"),w=v[0],v=v[1],r=new THREE.Vector3,o[n]?(r.addSelf(h[w].position),r.addSelf(h[v].position),r.multiplyScalar(0.5)):(r.addSelf(k[q]),r.addSelf(k[s]),r.addSelf(h[w].position),r.addSelf(h[v].position),r.multiplyScalar(0.25)),
+i[n]=t+d.length+u,j.push(new THREE.Vertex(r)),u++,g.supportUVs&&0!=l.length)s=new THREE.UV,s.u=l[w].u+l[v].u,s.v=l[w].v+l[v].v,s.u/=2,s.v/=2,l.push(s);var I,J;v=["123","12","2","23"];r=["123","23","3","31"];var A=["123","31","1","12"],D=["1234","12","2","23"],H=["1234","23","3","34"],C=["1234","34","4","41"],x=["1234","41","1","12"];for(n=0,p=k.length;n<p;n++)q=d[n],s=t+n,q instanceof THREE.Face3?(u=c(q.a,q.b),w=c(q.b,q.c),I=c(q.c,q.a),b(s,i[u],q.b,i[w],q,v),b(s,i[w],q.c,i[I],q,r),b(s,i[I],q.a,i[u],
+q,A)):q instanceof THREE.Face4?(u=c(q.a,q.b),w=c(q.b,q.c),I=c(q.c,q.d),J=c(q.d,q.a),b(s,i[u],q.b,i[w],q,D),b(s,i[w],q.c,i[I],q,H),b(s,i[I],q.d,i[J],q,C),b(s,i[J],q.a,i[u],q,x)):console.log("face should be a face!",q);d=j;j=new THREE.Vector3;i=new THREE.Vector3;for(n=0,p=h.length;n<p;n++)if(void 0!==z[n]){j.set(0,0,0);i.set(0,0,0);q=new THREE.Vector3(0,0,0);s=0;for(m in y[n])j.addSelf(k[m]),s++;u=0;t=z[n].length;for(m=0;m<t;m++)o[c(z[n][m][0],z[n][m][1])]&&u++;if(2!=u){j.divideScalar(s);for(m=0;m<
+t;m++)s=z[n][m],s=h[s[0]].position.clone().addSelf(h[s[1]].position).divideScalar(2),i.addSelf(s);i.divideScalar(t);q.addSelf(h[n].position);q.multiplyScalar(t-3);q.addSelf(j);q.addSelf(i.multiplyScalar(2));q.divideScalar(t);d[n].position=q}}a.vertices=d;a.faces=f;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
 THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"anonymous",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ",b=a.total?b+((100*a.loaded/
 a.total).toFixed(0)+"%"):b+((a.loaded/1E3).toFixed(2)+" KB");this.statusDomElement.innerHTML=b},extractUrlBase:function(a){a=a.split("/");a.pop();return(1>a.length?".":a.join("/"))+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++)if(b=a.materials[c],b instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=
 Math.log(a)/Math.LN2;return Math.floor(a)==a}function d(a){a=Math.log(a)/Math.LN2;return Math.pow(2,Math.round(a))}function f(a,b){var e=new Image;e.onload=function(){if(!c(this.width)||!c(this.height)){var b=d(this.width),e=d(this.height);a.image.width=b;a.image.height=e;a.image.getContext("2d").drawImage(this,0,0,b,e)}else a.image=this;a.needsUpdate=!0};e.crossOrigin=h.crossOrigin;e.src=b}function e(a,c,d,e,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=d;
-if(e){a[c].repeat.set(e[0],e[1]);if(1!=e[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=e[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){e={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==e[h[0]])a[c].wrapS=e[h[0]];if(void 0!==e[h[1]])a[c].wrapT=e[h[1]]}f(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,i="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&
-("Phong"==a.shading?i="MeshPhongMaterial":"Basic"==a.shading&&(i="MeshBasicMaterial"));if(a.blending)if("Additive"==a.blending)k.blending=THREE.AdditiveBlending;else if("Subtractive"==a.blending)k.blending=THREE.SubtractiveBlending;else if("Multiply"==a.blending)k.blending=THREE.MultiplyBlending;if(void 0!==a.transparent||1>a.opacity)k.transparent=a.transparent;if(void 0!==a.depthTest)k.depthTest=a.depthTest;if(void 0!==a.vertexColors)if("face"==a.vertexColors)k.vertexColors=THREE.FaceColors;else if(a.vertexColors)k.vertexColors=
-THREE.VertexColors;if(a.colorDiffuse)k.color=g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&e(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&e(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&e(k,"normalMap",
-a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&e(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var i=THREE.ShaderUtils.lib.normal,j=THREE.UniformsUtils.clone(i.uniforms);j.tNormal.texture=k.normalMap;if(a.mapNormalFactor)j.uNormalScale.value=a.mapNormalFactor;if(k.map)j.tDiffuse.texture=k.map,j.enableDiffuse.value=!0;if(k.specularMap)j.tSpecular.texture=k.specularMap,j.enableSpecular.value=!0;if(k.lightMap)j.tAO.texture=
-k.lightMap,j.enableAO.value=!0;j.uDiffuseColor.value.setHex(k.color);j.uSpecularColor.value.setHex(k.specular);j.uAmbientColor.value.setHex(k.ambient);j.uShininess.value=k.shininess;if(void 0!==k.opacity)j.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:i.fragmentShader,vertexShader:i.vertexShader,uniforms:j,lights:!0,fog:!0})}else k=new THREE[i](k);if(void 0!==a.DbgName)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),f=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,f)};
+if(e){a[c].repeat.set(e[0],e[1]);if(1!=e[0])a[c].wrapS=THREE.RepeatWrapping;if(1!=e[1])a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){e={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==e[h[0]])a[c].wrapS=e[h[0]];if(void 0!==e[h[1]])a[c].wrapT=e[h[1]]}f(a[c],b+"/"+d)}function g(a){return(255*a[0]<<16)+(255*a[1]<<8)+255*a[2]}var h=this,j="MeshLambertMaterial",k={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};if(a.shading){var i=
+a.shading.toLowerCase();"phong"===i?j="MeshPhongMaterial":"basic"===i&&(j="MeshBasicMaterial")}if(void 0!==a.blending&&void 0!==THREE[a.blending])k.blending=THREE[a.blending];if(void 0!==a.transparent||1>a.opacity)k.transparent=a.transparent;if(void 0!==a.depthTest)k.depthTest=a.depthTest;if(void 0!==a.depthWrite)k.depthWrite=a.depthWrite;if(void 0!==a.vertexColors)if("face"==a.vertexColors)k.vertexColors=THREE.FaceColors;else if(a.vertexColors)k.vertexColors=THREE.VertexColors;if(a.colorDiffuse)k.color=
+g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&e(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&e(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&e(k,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,
+a.mapNormalWrap);a.mapSpecular&&b&&e(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){j=THREE.ShaderUtils.lib.normal;i=THREE.UniformsUtils.clone(j.uniforms);i.tNormal.texture=k.normalMap;if(a.mapNormalFactor)i.uNormalScale.value=a.mapNormalFactor;if(k.map)i.tDiffuse.texture=k.map,i.enableDiffuse.value=!0;if(k.specularMap)i.tSpecular.texture=k.specularMap,i.enableSpecular.value=!0;if(k.lightMap)i.tAO.texture=k.lightMap,i.enableAO.value=!0;i.uDiffuseColor.value.setHex(k.color);
+i.uSpecularColor.value.setHex(k.specular);i.uAmbientColor.value.setHex(k.ambient);i.uShininess.value=k.shininess;if(void 0!==k.opacity)i.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:i,lights:!0,fog:!0})}else k=new THREE[j](k);if(void 0!==a.DbgName)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;
+THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),f=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,f)};
 THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,f,e){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(4==g.readyState)if(200==g.status||0==g.status){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,f,d,e)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,!0);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
 THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,f){var e=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;e.onreadystatechange=function(){4==e.readyState?200==e.status||0==e.status?THREE.BinaryLoader.prototype.createBinModel(e.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+e.status+"]"):3==e.readyState?f&&(0==h&&(h=e.getResponseHeader("Content-Length")),f({total:h,loaded:e.responseText.length})):2==e.readyState&&(h=e.getResponseHeader("Content-Length"))};
 e.open("GET",g,!0);e.responseType="arraybuffer";e.send(null)};
-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var f=function(b){var c,f,i,k,j,o,l,n,r,m,p,q,t,s,u;function v(a){return a%4?4-a%4:0}function w(a,b){return(new Uint8Array(a,b,1))[0]}function z(a,b){return(new Uint32Array(a,b,1))[0]}function y(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=G[2*e];e=G[2*e+1];i=G[2*f];j=G[2*f+1];f=G[2*g];k=G[2*g+1];g=C.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var f=function(b){var c,f,j,k,i,o,l,n,p,m,r,q,t,s,u;function v(a){return a%4?4-a%4:0}function w(a,b){return(new Uint8Array(a,b,1))[0]}function z(a,b){return(new Uint32Array(a,b,1))[0]}function y(b,c){var d,e,f,g,h,i,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[3*d];f=l[3*d+1];g=l[3*d+2];h=G[2*e];e=G[2*e+1];i=G[2*f];j=G[2*f+1];f=G[2*g];k=G[2*g+1];g=C.faceVertexUvs[0];var m=[];m.push(new THREE.UV(h,e));m.push(new THREE.UV(i,j));m.push(new THREE.UV(f,
 k));g.push(m)}}function A(b,c){var d,e,f,g,h,i,j,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[4*d];f=n[4*d+1];g=n[4*d+2];h=n[4*d+3];i=G[2*e];e=G[2*e+1];j=G[2*f];l=G[2*f+1];k=G[2*g];m=G[2*g+1];g=G[2*h];f=G[2*h+1];h=C.faceVertexUvs[0];var o=[];o.push(new THREE.UV(i,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));h.push(o)}}function D(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[3*d],f=c[3*d+1],g=c[3*d+2],h=i[d],
-C.faces.push(new THREE.Face3(e,f,g,null,null,h))}function I(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],C.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function J(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];k=d[3*e+1];l=d[3*e+2];i=m[e];var n=F[3*k],o=F[3*k+1];k=F[3*k+2];var q=F[3*l],p=
-F[3*l+1];l=F[3*l+2];C.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(F[3*j],F[3*j+1],F[3*j+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(q,p,l)],null,i))}}function H(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];k=d[4*e];l=d[4*e+1];m=d[4*e+2];n=d[4*e+3];j=o[e];var q=F[3*l],p=F[3*l+1];l=F[3*l+2];var r=F[3*m],s=F[3*m+1];m=F[3*m+2];var t=F[3*n],u=F[3*n+1];n=F[3*n+2];C.faces.push(new THREE.Face4(f,
-g,h,i,[new THREE.Vector3(F[3*k],F[3*k+1],F[3*k+2]),new THREE.Vector3(q,p,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var C=this,x=0,F=[],G=[],L,K,E;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(C,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,x,12);c=w(a,x+12);w(a,x+13);w(a,x+14);w(a,x+15);f=w(a,x+16);i=w(a,x+17);k=w(a,x+18);j=w(a,x+19);o=z(a,x+20);l=z(a,x+20+4);n=z(a,x+20+8);b=z(a,x+20+12);r=
-z(a,x+20+16);m=z(a,x+20+20);p=z(a,x+20+24);q=z(a,x+20+28);t=z(a,x+20+32);s=z(a,x+20+36);u=z(a,x+20+40);x+=c;c=3*f+j;E=4*f+j;L=b*c;K=r*(c+3*i);f=m*(c+3*k);j=p*(c+3*i+3*k);c=q*E;i=t*(E+4*i);k=s*(E+4*k);x+=function(b){var b=new Float32Array(a,b,3*o),c,d,e,f;for(c=0;c<o;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],C.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*o*Float32Array.BYTES_PER_ELEMENT}(x);x+=function(b){if(l){var b=new Int8Array(a,b,3*l),c,d,e,f;for(c=0;c<l;c++)d=b[3*c],e=b[3*c+1],
-f=b[3*c+2],F.push(d/127,e/127,f/127)}return 3*l*Int8Array.BYTES_PER_ELEMENT}(x);x+=v(3*l);x+=function(b){if(n){var b=new Float32Array(a,b,2*n),c,d,e;for(c=0;c<n;c++)d=b[2*c],e=b[2*c+1],G.push(d,e)}return 2*n*Float32Array.BYTES_PER_ELEMENT}(x);L=x+L+v(2*b);K=L+K+v(2*r);f=K+f+v(2*m);j=f+j+v(2*p);c=j+c+v(2*q);i=c+i+v(2*t);k=i+k+v(2*s);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;D(m,a,b+3*m*Uint32Array.BYTES_PER_ELEMENT);y(m,b)}})(K);(function(a){if(p){var b=a+3*p*Uint32Array.BYTES_PER_ELEMENT,
-c=b+3*p*Uint32Array.BYTES_PER_ELEMENT;J(p,a,b,c+3*p*Uint32Array.BYTES_PER_ELEMENT);y(p,c)}})(f);(function(a){if(s){var b=a+4*s*Uint32Array.BYTES_PER_ELEMENT;I(s,a,b+4*s*Uint32Array.BYTES_PER_ELEMENT);A(s,b)}})(i);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT,c=b+4*u*Uint32Array.BYTES_PER_ELEMENT;H(u,a,b,c+4*u*Uint32Array.BYTES_PER_ELEMENT);A(u,c)}})(k);b&&D(b,x,x+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT;J(r,a,b,b+3*r*Uint32Array.BYTES_PER_ELEMENT)}})(L);
-q&&I(q,j,j+4*q*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT;H(t,a,b,b+4*t*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))};
-THREE.ColladaLoader=function(){function a(a,d,f){P=a;d=d||la;void 0!==f&&(a=f.split("/"),a.pop(),ma=(1>a.length?".":a.join("/"))+"/");if((a=P.evaluate("//dae:asset",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(f=0;f<a.childNodes.length;f++){var i=a.childNodes[f];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":$=i.textContent.charAt(0)}}if(!Q.convertUpAxis||$===Q.upAxis)U=null;else switch($){case "X":U="Y"===Q.upAxis?
-"XtoY":"XtoZ";break;case "Y":U="X"===Q.upAxis?"YtoX":"YtoZ";break;case "Z":U="X"===Q.upAxis?"ZtoX":"ZtoY"}ea=b("//dae:library_images/dae:image",g,"image");fa=b("//dae:library_materials/dae:material",y,"material");ga=b("//dae:library_effects/dae:effect",H,"effect");T=b("//dae:library_geometries/dae:geometry",p,"geometry");ha=b(".//dae:library_cameras/dae:camera",K,"camera");S=b("//dae:library_controllers/dae:controller",h,"controller");V=b("//dae:library_animations/dae:animation",x,"animation");ia=
-b(".//dae:library_visual_scenes/dae:visual_scene",j,"visual_scene");aa=[];ba=[];(a=P.evaluate(".//dae:scene/dae:instance_visual_scene",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),R=ia[0<a.length?a:"visual_scene0"]):R=null;Z=new THREE.Object3D;for(a=0;a<R.nodes.length;a++)Z.add(e(R.nodes[a]));ja=[];c(Z);a={scene:Z,morphs:aa,skins:ba,animations:ja,dae:{images:ea,materials:fa,cameras:ha,effects:ga,geometries:T,controllers:S,animations:V,visualScenes:ia,
+C.faces.push(new THREE.Face3(e,f,g,null,null,h))}function I(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[4*d],f=c[4*d+1],g=c[4*d+2],h=c[4*d+3],i=j[d],C.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function J(b,c,d,e){for(var f,g,h,i,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[3*e];g=c[3*e+1];h=c[3*e+2];j=d[3*e];k=d[3*e+1];l=d[3*e+2];i=m[e];var n=E[3*k],o=E[3*k+1];k=E[3*k+2];var q=E[3*l],p=
+E[3*l+1];l=E[3*l+2];C.faces.push(new THREE.Face3(f,g,h,[new THREE.Vector3(E[3*j],E[3*j+1],E[3*j+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(q,p,l)],null,i))}}function H(b,c,d,e){for(var f,g,h,i,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[4*e];g=c[4*e+1];h=c[4*e+2];i=c[4*e+3];k=d[4*e];l=d[4*e+1];m=d[4*e+2];n=d[4*e+3];j=o[e];var q=E[3*l],p=E[3*l+1];l=E[3*l+2];var r=E[3*m],s=E[3*m+1];m=E[3*m+2];var t=E[3*n],u=E[3*n+1];n=E[3*n+2];C.faces.push(new THREE.Face4(f,
+g,h,i,[new THREE.Vector3(E[3*k],E[3*k+1],E[3*k+2]),new THREE.Vector3(q,p,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var C=this,x=0,E=[],G=[],L,K,F;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(C,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d})(a,x,12);c=w(a,x+12);w(a,x+13);w(a,x+14);w(a,x+15);f=w(a,x+16);j=w(a,x+17);k=w(a,x+18);i=w(a,x+19);o=z(a,x+20);l=z(a,x+20+4);n=z(a,x+20+8);b=z(a,x+20+12);p=
+z(a,x+20+16);m=z(a,x+20+20);r=z(a,x+20+24);q=z(a,x+20+28);t=z(a,x+20+32);s=z(a,x+20+36);u=z(a,x+20+40);x+=c;c=3*f+i;F=4*f+i;L=b*c;K=p*(c+3*j);f=m*(c+3*k);i=r*(c+3*j+3*k);c=q*F;j=t*(F+4*j);k=s*(F+4*k);x+=function(b){var b=new Float32Array(a,b,3*o),c,d,e,f;for(c=0;c<o;c++)d=b[3*c],e=b[3*c+1],f=b[3*c+2],C.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,f)));return 3*o*Float32Array.BYTES_PER_ELEMENT}(x);x+=function(b){if(l){var b=new Int8Array(a,b,3*l),c,d,e,f;for(c=0;c<l;c++)d=b[3*c],e=b[3*c+1],
+f=b[3*c+2],E.push(d/127,e/127,f/127)}return 3*l*Int8Array.BYTES_PER_ELEMENT}(x);x+=v(3*l);x+=function(b){if(n){var b=new Float32Array(a,b,2*n),c,d,e;for(c=0;c<n;c++)d=b[2*c],e=b[2*c+1],G.push(d,e)}return 2*n*Float32Array.BYTES_PER_ELEMENT}(x);L=x+L+v(2*b);K=L+K+v(2*p);f=K+f+v(2*m);i=f+i+v(2*r);c=i+c+v(2*q);j=c+j+v(2*t);k=j+k+v(2*s);(function(a){if(m){var b=a+3*m*Uint32Array.BYTES_PER_ELEMENT;D(m,a,b+3*m*Uint32Array.BYTES_PER_ELEMENT);y(m,b)}})(K);(function(a){if(r){var b=a+3*r*Uint32Array.BYTES_PER_ELEMENT,
+c=b+3*r*Uint32Array.BYTES_PER_ELEMENT;J(r,a,b,c+3*r*Uint32Array.BYTES_PER_ELEMENT);y(r,c)}})(f);(function(a){if(s){var b=a+4*s*Uint32Array.BYTES_PER_ELEMENT;I(s,a,b+4*s*Uint32Array.BYTES_PER_ELEMENT);A(s,b)}})(j);(function(a){if(u){var b=a+4*u*Uint32Array.BYTES_PER_ELEMENT,c=b+4*u*Uint32Array.BYTES_PER_ELEMENT;H(u,a,b,c+4*u*Uint32Array.BYTES_PER_ELEMENT);A(u,c)}})(k);b&&D(b,x,x+3*b*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(p){var b=a+3*p*Uint32Array.BYTES_PER_ELEMENT;J(p,a,b,b+3*p*Uint32Array.BYTES_PER_ELEMENT)}})(L);
+q&&I(q,i,i+4*q*Uint32Array.BYTES_PER_ELEMENT);(function(a){if(t){var b=a+4*t*Uint32Array.BYTES_PER_ELEMENT;H(t,a,b,b+4*t*Uint32Array.BYTES_PER_ELEMENT)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;b(new f(c))};
+THREE.ColladaLoader=function(){function a(a,d,f){P=a;d=d||la;void 0!==f&&(a=f.split("/"),a.pop(),ma=(1>a.length?".":a.join("/"))+"/");if((a=P.evaluate("//dae:asset",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(f=0;f<a.childNodes.length;f++){var j=a.childNodes[f];switch(j.nodeName){case "unit":(j=j.getAttribute("meter"))&&parseFloat(j);break;case "up_axis":$=j.textContent.charAt(0)}}if(!Q.convertUpAxis||$===Q.upAxis)U=null;else switch($){case "X":U="Y"===Q.upAxis?
+"XtoY":"XtoZ";break;case "Y":U="X"===Q.upAxis?"YtoX":"YtoZ";break;case "Z":U="X"===Q.upAxis?"ZtoX":"ZtoY"}ea=b("//dae:library_images/dae:image",g,"image");fa=b("//dae:library_materials/dae:material",y,"material");ga=b("//dae:library_effects/dae:effect",H,"effect");T=b("//dae:library_geometries/dae:geometry",r,"geometry");ha=b(".//dae:library_cameras/dae:camera",K,"camera");S=b("//dae:library_controllers/dae:controller",h,"controller");V=b("//dae:library_animations/dae:animation",x,"animation");ia=
+b(".//dae:library_visual_scenes/dae:visual_scene",i,"visual_scene");aa=[];ba=[];(a=P.evaluate(".//dae:scene/dae:instance_visual_scene",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),R=ia[0<a.length?a:"visual_scene0"]):R=null;Z=new THREE.Object3D;for(a=0;a<R.nodes.length;a++)Z.add(e(R.nodes[a]));ja=[];c(Z);a={scene:Z,morphs:aa,skins:ba,animations:ja,dae:{images:ea,materials:fa,cameras:ha,effects:ga,geometries:T,controllers:S,animations:V,visualScenes:ia,
 scene:R}};d&&d(a);return a}function b(a,b,c){for(var a=P.evaluate(a,P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||0==e.id.length)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=R.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};ja.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d=
 {hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function f(a,b,c){var e,f=S[b.url];if(!f||
 !f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var c=1E6,g=-c,h=0;for(e in V)for(var i=V[e],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}e=h;for(var b=R.getChildById(b.skeleton[0],!0)||R.getChildBySid(b.skeleton[0],!0),l,m,g=new THREE.Vector3,n,j=0;j<a.vertices.length;j++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);
 for(c=0;c<e;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;k=f.skin;for(m=0;m<j.length;m++)if(l=j[m],n=-1,"JOINT"==l.type){for(var o=0;o<k.joints.length;o++)if(l.sid==k.joints[o]){n=o;break}if(0<=n){o=k.invBindMatrices[n];l.invBindMatrix=o;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,o);l.weights=[];for(o=0;o<k.weights.length;o++)for(var q=0;q<k.weights[o].length;q++){var p=k.weights[o][q];p.joint==n&&l.weights.push(p)}}else throw"ColladaLoader: Could not find joint '"+
-l.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(k=0;k<h[j].weights.length;k++)l=h[j].weights[k],m=l.index,l=l.weight,n=a.vertices[m],m=i[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function e(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=S[a.controllers[g].url];switch(i.type){case "skin":if(T[i.skin.source]){var j=
-new m;j.url=i.skin.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);c=a.controllers[g]}else if(S[i.skin.source]&&(d=i=S[i.skin.source],i.morph&&T[i.morph.source]))j=new m,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j);break;case "morph":if(T[i.morph.source])j=new m,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
-0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=T[i.url],k={},l=[],o=0,q;if(i&&i.mesh&&i.mesh.primitives){if(0==b.name.length)b.name=i.id;if(j)for(h=0;h<j.length;h++){q=j[h];var p=fa[q.target],r=ga[p.instance_effect.url].shader;r.material.opacity=!r.material.opacity?1:r.material.opacity;k[q.symbol]=o;l.push(r.material);q=r.material;q.name=null==p.name||""===p.name?p.id:p.name;o++}j=q||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;
-if(1<o){j=new THREE.MeshFaceMaterial;i.materials=l;for(h=0;h<i.faces.length;h++)l=i.faces[h],l.materialIndex=k[l.daeMaterial]}if(void 0!==c)f(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=S[c.url],j.skinInstanceController=c,j.name="skin_"+ba.length,ba.push(j);else if(void 0!==d){h=i;k=d instanceof n?S[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(o=T[k.targets[l]],o.mesh&&o.mesh.primitives&&
-o.mesh.primitives.length)o=o.mesh.primitives[0].geometry,o.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:o.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=!0;j=new THREE.Mesh(i,j);j.name="morph_"+aa.length;aa.push(j)}else j=new THREE.Mesh(i,j);1<a.geometries.length?b.add(j):b=j}}for(g=0;g<a.cameras.length;g++)b=ha[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;
-g=a.matrix.decompose();b.position=g[0];b.quaternion=g[1];b.useQuaternion=!0;b.scale=g[2];Q.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(e(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function k(){this.source=
-"";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function j(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function o(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function l(){this.type=this.sid="";this.data=[];this.obj=null}function n(){this.url="";this.skeleton=[];this.instance_material=[]}function r(){this.target=this.symbol=""}function m(){this.url=
-"";this.instance_material=[]}function p(){this.id="";this.mesh=null}function q(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function s(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function u(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function w(){this.semantic="";this.offset=0;this.source="";this.set=0}function z(a){this.id=a;this.type=null}function y(){this.name=
+l.sid+"'.";}for(j=0;j<h.length;j++)if("JOINT"==h[j].type)for(k=0;k<h[j].weights.length;k++)l=h[j].weights[k],m=l.index,l=l.weight,n=a.vertices[m],m=i[m],g.x=n.position.x,g.y=n.position.y,g.z=n.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function e(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var j=S[a.controllers[g].url];switch(j.type){case "skin":if(T[j.skin.source]){var i=
+new m;i.url=j.skin.source;i.instance_material=a.controllers[g].instance_material;a.geometries.push(i);c=a.controllers[g]}else if(S[j.skin.source]&&(d=j=S[j.skin.source],j.morph&&T[j.morph.source]))i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i);break;case "morph":if(T[j.morph.source])i=new m,i.url=j.morph.source,i.instance_material=a.controllers[g].instance_material,a.geometries.push(i),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
+0;g<a.geometries.length;g++){var j=a.geometries[g],i=j.instance_material,j=T[j.url],k={},l=[],o=0,q;if(j&&j.mesh&&j.mesh.primitives){if(0==b.name.length)b.name=j.id;if(i)for(h=0;h<i.length;h++){q=i[h];var p=fa[q.target],r=ga[p.instance_effect.url].shader;r.material.opacity=!r.material.opacity?1:r.material.opacity;k[q.symbol]=o;l.push(r.material);q=r.material;q.name=null==p.name||""===p.name?p.id:p.name;o++}i=q||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});j=j.mesh.geometry3js;
+if(1<o){i=new THREE.MeshFaceMaterial;j.materials=l;for(h=0;h<j.faces.length;h++)l=j.faces[h],l.materialIndex=k[l.daeMaterial]}if(void 0!==c)f(j,c),i.morphTargets=!0,i=new THREE.SkinnedMesh(j,i),i.skeleton=c.skeleton,i.skinController=S[c.url],i.skinInstanceController=c,i.name="skin_"+ba.length,ba.push(i);else if(void 0!==d){h=j;k=d instanceof n?S[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(o=T[k.targets[l]],o.mesh&&o.mesh.primitives&&
+o.mesh.primitives.length)o=o.mesh.primitives[0].geometry,o.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:o.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}i.morphTargets=!0;i=new THREE.Mesh(j,i);i.name="morph_"+aa.length;aa.push(i)}else i=new THREE.Mesh(j,i);1<a.geometries.length?b.add(i):b=i}}for(g=0;g<a.cameras.length;g++)b=ha[a.cameras[g].url],b=new THREE.PerspectiveCamera(b.fov,b.aspect_ratio,b.znear,b.zfar);b.name=a.id||"";b.matrix=a.matrix;
+g=a.matrix.decompose();b.position=g[0];b.quaternion=g[1];b.useQuaternion=!0;b.scale=g[2];Q.centerGeometry&&b.geometry&&(g=THREE.GeometryUtils.center(b.geometry),b.quaternion.multiplyVector3(g.multiplySelf(b.scale)),b.position.subSelf(g));for(g=0;g<a.nodes.length;g++)b.add(e(a.nodes[g],a));return b}function g(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function j(){this.weights=this.targets=this.source=this.method=null}function k(){this.source=
+"";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function i(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function o(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function l(){this.type=this.sid="";this.data=[];this.obj=null}function n(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function m(){this.url=
+"";this.instance_material=[]}function r(){this.id="";this.mesh=null}function q(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function s(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function u(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function w(){this.semantic="";this.offset=0;this.source="";this.set=0}function z(a){this.id=a;this.type=null}function y(){this.name=
 this.id="";this.instance_effect=null}function A(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function D(a,b){this.type=a;this.effect=b;this.material=null}function I(a){this.effect=a;this.format=this.init_from=null}function J(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function H(){this.name=this.id="";this.sampler=this.surface=this.shader=
-null}function C(){this.url=""}function x(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function F(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function G(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function L(a){this.targets=[];this.time=a}function K(){this.name=this.id=""}function E(){this.url=
+null}function C(){this.url=""}function x(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function E(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function G(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.strideOut=this.output=this.input=null;this.duration=0}function L(a){this.targets=[];this.time=a}function K(){this.name=this.id=""}function F(){this.url=
 ""}function B(a){return"dae"==a?"http://www.collada.org/2005/11/COLLADASchema":null}function M(a){for(var a=Y(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseFloat(a[c]));return b}function N(a){for(var a=Y(a),b=[],c=0,d=a.length;c<d;c++)b.push(parseInt(a[c],10));return b}function Y(a){return 0<a.length?a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/):[]}function W(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function O(a,b){if(Q.convertUpAxis&&$!==Q.upAxis)switch(U){case "XtoY":var c=
 a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=b*c}}function ca(a,b){var c=[a[b],a[b+1],a[b+2]];O(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function da(a){if(Q.convertUpAxis){var b=[a[0],a[4],a[8]];O(b,-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];O(b,-1);a[1]=b[0];a[5]=b[1];a[9]=
 b[2];b=[a[2],a[6],a[10]];O(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];O(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];O(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];O(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];O(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var P=null,Z=null,R,la=null,X={},ea={},V={},S={},T={},fa={},ga={},ha={},ja,ia,ma,aa,ba,na=THREE.SmoothShading,
 Q={centerGeometry:!1,convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},$="Y",U=null,ka=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if("init_from"==c.nodeName)this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);
-this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new z).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],
-a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new w).parse(d))}}return b};k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var g=a.childNodes[e];
+this.type=c.nodeName;break;case "morph":this.morph=(new j).parse(c),this.type=c.nodeName}}return this};j.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(1==e.nodeType)switch(e.nodeName){case "source":e=(new z).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],
+a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};j.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":b.push((new w).parse(d))}}return b};k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var g=a.childNodes[e];
 if(1==g.nodeType)switch(g.nodeName){case "bind_shape_matrix":g=M(g.textContent);this.bindShapeMatrix=da(g);break;case "source":g=(new z).parse(g);b[g.id]=g;break;case "joints":c=g;break;case "vertex_weights":d=g;break;default:console.log(g.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "input":var d=(new w).parse(d),e=b[d.source];if("JOINT"==
-d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],g=0;g<a.childNodes.length;g++){var f=a.childNodes[g];if(1==f.nodeType)switch(f.nodeName){case "input":e.push((new w).parse(f));break;case "v":c=N(f.textContent);break;case "vcount":d=N(f.textContent)}}for(g=f=0;g<d.length;g++){for(var h=d[g],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[f+m.offset];switch(m.semantic){case "JOINT":k.joint=
-n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);f+=e.length}for(j=0;j<i.length;j++)i[j].index=g;this.weights.push(i)}};j.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};j.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};j.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");
+d.semantic)this.joints=e.read();else if("INV_BIND_MATRIX"==d.semantic)this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],g=0;g<a.childNodes.length;g++){var f=a.childNodes[g];if(1==f.nodeType)switch(f.nodeName){case "input":e.push((new w).parse(f));break;case "v":c=N(f.textContent);break;case "vcount":d=N(f.textContent)}}for(g=f=0;g<d.length;g++){for(var h=d[g],j=[],i=0;i<h;i++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[f+m.offset];switch(m.semantic){case "JOINT":k.joint=
+n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}j.push(k);f+=e.length}for(i=0;i<j.length;i++)j[i].index=g;this.weights.push(j)}};i.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};i.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};i.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");
 this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "node":this.nodes.push((new o).parse(c))}}return this};o.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],d=c.target.split("/");d.shift();var e=d.shift(),g=0<=e.indexOf("."),f=0<=e.indexOf("("),h;if(g)d=e.split("."),e=d.shift(),d.shift();else if(f){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,
 ""))}if(e==a)return c.info={sid:e,dotSyntax:g,arrSyntax:f,arrIndices:h},c}return null};o.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};o.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};o.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==
 a)return this.transforms[b];return null};o.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type="JOINT"==this.type?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.cameras=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],1==b.nodeType)switch(b.nodeName){case "node":this.nodes.push((new o).parse(b));
-break;case "instance_camera":this.cameras.push((new E).parse(b));break;case "instance_controller":this.controllers.push((new n).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=P.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new o).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new l).parse(b));
+break;case "instance_camera":this.cameras.push((new F).parse(b));break;case "instance_controller":this.controllers.push((new n).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=P.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",P,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new o).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new l).parse(b));
 break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in V)for(var e=V[d],g=0;g<e.channel.length;g++){var f=e.channel[g],h=e.sampler[g];d=f.target.split("/")[0];if(d==this.id)h.create(),f.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(f)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];g=b.fullSid;f=b.member;if(Q.convertUpAxis)switch(f){case "X":switch(U){case "XtoY":case "XtoZ":case "YtoX":f=
 "Y";break;case "ZtoX":f="Z"}break;case "Y":switch(U){case "XtoY":case "YtoX":case "ZtoX":f="X";break;case "XtoZ":case "YtoZ":case "ZtoY":f="Z"}break;case "Z":switch(U){case "XtoZ":f="X";break;case "YtoZ":case "ZtoX":case "ZtoY":f="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){-1===a.indexOf(g)&&a.push(g);b=0;for(var k=i.length;b<k;b++){var q=i[b],p=h.getData(j.type,b),r;r=null;for(var s=0,t=d.length;s<t&&null==r;s++){var u=d[s];if(u.time===q)r=u;else if(u.time>q)break}if(!r){r=
 new L(q);s=-1;t=0;for(u=d.length;t<u&&-1==s;t++)d[t].time>=q&&(s=t);q=s;d.splice(-1==q?d.length:q,0,r)}r.addTarget(g,j,f,p)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(r=d[b],!r.hasTarget(e)){h=d;g=r;j=b;f=e;i=void 0;a:{i=j?j-1:0;for(i=0<=i?i:i+h.length;0<=i;i--)if(k=h[i],k.hasTarget(f)){i=k;break a}i=null}k=void 0;a:{for(j+=1;j<h.length;j++)if(k=h[j],k.hasTarget(f))break a;k=null}if(i&&k){h=(g.time-i.time)/(k.time-
@@ -301,8 +301,8 @@ i.time);i=i.getTarget(f);j=k.getTarget(f).data;k=i.data;p=void 0;if(k.length){p=
 return this};l.prototype.convert=function(){switch(this.type){case "matrix":this.obj=da(this.data);break;case "rotate":this.angle=this.data[3]*ka;case "translate":O(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;case "scale":O(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};l.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);
 break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};l.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=
 a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*ka;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*ka}}};n.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=P.evaluate(".//dae:instance_material",
-c,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new r).parse(d)),d=c.iterateNext()}}return this};r.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=
-P.evaluate(".//dae:instance_material",c,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new r).parse(b)),b=a.iterateNext();break}}return this};p.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new q(this)).parse(c)}}return this};q.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
+c,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType&&"bind_material"==c.nodeName){if(a=
+P.evaluate(".//dae:instance_material",c,B,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new q(this)).parse(c)}}return this};q.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
 switch(c.nodeName){case "source":var d=c.getAttribute("id");void 0==X[d]&&(X[d]=(new z(d)).parse(c));break;case "vertices":this.vertices=(new v).parse(c);break;case "triangles":this.primitives.push((new s).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=X[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(ca(a,
 b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.calcNormals&&(this.geometry3js.computeVertexNormals(),delete this.geometry3js.calcNormals);this.geometry3js.computeBoundingBox();return this};q.prototype.handlePrimitive=function(a,b){var c=0,d,e,g=a.p,f=a.inputs,h,i,j,k,l=0,m=3,n=0,o=[];for(d=0;d<f.length;d++){h=f[d];var q=h.offset+
 1,n=n<q?q:n;switch(h.semantic){case "TEXCOORD":o.push(h.set)}}for(;c<g.length;){var p=[],r=[],q={},s=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<f.length;e++)switch(h=f[e],k=X[h.source],i=g[c+d*n+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":p.push(i);break;case "NORMAL":r.push(ca(k.data,j));break;case "TEXCOORD":void 0===q[h.set]&&(q[h.set]=[]);q[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":s.push((new THREE.Color).setRGB(k.data[j],k.data[j+
@@ -322,58 +322,57 @@ a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeNam
 c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};H.prototype.create=function(){if(null==this.shader)return null};H.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
 H.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "surface":this.surface=(new I(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new J(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};H.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(1==d.nodeType)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
 break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};H.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "constant":case "lambert":case "blinn":case "phong":this.shader=(new D(c.nodeName,this)).parse(c)}}};C.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};x.prototype.parse=function(a){this.id=
-a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":c=(new z).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new G(this)).parse(c));break;case "channel":this.channel.push((new F(this)).parse(c))}}return this};F.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");
+a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "source":c=(new z).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new G(this)).parse(c));break;case "channel":this.channel.push((new E(this)).parse(c))}}return this};E.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");
 b.shift();var a=b.shift(),c=0<=a.indexOf("."),d=0<=a.indexOf("(");if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};G.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "input":this.inputs.push((new w).parse(c))}}return this};
 G.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=
 0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};G.prototype.getData=function(a,b){var c;if(1<this.strideOut){c=[];for(var b=b*this.strideOut,d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(3===this.strideOut)switch(a){case "rotate":case "translate":O(c,-1);break;case "scale":O(c,1)}}else c=this.output[b];return c};L.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,
 member:c,transform:b,data:d})};L.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};L.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};L.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};L.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=
 this.targets[c],e=a.getTarget(d.sid);if(e){var g=(b-this.time)/(a.time-this.time),f=e.data,h=d.data;if(0>g||1<g)console.log("Key.interpolate: Warning! Scale out of bounds:"+g),g=0>g?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(f[i]-h[i])*g;else e=h+(f-h)*g}else e=d.data;d.transform.update(e,d.member)}};K.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(1==c.nodeType)switch(c.nodeName){case "optics":this.parseOptics(c)}}return this};
-K.prototype.parseOptics=function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.childNodes[b].nodeName)for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++)if("perspective"==c.childNodes[d].nodeName)for(var e=c.childNodes[d],g=0;g<e.childNodes.length;g++){var f=e.childNodes[g];switch(f.nodeName){case "xfov":this.fov=f.textContent;break;case "znear":this.znear=0.4;break;case "zfar":this.zfar=1E15;break;case "aspect_ratio":this.aspect_ratio=f.textContent}}return this};E.prototype.parse=
+K.prototype.parseOptics=function(a){for(var b=0;b<a.childNodes.length;b++)if("technique_common"==a.childNodes[b].nodeName)for(var c=a.childNodes[b],d=0;d<c.childNodes.length;d++)if("perspective"==c.childNodes[d].nodeName)for(var e=c.childNodes[d],g=0;g<e.childNodes.length;g++){var f=e.childNodes[g];switch(f.nodeName){case "xfov":this.fov=f.textContent;break;case "znear":this.znear=0.4;break;case "zfar":this.zfar=1E15;break;case "aspect_ratio":this.aspect_ratio=f.textContent}}return this};F.prototype.parse=
 function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};return{load:function(b,c,d){var e=0;if(document.implementation&&document.implementation.createDocument){var g=new XMLHttpRequest;g.overrideMimeType&&g.overrideMimeType("text/xml");g.onreadystatechange=function(){if(4==g.readyState){if(0==g.status||200==g.status)g.responseXML?(la=c,a(g.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+b+")")}else 3==g.readyState&&d&&(0==e&&(e=g.getResponseHeader("Content-Length")),
 d({total:e,loaded:g.responseText.length}))};g.open("GET",b,!0);g.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){na=a},applySkin:f,geometries:T,options:Q}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
 THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,f){var e=new XMLHttpRequest,g=0;e.onreadystatechange=function(){if(e.readyState===e.DONE)if(200===e.status||0===e.status){if(e.responseText){var h=JSON.parse(e.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+e.status+"]");else e.readyState===e.LOADING?f&&(0===g&&(g=e.getResponseHeader("Content-Length")),
 f({total:g,loaded:e.responseText.length})):e.readyState===e.HEADERS_RECEIVED&&(g=e.getResponseHeader("Content-Length"))};e.open("GET",b,!0);e.overrideMimeType&&e.overrideMimeType("text/plain; charset=x-user-defined");e.setRequestHeader("Content-Type","text/plain");e.send(null)};
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,f=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,f,i,k,j,o,l,n,r,m,p,q,t,s,u=a.faces;o=a.vertices;var v=a.normals,w=a.colors,z=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&z++;for(c=0;c<z;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(j=o.length;k<j;)l=new THREE.Vertex,l.position.x=o[k++]*b,l.position.y=o[k++]*b,l.position.z=o[k++]*b,d.vertices.push(l);k=0;for(j=u.length;k<j;){b=
-u[k++];o=b&1;i=b&2;c=b&4;f=b&8;n=b&16;l=b&32;m=b&64;b&=128;o?(p=new THREE.Face4,p.a=u[k++],p.b=u[k++],p.c=u[k++],p.d=u[k++],o=4):(p=new THREE.Face3,p.a=u[k++],p.b=u[k++],p.c=u[k++],o=3);if(i)i=u[k++],p.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<z;c++)q=a.uvs[c],r=u[k++],s=q[2*r],r=q[2*r+1],d.faceUvs[c][i]=new THREE.UV(s,r);if(f)for(c=0;c<z;c++){q=a.uvs[c];t=[];for(f=0;f<o;f++)r=u[k++],s=q[2*r],r=q[2*r+1],t[f]=new THREE.UV(s,r);d.faceVertexUvs[c][i]=t}if(n)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],
-f.y=v[n++],f.z=v[n],p.normal=f;if(l)for(c=0;c<o;c++)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],f.y=v[n++],f.z=v[n],p.vertexNormals.push(f);if(m)l=u[k++],l=new THREE.Color(w[l]),p.color=l;if(b)for(c=0;c<o;c++)l=u[k++],l=new THREE.Color(w[l]),p.vertexColors.push(l);d.faces.push(p)}})(f);(function(){var b,c,f,i;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=2)f=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(f,i,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<
-c;b+=2)f=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(f,i,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,f,i,k,j,o,l,n,r;for(c=0,f=a.morphTargets.length;c<f;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];n=d.morphTargets[c].vertices;r=a.morphTargets[c].vertices;for(i=0,k=r.length;i<k;i+=3)j=r[i]*b,o=r[i+1]*b,l=r[i+2]*b,n.push(new THREE.Vertex(new THREE.Vector3(j,o,
-l)))}}if(void 0!==a.morphColors)for(c=0,f=a.morphColors.length;c<f;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;j=a.morphColors[c].colors;for(b=0,i=j.length;b<i;b+=3)o=new THREE.Color(16755200),o.setRGB(j[b],j[b+1],j[b+2]),k.push(o)}})(f);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,f=void 0!==a.scale?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,f,j,k,i,o,l,n,p,m,r,q,t,s,u=a.faces;o=a.vertices;var v=a.normals,w=a.colors,z=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&z++;for(c=0;c<z;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(i=o.length;k<i;)l=new THREE.Vertex,l.position.x=o[k++]*b,l.position.y=o[k++]*b,l.position.z=o[k++]*b,d.vertices.push(l);k=0;for(i=u.length;k<i;){b=
+u[k++];o=b&1;j=b&2;c=b&4;f=b&8;n=b&16;l=b&32;m=b&64;b&=128;o?(r=new THREE.Face4,r.a=u[k++],r.b=u[k++],r.c=u[k++],r.d=u[k++],o=4):(r=new THREE.Face3,r.a=u[k++],r.b=u[k++],r.c=u[k++],o=3);if(j)j=u[k++],r.materialIndex=j;j=d.faces.length;if(c)for(c=0;c<z;c++)q=a.uvs[c],p=u[k++],s=q[2*p],p=q[2*p+1],d.faceUvs[c][j]=new THREE.UV(s,p);if(f)for(c=0;c<z;c++){q=a.uvs[c];t=[];for(f=0;f<o;f++)p=u[k++],s=q[2*p],p=q[2*p+1],t[f]=new THREE.UV(s,p);d.faceVertexUvs[c][j]=t}if(n)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],
+f.y=v[n++],f.z=v[n],r.normal=f;if(l)for(c=0;c<o;c++)n=3*u[k++],f=new THREE.Vector3,f.x=v[n++],f.y=v[n++],f.z=v[n],r.vertexNormals.push(f);if(m)l=u[k++],l=new THREE.Color(w[l]),r.color=l;if(b)for(c=0;c<o;c++)l=u[k++],l=new THREE.Color(w[l]),r.vertexColors.push(l);d.faces.push(r)}})(f);(function(){var b,c,f,j;if(a.skinWeights)for(b=0,c=a.skinWeights.length;b<c;b+=2)f=a.skinWeights[b],j=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(f,j,0,0));if(a.skinIndices)for(b=0,c=a.skinIndices.length;b<
+c;b+=2)f=a.skinIndices[b],j=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(f,j,0,0));d.bones=a.bones;d.animation=a.animation})();(function(b){if(void 0!==a.morphTargets){var c,f,j,k,i,o,l,n,p;for(c=0,f=a.morphTargets.length;c<f;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];n=d.morphTargets[c].vertices;p=a.morphTargets[c].vertices;for(j=0,k=p.length;j<k;j+=3)i=p[j]*b,o=p[j+1]*b,l=p[j+2]*b,n.push(new THREE.Vertex(new THREE.Vector3(i,o,
+l)))}}if(void 0!==a.morphColors)for(c=0,f=a.morphColors.length;c<f;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;i=a.morphColors[c].colors;for(b=0,j=i.length;b<j;b+=3)o=new THREE.Color(16755200),o.setRGB(i[b],i[b+1],i[b+2]),k.push(o)}})(f);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
 THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(4==d.readyState)if(200==d.status||0==d.status){var f=JSON.parse(d.responseText);c.createScene(f,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,!0);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:k+"/"+a}function f(){var a;for(l in C.objects)if(!E.objects[l])if(q=C.objects[l],void 0!==q.geometry){if(D=E.geometries[q.geometry]){a=!1;I=E.materials[q.materials[0]];(a=I instanceof THREE.ShaderMaterial)&&D.computeTangents();u=q.position;v=q.rotation;w=q.quaternion;z=q.scale;w=0;0==q.materials.length&&(I=new THREE.MeshFaceMaterial);1<q.materials.length&&(I=new THREE.MeshFaceMaterial);a=new THREE.Mesh(D,
-I);a.name=l;a.position.set(u[0],u[1],u[2]);w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]);a.scale.set(z[0],z[1],z[2]);a.visible=q.visible;E.scene.add(a);E.objects[l]=a;if(q.castsShadow){var b=new THREE.ShadowVolume(D);E.scene.add(b);b.position=a.position;b.rotation=a.rotation;b.scale=a.scale}q.trigger&&"none"!=q.trigger.toLowerCase()&&(b={type:q.trigger,object:q},E.triggers[a.name]=b)}}else u=q.position,v=q.rotation,w=q.quaternion,z=q.scale,w=0,a=new THREE.Object3D,
-a.name=l,a.position.set(u[0],u[1],u[2]),w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]),a.scale.set(z[0],z[1],z[2]),a.visible=void 0!==q.visible?q.visible:!1,E.scene.add(a),E.objects[l]=a,E.empties[l]=a,q.trigger&&"none"!=q.trigger.toLowerCase()&&(b={type:q.trigger,object:q},E.triggers[a.name]=b)}function e(a){return function(b){E.geometries[a]=b;f();F-=1;i.onLoadComplete();h()}}function g(a){return function(b){E.geometries[a]=b}}function h(){i.callbackProgress({totalModels:L,
-totalTextures:K,loadedModels:L-F,loadedTextures:K-G},E);i.onLoadProgress();0==F&&0==G&&b(E)}var i=this,k=THREE.Loader.prototype.extractUrlBase(c),j,o,l,n,r,m,p,q,t,s,u,v,w,z,y,A,D,I,J,H,C,x,F,G,L,K,E;C=a;c=new THREE.BinaryLoader;x=new THREE.JSONLoader;G=F=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};if(C.transform)a=C.transform.position,t=C.transform.rotation,y=C.transform.scale,a&&E.scene.position.set(a[0],a[1],
-a[2]),t&&E.scene.rotation.set(t[0],t[1],t[2]),y&&E.scene.scale.set(y[0],y[1],y[2]),(a||t||y)&&E.scene.updateMatrix();a=function(){G-=1;h();i.onLoadComplete()};for(r in C.cameras)y=C.cameras[r],"perspective"==y.type?J=new THREE.PerspectiveCamera(y.fov,y.aspect,y.near,y.far):"ortho"==y.type&&(J=new THREE.OrthographicCamera(y.left,y.right,y.top,y.bottom,y.near,y.far)),u=y.position,t=y.target,y=y.up,J.position.set(u[0],u[1],u[2]),J.target=new THREE.Vector3(t[0],t[1],t[2]),y&&J.up.set(y[0],y[1],y[2]),
-E.cameras[r]=J;for(n in C.lights)t=C.lights[n],r=void 0!==t.color?t.color:16777215,J=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(u=t.direction,s=new THREE.DirectionalLight(r,J),s.position.set(u[0],u[1],u[2]),s.position.normalize()):"point"==t.type?(u=t.position,s=t.distance,s=new THREE.PointLight(r,J,s),s.position.set(u[0],u[1],u[2])):"ambient"==t.type&&(s=new THREE.AmbientLight(r)),E.scene.add(s),E.lights[n]=s;for(m in C.fogs)n=C.fogs[m],"linear"==n.type?H=new THREE.Fog(0,n.near,n.far):
-"exp2"==n.type&&(H=new THREE.FogExp2(0,n.density)),y=n.color,H.color.setRGB(y[0],y[1],y[2]),E.fogs[m]=H;if(E.cameras&&C.defaults.camera)E.currentCamera=E.cameras[C.defaults.camera];if(E.fogs&&C.defaults.fog)E.scene.fog=E.fogs[C.defaults.fog];y=C.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(y[0],y[1],y[2]);E.bgColorAlpha=C.defaults.bgalpha;for(j in C.geometries)if(m=C.geometries[j],"bin_mesh"==m.type||"ascii_mesh"==m.type)F+=1,i.onLoadStart();L=F;for(j in C.geometries)if(m=C.geometries[j],
-"cube"==m.type)D=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),E.geometries[j]=D;else if("plane"==m.type)D=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),E.geometries[j]=D;else if("sphere"==m.type)D=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),E.geometries[j]=D;else if("cylinder"==m.type)D=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),E.geometries[j]=
-D;else if("torus"==m.type)D=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),E.geometries[j]=D;else if("icosahedron"==m.type)D=new THREE.IcosahedronGeometry(m.radius,m.subdivisions),E.geometries[j]=D;else if("bin_mesh"==m.type)c.load(d(m.url,C.urlBaseType),e(j));else if("ascii_mesh"==m.type)x.load(d(m.url,C.urlBaseType),e(j));else if("embedded_mesh"==m.type)m=C.embeds[m.id],m.metadata=C.metadata,m&&x.createModel(m,g(j),"");for(p in C.textures)if(j=C.textures[p],j.url instanceof Array){G+=
-j.url.length;for(m=0;m<j.url.length;m++)i.onLoadStart()}else G+=1,i.onLoadStart();K=G;for(p in C.textures){j=C.textures[p];if(void 0!=j.mapping&&void 0!=THREE[j.mapping])j.mapping=new THREE[j.mapping];if(j.url instanceof Array){m=[];for(H=0;H<j.url.length;H++)m[H]=d(j.url[H],C.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,j.mapping,a)}else{m=THREE.ImageUtils.loadTexture(d(j.url,C.urlBaseType),j.mapping,a);if(void 0!=THREE[j.minFilter])m.minFilter=THREE[j.minFilter];if(void 0!=THREE[j.magFilter])m.magFilter=
-THREE[j.magFilter];if(j.repeat){m.repeat.set(j.repeat[0],j.repeat[1]);if(1!=j.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=j.repeat[1])m.wrapT=THREE.RepeatWrapping}j.offset&&m.offset.set(j.offset[0],j.offset[1]);if(j.wrap){H={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==H[j.wrap[0]])m.wrapS=H[j.wrap[0]];if(void 0!==H[j.wrap[1]])m.wrapT=H[j.wrap[1]]}}E.textures[p]=m}for(o in C.materials){p=C.materials[o];for(A in p.parameters)if("envMap"==A||"map"==A||"lightMap"==A)p.parameters[A]=
-E.textures[p.parameters[A]];else if("shading"==A)p.parameters[A]="flat"==p.parameters[A]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==A)p.parameters[A]=THREE[p.parameters[A]]?THREE[p.parameters[A]]:THREE.NormalBlending;else if("combine"==A)p.parameters[A]="MixOperation"==p.parameters[A]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==A)if("face"==p.parameters[A])p.parameters[A]=THREE.FaceColors;else if(p.parameters[A])p.parameters[A]=THREE.VertexColors;if(void 0!==
-p.parameters.opacity&&1>p.parameters.opacity)p.parameters.transparent=!0;if(p.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;j=THREE.UniformsUtils.clone(a.uniforms);m=p.parameters.color;H=p.parameters.specular;c=p.parameters.ambient;x=p.parameters.shininess;j.tNormal.texture=E.textures[p.parameters.normalMap];if(p.parameters.normalMapFactor)j.uNormalScale.value=p.parameters.normalMapFactor;if(p.parameters.map)j.tDiffuse.texture=p.parameters.map,j.enableDiffuse.value=!0;if(p.parameters.lightMap)j.tAO.texture=
-p.parameters.lightMap,j.enableAO.value=!0;if(p.parameters.specularMap)j.tSpecular.texture=E.textures[p.parameters.specularMap],j.enableSpecular.value=!0;j.uDiffuseColor.value.setHex(m);j.uSpecularColor.value.setHex(H);j.uAmbientColor.value.setHex(c);j.uShininess.value=x;if(p.parameters.opacity)j.uOpacity.value=p.parameters.opacity;I=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:j,lights:!0,fog:!0})}else I=new THREE[p.type](p.parameters);E.materials[o]=
-I}f();i.callbackSync(E);h()};THREE.UTF8Loader=function(){};
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return"relativeToHTML"==b?a:k+"/"+a}function f(){var a;for(l in C.objects)if(!F.objects[l])if(q=C.objects[l],void 0!==q.geometry){if(D=F.geometries[q.geometry])a=!1,I=F.materials[q.materials[0]],(a=I instanceof THREE.ShaderMaterial)&&D.computeTangents(),u=q.position,v=q.rotation,w=q.quaternion,z=q.scale,w=0,0==q.materials.length&&(I=new THREE.MeshFaceMaterial),1<q.materials.length&&(I=new THREE.MeshFaceMaterial),a=new THREE.Mesh(D,
+I),a.name=l,a.position.set(u[0],u[1],u[2]),w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(v[0],v[1],v[2]),a.scale.set(z[0],z[1],z[2]),a.visible=q.visible,a.doubleSided=q.doubleSided,a.castShadow=q.castShadow,a.receiveShadow=q.receiveShadow,F.scene.add(a),F.objects[l]=a}else u=q.position,v=q.rotation,w=q.quaternion,z=q.scale,w=0,a=new THREE.Object3D,a.name=l,a.position.set(u[0],u[1],u[2]),w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(v[0],
+v[1],v[2]),a.scale.set(z[0],z[1],z[2]),a.visible=void 0!==q.visible?q.visible:!1,F.scene.add(a),F.objects[l]=a,F.empties[l]=a}function e(a){return function(b){F.geometries[a]=b;f();E-=1;j.onLoadComplete();h()}}function g(a){return function(b){F.geometries[a]=b}}function h(){j.callbackProgress({totalModels:L,totalTextures:K,loadedModels:L-E,loadedTextures:K-G},F);j.onLoadProgress();0==E&&0==G&&b(F)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),i,o,l,n,p,m,r,q,t,s,u,v,w,z,y,A,D,I,J,H,C,x,E,
+G,L,K,F;C=a;c=new THREE.BinaryLoader;x=new THREE.JSONLoader;G=E=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(C.transform&&(a=C.transform.position,t=C.transform.rotation,y=C.transform.scale,a&&F.scene.position.set(a[0],a[1],a[2]),t&&F.scene.rotation.set(t[0],t[1],t[2]),y&&F.scene.scale.set(y[0],y[1],y[2]),a||t||y))F.scene.updateMatrix(),F.scene.updateMatrixWorld();a=function(){G-=1;h();j.onLoadComplete()};for(p in C.cameras)y=
+C.cameras[p],"perspective"==y.type?J=new THREE.PerspectiveCamera(y.fov,y.aspect,y.near,y.far):"ortho"==y.type&&(J=new THREE.OrthographicCamera(y.left,y.right,y.top,y.bottom,y.near,y.far)),u=y.position,t=y.target,y=y.up,J.position.set(u[0],u[1],u[2]),J.target=new THREE.Vector3(t[0],t[1],t[2]),y&&J.up.set(y[0],y[1],y[2]),F.cameras[p]=J;for(n in C.lights)t=C.lights[n],p=void 0!==t.color?t.color:16777215,J=void 0!==t.intensity?t.intensity:1,"directional"==t.type?(u=t.direction,s=new THREE.DirectionalLight(p,
+J),s.position.set(u[0],u[1],u[2]),s.position.normalize()):"point"==t.type?(u=t.position,s=t.distance,s=new THREE.PointLight(p,J,s),s.position.set(u[0],u[1],u[2])):"ambient"==t.type&&(s=new THREE.AmbientLight(p)),F.scene.add(s),F.lights[n]=s;for(m in C.fogs)n=C.fogs[m],"linear"==n.type?H=new THREE.Fog(0,n.near,n.far):"exp2"==n.type&&(H=new THREE.FogExp2(0,n.density)),y=n.color,H.color.setRGB(y[0],y[1],y[2]),F.fogs[m]=H;if(F.cameras&&C.defaults.camera)F.currentCamera=F.cameras[C.defaults.camera];if(F.fogs&&
+C.defaults.fog)F.scene.fog=F.fogs[C.defaults.fog];y=C.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(y[0],y[1],y[2]);F.bgColorAlpha=C.defaults.bgalpha;for(i in C.geometries)if(m=C.geometries[i],"bin_mesh"==m.type||"ascii_mesh"==m.type)E+=1,j.onLoadStart();L=E;for(i in C.geometries)if(m=C.geometries[i],"cube"==m.type)D=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),F.geometries[i]=D;else if("plane"==m.type)D=new THREE.PlaneGeometry(m.width,
+m.height,m.segmentsWidth,m.segmentsHeight),F.geometries[i]=D;else if("sphere"==m.type)D=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),F.geometries[i]=D;else if("cylinder"==m.type)D=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),F.geometries[i]=D;else if("torus"==m.type)D=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),F.geometries[i]=D;else if("icosahedron"==m.type)D=new THREE.IcosahedronGeometry(m.radius,m.subdivisions),F.geometries[i]=
+D;else if("bin_mesh"==m.type)c.load(d(m.url,C.urlBaseType),e(i));else if("ascii_mesh"==m.type)x.load(d(m.url,C.urlBaseType),e(i));else if("embedded_mesh"==m.type)m=C.embeds[m.id],m.metadata=C.metadata,m&&x.createModel(m,g(i),"");for(r in C.textures)if(i=C.textures[r],i.url instanceof Array){G+=i.url.length;for(m=0;m<i.url.length;m++)j.onLoadStart()}else G+=1,j.onLoadStart();K=G;for(r in C.textures){i=C.textures[r];if(void 0!=i.mapping&&void 0!=THREE[i.mapping])i.mapping=new THREE[i.mapping];if(i.url instanceof
+Array){m=[];for(H=0;H<i.url.length;H++)m[H]=d(i.url[H],C.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,i.mapping,a)}else{m=THREE.ImageUtils.loadTexture(d(i.url,C.urlBaseType),i.mapping,a);if(void 0!=THREE[i.minFilter])m.minFilter=THREE[i.minFilter];if(void 0!=THREE[i.magFilter])m.magFilter=THREE[i.magFilter];if(i.repeat){m.repeat.set(i.repeat[0],i.repeat[1]);if(1!=i.repeat[0])m.wrapS=THREE.RepeatWrapping;if(1!=i.repeat[1])m.wrapT=THREE.RepeatWrapping}i.offset&&m.offset.set(i.offset[0],i.offset[1]);
+if(i.wrap){H={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(void 0!==H[i.wrap[0]])m.wrapS=H[i.wrap[0]];if(void 0!==H[i.wrap[1]])m.wrapT=H[i.wrap[1]]}}F.textures[r]=m}for(o in C.materials){r=C.materials[o];for(A in r.parameters)if("envMap"==A||"map"==A||"lightMap"==A)r.parameters[A]=F.textures[r.parameters[A]];else if("shading"==A)r.parameters[A]="flat"==r.parameters[A]?THREE.FlatShading:THREE.SmoothShading;else if("blending"==A)r.parameters[A]=THREE[r.parameters[A]]?THREE[r.parameters[A]]:
+THREE.NormalBlending;else if("combine"==A)r.parameters[A]="MixOperation"==r.parameters[A]?THREE.MixOperation:THREE.MultiplyOperation;else if("vertexColors"==A)if("face"==r.parameters[A])r.parameters[A]=THREE.FaceColors;else if(r.parameters[A])r.parameters[A]=THREE.VertexColors;if(void 0!==r.parameters.opacity&&1>r.parameters.opacity)r.parameters.transparent=!0;if(r.parameters.normalMap){a=THREE.ShaderUtils.lib.normal;i=THREE.UniformsUtils.clone(a.uniforms);m=r.parameters.color;H=r.parameters.specular;
+c=r.parameters.ambient;x=r.parameters.shininess;i.tNormal.texture=F.textures[r.parameters.normalMap];if(r.parameters.normalMapFactor)i.uNormalScale.value=r.parameters.normalMapFactor;if(r.parameters.map)i.tDiffuse.texture=r.parameters.map,i.enableDiffuse.value=!0;if(r.parameters.lightMap)i.tAO.texture=r.parameters.lightMap,i.enableAO.value=!0;if(r.parameters.specularMap)i.tSpecular.texture=F.textures[r.parameters.specularMap],i.enableSpecular.value=!0;i.uDiffuseColor.value.setHex(m);i.uSpecularColor.value.setHex(H);
+i.uAmbientColor.value.setHex(c);i.uShininess.value=x;if(r.parameters.opacity)i.uOpacity.value=r.parameters.opacity;I=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:i,lights:!0,fog:!0})}else I=new THREE[r.type](r.parameters);F.materials[o]=I}f();j.callbackSync(F);h()};THREE.UTF8Loader=function(){};
 THREE.UTF8Loader.prototype.load=function(a,b,c){var d=new XMLHttpRequest,f=void 0!==c.scale?c.scale:1,e=void 0!==c.offsetX?c.offsetX:0,g=void 0!==c.offsetY?c.offsetY:0,h=void 0!==c.offsetZ?c.offsetZ:0;d.onreadystatechange=function(){4==d.readyState?200==d.status||0==d.status?THREE.UTF8Loader.prototype.createModel(d.responseText,b,f,e,g,h):console.error("THREE.UTF8Loader: Couldn't load ["+a+"] ["+d.status+"]"):3!=d.readyState&&2==d.readyState&&d.getResponseHeader("Content-Length")};d.open("GET",a,
 !0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);57344<=b&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,f=0;8>f;f++){for(var e=0,g=0;g<b;++g){var h=a.charCodeAt(g+d),e=e+(h>>1^-(h&1));c[8*g+f]=e}d+=b}b=a.length-d;e=new Uint16Array(b);for(f=g=0;f<b;f++)h=a.charCodeAt(f+d),e[f]=g-h,0==h&&g++;return[c,e]};
-THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,f,e){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],j=[];(function(a,g,i){for(var j,k,p,q=a.length;i<q;i+=g)j=a[i],k=a[i+1],p=a[i+2],j=j/16383*c,k=k/16383*c,p=p/16383*c,j+=d,k+=f,p+=e,b.vertices.push(new THREE.Vertex(new THREE.Vector3(j,k,p)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,j.push(d,1-e)})(g[0],8,3);(function(a,
-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,t,s,u,v=a.length;for(c=0;c<v;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;s=d;u=e;i=f;var w=k[3*e],z=k[3*e+1],y=k[3*e+2],A=k[3*f],D=k[3*f+1],I=k[3*f+2];t=new THREE.Vector3(k[3*d],k[3*d+1],k[3*d+2]);w=new THREE.Vector3(w,z,y);A=new THREE.Vector3(A,D,I);g.faces.push(new THREE.Face3(s,u,i,[t,w,A],null,0));g=j[2*d];d=j[2*d+1];i=j[2*e];t=j[2*e+1];s=j[2*
-f];u=j[2*f+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(s,u));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
+THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,f,e){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],i=[];(function(a,g,i){for(var j,k,r,q=a.length;i<q;i+=g)j=a[i],k=a[i+1],r=a[i+2],j=j/16383*c,k=k/16383*c,r=r/16383*c,j+=d,k+=f,r+=e,b.vertices.push(new THREE.Vertex(new THREE.Vector3(j,k,r)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,i.push(d,1-e)})(g[0],8,3);(function(a,
+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,j,t,s,u,v=a.length;for(c=0;c<v;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;s=d;u=e;j=f;var w=k[3*e],z=k[3*e+1],y=k[3*e+2],A=k[3*f],D=k[3*f+1],I=k[3*f+2];t=new THREE.Vector3(k[3*d],k[3*d+1],k[3*d+2]);w=new THREE.Vector3(w,z,y);A=new THREE.Vector3(A,D,I);g.faces.push(new THREE.Face3(s,u,j,[t,w,A],null,0));g=i[2*d];d=i[2*d+1];j=i[2*e];t=i[2*e+1];s=i[2*
+f];u=i[2*f+1];f=b.faceVertexUvs[0];e=j;j=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,j));t.push(new THREE.UV(s,u));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
 THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(3*this.size3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
-this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,f){return a+(b-a)*f};this.VIntX=function(a,b,f,e,g,h,i,k,j,o){g=(g-j)/(o-j);j=this.normal_cache;b[e]=h+g*this.delta;b[e+1]=i;b[e+2]=k;f[e]=this.lerp(j[a],j[a+3],g);f[e+1]=this.lerp(j[a+1],j[a+4],g);f[e+2]=this.lerp(j[a+2],j[a+5],g)};this.VIntY=function(a,b,f,e,g,h,i,k,j,o){g=(g-j)/(o-j);j=this.normal_cache;b[e]=h;b[e+1]=i+g*this.delta;b[e+2]=k;b=a+3*this.yd;
-f[e]=this.lerp(j[a],j[b],g);f[e+1]=this.lerp(j[a+1],j[b+1],g);f[e+2]=this.lerp(j[a+2],j[b+2],g)};this.VIntZ=function(a,b,f,e,g,h,i,k,j,o){g=(g-j)/(o-j);j=this.normal_cache;b[e]=h;b[e+1]=i;b[e+2]=k+g*this.delta;b=a+3*this.zd;f[e]=this.lerp(j[a],j[b],g);f[e+1]=this.lerp(j[a+1],j[b+1],g);f[e+2]=this.lerp(j[a+2],j[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
-this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,f,e,g,h){var i=e+1,k=e+this.yd,j=e+this.zd,o=i+this.yd,l=i+this.zd,n=e+this.yd+this.zd,r=i+this.yd+this.zd,m=0,p=this.field[e],q=this.field[i],t=this.field[k],s=this.field[o],u=this.field[j],v=this.field[l],w=this.field[n],z=this.field[r];p<g&&(m|=1);q<g&&(m|=2);t<g&&(m|=8);s<g&&(m|=4);u<g&&(m|=16);v<g&&(m|=32);w<g&&(m|=128);z<g&&(m|=64);var y=THREE.edgeTable[m];if(0===y)return 0;var A=this.delta,D=a+
-A,I=b+A,A=f+A;y&1&&(this.compNorm(e),this.compNorm(i),this.VIntX(3*e,this.vlist,this.nlist,0,g,a,b,f,p,q));y&2&&(this.compNorm(i),this.compNorm(o),this.VIntY(3*i,this.vlist,this.nlist,3,g,D,b,f,q,s));y&4&&(this.compNorm(k),this.compNorm(o),this.VIntX(3*k,this.vlist,this.nlist,6,g,a,I,f,t,s));y&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(3*e,this.vlist,this.nlist,9,g,a,b,f,p,t));y&16&&(this.compNorm(j),this.compNorm(l),this.VIntX(3*j,this.vlist,this.nlist,12,g,a,b,A,u,v));y&32&&(this.compNorm(l),
-this.compNorm(r),this.VIntY(3*l,this.vlist,this.nlist,15,g,D,b,A,v,z));y&64&&(this.compNorm(n),this.compNorm(r),this.VIntX(3*n,this.vlist,this.nlist,18,g,a,I,A,w,z));y&128&&(this.compNorm(j),this.compNorm(n),this.VIntY(3*j,this.vlist,this.nlist,21,g,a,b,A,u,w));y&256&&(this.compNorm(e),this.compNorm(j),this.VIntZ(3*e,this.vlist,this.nlist,24,g,a,b,f,p,u));y&512&&(this.compNorm(i),this.compNorm(l),this.VIntZ(3*i,this.vlist,this.nlist,27,g,D,b,f,q,v));y&1024&&(this.compNorm(o),this.compNorm(r),this.VIntZ(3*
-o,this.vlist,this.nlist,30,g,D,I,f,s,z));y&2048&&(this.compNorm(k),this.compNorm(n),this.VIntZ(3*k,this.vlist,this.nlist,33,g,a,I,f,t,w));m<<=4;for(g=e=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,f=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[f],h),g+=3,e++;return e};this.posnormtriv=function(a,b,f,e,g,h){var i=3*this.count;this.positionArray[i]=a[f];this.positionArray[i+1]=a[f+1];this.positionArray[i+2]=a[f+2];this.positionArray[i+3]=a[e];this.positionArray[i+
-4]=a[e+1];this.positionArray[i+5]=a[e+2];this.positionArray[i+6]=a[g];this.positionArray[i+7]=a[g+1];this.positionArray[i+8]=a[g+2];this.normalArray[i]=b[f];this.normalArray[i+1]=b[f+1];this.normalArray[i+2]=b[f+2];this.normalArray[i+3]=b[e];this.normalArray[i+4]=b[e+1];this.normalArray[i+5]=b[e+2];this.normalArray[i+6]=b[g];this.normalArray[i+7]=b[g+1];this.normalArray[i+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
-this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,f,e,g){var h=this.size*Math.sqrt(e/g),i=f*this.size,k=b*this.size,j=a*this.size,o=Math.floor(i-h);1>o&&(o=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var l=Math.floor(k-h);1>l&&(l=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var n=Math.floor(j-h);1>n&&(n=1);h=Math.floor(j+h);h>this.size-1&&(h=this.size-
-1);for(var r,m,p,q,t,s,u,j=o;j<i;j++){p=this.size2*j;t=j/this.size-f;s=t*t;for(o=l;o<k;o++){m=p+this.size*o;r=o/this.size-b;u=r*r;for(r=n;r<h;r++)q=r/this.size-a,q=e/(1.0E-6+q*q+u+s)-g,0<q&&(this.field[m+r]+=q)}}};this.addPlaneX=function(a,b){var f,e,g,h,i,k=this.size,j=this.yd,o=this.zd,l=this.field,n=k*Math.sqrt(a/b);n>k&&(n=k);for(f=0;f<n;f++)if(e=f/k,e*=e,h=a/(1.0E-4+e)-b,0<h)for(e=0;e<k;e++){i=f+e*j;for(g=0;g<k;g++)l[o*g+i]+=h}};this.addPlaneY=function(a,b){var f,e,g,h,i,k,j=this.size,o=this.yd,
-l=this.zd,n=this.field,r=j*Math.sqrt(a/b);r>j&&(r=j);for(e=0;e<r;e++)if(f=e/j,f*=f,h=a/(1.0E-4+f)-b,0<h){i=e*o;for(f=0;f<j;f++){k=i+f;for(g=0;g<j;g++)n[l*g+k]+=h}}};this.addPlaneZ=function(a,b){var f,e,g,h,i,k,j=this.size,o=this.yd,l=this.zd,n=this.field,r=j*Math.sqrt(a/b);r>j&&(r=j);for(g=0;g<r;g++)if(f=g/j,f*=f,h=a/(1.0E-4+f)-b,0<h){i=l*g;for(e=0;e<j;e++){k=i+e*o;for(f=0;f<j;f++)n[k+f]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
-function(a){this.begin();var b,f,e,g,h,i,k,j,o,l=this.size-2;for(g=1;g<l;g++){o=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<l;e++){j=o+this.size*e;i=(e-this.halfsize)/this.halfsize;for(f=1;f<l;f++)h=(f-this.halfsize)/this.halfsize,b=j+f,this.polygonize(h,i,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,f=[];this.render(function(e){var g,h,i,k,j,o,l,n;for(g=0;g<e.count;g++)l=3*g,j=l+1,n=l+2,h=e.positionArray[l],i=e.positionArray[j],k=
-e.positionArray[n],o=new THREE.Vector3(h,i,k),h=e.normalArray[l],i=e.normalArray[j],k=e.normalArray[n],l=new THREE.Vector3(h,i,k),l.normalize(),j=new THREE.Vertex(o),b.vertices.push(j),f.push(l);o=e.count/3;for(g=0;g<o;g++)l=3*(a+g),j=l+1,n=l+2,h=f[l],i=f[j],k=f[n],l=new THREE.Face3(l,j,n,[h,i,k]),b.faces.push(l);a+=o;e.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
+this.hasPos=!1;this.positionArray=new Float32Array(3*this.maxCount);this.normalArray=new Float32Array(3*this.maxCount)};this.lerp=function(a,b,f){return a+(b-a)*f};this.VIntX=function(a,b,f,e,g,h,j,k,i,o){g=(g-i)/(o-i);i=this.normal_cache;b[e]=h+g*this.delta;b[e+1]=j;b[e+2]=k;f[e]=this.lerp(i[a],i[a+3],g);f[e+1]=this.lerp(i[a+1],i[a+4],g);f[e+2]=this.lerp(i[a+2],i[a+5],g)};this.VIntY=function(a,b,f,e,g,h,j,k,i,o){g=(g-i)/(o-i);i=this.normal_cache;b[e]=h;b[e+1]=j+g*this.delta;b[e+2]=k;b=a+3*this.yd;
+f[e]=this.lerp(i[a],i[b],g);f[e+1]=this.lerp(i[a+1],i[b+1],g);f[e+2]=this.lerp(i[a+2],i[b+2],g)};this.VIntZ=function(a,b,f,e,g,h,j,k,i,o){g=(g-i)/(o-i);i=this.normal_cache;b[e]=h;b[e+1]=j;b[e+2]=k+g*this.delta;b=a+3*this.zd;f[e]=this.lerp(i[a],i[b],g);f[e+1]=this.lerp(i[a+1],i[b+1],g);f[e+2]=this.lerp(i[a+2],i[b+2],g)};this.compNorm=function(a){var b=3*a;0===this.normal_cache[b]&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
+this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,f,e,g,h){var j=e+1,k=e+this.yd,i=e+this.zd,o=j+this.yd,l=j+this.zd,n=e+this.yd+this.zd,p=j+this.yd+this.zd,m=0,r=this.field[e],q=this.field[j],t=this.field[k],s=this.field[o],u=this.field[i],v=this.field[l],w=this.field[n],z=this.field[p];r<g&&(m|=1);q<g&&(m|=2);t<g&&(m|=8);s<g&&(m|=4);u<g&&(m|=16);v<g&&(m|=32);w<g&&(m|=128);z<g&&(m|=64);var y=THREE.edgeTable[m];if(0===y)return 0;var A=this.delta,D=a+
+A,I=b+A,A=f+A;y&1&&(this.compNorm(e),this.compNorm(j),this.VIntX(3*e,this.vlist,this.nlist,0,g,a,b,f,r,q));y&2&&(this.compNorm(j),this.compNorm(o),this.VIntY(3*j,this.vlist,this.nlist,3,g,D,b,f,q,s));y&4&&(this.compNorm(k),this.compNorm(o),this.VIntX(3*k,this.vlist,this.nlist,6,g,a,I,f,t,s));y&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(3*e,this.vlist,this.nlist,9,g,a,b,f,r,t));y&16&&(this.compNorm(i),this.compNorm(l),this.VIntX(3*i,this.vlist,this.nlist,12,g,a,b,A,u,v));y&32&&(this.compNorm(l),
+this.compNorm(p),this.VIntY(3*l,this.vlist,this.nlist,15,g,D,b,A,v,z));y&64&&(this.compNorm(n),this.compNorm(p),this.VIntX(3*n,this.vlist,this.nlist,18,g,a,I,A,w,z));y&128&&(this.compNorm(i),this.compNorm(n),this.VIntY(3*i,this.vlist,this.nlist,21,g,a,b,A,u,w));y&256&&(this.compNorm(e),this.compNorm(i),this.VIntZ(3*e,this.vlist,this.nlist,24,g,a,b,f,r,u));y&512&&(this.compNorm(j),this.compNorm(l),this.VIntZ(3*j,this.vlist,this.nlist,27,g,D,b,f,q,v));y&1024&&(this.compNorm(o),this.compNorm(p),this.VIntZ(3*
+o,this.vlist,this.nlist,30,g,D,I,f,s,z));y&2048&&(this.compNorm(k),this.compNorm(n),this.VIntZ(3*k,this.vlist,this.nlist,33,g,a,I,f,t,w));m<<=4;for(g=e=0;-1!=THREE.triTable[m+g];)a=m+g,b=a+1,f=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[f],h),g+=3,e++;return e};this.posnormtriv=function(a,b,f,e,g,h){var j=3*this.count;this.positionArray[j]=a[f];this.positionArray[j+1]=a[f+1];this.positionArray[j+2]=a[f+2];this.positionArray[j+3]=a[e];this.positionArray[j+
+4]=a[e+1];this.positionArray[j+5]=a[e+2];this.positionArray[j+6]=a[g];this.positionArray[j+7]=a[g+1];this.positionArray[j+8]=a[g+2];this.normalArray[j]=b[f];this.normalArray[j+1]=b[f+1];this.normalArray[j+2]=b[f+2];this.normalArray[j+3]=b[e];this.normalArray[j+4]=b[e+1];this.normalArray[j+5]=b[e+2];this.normalArray[j+6]=b[g];this.normalArray[j+7]=b[g+1];this.normalArray[j+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
+this.hasNormal=this.hasPos=!1};this.end=function(a){if(0!==this.count){for(var b=3*this.count;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,f,e,g){var h=this.size*Math.sqrt(e/g),j=f*this.size,k=b*this.size,i=a*this.size,o=Math.floor(j-h);1>o&&(o=1);j=Math.floor(j+h);j>this.size-1&&(j=this.size-1);var l=Math.floor(k-h);1>l&&(l=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var n=Math.floor(i-h);1>n&&(n=1);h=Math.floor(i+h);h>this.size-1&&(h=this.size-
+1);for(var p,m,r,q,t,s,u,i=o;i<j;i++){r=this.size2*i;t=i/this.size-f;s=t*t;for(o=l;o<k;o++){m=r+this.size*o;p=o/this.size-b;u=p*p;for(p=n;p<h;p++)q=p/this.size-a,q=e/(1.0E-6+q*q+u+s)-g,0<q&&(this.field[m+p]+=q)}}};this.addPlaneX=function(a,b){var f,e,g,h,j,k=this.size,i=this.yd,o=this.zd,l=this.field,n=k*Math.sqrt(a/b);n>k&&(n=k);for(f=0;f<n;f++)if(e=f/k,e*=e,h=a/(1.0E-4+e)-b,0<h)for(e=0;e<k;e++){j=f+e*i;for(g=0;g<k;g++)l[o*g+j]+=h}};this.addPlaneY=function(a,b){var f,e,g,h,j,k,i=this.size,o=this.yd,
+l=this.zd,n=this.field,p=i*Math.sqrt(a/b);p>i&&(p=i);for(e=0;e<p;e++)if(f=e/i,f*=f,h=a/(1.0E-4+f)-b,0<h){j=e*o;for(f=0;f<i;f++){k=j+f;for(g=0;g<i;g++)n[l*g+k]+=h}}};this.addPlaneZ=function(a,b){var f,e,g,h,j,k,i=this.size,o=this.yd,l=this.zd,n=this.field,p=i*Math.sqrt(a/b);p>i&&(p=i);for(g=0;g<p;g++)if(f=g/i,f*=f,h=a/(1.0E-4+f)-b,0<h){j=l*g;for(e=0;e<i;e++){k=j+e*o;for(f=0;f<i;f++)n[k+f]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[3*a]=0,this.field[a]=0};this.render=
+function(a){this.begin();var b,f,e,g,h,j,k,i,o,l=this.size-2;for(g=1;g<l;g++){o=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<l;e++){i=o+this.size*e;j=(e-this.halfsize)/this.halfsize;for(f=1;f<l;f++)h=(f-this.halfsize)/this.halfsize,b=i+f,this.polygonize(h,j,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,f=[];this.render(function(e){var g,h,j,k,i,o,l,n;for(g=0;g<e.count;g++)l=3*g,i=l+1,n=l+2,h=e.positionArray[l],j=e.positionArray[i],k=
+e.positionArray[n],o=new THREE.Vector3(h,j,k),h=e.normalArray[l],j=e.normalArray[i],k=e.normalArray[n],l=new THREE.Vector3(h,j,k),l.normalize(),i=new THREE.Vertex(o),b.vertices.push(i),f.push(l);o=e.count/3;for(g=0;g<o;g++)l=3*(a+g),i=l+1,n=l+2,h=f[l],j=f[i],k=f[n],l=new THREE.Face3(l,i,n,[h,j,k]),b.faces.push(l);a+=o;e.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
@@ -402,49 +401,49 @@ THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;THREE.LensFlare.prototyp
 THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,f=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+f*c.distance,c.wantedRotation=0.25*c.x*Math.PI,c.rotation+=0.25*(c.wantedRotation-c.rotation)};
 THREE.MorphBlendMesh=function(a,b){THREE.Mesh.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)};THREE.MorphBlendMesh.prototype=new THREE.Mesh;THREE.MorphBlendMesh.prototype.constructor=THREE.MorphBlendMesh;
 THREE.MorphBlendMesh.prototype.createAnimation=function(a,b,c,d){b={startFrame:b,endFrame:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[a]=b;this.animationsList.push(b)};
-THREE.MorphBlendMesh.prototype.autoCreateAnimations=function(a){for(var b=/([a-z]+)(\d+)/,c,d={},f=this.geometry,e=0,g=f.morphTargets.length;e<g;e++){var h=f.morphTargets[e].name.match(b);if(h&&1<h.length){var i=h[1];d[i]||(d[i]={start:Infinity,end:-Infinity});h=d[i];if(e<h.start)h.start=e;if(e>h.end)h.end=e;c||(c=i)}}for(i in d)h=d[i],this.createAnimation(i,h.start,h.end,a);this.firstAnimation=c};
+THREE.MorphBlendMesh.prototype.autoCreateAnimations=function(a){for(var b=/([a-z]+)(\d+)/,c,d={},f=this.geometry,e=0,g=f.morphTargets.length;e<g;e++){var h=f.morphTargets[e].name.match(b);if(h&&1<h.length){var j=h[1];d[j]||(d[j]={start:Infinity,end:-Infinity});h=d[j];if(e<h.start)h.start=e;if(e>h.end)h.end=e;c||(c=j)}}for(j in d)h=d[j],this.createAnimation(j,h.start,h.end,a);this.firstAnimation=c};
 THREE.MorphBlendMesh.prototype.setAnimationDirectionForward=function(a){if(a=this.animationsMap[a])a.direction=1,a.directionBackwards=!1};THREE.MorphBlendMesh.prototype.setAnimationDirectionBackward=function(a){if(a=this.animationsMap[a])a.direction=-1,a.directionBackwards=!0};THREE.MorphBlendMesh.prototype.setAnimationFPS=function(a,b){var c=this.animationsMap[a];if(c)c.fps=b,c.duration=(c.end-c.start)/c.fps};
 THREE.MorphBlendMesh.prototype.setAnimationDuration=function(a,b){var c=this.animationsMap[a];if(c)c.duration=b,c.fps=(c.end-c.start)/c.duration};THREE.MorphBlendMesh.prototype.setAnimationWeight=function(a,b){var c=this.animationsMap[a];if(c)c.weight=b};THREE.MorphBlendMesh.prototype.setAnimationTime=function(a,b){var c=this.animationsMap[a];if(c)c.time=b};THREE.MorphBlendMesh.prototype.getAnimationTime=function(a){var b=0;if(a=this.animationsMap[a])b=a.time;return b};
 THREE.MorphBlendMesh.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};THREE.MorphBlendMesh.prototype.playAnimation=function(a){var b=this.animationsMap[a];b?(b.time=0,b.active=!0):console.warn("animation["+a+"] undefined")};THREE.MorphBlendMesh.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=!1};
 THREE.MorphBlendMesh.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<c;b++){var d=this.animationsList[b];if(d.active){var f=d.duration/d.length;d.time+=d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||0>d.time){d.direction*=-1;if(d.time>d.duration)d.time=d.duration,d.directionBackwards=!0;if(0>d.time)d.time=0,d.directionBackwards=!1}}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var e=d.startFrame+THREE.Math.clamp(Math.floor(d.time/f),0,d.length-1),g=d.weight;
 if(e!==d.currentFrame)this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*g,this.morphTargetInfluences[e]=0,d.lastFrame=d.currentFrame,d.currentFrame=e;f=d.time%f/f;d.directionBackwards&&(f=1-f);this.morphTargetInfluences[d.currentFrame]=f*g;this.morphTargetInfluences[d.lastFrame]=(1-f)*g}}};
-THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,f,e,g,h,i,k,j,o,l,n;this.init=function(r){b=r.context;c=r;d=new Float32Array(16);f=new Uint16Array(6);r=0;d[r++]=-1;d[r++]=-1;d[r++]=0;d[r++]=0;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=
-0;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=1;d[r++]=-1;d[r++]=1;d[r++]=0;d[r++]=1;r=0;f[r++]=0;f[r++]=1;f[r++]=2;f[r++]=0;f[r++]=2;f[r++]=3;e=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,e);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);h=b.createTexture();i=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
-b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
-b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(k=!1,j=a(THREE.ShaderFlares.lensFlare)):(k=!0,j=a(THREE.ShaderFlares.lensFlareVertexTexture));o={};l={};o.vertex=b.getAttribLocation(j,"position");o.uv=b.getAttribLocation(j,"uv");l.renderType=b.getUniformLocation(j,"renderType");l.map=b.getUniformLocation(j,"map");l.occlusionMap=b.getUniformLocation(j,"occlusionMap");l.opacity=b.getUniformLocation(j,"opacity");l.color=b.getUniformLocation(j,
-"color");l.scale=b.getUniformLocation(j,"scale");l.rotation=b.getUniformLocation(j,"rotation");l.screenPosition=b.getUniformLocation(j,"screenPosition");n=!1};this.render=function(a,d,f,q){var a=a.__webglFlares,t=a.length;if(t){var s=new THREE.Vector3,u=q/f,v=0.5*f,w=0.5*q,z=16/q,y=new THREE.Vector2(z*u,z),A=new THREE.Vector3(1,1,0),D=new THREE.Vector2(1,1),I=l,z=o;b.useProgram(j);n||(b.enableVertexAttribArray(o.vertex),b.enableVertexAttribArray(o.uv),n=!0);b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
-1);b.bindBuffer(b.ARRAY_BUFFER,e);b.vertexAttribPointer(z.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(z.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var J,H,C,x,F;for(J=0;J<t;J++)if(z=16/q,y.set(z*u,z),x=a[J],s.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(s),d.projectionMatrix.multiplyVector3(s),A.copy(s),D.x=A.x*v+v,D.y=A.y*w+w,k||0<D.x&&D.x<f&&0<D.y&&D.y<q){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
-h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,D.x-8,D.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,y.x,y.y);b.uniform3f(I.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,D.x-8,D.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
-6,b.UNSIGNED_SHORT,0);x.positionScreen.copy(A);x.customUpdateCallback?x.customUpdateCallback(x):x.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);for(H=0,C=x.lensFlares.length;H<C;H++)if(F=x.lensFlares[H],0.0010<F.opacity&&0.0010<F.scale)A.x=F.x,A.y=F.y,A.z=F.z,z=F.size*F.scale/q,y.x=z*u,y.y=z,b.uniform3f(I.screenPosition,A.x,A.y,A.z),b.uniform2f(I.scale,y.x,y.y),b.uniform1f(I.rotation,F.rotation),b.uniform1f(I.opacity,F.opacity),b.uniform3f(I.color,F.color.r,F.color.g,F.color.b),
-c.setBlending(F.blending),c.setTexture(F.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
+THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),e=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(e,a.vertexShader);b.compileShader(d);b.compileShader(e);b.attachShader(c,d);b.attachShader(c,e);b.linkProgram(c);return c}var b,c,d,f,e,g,h,j,k,i,o,l,n;this.init=function(p){b=p.context;c=p;d=new Float32Array(16);f=new Uint16Array(6);p=0;d[p++]=-1;d[p++]=-1;d[p++]=0;d[p++]=0;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=
+0;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=1;d[p++]=-1;d[p++]=1;d[p++]=0;d[p++]=1;p=0;f[p++]=0;f[p++]=1;f[p++]=2;f[p++]=0;f[p++]=2;f[p++]=3;e=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,e);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
+b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
+b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(k=!1,i=a(THREE.ShaderFlares.lensFlare)):(k=!0,i=a(THREE.ShaderFlares.lensFlareVertexTexture));o={};l={};o.vertex=b.getAttribLocation(i,"position");o.uv=b.getAttribLocation(i,"uv");l.renderType=b.getUniformLocation(i,"renderType");l.map=b.getUniformLocation(i,"map");l.occlusionMap=b.getUniformLocation(i,"occlusionMap");l.opacity=b.getUniformLocation(i,"opacity");l.color=b.getUniformLocation(i,
+"color");l.scale=b.getUniformLocation(i,"scale");l.rotation=b.getUniformLocation(i,"rotation");l.screenPosition=b.getUniformLocation(i,"screenPosition");n=!1};this.render=function(a,d,f,q){var a=a.__webglFlares,t=a.length;if(t){var s=new THREE.Vector3,u=q/f,v=0.5*f,w=0.5*q,z=16/q,y=new THREE.Vector2(z*u,z),A=new THREE.Vector3(1,1,0),D=new THREE.Vector2(1,1),I=l,z=o;b.useProgram(i);n||(b.enableVertexAttribArray(o.vertex),b.enableVertexAttribArray(o.uv),n=!0);b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
+1);b.bindBuffer(b.ARRAY_BUFFER,e);b.vertexAttribPointer(z.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(z.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var J,H,C,x,E;for(J=0;J<t;J++)if(z=16/q,y.set(z*u,z),x=a[J],s.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34),d.matrixWorldInverse.multiplyVector3(s),d.projectionMatrix.multiplyVector3(s),A.copy(s),D.x=A.x*v+v,D.y=A.y*w+w,k||0<D.x&&D.x<f&&0<D.y&&D.y<q){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,
+h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,D.x-8,D.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,y.x,y.y);b.uniform3f(I.screenPosition,A.x,A.y,A.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,D.x-8,D.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,
+6,b.UNSIGNED_SHORT,0);x.positionScreen.copy(A);x.customUpdateCallback?x.customUpdateCallback(x):x.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);for(H=0,C=x.lensFlares.length;H<C;H++)if(E=x.lensFlares[H],0.0010<E.opacity&&0.0010<E.scale)A.x=E.x,A.y=E.y,A.z=E.z,z=E.size*E.scale/q,y.x=z*u,y.y=z,b.uniform3f(I.screenPosition,A.x,A.y,A.z),b.uniform2f(I.scale,y.x,y.y),b.uniform1f(I.rotation,E.rotation),b.uniform1f(I.opacity,E.opacity),b.uniform3f(I.color,E.color.r,E.color.g,E.color.b),
+c.setBlending(E.blending),c.setTexture(E.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.ShadowMapPlugin=function(){var a,b,c,d,f=new THREE.Frustum,e=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
-c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,k){var j,o,l,n,r,m,p,q,t,s=[];n=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(j=0,o=i.__lights.length;j<o;j++)if(l=i.__lights[j],l.castShadow)if(l instanceof THREE.DirectionalLight&&l.shadowCascade)for(r=0;r<l.shadowCascadeCount;r++){var u;if(l.shadowCascadeArray[r])u=l.shadowCascadeArray[r];else{t=l;p=r;u=new THREE.DirectionalLight;u.isVirtual=
-!0;u.onlyShadow=!0;u.castShadow=!0;u.shadowCameraNear=t.shadowCameraNear;u.shadowCameraFar=t.shadowCameraFar;u.shadowCameraLeft=t.shadowCameraLeft;u.shadowCameraRight=t.shadowCameraRight;u.shadowCameraBottom=t.shadowCameraBottom;u.shadowCameraTop=t.shadowCameraTop;u.shadowCameraVisible=t.shadowCameraVisible;u.shadowDarkness=t.shadowDarkness;u.shadowBias=t.shadowCascadeBias[p];u.shadowMapWidth=t.shadowCascadeWidth[p];u.shadowMapHeight=t.shadowCascadeHeight[p];u.pointsWorld=[];u.pointsFrustum=[];q=
-u.pointsWorld;m=u.pointsFrustum;for(var v=0;8>v;v++)q[v]=new THREE.Vector3,m[v]=new THREE.Vector3;q=t.shadowCascadeNearZ[p];t=t.shadowCascadeFarZ[p];m[0].set(-1,-1,q);m[1].set(1,-1,q);m[2].set(-1,1,q);m[3].set(1,1,q);m[4].set(-1,-1,t);m[5].set(1,-1,t);m[6].set(-1,1,t);m[7].set(1,1,t);u.originalCamera=k;m=new THREE.Gyroscope;m.position=l.shadowCascadeOffset;m.add(u);m.add(u.target);k.add(m);l.shadowCascadeArray[r]=u;console.log("Created virtualLight",u)}p=l;q=r;t=p.shadowCascadeArray[q];t.position.copy(p.position);
-t.target.position.copy(p.target.position);t.lookAt(t.target);t.shadowCameraVisible=p.shadowCameraVisible;t.shadowDarkness=p.shadowDarkness;t.shadowBias=p.shadowCascadeBias[q];m=p.shadowCascadeNearZ[q];p=p.shadowCascadeFarZ[q];t=t.pointsFrustum;t[0].z=m;t[1].z=m;t[2].z=m;t[3].z=m;t[4].z=p;t[5].z=p;t[6].z=p;t[7].z=p;s[n]=u;n++}else s[n]=l,n++;for(j=0,o=s.length;j<o;j++){l=s[j];if(!l.shadowMap)l.shadowMap=new THREE.WebGLRenderTarget(l.shadowMapWidth,l.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
+c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,k){var i,o,l,n,p,m,r,q,t,s=[];n=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(!0);for(i=0,o=j.__lights.length;i<o;i++)if(l=j.__lights[i],l.castShadow)if(l instanceof THREE.DirectionalLight&&l.shadowCascade)for(p=0;p<l.shadowCascadeCount;p++){var u;if(l.shadowCascadeArray[p])u=l.shadowCascadeArray[p];else{t=l;r=p;u=new THREE.DirectionalLight;u.isVirtual=
+!0;u.onlyShadow=!0;u.castShadow=!0;u.shadowCameraNear=t.shadowCameraNear;u.shadowCameraFar=t.shadowCameraFar;u.shadowCameraLeft=t.shadowCameraLeft;u.shadowCameraRight=t.shadowCameraRight;u.shadowCameraBottom=t.shadowCameraBottom;u.shadowCameraTop=t.shadowCameraTop;u.shadowCameraVisible=t.shadowCameraVisible;u.shadowDarkness=t.shadowDarkness;u.shadowBias=t.shadowCascadeBias[r];u.shadowMapWidth=t.shadowCascadeWidth[r];u.shadowMapHeight=t.shadowCascadeHeight[r];u.pointsWorld=[];u.pointsFrustum=[];q=
+u.pointsWorld;m=u.pointsFrustum;for(var v=0;8>v;v++)q[v]=new THREE.Vector3,m[v]=new THREE.Vector3;q=t.shadowCascadeNearZ[r];t=t.shadowCascadeFarZ[r];m[0].set(-1,-1,q);m[1].set(1,-1,q);m[2].set(-1,1,q);m[3].set(1,1,q);m[4].set(-1,-1,t);m[5].set(1,-1,t);m[6].set(-1,1,t);m[7].set(1,1,t);u.originalCamera=k;m=new THREE.Gyroscope;m.position=l.shadowCascadeOffset;m.add(u);m.add(u.target);k.add(m);l.shadowCascadeArray[p]=u;console.log("Created virtualLight",u)}r=l;q=p;t=r.shadowCascadeArray[q];t.position.copy(r.position);
+t.target.position.copy(r.target.position);t.lookAt(t.target);t.shadowCameraVisible=r.shadowCameraVisible;t.shadowDarkness=r.shadowDarkness;t.shadowBias=r.shadowCascadeBias[q];m=r.shadowCascadeNearZ[q];r=r.shadowCascadeFarZ[q];t=t.pointsFrustum;t[0].z=m;t[1].z=m;t[2].z=m;t[3].z=m;t[4].z=r;t[5].z=r;t[6].z=r;t[7].z=r;s[n]=u;n++}else s[n]=l,n++;for(i=0,o=s.length;i<o;i++){l=s[i];if(!l.shadowMap)l.shadowMap=new THREE.WebGLRenderTarget(l.shadowMapWidth,l.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
 format:THREE.RGBAFormat}),l.shadowMapSize=new THREE.Vector2(l.shadowMapWidth,l.shadowMapHeight),l.shadowMatrix=new THREE.Matrix4;if(!l.shadowCamera){if(l instanceof THREE.SpotLight)l.shadowCamera=new THREE.PerspectiveCamera(l.shadowCameraFov,l.shadowMapWidth/l.shadowMapHeight,l.shadowCameraNear,l.shadowCameraFar);else if(l instanceof THREE.DirectionalLight)l.shadowCamera=new THREE.OrthographicCamera(l.shadowCameraLeft,l.shadowCameraRight,l.shadowCameraTop,l.shadowCameraBottom,l.shadowCameraNear,l.shadowCameraFar);
-else{console.error("Unsupported light type for shadow");continue}i.add(l.shadowCamera);b.autoUpdateScene&&i.updateMatrixWorld()}if(l.shadowCameraVisible&&!l.cameraHelper)l.cameraHelper=new THREE.CameraHelper(l.shadowCamera),l.shadowCamera.add(l.cameraHelper);if(l.isVirtual&&u.originalCamera==k){r=k;n=l.shadowCamera;m=l.pointsFrustum;t=l.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(p=0;8>p;p++){q=t[p];q.copy(m[p]);THREE.ShadowMapPlugin.__projector.unprojectVector(q,
-r);n.matrixWorldInverse.multiplyVector3(q);if(q.x<g.x)g.x=q.x;if(q.x>h.x)h.x=q.x;if(q.y<g.y)g.y=q.y;if(q.y>h.y)h.y=q.y;if(q.z<g.z)g.z=q.z;if(q.z>h.z)h.z=q.z}n.left=g.x;n.right=h.x;n.top=h.y;n.bottom=g.y;n.updateProjectionMatrix()}n=l.shadowMap;m=l.shadowMatrix;r=l.shadowCamera;r.position.copy(l.matrixWorld.getPosition());r.lookAt(l.target.matrixWorld.getPosition());r.updateMatrixWorld();r.matrixWorldInverse.getInverse(r.matrixWorld);if(l.cameraHelper)l.cameraHelper.lines.visible=l.shadowCameraVisible;
-l.shadowCameraVisible&&l.cameraHelper.update(l.shadowCamera);m.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);m.multiplySelf(r.projectionMatrix);m.multiplySelf(r.matrixWorldInverse);if(!r._viewMatrixArray)r._viewMatrixArray=new Float32Array(16);if(!r._projectionMatrixArray)r._projectionMatrixArray=new Float32Array(16);r.matrixWorldInverse.flattenToArray(r._viewMatrixArray);r.projectionMatrix.flattenToArray(r._projectionMatrixArray);e.multiply(r.projectionMatrix,r.matrixWorldInverse);f.setFromMatrix(e);
-b.setRenderTarget(n);b.clear();t=i.__webglObjects;for(l=0,n=t.length;l<n;l++)if(p=t[l],m=p.object,p.render=!1,m.visible&&m.castShadow&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||f.contains(m)))m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),p.render=!0;for(l=0,n=t.length;l<n;l++)if(p=t[l],p.render)m=p.object,p=p.buffer,b.setObjectFaces(m),q=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?
-d:c,p instanceof THREE.BufferGeometry?b.renderBufferDirect(r,i.__lights,null,q,p,m):b.renderBuffer(r,i.__lights,null,q,p,m);t=i.__webglObjectsImmediate;for(l=0,n=t.length;l<n;l++)p=t[l],m=p.object,m.visible&&m.castShadow&&(m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),b.renderImmediateObject(r,i.__lights,null,c,m))}j=b.getClearColor();o=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,
+else{console.error("Unsupported light type for shadow");continue}j.add(l.shadowCamera);b.autoUpdateScene&&j.updateMatrixWorld()}if(l.shadowCameraVisible&&!l.cameraHelper)l.cameraHelper=new THREE.CameraHelper(l.shadowCamera),l.shadowCamera.add(l.cameraHelper);if(l.isVirtual&&u.originalCamera==k){p=k;n=l.shadowCamera;m=l.pointsFrustum;t=l.pointsWorld;g.set(Infinity,Infinity,Infinity);h.set(-Infinity,-Infinity,-Infinity);for(r=0;8>r;r++){q=t[r];q.copy(m[r]);THREE.ShadowMapPlugin.__projector.unprojectVector(q,
+p);n.matrixWorldInverse.multiplyVector3(q);if(q.x<g.x)g.x=q.x;if(q.x>h.x)h.x=q.x;if(q.y<g.y)g.y=q.y;if(q.y>h.y)h.y=q.y;if(q.z<g.z)g.z=q.z;if(q.z>h.z)h.z=q.z}n.left=g.x;n.right=h.x;n.top=h.y;n.bottom=g.y;n.updateProjectionMatrix()}n=l.shadowMap;m=l.shadowMatrix;p=l.shadowCamera;p.position.copy(l.matrixWorld.getPosition());p.lookAt(l.target.matrixWorld.getPosition());p.updateMatrixWorld();p.matrixWorldInverse.getInverse(p.matrixWorld);if(l.cameraHelper)l.cameraHelper.lines.visible=l.shadowCameraVisible;
+l.shadowCameraVisible&&l.cameraHelper.update(l.shadowCamera);m.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);m.multiplySelf(p.projectionMatrix);m.multiplySelf(p.matrixWorldInverse);if(!p._viewMatrixArray)p._viewMatrixArray=new Float32Array(16);if(!p._projectionMatrixArray)p._projectionMatrixArray=new Float32Array(16);p.matrixWorldInverse.flattenToArray(p._viewMatrixArray);p.projectionMatrix.flattenToArray(p._projectionMatrixArray);e.multiply(p.projectionMatrix,p.matrixWorldInverse);f.setFromMatrix(e);
+b.setRenderTarget(n);b.clear();t=j.__webglObjects;for(l=0,n=t.length;l<n;l++)if(r=t[l],m=r.object,r.render=!1,m.visible&&m.castShadow&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||f.contains(m)))m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(p.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),r.render=!0;for(l=0,n=t.length;l<n;l++)if(r=t[l],r.render)m=r.object,r=r.buffer,b.setObjectFaces(m),q=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?
+d:c,r instanceof THREE.BufferGeometry?b.renderBufferDirect(p,j.__lights,null,q,r,m):b.renderBuffer(p,j.__lights,null,q,r,m);t=j.__webglObjectsImmediate;for(l=0,n=t.length;l<n;l++)r=t[l],m=r.object,m.visible&&m.castShadow&&(m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),m._modelViewMatrix.multiplyToArray(p.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray),b.renderImmediateObject(p,j.__lights,null,c,m))}i=b.getClearColor();o=b.getClearAlpha();a.clearColor(i.r,i.g,i.b,
 o);a.enable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.BACK)}};THREE.ShadowMapPlugin.__projector=new THREE.Projector;
-THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,f,e,g,h,i,k,j;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);f=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;f[a++]=0;f[a++]=1;f[a++]=2;f[a++]=0;f[a++]=2;f[a++]=3;e=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,e);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
-g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,l=b.createProgram(),n=b.createShader(b.FRAGMENT_SHADER),r=b.createShader(b.VERTEX_SHADER);b.shaderSource(n,a.fragmentShader);b.shaderSource(r,a.vertexShader);b.compileShader(n);b.compileShader(r);b.attachShader(l,n);b.attachShader(l,r);b.linkProgram(l);h=l;i={};k={};i.position=b.getAttribLocation(h,"position");i.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
+THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,f,e,g,h,j,k,i;this.init=function(a){b=a.context;c=a;d=new Float32Array(16);f=new Uint16Array(6);a=0;d[a++]=-1;d[a++]=-1;d[a++]=0;d[a++]=1;d[a++]=1;d[a++]=-1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=1;d[a++]=0;d[a++]=-1;d[a++]=1;d[a++]=0;a=d[a++]=0;f[a++]=0;f[a++]=1;f[a++]=2;f[a++]=0;f[a++]=2;f[a++]=3;e=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,e);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
+g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,l=b.createProgram(),n=b.createShader(b.FRAGMENT_SHADER),p=b.createShader(b.VERTEX_SHADER);b.shaderSource(n,a.fragmentShader);b.shaderSource(p,a.vertexShader);b.compileShader(n);b.compileShader(p);b.attachShader(l,n);b.attachShader(l,p);b.linkProgram(l);h=l;j={};k={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
 "uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
-k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");j=!1};this.render=function(d,f,n,r){var d=d.__webglSprites,m=d.length;if(m){var p=i,q=k,t=r/n,n=0.5*n,s=0.5*r,u=!0;b.useProgram(h);j||(b.enableVertexAttribArray(p.position),b.enableVertexAttribArray(p.uv),j=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,e);b.vertexAttribPointer(p.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(p.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(q.projectionMatrix,
-!1,f._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(q.map,0);for(var v,w=[],p=0;p<m;p++)if(v=d[p],v.visible&&0!==v.opacity)v.useScreenCoordinates?v.z=-v.position.z:(v._modelViewMatrix.multiplyToArray(f.matrixWorldInverse,v.matrixWorld,v._modelViewMatrixArray),v.z=-v._modelViewMatrix.n34);d.sort(a);for(p=0;p<m;p++)v=d[p],v.visible&&0!==v.opacity&&v.map&&v.map.image&&v.map.image.width&&(v.useScreenCoordinates?(b.uniform1i(q.useScreenCoordinates,1),b.uniform3f(q.screenPosition,(v.position.x-
-n)/n,(s-v.position.y)/s,Math.max(0,Math.min(1,v.position.z)))):(b.uniform1i(q.useScreenCoordinates,0),b.uniform1i(q.affectedByDistance,v.affectedByDistance?1:0),b.uniformMatrix4fv(q.modelViewMatrix,!1,v._modelViewMatrixArray)),f=v.map.image.width/(v.scaleByViewport?r:1),w[0]=f*t*v.scale.x,w[1]=f*v.scale.y,b.uniform2f(q.uvScale,v.uvScale.x,v.uvScale.y),b.uniform2f(q.uvOffset,v.uvOffset.x,v.uvOffset.y),b.uniform2f(q.alignment,v.alignment.x,v.alignment.y),b.uniform1f(q.opacity,v.opacity),b.uniform3f(q.color,
+k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");i=!1};this.render=function(d,f,n,p){var d=d.__webglSprites,m=d.length;if(m){var r=j,q=k,t=p/n,n=0.5*n,s=0.5*p,u=!0;b.useProgram(h);i||(b.enableVertexAttribArray(r.position),b.enableVertexAttribArray(r.uv),i=!0);b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,e);b.vertexAttribPointer(r.position,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.uniformMatrix4fv(q.projectionMatrix,
+!1,f._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(q.map,0);for(var v,w=[],r=0;r<m;r++)if(v=d[r],v.visible&&0!==v.opacity)v.useScreenCoordinates?v.z=-v.position.z:(v._modelViewMatrix.multiplyToArray(f.matrixWorldInverse,v.matrixWorld,v._modelViewMatrixArray),v.z=-v._modelViewMatrix.n34);d.sort(a);for(r=0;r<m;r++)v=d[r],v.visible&&0!==v.opacity&&v.map&&v.map.image&&v.map.image.width&&(v.useScreenCoordinates?(b.uniform1i(q.useScreenCoordinates,1),b.uniform3f(q.screenPosition,(v.position.x-
+n)/n,(s-v.position.y)/s,Math.max(0,Math.min(1,v.position.z)))):(b.uniform1i(q.useScreenCoordinates,0),b.uniform1i(q.affectedByDistance,v.affectedByDistance?1:0),b.uniformMatrix4fv(q.modelViewMatrix,!1,v._modelViewMatrixArray)),f=v.map.image.width/(v.scaleByViewport?p:1),w[0]=f*t*v.scale.x,w[1]=f*v.scale.y,b.uniform2f(q.uvScale,v.uvScale.x,v.uvScale.y),b.uniform2f(q.uvOffset,v.uvOffset.x,v.uvOffset.y),b.uniform2f(q.alignment,v.alignment.x,v.alignment.y),b.uniform1f(q.opacity,v.opacity),b.uniform3f(q.color,
 v.color.r,v.color.g,v.color.b),b.uniform1f(q.rotation,v.rotation),b.uniform2fv(q.scale,w),v.mergeWith3D&&!u?(b.enable(b.DEPTH_TEST),u=!0):!v.mergeWith3D&&u&&(b.disable(b.DEPTH_TEST),u=!1),c.setBlending(v.blending),c.setTexture(v.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
 THREE.DepthPassPlugin=function(){this.enabled=!1;this.renderTarget=null;var a,b,c,d,f=new THREE.Frustum,e=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=function(a,
-b){this.enabled&&this.update(a,b)};this.update=function(g,h){var i,k,j,o,l,n;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(!0);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);e.multiply(h.projectionMatrix,
-h.matrixWorldInverse);f.setFromMatrix(e);b.setRenderTarget(this.renderTarget);b.clear();n=g.__webglObjects;for(i=0,k=n.length;i<k;i++)if(j=n[i],l=j.object,j.render=!1,l.visible&&(!(l instanceof THREE.Mesh)||!l.frustumCulled||f.contains(l)))l.matrixWorld.flattenToArray(l._objectMatrixArray),l._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,l.matrixWorld,l._modelViewMatrixArray),j.render=!0;for(i=0,k=n.length;i<k;i++)if(j=n[i],j.render)l=j.object,j=j.buffer,b.setObjectFaces(l),o=l.customDepthMaterial?
-l.customDepthMaterial:l.geometry.morphTargets.length?d:c,j instanceof THREE.BufferGeometry?b.renderBufferDirect(h,g.__lights,null,o,j,l):b.renderBuffer(h,g.__lights,null,o,j,l);n=g.__webglObjectsImmediate;for(i=0,k=n.length;i<k;i++)j=n[i],l=j.object,l.visible&&l.castShadow&&(l.matrixAutoUpdate&&l.matrixWorld.flattenToArray(l._objectMatrixArray),l._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,l.matrixWorld,l._modelViewMatrixArray),b.renderImmediateObject(h,g.__lights,null,c,l));i=b.getClearColor();
-k=b.getClearAlpha();a.clearColor(i.r,i.g,i.b,k);a.enable(a.BLEND)}};
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,f=new THREE.PerspectiveCamera,e=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,i,k,j,o;f.matrixAutoUpdate=e.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},l=new THREE.WebGLRenderTarget(512,512,a),n=new THREE.WebGLRenderTarget(512,512,a),r=new THREE.PerspectiveCamera(53,
-1,1,1E4);r.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:l},mapRight:{type:"t",value:1,texture:n}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
-m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(r);this.setSize=function(a,d){c.call(b,a,d);l.width=a;l.height=d;n.width=a;n.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||k!==c.near||j!==c.far||o!==c.fov){i=c.aspect;k=c.near;j=c.far;o=c.fov;var t=c.projectionMatrix.clone(),s=0.5*(125/30),u=s*k/125,v=k*Math.tan(o*Math.PI/360),w;g.n14=s;h.n14=-s;s=-v*i+u;w=v*i+u;t.n11=2*k/(w-s);t.n13=(w+s)/(w-s);f.projectionMatrix.copy(t);s=-v*i-u;w=v*i-u;t.n11=
-2*k/(w-s);t.n13=(w+s)/(w-s);e.projectionMatrix.copy(t)}f.matrixWorld.copy(c.matrixWorld).multiplySelf(h);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,l,!0);e.matrixWorld.copy(c.matrixWorld).multiplySelf(g);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,n,!0);m.updateMatrixWorld();d.call(b,m,r)}};
+b){this.enabled&&this.update(a,b)};this.update=function(g,h){var j,k,i,o,l,n;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(!0);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);e.multiply(h.projectionMatrix,
+h.matrixWorldInverse);f.setFromMatrix(e);b.setRenderTarget(this.renderTarget);b.clear();n=g.__webglObjects;for(j=0,k=n.length;j<k;j++)if(i=n[j],l=i.object,i.render=!1,l.visible&&(!(l instanceof THREE.Mesh)||!l.frustumCulled||f.contains(l)))l.matrixWorld.flattenToArray(l._objectMatrixArray),l._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,l.matrixWorld,l._modelViewMatrixArray),i.render=!0;for(j=0,k=n.length;j<k;j++)if(i=n[j],i.render)l=i.object,i=i.buffer,b.setObjectFaces(l),o=l.customDepthMaterial?
+l.customDepthMaterial:l.geometry.morphTargets.length?d:c,i instanceof THREE.BufferGeometry?b.renderBufferDirect(h,g.__lights,null,o,i,l):b.renderBuffer(h,g.__lights,null,o,i,l);n=g.__webglObjectsImmediate;for(j=0,k=n.length;j<k;j++)i=n[j],l=i.object,l.visible&&l.castShadow&&(l.matrixAutoUpdate&&l.matrixWorld.flattenToArray(l._objectMatrixArray),l._modelViewMatrix.multiplyToArray(h.matrixWorldInverse,l.matrixWorld,l._modelViewMatrixArray),b.renderImmediateObject(h,g.__lights,null,c,l));j=b.getClearColor();
+k=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,k);a.enable(a.BLEND)}};
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,f=new THREE.PerspectiveCamera,e=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,k,i,o;f.matrixAutoUpdate=e.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},l=new THREE.WebGLRenderTarget(512,512,a),n=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.PerspectiveCamera(53,
+1,1,1E4);p.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:l},mapRight:{type:"t",value:1,texture:n}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
+m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);l.width=a;l.height=d;n.width=a;n.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||k!==c.near||i!==c.far||o!==c.fov){j=c.aspect;k=c.near;i=c.far;o=c.fov;var t=c.projectionMatrix.clone(),s=0.5*(125/30),u=s*k/125,v=k*Math.tan(o*Math.PI/360),w;g.n14=s;h.n14=-s;s=-v*j+u;w=v*j+u;t.n11=2*k/(w-s);t.n13=(w+s)/(w-s);f.projectionMatrix.copy(t);s=-v*j-u;w=v*j-u;t.n11=
+2*k/(w-s);t.n13=(w+s)/(w-s);e.projectionMatrix.copy(t)}f.matrixWorld.copy(c.matrixWorld).multiplySelf(h);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,l,!0);e.matrixWorld.copy(c.matrixWorld).multiplySelf(g);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,n,!0);m.updateMatrixWorld();d.call(b,m,p)}};
 if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,f,e,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&void 0!==a.separation)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);f=a/2;e=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
 c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,f,e);d.call(b,a,g);this.setViewport(f,0,f,e);d.call(b,a,h,!1)}};
 THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = (       visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n(       visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},

+ 12 - 6
src/extras/loaders/Loader.js

@@ -194,16 +194,16 @@ THREE.Loader.prototype = {
 
 		if ( m.shading ) {
 
-			if ( m.shading == "Phong" ) mtype = "MeshPhongMaterial";
-			else if ( m.shading == "Basic" ) mtype = "MeshBasicMaterial";
+			var shading = m.shading.toLowerCase();
+
+			if ( shading === "phong" ) mtype = "MeshPhongMaterial";
+			else if ( shading === "basic" ) mtype = "MeshBasicMaterial";
 
 		}
 
-		if ( m.blending ) {
+		if ( m.blending !== undefined && THREE[ m.blending ] !== undefined ) {
 
-			if ( m.blending == "Additive" ) mpars.blending = THREE.AdditiveBlending;
-			else if ( m.blending == "Subtractive" ) mpars.blending = THREE.SubtractiveBlending;
-			else if ( m.blending == "Multiply" ) mpars.blending = THREE.MultiplyBlending;
+			mpars.blending = THREE[ m.blending ];
 
 		}
 
@@ -219,6 +219,12 @@ THREE.Loader.prototype = {
 
 		}
 
+		if ( m.depthWrite !== undefined ) {
+
+			mpars.depthWrite = m.depthWrite;
+
+		}
+
 		if ( m.vertexColors !== undefined ) {
 
 			if ( m.vertexColors == "face" ) {

+ 10 - 39
src/extras/loaders/SceneLoader.js

@@ -81,7 +81,6 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
 		cameras: {},
 		lights: {},
 		fogs: {},
-		triggers: {},
 		empties: {}
 
 	};
@@ -101,8 +100,12 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
 		if ( scale )
 			result.scene.scale.set( scale[ 0 ], scale[ 1 ], scale [ 2 ] );
 
-		if ( position || rotation || scale )
+		if ( position || rotation || scale ) {
+
 			result.scene.updateMatrix();
+			result.scene.updateMatrixWorld();
+
+		}
 
 	}
 
@@ -192,37 +195,16 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
 						}
 
 						object.scale.set( s[0], s[1], s[2] );
+
 						object.visible = o.visible;
+						object.doubleSided = o.doubleSided;
+						object.castShadow = o.castShadow;
+						object.receiveShadow = o.receiveShadow;
 
 						result.scene.add( object );
 
 						result.objects[ dd ] = object;
 
-						if ( o.castsShadow ) {
-
-							//object.visible = true;
-							//object.materials = [ new THREE.MeshBasicMaterial( { color: 0xff0000 } ) ];
-
-							var shadow = new THREE.ShadowVolume( geometry )
-							result.scene.add( shadow );
-
-							shadow.position = object.position;
-							shadow.rotation = object.rotation;
-							shadow.scale = object.scale;
-
-						}
-
-						if ( o.trigger && o.trigger.toLowerCase() != "none" ) {
-
-							var trigger = {
-							"type" 		: o.trigger,
-							"object"	: o
-							};
-
-							result.triggers[ object.name ] = trigger;
-
-						}
-
 					}
 
 				// pure Object3D
@@ -261,17 +243,6 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
 					result.objects[ dd ] = object;
 					result.empties[ dd ] = object;
 
-					if ( o.trigger && o.trigger.toLowerCase() != "none" ) {
-
-						var trigger = {
-						"type" 		: o.trigger,
-						"object"	: o
-						};
-
-						result.triggers[ object.name ] = trigger;
-
-					}
-
 				}
 
 			}
@@ -525,7 +496,7 @@ THREE.SceneLoader.prototype.createScene = function ( json, callbackFinished, url
 
 			var modelJson = data.embeds[ g.id ],
 				texture_path = "";
-			
+
 			// Pass metadata along to jsonLoader so it knows the format version.
 			modelJson.metadata = data.metadata;
 

+ 23 - 10
utils/exporters/blender/2.62/scripts/addons/io_mesh_threejs/__init__.py

@@ -24,7 +24,7 @@
 bl_info = {
     "name": "three.js format",
     "author": "mrdoob, kikko, alteredq, remoe, pxf",
-    "version": (1, 2, 0),
+    "version": (1, 3, 0),
     "blender": (2, 6, 0),
     "api": 35622,
     "location": "File > Import-Export",
@@ -53,18 +53,23 @@ from bpy_extras.io_utils import ExportHelper, ImportHelper
 # Custom properties
 # ################################################################
 
-bpy.types.Object.THREE_castsShadow = bpy.props.BoolProperty()
-bpy.types.Object.THREE_meshCollider = bpy.props.BoolProperty()
+bpy.types.Object.THREE_castShadow = bpy.props.BoolProperty()
+bpy.types.Object.THREE_receiveShadow = bpy.props.BoolProperty()
+bpy.types.Object.THREE_doubleSided = bpy.props.BoolProperty()
 bpy.types.Object.THREE_exportGeometry = bpy.props.BoolProperty(default = True)
 
-THREE_trigger_types = [("None", "None", "None"), ("Small", "Small", "Small"), ("Large", "Large", "Large")]
-bpy.types.Object.THREE_triggerType = EnumProperty(name = "Trigger type", description = "Trigger type", items = THREE_trigger_types, default = "None")
-
 bpy.types.Material.THREE_useVertexColors = bpy.props.BoolProperty()
+bpy.types.Material.THREE_depthWrite = bpy.props.BoolProperty(default = True)
+bpy.types.Material.THREE_depthTest = bpy.props.BoolProperty(default = True)
 
 THREE_material_types = [("Basic", "Basic", "Basic"), ("Phong", "Phong", "Phong"), ("Lambert", "Lambert", "Lambert")]
 bpy.types.Material.THREE_materialType = EnumProperty(name = "Material type", description = "Material type", items = THREE_material_types, default = "Lambert")
 
+THREE_blending_types = [("NoBlending", "NoBlending", "NoBlending"), ("NormalBlending", "NormalBlending", "NormalBlending"),
+                        ("AdditiveBlending", "AdditiveBlending", "AdditiveBlending"), ("SubtractiveBlending", "SubtractiveBlending", "SubtractiveBlending"),
+                        ("MultiplyBlending", "MultiplyBlending", "MultiplyBlending"), ("AdditiveAlphaBlending", "AdditiveAlphaBlending", "AdditiveAlphaBlending")]
+bpy.types.Material.THREE_blendingType = EnumProperty(name = "Blending type", description = "Blending type", items = THREE_blending_types, default = "NormalBlending")
+
 class OBJECT_PT_hello( bpy.types.Panel ):
 
     bl_label = "THREE"
@@ -83,14 +88,13 @@ class OBJECT_PT_hello( bpy.types.Panel ):
         row.prop( obj, "THREE_exportGeometry", text="Export geometry" )
 
         row = layout.row()
-        row.prop( obj, "THREE_castsShadow", text="Casts shadow" )
+        row.prop( obj, "THREE_castShadow", text="Casts shadow" )
 
         row = layout.row()
-        row.prop( obj, "THREE_meshCollider", text="Mesh collider" )
+        row.prop( obj, "THREE_receiveShadow", text="Receives shadow" )
 
         row = layout.row()
-        row.prop( obj, "THREE_triggerType", text="Trigger type" )
-
+        row.prop( obj, "THREE_doubleSided", text="Double sided" )
 
 class MATERIAL_PT_hello( bpy.types.Panel ):
 
@@ -109,9 +113,18 @@ class MATERIAL_PT_hello( bpy.types.Panel ):
         row = layout.row()
         row.prop( mat, "THREE_materialType", text="Material type" )
 
+        row = layout.row()
+        row.prop( mat, "THREE_blendingType", text="Blending type" )
+
         row = layout.row()
         row.prop( mat, "THREE_useVertexColors", text="Use vertex colors" )
 
+        row = layout.row()
+        row.prop( mat, "THREE_depthWrite", text="Enable depth writing" )
+
+        row = layout.row()
+        row.prop( mat, "THREE_depthTest", text="Enable depth testing" )
+
 
 # ################################################################
 # Importer

+ 33 - 20
utils/exporters/blender/2.62/scripts/addons/io_mesh_threejs/export_threejs.py

@@ -129,9 +129,9 @@ TEMPLATE_OBJECT = """\
         "quaternion": %(quaternion)s,
         "scale"     : %(scale)s,
         "visible"       : %(visible)s,
-        "castsShadow"   : %(castsShadow)s,
-        "meshCollider"  : %(meshCollider)s,
-        "trigger"       : %(trigger)s
+        "castShadow"    : %(castShadow)s,
+        "receiveShadow" : %(receiveShadow)s,
+        "doubleSided"   : %(doubleSided)s
     }"""
 
 TEMPLATE_EMPTY = """\
@@ -140,8 +140,7 @@ TEMPLATE_EMPTY = """\
         "position"  : %(position)s,
         "rotation"  : %(rotation)s,
         "quaternion": %(quaternion)s,
-        "scale"     : %(scale)s,
-        "trigger"   : %(trigger)s
+        "scale"     : %(scale)s
     }"""
 
 TEMPLATE_GEOMETRY_LINK = """\
@@ -779,6 +778,11 @@ def extract_materials(mesh, scene, option_colors, option_copy_textures, filepath
             else:
                 material['shading'] = m.THREE_materialType
 
+            material['blending'] = m.THREE_blendingType
+            material['depthWrite'] = m.THREE_depthWrite
+            material['depthTest'] = m.THREE_depthTest
+            material['transparent'] = m.use_transparency
+
     return materials
 
 def generate_materials_string(mesh, scene, option_colors, draw_type, option_copy_textures, filepath, offset):
@@ -1206,14 +1210,11 @@ def generate_objects(data):
             if len(group_ids) > 0:
                 group_string = generate_string_list(group_ids)
 
-            castsShadow = obj.THREE_castsShadow
-            meshCollider = obj.THREE_meshCollider
-            triggerType = obj.THREE_triggerType
+            castShadow = obj.THREE_castShadow
+            receiveShadow = obj.THREE_receiveShadow
+            doubleSided = obj.THREE_doubleSided
 
             visible = True
-            #if obj.draw_type in ["BOUNDS", "WIRE"] and (meshCollider or castsShadow):
-            if meshCollider or castsShadow:
-                visible = False
 
             geometry_string = generate_string(geometry_id)
 
@@ -1228,9 +1229,9 @@ def generate_objects(data):
             "quaternion"  : generate_vec4(quaternion),
             "scale"       : generate_vec3(scale),
 
-            "castsShadow"  : generate_bool_property(castsShadow),
-            "meshCollider" : generate_bool_property(meshCollider),
-            "trigger" 	   : generate_string(triggerType),
+            "castShadow"  : generate_bool_property(castShadow),
+            "receiveShadow"  : generate_bool_property(receiveShadow),
+            "doubleSided"  : generate_bool_property(doubleSided),
             "visible"      : generate_bool_property(visible)
             }
             chunks.append(object_string)
@@ -1247,8 +1248,6 @@ def generate_objects(data):
             if len(group_ids) > 0:
                 group_string = generate_string_list(group_ids)
 
-            triggerType = obj.THREE_triggerType
-
             object_string = TEMPLATE_EMPTY % {
             "object_id"   : generate_string(object_id),
             "group_id"    : group_string,
@@ -1256,9 +1255,7 @@ def generate_objects(data):
             "position"    : generate_vec3(position),
             "rotation"    : generate_vec3(rotation),
             "quaternion"  : generate_vec4(quaternion),
-            "scale"       : generate_vec3(scale),
-
-            "trigger" 	   : generate_string(triggerType),
+            "scale"       : generate_vec3(scale)
             }
             chunks.append(object_string)
 
@@ -1432,6 +1429,10 @@ def extract_material_data(m, option_colors):
             material['mapNormalFactor'] = textures['normal']['slot'].normal_factor
 
     material['shading'] = m.THREE_materialType
+    material['blending'] = m.THREE_blendingType
+    material['depthWrite'] = m.THREE_depthWrite
+    material['depthTest'] = m.THREE_depthTest
+    material['transparent'] = m.use_transparency
 
     return material
 
@@ -1450,7 +1451,7 @@ def guess_material_textures(material):
         slot = material.texture_slots[i]
         if slot:
             texture = slot.texture
-            if slot.use and texture.type == 'IMAGE':
+            if slot.use and texture and texture.type == 'IMAGE':
 
                 if texture.use_normal_map:
                     textures['normal'] = { "texture": texture, "slot": slot }
@@ -1520,6 +1521,18 @@ def generate_material_string(material):
     if material['vertexColors']:
         parameters += ', "vertexColors": "vertex"'
 
+    if material['transparent']:
+        parameters += ', "transparent": true'
+
+    parameters += ', "blending": "%s"' % material['blending']
+
+    if not material['depthWrite']:
+        parameters += ', "depthWrite": false'
+
+    if not material['depthTest']:
+        parameters += ', "depthTest": false'
+
+
     material_string = TEMPLATE_MATERIAL_SCENE % {
     "material_id" : generate_string(material_id),
     "type"        : generate_string(material_type),