@@ -110,6 +110,7 @@ function glconstants() {
FRAGMENT_SHADER: 35632,
MAX_VERTEX_TEXTURE_IMAGE_UNITS: 35660,
MAX_COMBINED_TEXTURE_IMAGE_UNITS: 35661,
+ SHADER_TYPE: 35663,
COMPILE_STATUS: 35713,
LINK_STATUS: 35714,
VALIDATE_STATUS: 35715,