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Update WebGLMultipleRenderTargets.html (#25775)

Update Chinese translation of WebGLMultipleRenderTargets
幽离 2 年 前
コミット
1acc326f60
1 ファイル変更15 行追加17 行削除
  1. 15 17
      docs/api/zh/renderers/WebGLMultipleRenderTargets.html

+ 15 - 17
docs/api/zh/renderers/WebGLMultipleRenderTargets.html

@@ -12,49 +12,47 @@
 		<h1>[name]</h1>
 
 		<p class="desc">
-			A special render target that enables a fragment shader to write to several textures.
-			This approach is useful for advanced rendering techniques like post-processing or deferred rendering.
-
-			Heads up: [name] can only be used with a WebGL 2 rendering context.
+			一个特殊的渲染目标,使片段着色器能够写入多个纹理。这种方法对于高级渲染技术很有用,例如后处理或延迟渲染。
+			
+			注意:[name]只能与 WebGL 2 渲染上下文一起使用。
 		</p>
 
-		<h2>Examples</h2>
+		<h2>例子(Examples)</h2>
 
 		<p>
 			[example:webgl2_multiple_rendertargets webgl2 / multiple / rendertargets ]
 		</p>
 
-		<h2>Constructor</h2>
+		<h2>构造器(Constructor)</h2>
 
 
 		<h3>[name]([param:Number width], [param:Number height], [param:Number count])</h3>
 
 		<p>
-		[page:Number width] - The width of the render target. Default is `1`.<br />
-		[page:Number height] - The height of the render target. Default is `1`.<br />
-		[page:Number count] - The number of render targets. Default is `1`.
+		[page:Number width] - 渲染目标的宽度。默认为`1`。<br />
+		[page:Number height] - 渲染目标的高度。默认为`1`。<br />
+		[page:Number count] - 渲染目标的数量。默认为`1`。
 		</p>
 
-		<h2>Properties</h2>
+		<h2>特性(Properties)</h2>
 
 		<h3>[property:Boolean isWebGLMultipleRenderTargets]</h3>
 		<p>
-			Read-only flag to check if a given object is of type [name].
+			只读标志,用于检查给定对象是否属于[name]类型。
 		</p>
 
 		<h3>[property:Array texture]</h3>
 		<p>
-		The texture property is overwritten in [name] and replaced with an array. This array holds the [page:WebGLRenderTarget.texture texture]
-		references of the respective render targets.
+			纹理属性在[name]中被覆盖并替换为数组。该数组包含各个渲染目标的[page:WebGLRenderTarget.texture 纹理]引用。
 		</p>
 
-		<p>[page:WebGLRenderTarget WebGLRenderTarget] properties are available on this class.</p>
+		<p>[page:WebGLRenderTarget WebGLRenderTarget]属性在此类上可用。</p>
 
-		<h2>Methods</h2>
+		<h2>方法(Methods)</h2>
 
-		<p>[page:WebGLRenderTarget WebGLRenderTarget] methods are available on this class.</p>
+		<p>[page:WebGLRenderTarget WebGLRenderTarget]方法在此类上可用。</p>
 
-		<h2>Source</h2>
+		<h2>源代码(Source)</h2>
 
 		<p>
 			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]