@@ -221,7 +221,7 @@ THREE.SpritePlugin = function ( renderer, sprites ) {
state.setDepthTest( material.depthTest );
state.setDepthWrite( material.depthWrite );
- if ( material.map && material.map.image && material.map.image.width ) {
+ if ( material.map ) {
renderer.setTexture2D( material.map, 0 );