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@@ -30,12 +30,12 @@
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scene.add( car );
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// Update the render target cube
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- car.setVisible( false );
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+ car.visible = false;
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cubeCamera.position.copy( car.position );
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cubeCamera.update( renderer, scene );
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// Render the scene
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- car.setVisible( true );
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+ car.visible = true;
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renderer.render( scene, camera );
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</code>
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