Mr.doob 12 年之前
父節點
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1ce2b5bc38
共有 5 個文件被更改,包括 25 次插入5 次删除
  1. 21 1
      README.md
  2. 1 1
      build/three.js
  3. 1 1
      build/three.min.js
  4. 1 1
      docs/index.html
  5. 1 1
      src/Three.js

+ 21 - 1
README.md

@@ -65,6 +65,26 @@ This code creates a scene, then creates a camera, adds the camera and cube to th
 
 ### Change log ###
 
+
+2013 03 15 - **r57** (403,596 KB, gzip: 96,362 KB)
+
+* Added Renderer panel to the editor. ([mrdoob](http://github.com/mrdoob))
+* Added support for custom attributes to `BufferGeometry`. ([zz85](http://github.com/zz85))
+* `CanvasRenderer` and `SVGRenderer` behave like `WebGLRenderer` with `MeshLambertMaterial` and no lights. ([mrdoob](http://github.com/mrdoob))
+* Added `ColorConverter` in examples folder. ([bhouston](http://github.com/bhouston) and [zz85](http://github.com/zz85))
+* Fixed `SVGRenderer` when autoClear false. ([mrdoob](http://github.com/mrdoob))
+* Made `WebGLRenderer` sorting truly stable. ([wereHamster](http://github.com/wereHamster) and [mrdoob](http://github.com/mrdoob))
+* Improved `Object3D` and `Camera` `lookAt()`. ([WestLangley](http://github.com/WestLangley))
+* Added `RingGeometry`. ([merpnderp](http://github.com/merpnderp))
+* Made `OBJLoader` and `OBJMTLLoader` more robust. ([mrdoob](http://github.com/mrdoob))
+* Added pan to `OrbitControls`. ([WestLangley](http://github.com/WestLangley) and [mrdoob](http://github.com/mrdoob))
+* Added `.getColumnFromMatrix()` to `Vector3`. ([WestLangley](http://github.com/WestLangley))
+* Renamed `Object3D` `properties` to `userData`. ([mrdoob](http://github.com/mrdoob))
+* Simplified `PointLightHelper`, `DirectionalLightHelper`, `SpotLightHelper` and `HemisphereLightHelper`. ([mrdoob](http://github.com/mrdoob))
+* Added `GridHelper`. ([mrdoob](http://github.com/mrdoob))
+* Added `.clone()` method to `AmbientLight`, `PointLight`, `DirectionalLight`, `SpotLight` and `HemisphereLight`. ([mrdoob](http://github.com/mrdoob))
+
+
 2013 02 15 - **r56** (408,927 KB, gzip: 97,095 KB)
 
 * Added `LineDashedMaterial` support to `CanvasRenderer`. ([sole](http://github.com/sole))
@@ -85,7 +105,7 @@ This code creates a scene, then creates a camera, adds the camera and cube to th
 * Removed `setHSV()`, `getHSV()` from `Color`. ([mrdoob](http://github.com/mrdoob))
 * Replaced `ColorUtils.adjustHSV()` with `Color`'s `.offsetHSL()`. ([mrdoob](http://github.com/mrdoob))
 * Added `Line3`. ([bhouston](http://github.com/bhouston))
-* Addded `linewidth` support to `BufferGeometry` lines. ([arodic](http://github.com/arodic))
+* Added `linewidth` support to `BufferGeometry` lines. ([arodic](http://github.com/arodic))
 * Renamed `Box3`/`Line3`/`Plane`/`Ray`/`Sphere`'s `.transform()` to `applyMatrix4()`. ([bhouston](http://github.com/bhouston))
 * Added `smoothstep` and `smootherstep` to `Math`. ([bhouston](http://github.com/bhouston))
 * Improvements to the editor. ([drewnoakes](http://github.com/drewnoakes))

+ 1 - 1
build/three.js

@@ -3,7 +3,7 @@
  * @author Larry Battle / http://bateru.com/news
  */
 
-var THREE = THREE || { REVISION: '57dev' };
+var THREE = THREE || { REVISION: '57' };
 
 self.console = self.console || {
 

+ 1 - 1
build/three.min.js

@@ -1,5 +1,5 @@
 // three.js - http://github.com/mrdoob/three.js
-'use strict';var THREE=THREE||{REVISION:"57dev"};self.console=self.console||{info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}};self.Int32Array=self.Int32Array||Array;self.Float32Array=self.Float32Array||Array;String.prototype.trim=String.prototype.trim||function(){return this.replace(/^\s+|\s+$/g,"")};
+'use strict';var THREE=THREE||{REVISION:"57"};self.console=self.console||{info:function(){},log:function(){},debug:function(){},warn:function(){},error:function(){}};self.Int32Array=self.Int32Array||Array;self.Float32Array=self.Float32Array||Array;String.prototype.trim=String.prototype.trim||function(){return this.replace(/^\s+|\s+$/g,"")};
 THREE.extend=function(a,b){if(Object.keys)for(var c=Object.keys(b),d=0,e=c.length;d<e;d++){var f=c[d];Object.defineProperty(a,f,Object.getOwnPropertyDescriptor(b,f))}else for(f in c={}.hasOwnProperty,b)c.call(b,f)&&(a[f]=b[f]);return a};
 (function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c)window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"];void 0===window.requestAnimationFrame&&(window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g});window.cancelAnimationFrame=window.cancelAnimationFrame||
 function(a){window.clearTimeout(a)}})();THREE.CullFaceNone=0;THREE.CullFaceBack=1;THREE.CullFaceFront=2;THREE.CullFaceFrontBack=3;THREE.FrontFaceDirectionCW=0;THREE.FrontFaceDirectionCCW=1;THREE.BasicShadowMap=0;THREE.PCFShadowMap=1;THREE.PCFSoftShadowMap=2;THREE.FrontSide=0;THREE.BackSide=1;THREE.DoubleSide=2;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;

+ 1 - 1
docs/index.html

@@ -97,7 +97,7 @@
 
 		<script src="list.js"></script>
 		<script>
-			var REVISION = '56';
+			var REVISION = '57';
 
 			var panel = document.getElementById( 'panel' );
 			var viewer = document.getElementById( 'viewer' );

+ 1 - 1
src/Three.js

@@ -3,7 +3,7 @@
  * @author Larry Battle / http://bateru.com/news
  */
 
-var THREE = THREE || { REVISION: '57dev' };
+var THREE = THREE || { REVISION: '57' };
 
 self.console = self.console || {