Browse Source

Updated builds.

Mr.doob 14 years ago
parent
commit
1d7cfbdbf8

+ 11 - 10
build/Three.js

@@ -49,7 +49,7 @@ THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;thi
 b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
 multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*c+j*g-k*f,t=
 m*f+k*c-h*g,u=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+t*-k-u*-j;d.y=t*m+c*-j+u*-h-o*-k;d.z=u*m+c*-k+o*-j-t*-h;return d}};
-THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -253,7 +253,7 @@ G*A.scale.y;e.uniform2f(K.uvScale,A.uvScale.x,A.uvScale.y);e.uniform2f(K.uvOffse
 E){var y,v,A=n.__webglLensFlares.length,K,L,G,P=new THREE.Vector3,Y=Aa/Fa,B=Fa*0.5,J=Aa*0.5,X=16/Aa,ka=[X*Y,X],ha=[1,1,0],Ha=[1,1],Ba=T.uniforms;y=T.attributes;e.useProgram(T.program);Da=T.program;ma=-1;if(!Ma){e.enableVertexAttribArray(T.attributes.vertex);e.enableVertexAttribArray(T.attributes.uv);Ma=!0}e.uniform1i(Ba.occlusionMap,0);e.uniform1i(Ba.map,1);e.bindBuffer(e.ARRAY_BUFFER,T.vertexBuffer);e.vertexAttribPointer(y.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(y.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,
 T.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,T.occlusionTexture);e.activeTexture(e.TEXTURE1);for(v=0;v<A;v++){y=n.__webglLensFlares[v].object;P.set(y.matrixWorld.n14,y.matrixWorld.n24,y.matrixWorld.n34);E.matrixWorldInverse.multiplyVector3(P);E.projectionMatrix.multiplyVector3(P);ha[0]=P.x;ha[1]=P.y;ha[2]=P.z;Ha[0]=ha[0]*B+B;Ha[1]=ha[1]*J+J;if(T.hasVertexTexture||Ha[0]>0&&Ha[0]<Fa&&Ha[1]>0&&Ha[1]<Aa){e.bindTexture(e.TEXTURE_2D,T.tempTexture);
 e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ha[0]-8,Ha[1]-8,16,16,0);e.uniform1i(Ba.renderType,0);e.uniform2fv(Ba.scale,ka);e.uniform3fv(Ba.screenPosition,ha);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,T.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGBA,Ha[0]-8,Ha[1]-8,16,16,0);e.uniform1i(Ba.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,T.tempTexture);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);y.positionScreen.x=
-ha[0];y.positionScreen.y=ha[1];y.positionScreen.z=ha[2];y.customUpdateCallback?y.customUpdateCallback(y):y.updateLensFlares();e.uniform1i(Ba.renderType,2);e.enable(e.BLEND);K=0;for(L=y.lensFlares.length;K<L;K++){G=y.lensFlares[K];if(G.opacity>0.0010&&G.scale>0.0010){ha[0]=G.x;ha[1]=G.y;ha[2]=G.z;X=G.size*G.scale/Aa;ka[0]=X*Y;ka[1]=X;e.uniform3fv(Ba.screenPosition,ha);e.uniform2fv(Ba.scale,ka);e.uniform1f(Ba.rotation,G.rotation);e.uniform1f(Ba.opacity,G.opacity);V(G.blending);R(G.texture,1);e.drawElements(e.TRIANGLES,
+ha[0];y.positionScreen.y=ha[1];y.positionScreen.z=ha[2];y.customUpdateCallback?y.customUpdateCallback(y):y.updateLensFlares();e.uniform1i(Ba.renderType,2);e.enable(e.BLEND);K=0;for(L=y.lensFlares.length;K<L;K++){G=y.lensFlares[K];if(G.opacity>0.001&&G.scale>0.001){ha[0]=G.x;ha[1]=G.y;ha[2]=G.z;X=G.size*G.scale/Aa;ka[0]=X*Y;ka[1]=X;e.uniform3fv(Ba.screenPosition,ha);e.uniform2fv(Ba.scale,ka);e.uniform1f(Ba.rotation,G.rotation);e.uniform1f(Ba.opacity,G.opacity);V(G.blending);R(G.texture,1);e.drawElements(e.TRIANGLES,
 6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ra)}function H(n,E){n._modelViewMatrix.multiplyToArray(E.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function C(n){var E,y,v,A,K;if(n instanceof THREE.Mesh){y=n.geometry;for(E in y.geometryGroups){v=y.geometryGroups[E];K=!1;for(A in v.__webglCustomAttributes)if(v.__webglCustomAttributes[A].needsUpdate){K=!0;break}if(y.__dirtyVertices||
 y.__dirtyMorphTargets||y.__dirtyElements||y.__dirtyUvs||y.__dirtyNormals||y.__dirtyColors||y.__dirtyTangents||K){K=n;var L=e.DYNAMIC_DRAW;if(v.__inittedArrays){var G=void 0,P=void 0,Y=void 0,B=void 0;Y=void 0;var J=void 0,X=void 0,ka=void 0,ha=void 0,Ha=void 0,Ba=void 0,La=void 0,Xa=void 0,Ka=void 0,ya=void 0,Ga=void 0,Ea=void 0,Ua=void 0;X=void 0;ka=void 0;B=void 0;ha=void 0;B=void 0;var F=void 0,ca=void 0;X=void 0;F=void 0;ca=void 0;var x=void 0,bb=void 0;F=void 0;ca=void 0;x=void 0;bb=void 0;F=
 void 0;ca=void 0;x=void 0;bb=void 0;F=void 0;ca=void 0;x=void 0;B=void 0;ha=void 0;J=void 0;Y=void 0;Y=void 0;F=void 0;ca=void 0;x=void 0;var hb=void 0,Pa=0,Sa=0,eb=0,jb=0,Za=0,ab=0,Na=0,cb=0,Ya=0,M=0,Oa=0;ca=F=0;var Ta=v.__vertexArray,kb=v.__uvArray,lb=v.__uv2Array,Qa=v.__normalArray,Q=v.__tangentArray,qa=v.__colorArray,ia=v.__skinVertexAArray,aa=v.__skinVertexBArray,va=v.__skinIndexArray,wa=v.__skinWeightArray,Ca=v.__morphTargetsArrays,W=v.__webglCustomAttributes;x=void 0;var Ia=v.__faceArray,$a=
@@ -378,7 +378,7 @@ this.getPrevKeyWith("pos",p,j.index-1).pos;this.points[1]=g;this.points[2]=h;thi
 THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var c=[],f=[],g,h,j,k,m,o;g=(b.length-1)*d;h=Math.floor(g);g-=h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>b.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];m=b[c[2]];o=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],m[0],o[0],g,c,j);f[1]=this.interpolate(h[1],k[1],m[1],o[1],g,c,j);f[2]=this.interpolate(h[2],k[2],m[2],o[2],g,c,j);return f};
 THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<f.length-1?c:f.length-1;else c%=f.length;for(;c<f.length;c++)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=
 b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.noFly!==undefined)this.noFly=b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=
 b.heightMax;if(b.constrainVertical!==undefined)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=
 window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=
@@ -390,7 +390,7 @@ this.onMouseMove),!1);this.domElement.addEventListener("mousedown",d(this,this.o
 THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
 THREE.PathCamera=function(b){function d(o,t,u,w){var p={name:u,fps:0.6,length:w,hierarchy:[]},z,I=t.getControlPointsArray(),H=t.getLength(),C=I.length,U=0;z=C-1;t={parent:-1,keys:[]};t.keys[0]={time:0,pos:I[0],rot:[0,0,0,1],scl:[1,1,1]};t.keys[z]={time:w,pos:I[z],rot:[0,0,0,1],scl:[1,1,1]};for(z=1;z<C-1;z++){U=w*H.chunks[z]/H.total;t.keys[z]={time:U,pos:I[z]}}p.hierarchy[0]=t;THREE.AnimationHandler.add(p);return new THREE.Animation(o,u,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(o,t){var u,
 w,p=new THREE.Geometry;for(u=0;u<o.points.length*t;u++){w=u/(o.points.length*t);w=o.getPoint(w);p.vertices[u]=new THREE.Vertex(new THREE.Vector3(w.x,w.y,w.z))}return p}function f(o,t){var u=c(t,10),w=c(t,10),p=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(u,p);particleObj=new THREE.ParticleSystem(w,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);o.addChild(lineObj);particleObj.scale.set(1,1,1);o.addChild(particleObj);w=new THREE.Sphere(1,
-16,8);p=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<t.points.length;i++){u=new THREE.Mesh(w,p);u.position.copy(t.points[i]);u.updateMatrix();o.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+16,8);p=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<t.points.length;i++){u=new THREE.Mesh(w,p);u.position.copy(t.points[i]);u.updateMatrix();o.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(o,t,u){var w,p;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;w=this.phi%g;this.phi=w>=0?w:w+g;w=this.verticalAngleMap.srcRange;p=this.verticalAngleMap.dstRange;
@@ -398,7 +398,7 @@ var z=p[1]-p[0];this.phi=TWEEN.Easing.Quadratic.EaseInOut(((this.phi-w[0])*(p[1]
 function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,
 0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(o,t){return function(){t.apply(o,arguments)}}(this,
 this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
+THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward=
 b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier=
 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
 this.keyup=function(c){switch(c.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
@@ -426,7 +426,7 @@ f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(u.position.x,u.
 THREE.Icosahedron=function(b){function d(u,w,p){var z=Math.sqrt(u*u+w*w+p*p);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(u/z,w/z,p/z)))-1}function c(u,w,p,z){z.faces.push(new THREE.Face3(u,w,p))}function f(u,w){var p=g.vertices[u].position,z=g.vertices[w].position;return d((p.x+z.x)/2,(p.y+z.y)/2,(p.z+z.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var m=f(h.faces[k].a,h.faces[k].b),o=f(h.faces[k].b,h.faces[k].c),t=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,m,t,j);c(h.faces[k].b,o,m,j);c(h.faces[k].c,
 t,o,j);c(m,o,t,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.0010;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
+THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.001;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
 for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],g[k+1],f[k+1],f[k]));this.faceVertexUvs[0].push([new THREE.UV(1-m/this.angle,k/b.length),new THREE.UV(1-m/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,k/b.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,m=f+1;b/=c;var o=d/f;for(g=0;g<m;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*o-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
@@ -521,11 +521,12 @@ THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0
 THREE.Trident=function(b){function d(h){return new THREE.Mesh(new THREE.Cylinder(30,0.1,b.length/20,b.length/5),new THREE.MeshBasicMaterial({color:h}))}function c(h,j){var k=new THREE.Geometry;k.vertices=[new THREE.Vertex,new THREE.Vertex(h)];return new THREE.Line(k,new THREE.LineBasicMaterial({color:j}))}THREE.Object3D.call(this);var f=Math.PI/2,g;b=b||THREE.Trident.defaultParams;if(b!==THREE.Trident.defaultParams)for(g in THREE.Trident.defaultParams)b.hasOwnProperty(g)||(b[g]=THREE.Trident.defaultParams[g]);
 this.scale=new THREE.Vector3(b.scale,b.scale,b.scale);this.addChild(c(new THREE.Vector3(b.length,0,0),b.xAxisColor));this.addChild(c(new THREE.Vector3(0,b.length,0),b.yAxisColor));this.addChild(c(new THREE.Vector3(0,0,b.length),b.zAxisColor));if(b.showArrows){g=d(b.xAxisColor);g.rotation.y=-f;g.position.x=b.length;this.addChild(g);g=d(b.yAxisColor);g.rotation.x=f;g.position.y=b.length;this.addChild(g);g=d(b.zAxisColor);g.rotation.y=Math.PI;g.position.z=b.length;this.addChild(g)}};
 THREE.Trident.prototype=new THREE.Object3D;THREE.Trident.prototype.constructor=THREE.Trident;THREE.Trident.defaultParams={xAxisColor:16711680,yAxisColor:65280,zAxisColor:255,showArrows:!0,length:100,scale:1};THREE.PlaneCollider=function(b,d){this.point=b;this.normal=d};THREE.SphereCollider=function(b,d){this.center=b;this.radius=d;this.radiusSq=d*d};THREE.BoxCollider=function(b,d){this.min=b;this.max=d;this.dynamic=!0;this.normal=new THREE.Vector3};
-THREE.MeshCollider=function(b,d,c,f){this.vertices=b;this.faces=d;this.normals=c;this.box=f;this.numFaces=this.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(b){this.colliders=this.colliders.concat(b.colliders);this.hits=this.hits.concat(b.hits)};
+THREE.MeshCollider=function(b,d){this.mesh=b;this.box=d;this.numFaces=this.mesh.geometry.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(b){this.colliders=this.colliders.concat(b.colliders);this.hits=this.hits.concat(b.hits)};
 THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var d,c,f,g,h=0;d=0;for(c=this.colliders.length;d<c;d++){g=this.colliders[d];f=this.rayCast(b,g);if(f<Number.MAX_VALUE){g.distance=f;f>h?this.hits.push(g):this.hits.unshift(g);h=f}}return this.hits};
-THREE.CollisionSystem.prototype.rayCastNearest=function(b){var d=this.rayCastAll(b);if(d.length==0)return null;for(var c=0;d[c]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,d[c]);if(f<Number.MAX_VALUE){d[c].distance=f;break}c++}if(c>d.length)return null;return d[c]};
+THREE.CollisionSystem.prototype.rayCastNearest=function(b){var d=this.rayCastAll(b);if(d.length==0)return null;for(var c=0;d[c]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,d[c]);if(f.dist<Number.MAX_VALUE){d[c].distance=f.dist;d[c].faceIndex=f.faceIndex;break}c++}if(c>d.length)return null;return d[c]};
 THREE.CollisionSystem.prototype.rayCast=function(b,d){if(d instanceof THREE.PlaneCollider)return this.rayPlane(b,d);else if(d instanceof THREE.SphereCollider)return this.raySphere(b,d);else if(d instanceof THREE.BoxCollider)return this.rayBox(b,d);else if(d instanceof THREE.MeshCollider&&d.box)return this.rayBox(b,d.box)};
-THREE.CollisionSystem.prototype.rayMesh=function(b,d){for(var c=this.makeRayLocal(b,d.mesh),f=Number.MAX_VALUE,g=0;g<d.numFaces/3;g++){var h=g*3;h=this.rayTriangle(c,d.vertices[d.faces[h+0]],d.vertices[d.faces[h+1]],d.vertices[d.faces[h+2]],f,this.collisionNormal);if(h<f){f=h;d.normal.copy(this.collisionNormal);d.normal.normalize()}}return f};
+THREE.CollisionSystem.prototype.rayMesh=function(b,d){for(var c=this.makeRayLocal(b,d.mesh),f=Number.MAX_VALUE,g,h=0;h<d.numFaces;h++){var j=d.mesh.geometry.faces[h],k=d.mesh.geometry.vertices[j.a].position,m=d.mesh.geometry.vertices[j.b].position,o=d.mesh.geometry.vertices[j.c].position,t=j instanceof THREE.Face4?d.mesh.geometry.vertices[j.d].position:null;if(j instanceof THREE.Face3){j=this.rayTriangle(c,k,m,o,f,this.collisionNormal);if(j<f){f=j;g=h;d.normal.copy(this.collisionNormal);d.normal.normalize()}}else if(j instanceof
+THREE.Face4){j=this.rayTriangle(c,k,m,t,f,this.collisionNormal);if(j<f){f=j;g=h;d.normal.copy(this.collisionNormal);d.normal.normalize()}j=this.rayTriangle(c,m,o,t,f,this.collisionNormal);if(j<f){f=j;g=h;d.normal.copy(this.collisionNormal);d.normal.normalize()}}}return{dist:f,faceIndex:g}};
 THREE.CollisionSystem.prototype.rayTriangle=function(b,d,c,f,g,h){var j=THREE.CollisionSystem.__v1,k=THREE.CollisionSystem.__v2;h.set(0,0,0);j.sub(c,d);k.sub(f,c);h.cross(j,k);k=h.dot(b.direction);if(!(k<0))return Number.MAX_VALUE;j=h.dot(d)-h.dot(b.origin);if(!(j<=0))return Number.MAX_VALUE;if(!(j>=k*g))return Number.MAX_VALUE;j/=k;k=THREE.CollisionSystem.__v3;k.copy(b.direction);k.multiplyScalar(j);k.addSelf(b.origin);if(Math.abs(h.x)>Math.abs(h.y))if(Math.abs(h.x)>Math.abs(h.z)){b=k.y-d.y;h=c.y-
 d.y;g=f.y-d.y;k=k.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=k.x-d.x;h=c.x-d.x;g=f.x-d.x;k=k.y-d.y;c=c.y-d.y;f=f.y-d.y}else if(Math.abs(h.y)>Math.abs(h.z)){b=k.x-d.x;h=c.x-d.x;g=f.x-d.x;k=k.z-d.z;c=c.z-d.z;f=f.z-d.z}else{b=k.x-d.x;h=c.x-d.x;g=f.x-d.x;k=k.y-d.y;c=c.y-d.y;f=f.y-d.y}d=h*f-c*g;if(d==0)return Number.MAX_VALUE;d=1/d;f=(b*f-k*g)*d;if(!(f>=0))return Number.MAX_VALUE;d*=h*k-c*b;if(!(d>=0))return Number.MAX_VALUE;if(!(1-f-d>=0))return Number.MAX_VALUE;return j};
 THREE.CollisionSystem.prototype.makeRayLocal=function(b,d){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(d.matrixWorld,c);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);c.multiplyVector3(f.origin);c.rotateAxis(f.direction);f.direction.normalize();return f};
@@ -534,4 +535,4 @@ c.origin.y;g/=c.direction.y;o=!1;k=1}if(c.origin.z<d.min.z){h=d.min.z-c.origin.z
 c=c.origin.z+c.direction.z*f;if(c<d.min.z||c>d.max.z)return Number.MAX_VALUE;d.normal.set(0,k,0);break;case 2:j=c.origin.x+c.direction.x*f;if(j<d.min.x||j>d.max.x)return Number.MAX_VALUE;k=c.origin.y+c.direction.y*f;if(k<d.min.y||k>d.max.y)return Number.MAX_VALUE;d.normal.set(0,0,m)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,d){var c=b.direction.dot(d.normal),f=d.point.dot(d.normal);if(c<0)c=(f-b.origin.dot(d.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE};
 THREE.CollisionSystem.prototype.raySphere=function(b,d){var c=d.center.clone().subSelf(b.origin);if(c.lengthSq<d.radiusSq)return-1;var f=c.dot(b.direction.clone());if(f<=0)return Number.MAX_VALUE;c=d.radiusSq-(c.lengthSq()-f*f);if(c>=0)return Math.abs(f)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
 THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var d=b.geometry.boundingBox,c=new THREE.Vector3(d.x[0],d.y[0],d.z[0]);d=new THREE.Vector3(d.x[1],d.y[1],d.z[1]);c=new THREE.BoxCollider(c,d);c.mesh=b;return c};THREE.CollisionUtils.MeshAABB=function(b){var d=THREE.CollisionUtils.MeshOBB(b);d.min.addSelf(b.position);d.max.addSelf(b.position);d.dynamic=!1;return d};
-THREE.CollisionUtils.MeshColliderWBox=function(b){for(var d=b.geometry.vertices,c=d.length,f=b.geometry.faces,g=f.length,h=[],j=[],k=[],m=0;m<c;m++)h.push(new THREE.Vector3(d[m].position.x,d[m].position.y,d[m].position.z));for(m=0;m<g;m++){j.push(f[m].a,f[m].b,f[m].c);k.push(new THREE.Vector3(f[m].normal.x,f[m].normal.y,f[m].normal.z))}d=new THREE.MeshCollider(h,j,k,THREE.CollisionUtils.MeshOBB(b));d.mesh=b;return d};
+THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))};

+ 1 - 1
build/custom/ThreeCanvas.js

@@ -49,7 +49,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+e*g+c*i-d*f;this.y=c*a+e*f+d*g-b*i;this.z=d*a+e*i+b*f-c*g;this.w=e*a-b*g-c*f-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*e-i*d,p=
 h*d+i*c-g*e,n=h*e+g*d-f*c;c=-g*c-f*d-i*e;b.x=j*h+c*-g+p*-i-n*-f;b.y=p*h+c*-f+n*-g-j*-i;b.z=n*h+c*-i+j*-f-p*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 1 - 1
build/custom/ThreeDOM.js

@@ -49,7 +49,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*h+c*j-d*f;this.y=c*a+e*f+d*h-b*j;this.z=d*a+e*j+b*f-c*h;this.w=e*a-b*h-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,j=this.z,g=this.w,i=g*c+f*e-j*d,l=
 g*d+j*c-h*e,k=g*e+h*d-f*c;c=-h*c-f*d-j*e;b.x=i*g+c*-h+l*-j-k*-f;b.y=l*g+c*-f+k*-h-i*-j;b.z=k*g+c*-j+i*-f-l*-h;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;

+ 9 - 8
build/custom/ThreeExtras.js

@@ -35,7 +35,7 @@ this.getPrevKeyWith("pos",n,g.index-1).pos;this.points[1]=f;this.points[2]=d;thi
 THREE.Animation.prototype.interpolateCatmullRom=function(a,c){var b=[],e=[],f,d,g,h,j,l;f=(a.length-1)*c;d=Math.floor(f);f-=d;b[0]=d==0?d:d-1;b[1]=d;b[2]=d>a.length-2?d:d+1;b[3]=d>a.length-3?d:d+2;d=a[b[0]];h=a[b[1]];j=a[b[2]];l=a[b[3]];b=f*f;g=f*b;e[0]=this.interpolate(d[0],h[0],j[0],l[0],f,b,g);e[1]=this.interpolate(d[1],h[1],j[1],l[1],f,b,g);e[2]=this.interpolate(d[2],h[2],j[2],l[2],f,b,g);return e};
 THREE.Animation.prototype.interpolate=function(a,c,b,e,f,d,g){a=(b-a)*0.5;e=(e-c)*0.5;return(2*(c-b)+a+e)*g+(-3*(c-b)-2*a-e)*d+a*f+c};THREE.Animation.prototype.getNextKeyWith=function(a,c,b){var e=this.data.hierarchy[c].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)b=b<e.length-1?b:e.length-1;else b%=e.length;for(;b<e.length;b++)if(e[b][a]!==undefined)return e[b];return this.data.hierarchy[c].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,c,b){var e=this.data.hierarchy[c].keys;for(b=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?b>0?b:0:b>=0?b:b+e.length;b>=0;b--)if(e[b][a]!==undefined)return e[b];return this.data.hierarchy[c].keys[e.length-1]};
-THREE.QuakeCamera=function(a){function c(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=
+THREE.QuakeCamera=function(a){function c(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=
 a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.noFly!==undefined)this.noFly=a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=
 a.heightMax;if(a.constrainVertical!==undefined)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=
 window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=
@@ -47,7 +47,7 @@ this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.o
 THREE.QuakeCamera.prototype.translate=function(a,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(a));this.target.position.addSelf(c.multiplyScalar(a))};
 THREE.PathCamera=function(a){function c(l,k,m,p){var n={name:m,fps:0.6,length:p,hierarchy:[]},v,A=k.getControlPointsArray(),w=k.getLength(),u=A.length,y=0;v=u-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:A[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[v]={time:p,pos:A[v],rot:[0,0,0,1],scl:[1,1,1]};for(v=1;v<u-1;v++){y=p*w.chunks[v]/w.total;k.keys[v]={time:y,pos:A[v]}}n.hierarchy[0]=k;THREE.AnimationHandler.add(n);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
 p,n=new THREE.Geometry;for(m=0;m<l.points.length*k;m++){p=m/(l.points.length*k);p=l.getPoint(p);n.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return n}function e(l,k){var m=b(k,10),p=b(k,10),n=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,n);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);l.addChild(lineObj);particleObj.scale.set(1,1,1);l.addChild(particleObj);p=new THREE.Sphere(1,
-16,8);n=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,n);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
+16,8);n=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,n);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var f=Math.PI*2,d=Math.PI/180;this.update=function(l,k,m){var p,n;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*d;this.theta=this.lon*d;p=this.phi%f;this.phi=p>=0?p:p+f;p=this.verticalAngleMap.srcRange;n=this.verticalAngleMap.dstRange;
@@ -55,7 +55,7 @@ var v=n[1]-n[0];this.phi=TWEEN.Easing.Quadratic.EaseInOut(((this.phi-p[0])*(n[1]
 function(l){this.mouseX=l.clientX-this.windowHalfX;this.mouseY=l.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new THREE.Cube(10,10,20),j=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(j,g);a.position.set(0,10,
 0);this.animation=c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(l,k){return function(){k.apply(l,arguments)}}(this,
 this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(a){function c(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward=
+THREE.FlyCamera=function(a){function c(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward=
 a.autoForward;if(a.domElement!==undefined)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=
 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
 this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
@@ -83,7 +83,7 @@ e));b instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.
 THREE.Icosahedron=function(a){function c(m,p,n){var v=Math.sqrt(m*m+p*p+n*n);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(m/v,p/v,n/v)))-1}function b(m,p,n,v){v.faces.push(new THREE.Face3(m,p,n))}function e(m,p){var n=f.vertices[m].position,v=f.vertices[p].position;return c((n.x+v.x)/2,(n.y+v.y)/2,(n.z+v.z)/2)}var f=this,d=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,-a);c(0,
 1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);b(0,11,5,d);b(0,5,1,d);b(0,1,7,d);b(0,7,10,d);b(0,10,11,d);b(1,5,9,d);b(5,11,4,d);b(11,10,2,d);b(10,7,6,d);b(7,1,8,d);b(3,9,4,d);b(3,4,2,d);b(3,2,6,d);b(3,6,8,d);b(3,8,9,d);b(4,9,5,d);b(2,4,11,d);b(6,2,10,d);b(8,6,7,d);b(9,8,1,d);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in d.faces){var j=e(d.faces[h].a,d.faces[h].b),l=e(d.faces[h].b,d.faces[h].c),k=e(d.faces[h].c,d.faces[h].a);b(d.faces[h].a,j,k,g);b(d.faces[h].b,l,j,g);b(d.faces[h].c,
 k,l,g);b(j,l,k,g)}d.faces=g.faces}f.faces=d.faces;delete d;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(a,c,b){THREE.Geometry.call(this);this.steps=c||12;this.angle=b||2*Math.PI;c=this.angle/this.steps;b=[];for(var e=[],f=[],d=[],g=(new THREE.Matrix4).setRotationZ(c),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.0010;j+=c){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));f[h]=this.vertices.length-1}else f=d;j==0&&(d=e);
+THREE.Lathe=function(a,c,b){THREE.Geometry.call(this);this.steps=c||12;this.angle=b||2*Math.PI;c=this.angle/this.steps;b=[];for(var e=[],f=[],d=[],g=(new THREE.Matrix4).setRotationZ(c),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.001;j+=c){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));f[h]=this.vertices.length-1}else f=d;j==0&&(d=e);
 for(h=0;h<e.length-1;h++){this.faces.push(new THREE.Face4(f[h],f[h+1],e[h+1],e[h]));this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-c)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-c)/this.angle,h/a.length)])}e=f;f=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(a,c,b,e){THREE.Geometry.call(this);var f,d=a/2,g=c/2;b=b||1;e=e||1;var h=b+1,j=e+1;a/=b;var l=c/e;for(f=0;f<j;f++)for(c=0;c<h;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*a-d,-(f*l-g),0)));for(f=0;f<e;f++)for(c=0;c<b;c++){this.faces.push(new THREE.Face4(c+h*f,c+h*(f+1),c+1+h*(f+1),c+1+h*f));this.faceVertexUvs[0].push([new THREE.UV(c/b,f/e),new THREE.UV(c/b,(f+1)/e),new THREE.UV((c+1)/b,(f+1)/e),new THREE.UV((c+1)/b,f/e)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;
@@ -177,11 +177,12 @@ THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0
 THREE.Trident=function(a){function c(d){return new THREE.Mesh(new THREE.Cylinder(30,0.1,a.length/20,a.length/5),new THREE.MeshBasicMaterial({color:d}))}function b(d,g){var h=new THREE.Geometry;h.vertices=[new THREE.Vertex,new THREE.Vertex(d)];return new THREE.Line(h,new THREE.LineBasicMaterial({color:g}))}THREE.Object3D.call(this);var e=Math.PI/2,f;a=a||THREE.Trident.defaultParams;if(a!==THREE.Trident.defaultParams)for(f in THREE.Trident.defaultParams)a.hasOwnProperty(f)||(a[f]=THREE.Trident.defaultParams[f]);
 this.scale=new THREE.Vector3(a.scale,a.scale,a.scale);this.addChild(b(new THREE.Vector3(a.length,0,0),a.xAxisColor));this.addChild(b(new THREE.Vector3(0,a.length,0),a.yAxisColor));this.addChild(b(new THREE.Vector3(0,0,a.length),a.zAxisColor));if(a.showArrows){f=c(a.xAxisColor);f.rotation.y=-e;f.position.x=a.length;this.addChild(f);f=c(a.yAxisColor);f.rotation.x=e;f.position.y=a.length;this.addChild(f);f=c(a.zAxisColor);f.rotation.y=Math.PI;f.position.z=a.length;this.addChild(f)}};
 THREE.Trident.prototype=new THREE.Object3D;THREE.Trident.prototype.constructor=THREE.Trident;THREE.Trident.defaultParams={xAxisColor:16711680,yAxisColor:65280,zAxisColor:255,showArrows:!0,length:100,scale:1};THREE.PlaneCollider=function(a,c){this.point=a;this.normal=c};THREE.SphereCollider=function(a,c){this.center=a;this.radius=c;this.radiusSq=c*c};THREE.BoxCollider=function(a,c){this.min=a;this.max=c;this.dynamic=!0;this.normal=new THREE.Vector3};
-THREE.MeshCollider=function(a,c,b,e){this.vertices=a;this.faces=c;this.normals=b;this.box=e;this.numFaces=this.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(a){this.colliders=this.colliders.concat(a.colliders);this.hits=this.hits.concat(a.hits)};
+THREE.MeshCollider=function(a,c){this.mesh=a;this.box=c;this.numFaces=this.mesh.geometry.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(a){this.colliders=this.colliders.concat(a.colliders);this.hits=this.hits.concat(a.hits)};
 THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var c,b,e,f,d=0;c=0;for(b=this.colliders.length;c<b;c++){f=this.colliders[c];e=this.rayCast(a,f);if(e<Number.MAX_VALUE){f.distance=e;e>d?this.hits.push(f):this.hits.unshift(f);d=e}}return this.hits};
-THREE.CollisionSystem.prototype.rayCastNearest=function(a){var c=this.rayCastAll(a);if(c.length==0)return null;for(var b=0;c[b]instanceof THREE.MeshCollider;){var e=this.rayMesh(a,c[b]);if(e<Number.MAX_VALUE){c[b].distance=e;break}b++}if(b>c.length)return null;return c[b]};
+THREE.CollisionSystem.prototype.rayCastNearest=function(a){var c=this.rayCastAll(a);if(c.length==0)return null;for(var b=0;c[b]instanceof THREE.MeshCollider;){var e=this.rayMesh(a,c[b]);if(e.dist<Number.MAX_VALUE){c[b].distance=e.dist;c[b].faceIndex=e.faceIndex;break}b++}if(b>c.length)return null;return c[b]};
 THREE.CollisionSystem.prototype.rayCast=function(a,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(a,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(a,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(a,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(a,c.box)};
-THREE.CollisionSystem.prototype.rayMesh=function(a,c){for(var b=this.makeRayLocal(a,c.mesh),e=Number.MAX_VALUE,f=0;f<c.numFaces/3;f++){var d=f*3;d=this.rayTriangle(b,c.vertices[c.faces[d+0]],c.vertices[c.faces[d+1]],c.vertices[c.faces[d+2]],e,this.collisionNormal);if(d<e){e=d;c.normal.copy(this.collisionNormal);c.normal.normalize()}}return e};
+THREE.CollisionSystem.prototype.rayMesh=function(a,c){for(var b=this.makeRayLocal(a,c.mesh),e=Number.MAX_VALUE,f,d=0;d<c.numFaces;d++){var g=c.mesh.geometry.faces[d],h=c.mesh.geometry.vertices[g.a].position,j=c.mesh.geometry.vertices[g.b].position,l=c.mesh.geometry.vertices[g.c].position,k=g instanceof THREE.Face4?c.mesh.geometry.vertices[g.d].position:null;if(g instanceof THREE.Face3){g=this.rayTriangle(b,h,j,l,e,this.collisionNormal);if(g<e){e=g;f=d;c.normal.copy(this.collisionNormal);c.normal.normalize()}}else if(g instanceof
+THREE.Face4){g=this.rayTriangle(b,h,j,k,e,this.collisionNormal);if(g<e){e=g;f=d;c.normal.copy(this.collisionNormal);c.normal.normalize()}g=this.rayTriangle(b,j,l,k,e,this.collisionNormal);if(g<e){e=g;f=d;c.normal.copy(this.collisionNormal);c.normal.normalize()}}}return{dist:e,faceIndex:f}};
 THREE.CollisionSystem.prototype.rayTriangle=function(a,c,b,e,f,d){var g=THREE.CollisionSystem.__v1,h=THREE.CollisionSystem.__v2;d.set(0,0,0);g.sub(b,c);h.sub(e,b);d.cross(g,h);h=d.dot(a.direction);if(!(h<0))return Number.MAX_VALUE;g=d.dot(c)-d.dot(a.origin);if(!(g<=0))return Number.MAX_VALUE;if(!(g>=h*f))return Number.MAX_VALUE;g/=h;h=THREE.CollisionSystem.__v3;h.copy(a.direction);h.multiplyScalar(g);h.addSelf(a.origin);if(Math.abs(d.x)>Math.abs(d.y))if(Math.abs(d.x)>Math.abs(d.z)){a=h.y-c.y;d=b.y-
 c.y;f=e.y-c.y;h=h.z-c.z;b=b.z-c.z;e=e.z-c.z}else{a=h.x-c.x;d=b.x-c.x;f=e.x-c.x;h=h.y-c.y;b=b.y-c.y;e=e.y-c.y}else if(Math.abs(d.y)>Math.abs(d.z)){a=h.x-c.x;d=b.x-c.x;f=e.x-c.x;h=h.z-c.z;b=b.z-c.z;e=e.z-c.z}else{a=h.x-c.x;d=b.x-c.x;f=e.x-c.x;h=h.y-c.y;b=b.y-c.y;e=e.y-c.y}c=d*e-b*f;if(c==0)return Number.MAX_VALUE;c=1/c;e=(a*e-h*f)*c;if(!(e>=0))return Number.MAX_VALUE;c*=d*h-b*a;if(!(c>=0))return Number.MAX_VALUE;if(!(1-e-c>=0))return Number.MAX_VALUE;return g};
 THREE.CollisionSystem.prototype.makeRayLocal=function(a,c){var b=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,b);var e=THREE.CollisionSystem.__r;e.origin.copy(a.origin);e.direction.copy(a.direction);b.multiplyVector3(e.origin);b.rotateAxis(e.direction);e.direction.normalize();return e};
@@ -190,4 +191,4 @@ b.origin.y;f/=b.direction.y;l=!1;h=1}if(b.origin.z<c.min.z){d=c.min.z-b.origin.z
 b=b.origin.z+b.direction.z*e;if(b<c.min.z||b>c.max.z)return Number.MAX_VALUE;c.normal.set(0,h,0);break;case 2:g=b.origin.x+b.direction.x*e;if(g<c.min.x||g>c.max.x)return Number.MAX_VALUE;h=b.origin.y+b.direction.y*e;if(h<c.min.y||h>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,j)}return e};THREE.CollisionSystem.prototype.rayPlane=function(a,c){var b=a.direction.dot(c.normal),e=c.point.dot(c.normal);if(b<0)b=(e-a.origin.dot(c.normal))/b;else return Number.MAX_VALUE;return b>0?b:Number.MAX_VALUE};
 THREE.CollisionSystem.prototype.raySphere=function(a,c){var b=c.center.clone().subSelf(a.origin);if(b.lengthSq<c.radiusSq)return-1;var e=b.dot(a.direction.clone());if(e<=0)return Number.MAX_VALUE;b=c.radiusSq-(b.lengthSq()-e*e);if(b>=0)return Math.abs(e)-Math.sqrt(b);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
 THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var c=a.geometry.boundingBox,b=new THREE.Vector3(c.x[0],c.y[0],c.z[0]);c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]);b=new THREE.BoxCollider(b,c);b.mesh=a;return b};THREE.CollisionUtils.MeshAABB=function(a){var c=THREE.CollisionUtils.MeshOBB(a);c.min.addSelf(a.position);c.max.addSelf(a.position);c.dynamic=!1;return c};
-THREE.CollisionUtils.MeshColliderWBox=function(a){for(var c=a.geometry.vertices,b=c.length,e=a.geometry.faces,f=e.length,d=[],g=[],h=[],j=0;j<b;j++)d.push(new THREE.Vector3(c[j].position.x,c[j].position.y,c[j].position.z));for(j=0;j<f;j++){g.push(e[j].a,e[j].b,e[j].c);h.push(new THREE.Vector3(e[j].normal.x,e[j].normal.y,e[j].normal.z))}c=new THREE.MeshCollider(d,g,h,THREE.CollisionUtils.MeshOBB(a));c.mesh=a;return c};
+THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))};

+ 1 - 1
build/custom/ThreeSVG.js

@@ -49,7 +49,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
 multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*g+c*j-d*f;this.y=c*a+e*f+d*g-b*j;this.z=d*a+e*j+b*f-c*g;this.w=e*a-b*g-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,j=this.z,h=this.w,i=h*c+f*e-j*d,k=
 h*d+j*c-g*e,n=h*e+g*d-f*c;c=-g*c-f*d-j*e;b.x=i*h+c*-g+k*-j-n*-f;b.y=k*h+c*-f+n*-g-i*-j;b.z=n*h+c*-j+i*-f-k*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};

+ 2 - 2
build/custom/ThreeWebGL.js

@@ -49,7 +49,7 @@ THREE.Quaternion.prototype={set:function(b,d,e,g){this.x=b;this.y=d;this.z=e;thi
 b.y*g;this.z=b.z*g;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
 multiplySelf:function(b){var d=this.x,e=this.y,g=this.z,h=this.w,p=b.x,o=b.y,q=b.z;b=b.w;this.x=d*b+h*p+e*q-g*o;this.y=e*b+h*o+g*p-d*q;this.z=g*b+h*q+d*o-e*p;this.w=h*b-d*p-e*o-g*q;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var e=b.x,g=b.y,h=b.z,p=this.x,o=this.y,q=this.z,r=this.w,v=r*e+o*h-q*g,E=
 r*g+q*e-p*h,G=r*h+p*g-o*e;e=-p*e-o*g-q*h;d.x=v*r+e*-p+E*-q-G*-o;d.y=E*r+e*-o+G*-p-v*-q;d.z=G*r+e*-q+v*-o-E*-p;return d}};
-THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var p=Math.acos(h),o=Math.sqrt(1-h*h);if(Math.abs(o)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*p)/o;g=Math.sin(g*p)/o;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var p=Math.acos(h),o=Math.sqrt(1-h*h);if(Math.abs(o)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*p)/o;g=Math.sin(g*p)/o;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,e,g,h,p){this.a=b;this.b=d;this.c=e;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=p instanceof Array?p:[p];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,e,g,h,p,o){this.a=b;this.b=d;this.c=e;this.d=g;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=p instanceof THREE.Color?p:new THREE.Color;this.vertexColors=p instanceof Array?p:[];this.vertexTangents=[];this.materials=o instanceof Array?o:[o];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
@@ -212,7 +212,7 @@ c.uniform1f(x.opacity,m.opacity);c.uniform1f(x.rotation,m.rotation);c.uniform2fv
 c.useProgram(N.program);ta=N.program;ja=-1;if(!rb){c.enableVertexAttribArray(N.attributes.vertex);c.enableVertexAttribArray(N.attributes.uv);rb=!0}c.uniform1i(Q.occlusionMap,0);c.uniform1i(Q.map,1);c.bindBuffer(c.ARRAY_BUFFER,N.vertexBuffer);c.vertexAttribPointer(k.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(k.uv,2,c.FLOAT,!1,16,8);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,N.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,N.occlusionTexture);
 c.activeTexture(c.TEXTURE1);for(i=0;i<m;i++){k=f.__webglLensFlares[i].object;z.set(k.matrixWorld.n14,k.matrixWorld.n24,k.matrixWorld.n34);s.matrixWorldInverse.multiplyVector3(z);s.projectionMatrix.multiplyVector3(z);J[0]=z.x;J[1]=z.y;J[2]=z.z;Y[0]=J[0]*n+n;Y[1]=J[1]*y+y;if(N.hasVertexTexture||Y[0]>0&&Y[0]<za&&Y[1]>0&&Y[1]<Aa){c.bindTexture(c.TEXTURE_2D,N.tempTexture);c.copyTexImage2D(c.TEXTURE_2D,0,c.RGB,Y[0]-8,Y[1]-8,16,16,0);c.uniform1i(Q.renderType,0);c.uniform2fv(Q.scale,K);c.uniform3fv(Q.screenPosition,
 J);c.disable(c.BLEND);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);c.bindTexture(c.TEXTURE_2D,N.occlusionTexture);c.copyTexImage2D(c.TEXTURE_2D,0,c.RGBA,Y[0]-8,Y[1]-8,16,16,0);c.uniform1i(Q.renderType,1);c.disable(c.DEPTH_TEST);c.bindTexture(c.TEXTURE_2D,N.tempTexture);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);k.positionScreen.x=J[0];k.positionScreen.y=J[1];k.positionScreen.z=J[2];k.customUpdateCallback?k.customUpdateCallback(k):k.updateLensFlares();c.uniform1i(Q.renderType,
-2);c.enable(c.BLEND);x=0;for(w=k.lensFlares.length;x<w;x++){u=k.lensFlares[x];if(u.opacity>0.0010&&u.scale>0.0010){J[0]=u.x;J[1]=u.y;J[2]=u.z;B=u.size*u.scale/Aa;K[0]=B*D;K[1]=B;c.uniform3fv(Q.screenPosition,J);c.uniform2fv(Q.scale,K);c.uniform1f(Q.rotation,u.rotation);c.uniform1f(Q.opacity,u.opacity);Z(u.blending);M(u.texture,1);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask($)}function P(f,s){f._modelViewMatrix.multiplyToArray(s.matrixWorldInverse,
+2);c.enable(c.BLEND);x=0;for(w=k.lensFlares.length;x<w;x++){u=k.lensFlares[x];if(u.opacity>0.001&&u.scale>0.001){J[0]=u.x;J[1]=u.y;J[2]=u.z;B=u.size*u.scale/Aa;K[0]=B*D;K[1]=B;c.uniform3fv(Q.screenPosition,J);c.uniform2fv(Q.scale,K);c.uniform1f(Q.rotation,u.rotation);c.uniform1f(Q.opacity,u.opacity);Z(u.blending);M(u.texture,1);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask($)}function P(f,s){f._modelViewMatrix.multiplyToArray(s.matrixWorldInverse,
 f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function L(f){var s,k,i,m,x;if(f instanceof THREE.Mesh){k=f.geometry;for(s in k.geometryGroups){i=k.geometryGroups[s];x=!1;for(m in i.__webglCustomAttributes)if(i.__webglCustomAttributes[m].needsUpdate){x=!0;break}if(k.__dirtyVertices||k.__dirtyMorphTargets||k.__dirtyElements||k.__dirtyUvs||k.__dirtyNormals||k.__dirtyColors||k.__dirtyTangents||x){x=f;var w=c.DYNAMIC_DRAW;
 if(i.__inittedArrays){var u=void 0,z=void 0,D=void 0,n=void 0;D=void 0;var y=void 0,B=void 0,K=void 0,J=void 0,Y=void 0,Q=void 0,da=void 0,Ga=void 0,Va=void 0,S=void 0,U=void 0,V=void 0,pa=void 0;B=void 0;K=void 0;n=void 0;J=void 0;n=void 0;var t=void 0,I=void 0;B=void 0;t=void 0;I=void 0;var j=void 0,Ka=void 0;t=void 0;I=void 0;j=void 0;Ka=void 0;t=void 0;I=void 0;j=void 0;Ka=void 0;t=void 0;I=void 0;j=void 0;n=void 0;J=void 0;y=void 0;D=void 0;D=void 0;t=void 0;I=void 0;j=void 0;var Wa=void 0,ua=
 0,Ba=0,$a=0,ab=0,Ja=0,La=0,ga=0,Ma=0,wa=0,A=0,Ca=0;I=t=0;var Da=i.__vertexArray,hb=i.__uvArray,ib=i.__uv2Array,Qa=i.__normalArray,ka=i.__tangentArray,Ea=i.__colorArray,la=i.__skinVertexAArray,ma=i.__skinVertexBArray,na=i.__skinIndexArray,oa=i.__skinWeightArray,jb=i.__morphTargetsArrays,Ra=i.__webglCustomAttributes;j=void 0;var Na=i.__faceArray,Oa=i.__lineArray,sb=i.__needsSmoothNormals;Q=i.__vertexColorType;Y=i.__uvType;da=i.__normalType;var Ha=x.geometry,kb=Ha.__dirtyVertices,lb=Ha.__dirtyElements,