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@@ -10,7 +10,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.THREE = {}));
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})(this, (function (exports) { 'use strict';
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- const REVISION = '152';
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+ const REVISION = '153dev';
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const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
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const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };
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@@ -185,6 +185,15 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const GreaterEqualStencilFunc = 518;
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const AlwaysStencilFunc = 519;
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+ const NeverCompare = 512;
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+ const LessCompare = 513;
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+ const EqualCompare = 514;
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+ const LessEqualCompare = 515;
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+ const GreaterCompare = 516;
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+ const NotEqualCompare = 517;
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+ const GreaterEqualCompare = 518;
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+ const AlwaysCompare = 519;
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+
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const StaticDrawUsage = 35044;
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const DynamicDrawUsage = 35048;
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const StreamDrawUsage = 35040;
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@@ -11314,9 +11323,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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}
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- const _inverseMatrix$2 = /*@__PURE__*/ new Matrix4();
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- const _ray$2 = /*@__PURE__*/ new Ray();
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- const _sphere$4 = /*@__PURE__*/ new Sphere();
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+ const _inverseMatrix$3 = /*@__PURE__*/ new Matrix4();
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+ const _ray$3 = /*@__PURE__*/ new Ray();
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+ const _sphere$5 = /*@__PURE__*/ new Sphere();
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const _sphereHitAt = /*@__PURE__*/ new Vector3();
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const _vA$1 = /*@__PURE__*/ new Vector3();
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@@ -11460,41 +11469,45 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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if ( material === undefined ) return;
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- // Checking boundingSphere distance to ray
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+ // test with bounding sphere in world space
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if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
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- _sphere$4.copy( geometry.boundingSphere );
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- _sphere$4.applyMatrix4( matrixWorld );
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+ _sphere$5.copy( geometry.boundingSphere );
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+ _sphere$5.applyMatrix4( matrixWorld );
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+
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+ // check distance from ray origin to bounding sphere
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- _ray$2.copy( raycaster.ray ).recast( raycaster.near );
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+ _ray$3.copy( raycaster.ray ).recast( raycaster.near );
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- if ( _sphere$4.containsPoint( _ray$2.origin ) === false ) {
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+ if ( _sphere$5.containsPoint( _ray$3.origin ) === false ) {
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- if ( _ray$2.intersectSphere( _sphere$4, _sphereHitAt ) === null ) return;
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+ if ( _ray$3.intersectSphere( _sphere$5, _sphereHitAt ) === null ) return;
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- if ( _ray$2.origin.distanceToSquared( _sphereHitAt ) > ( raycaster.far - raycaster.near ) ** 2 ) return;
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+ if ( _ray$3.origin.distanceToSquared( _sphereHitAt ) > ( raycaster.far - raycaster.near ) ** 2 ) return;
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}
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- //
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+ // convert ray to local space of mesh
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- _inverseMatrix$2.copy( matrixWorld ).invert();
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- _ray$2.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$2 );
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+ _inverseMatrix$3.copy( matrixWorld ).invert();
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+ _ray$3.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$3 );
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- // Check boundingBox before continuing
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+ // test with bounding box in local space
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if ( geometry.boundingBox !== null ) {
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- if ( _ray$2.intersectsBox( geometry.boundingBox ) === false ) return;
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+ if ( _ray$3.intersectsBox( geometry.boundingBox ) === false ) return;
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}
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- this._computeIntersections( raycaster, intersects );
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+ // test for intersections with geometry
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+
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+ this._computeIntersections( raycaster, intersects, _ray$3 );
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}
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- _computeIntersections( raycaster, intersects ) {
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+ _computeIntersections( raycaster, intersects, rayLocalSpace ) {
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let intersection;
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@@ -11529,7 +11542,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const b = index.getX( j + 1 );
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const c = index.getX( j + 2 );
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- intersection = checkGeometryIntersection( this, groupMaterial, raycaster, _ray$2, uv, uv1, normal, a, b, c );
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+ intersection = checkGeometryIntersection( this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );
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if ( intersection ) {
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@@ -11554,7 +11567,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const b = index.getX( i + 1 );
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const c = index.getX( i + 2 );
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- intersection = checkGeometryIntersection( this, material, raycaster, _ray$2, uv, uv1, normal, a, b, c );
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+ intersection = checkGeometryIntersection( this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );
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if ( intersection ) {
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@@ -11587,7 +11600,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const b = j + 1;
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const c = j + 2;
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- intersection = checkGeometryIntersection( this, groupMaterial, raycaster, _ray$2, uv, uv1, normal, a, b, c );
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+ intersection = checkGeometryIntersection( this, groupMaterial, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );
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if ( intersection ) {
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@@ -11612,7 +11625,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const b = i + 1;
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const c = i + 2;
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- intersection = checkGeometryIntersection( this, material, raycaster, _ray$2, uv, uv1, normal, a, b, c );
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+ intersection = checkGeometryIntersection( this, material, raycaster, rayLocalSpace, uv, uv1, normal, a, b, c );
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if ( intersection ) {
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@@ -11689,7 +11702,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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_uvC$1.fromBufferAttribute( uv1, c );
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intersection.uv1 = Triangle.getInterpolation( _intersectionPoint, _vA$1, _vB$1, _vC$1, _uvA$1, _uvB$1, _uvC$1, new Vector2() );
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- intersection.uv2 = intersection.uv1; // Backwards compatibility
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+ intersection.uv2 = intersection.uv1; // @deprecated, r152
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}
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@@ -12956,7 +12969,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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}
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- const _sphere$3 = /*@__PURE__*/ new Sphere();
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+ const _sphere$4 = /*@__PURE__*/ new Sphere();
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const _vector$6 = /*@__PURE__*/ new Vector3();
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class Frustum {
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@@ -13022,7 +13035,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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if ( object.boundingSphere === null ) object.computeBoundingSphere();
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- _sphere$3.copy( object.boundingSphere ).applyMatrix4( object.matrixWorld );
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+ _sphere$4.copy( object.boundingSphere ).applyMatrix4( object.matrixWorld );
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} else {
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@@ -13030,21 +13043,21 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
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- _sphere$3.copy( geometry.boundingSphere ).applyMatrix4( object.matrixWorld );
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+ _sphere$4.copy( geometry.boundingSphere ).applyMatrix4( object.matrixWorld );
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}
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- return this.intersectsSphere( _sphere$3 );
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+ return this.intersectsSphere( _sphere$4 );
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}
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intersectsSprite( sprite ) {
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- _sphere$3.center.set( 0, 0, 0 );
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- _sphere$3.radius = 0.7071067811865476;
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- _sphere$3.applyMatrix4( sprite.matrixWorld );
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+ _sphere$4.center.set( 0, 0, 0 );
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+ _sphere$4.radius = 0.7071067811865476;
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+ _sphere$4.applyMatrix4( sprite.matrixWorld );
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- return this.intersectsSphere( _sphere$3 );
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+ return this.intersectsSphere( _sphere$4 );
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}
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@@ -19923,11 +19936,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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function getChannel( value ) {
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- if ( value === 1 ) return 'uv1';
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- if ( value === 2 ) return 'uv2';
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- if ( value === 3 ) return 'uv3';
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+ if ( value === 0 ) return 'uv';
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- return 'uv';
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+ return `uv${ value }`;
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}
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@@ -23735,6 +23746,17 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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[ LinearMipmapLinearFilter ]: _gl.LINEAR_MIPMAP_LINEAR
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};
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+ const compareToGL = {
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+ [ NeverCompare ]: _gl.NEVER,
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+ [ AlwaysCompare ]: _gl.ALWAYS,
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+ [ LessCompare ]: _gl.LESS,
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+ [ LessEqualCompare ]: _gl.LEQUAL,
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+ [ EqualCompare ]: _gl.EQUAL,
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+ [ GreaterEqualCompare ]: _gl.GEQUAL,
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+ [ GreaterCompare ]: _gl.GREATER,
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+ [ NotEqualCompare ]: _gl.NOTEQUAL
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+ };
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+
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function setTextureParameters( textureType, texture, supportsMips ) {
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if ( supportsMips ) {
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@@ -23779,6 +23801,13 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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}
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+ if ( texture.compareFunction ) {
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+
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+ _gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_MODE, _gl.COMPARE_REF_TO_TEXTURE );
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+ _gl.texParameteri( textureType, _gl.TEXTURE_COMPARE_FUNC, compareToGL[ texture.compareFunction ] );
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+
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+ }
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+
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if ( extensions.has( 'EXT_texture_filter_anisotropic' ) === true ) {
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const extension = extensions.get( 'EXT_texture_filter_anisotropic' );
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@@ -25872,9 +25901,31 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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this.flipY = false;
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this.generateMipmaps = false;
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+ this.compareFunction = null;
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+
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}
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+ copy( source ) {
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+
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+ super.copy( source );
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+
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+ this.compareFunction = source.compareFunction;
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+
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+ return this;
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+
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+ }
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+
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+ toJSON( meta ) {
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+
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+ const data = super.toJSON( meta );
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+
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+ if ( this.compareFunction !== null ) data.compareFunction = this.compareFunction;
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+
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+ return data;
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+
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+ }
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+
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}
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class WebXRManager extends EventDispatcher {
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@@ -27691,6 +27742,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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}
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+ const uintClearColor = new Uint32Array( 4 );
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+ const intClearColor = new Int32Array( 4 );
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+
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let currentRenderList = null;
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let currentRenderState = null;
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@@ -28155,7 +28209,65 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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let bits = 0;
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- if ( color ) bits |= _gl.COLOR_BUFFER_BIT;
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+ if ( color ) {
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+
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+ // check if we're trying to clear an integer target
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+ let isIntegerFormat = false;
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+ if ( _currentRenderTarget !== null ) {
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+
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+ const targetFormat = _currentRenderTarget.texture.format;
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+ isIntegerFormat = targetFormat === RGBAIntegerFormat ||
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+ targetFormat === RGIntegerFormat ||
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+ targetFormat === RedIntegerFormat;
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+
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+ }
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+
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+ // use the appropriate clear functions to clear the target if it's a signed
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+ // or unsigned integer target
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+ if ( isIntegerFormat ) {
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+
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+ const targetType = _currentRenderTarget.texture.type;
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+ const isUnsignedType = targetType === UnsignedByteType ||
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+ targetType === UnsignedIntType ||
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+ targetType === UnsignedShortType ||
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+ targetType === UnsignedInt248Type ||
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+ targetType === UnsignedShort4444Type ||
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+ targetType === UnsignedShort5551Type;
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+
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+ const clearColor = background.getClearColor();
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+ const a = background.getClearAlpha();
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+ const r = clearColor.r;
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+ const g = clearColor.g;
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+ const b = clearColor.b;
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+
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+ const __webglFramebuffer = properties.get( _currentRenderTarget ).__webglFramebuffer;
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+
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+ if ( isUnsignedType ) {
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+
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+ uintClearColor[ 0 ] = r;
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+ uintClearColor[ 1 ] = g;
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+ uintClearColor[ 2 ] = b;
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+ uintClearColor[ 3 ] = a;
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+ _gl.clearBufferuiv( _gl.COLOR, __webglFramebuffer, uintClearColor );
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+
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+ } else {
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+
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+ intClearColor[ 0 ] = r;
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+ intClearColor[ 1 ] = g;
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+ intClearColor[ 2 ] = b;
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+ intClearColor[ 3 ] = a;
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+ _gl.clearBufferiv( _gl.COLOR, __webglFramebuffer, intClearColor );
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+
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+ }
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+
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+ } else {
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+
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+ bits |= _gl.COLOR_BUFFER_BIT;
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+
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+ }
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+
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+ }
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+
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if ( depth ) bits |= _gl.DEPTH_BUFFER_BIT;
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if ( stencil ) bits |= _gl.STENCIL_BUFFER_BIT;
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@@ -28772,10 +28884,19 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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if ( sortObjects ) {
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- if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
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+ if ( object.boundingSphere !== undefined ) {
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+
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+ if ( object.boundingSphere === null ) object.computeBoundingSphere();
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+ _vector3.copy( object.boundingSphere.center );
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+
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+ } else {
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+
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+ if ( geometry.boundingSphere === null ) geometry.computeBoundingSphere();
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+ _vector3.copy( geometry.boundingSphere.center );
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+
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+ }
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_vector3
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- .copy( geometry.boundingSphere.center )
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.applyMatrix4( object.matrixWorld )
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.applyMatrix4( _projScreenMatrix );
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@@ -30981,7 +31102,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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const _matrix4 = /*@__PURE__*/ new Matrix4();
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const _vertex = /*@__PURE__*/ new Vector3();
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-
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+ const _sphere$3 = /*@__PURE__*/ new Sphere();
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+ const _inverseMatrix$2 = /*@__PURE__*/ new Matrix4();
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+ const _ray$2 = /*@__PURE__*/ new Ray();
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class SkinnedMesh extends Mesh {
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@@ -31060,22 +31183,47 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
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this.skeleton = source.skeleton;
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+ if ( source.boundingBox !== null ) this.boundingBox = source.boundingBox.clone();
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+ if ( source.boundingSphere !== null ) this.boundingSphere = source.boundingSphere.clone();
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+
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return this;
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}
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- // raycast( raycaster, intersects ) {
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+ raycast( raycaster, intersects ) {
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+
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+ const material = this.material;
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+ const matrixWorld = this.matrixWorld;
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+
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+ if ( material === undefined ) return;
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+
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+ // test with bounding sphere in world space
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- // if ( this.boundingSphere === null ) this.computeBoundingSphere();
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+ if ( this.boundingSphere === null ) this.computeBoundingSphere();
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- // _sphere.copy( this.boundingSphere );
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- // _sphere.applyMatrix4( this.matrixWorld );
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+ _sphere$3.copy( this.boundingSphere );
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+ _sphere$3.applyMatrix4( matrixWorld );
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|
|
|
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- // if ( raycaster.ray.intersectsSphere( _sphere ) === false ) return;
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+ if ( raycaster.ray.intersectsSphere( _sphere$3 ) === false ) return;
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|
|
|
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- // this._computeIntersections( raycaster, intersects );
|
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+ // convert ray to local space of skinned mesh
|
|
|
|
|
|
- // }
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|
|
+ _inverseMatrix$2.copy( matrixWorld ).invert();
|
|
|
+ _ray$2.copy( raycaster.ray ).applyMatrix4( _inverseMatrix$2 );
|
|
|
+
|
|
|
+ // test with bounding box in local space
|
|
|
+
|
|
|
+ if ( this.boundingBox !== null ) {
|
|
|
+
|
|
|
+ if ( _ray$2.intersectsBox( this.boundingBox ) === false ) return;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // test for intersections with geometry
|
|
|
+
|
|
|
+ this._computeIntersections( raycaster, intersects, _ray$2 );
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
getVertexPosition( index, target ) {
|
|
|
|
|
@@ -31647,6 +31795,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
|
|
|
this.count = source.count;
|
|
|
|
|
|
+ if ( source.boundingBox !== null ) this.boundingBox = source.boundingBox.clone();
|
|
|
+ if ( source.boundingSphere !== null ) this.boundingSphere = source.boundingSphere.clone();
|
|
|
+
|
|
|
return this;
|
|
|
|
|
|
}
|
|
@@ -44162,6 +44313,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
if ( data.generateMipmaps !== undefined ) texture.generateMipmaps = data.generateMipmaps;
|
|
|
if ( data.premultiplyAlpha !== undefined ) texture.premultiplyAlpha = data.premultiplyAlpha;
|
|
|
if ( data.unpackAlignment !== undefined ) texture.unpackAlignment = data.unpackAlignment;
|
|
|
+ if ( data.compareFunction !== undefined ) texture.compareFunction = data.compareFunction;
|
|
|
|
|
|
if ( data.userData !== undefined ) texture.userData = data.userData;
|
|
|
|
|
@@ -51046,6 +51198,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.AdditiveAnimationBlendMode = AdditiveAnimationBlendMode;
|
|
|
exports.AdditiveBlending = AdditiveBlending;
|
|
|
exports.AlphaFormat = AlphaFormat;
|
|
|
+ exports.AlwaysCompare = AlwaysCompare;
|
|
|
exports.AlwaysDepth = AlwaysDepth;
|
|
|
exports.AlwaysStencilFunc = AlwaysStencilFunc;
|
|
|
exports.AmbientLight = AmbientLight;
|
|
@@ -51145,6 +51298,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.DynamicReadUsage = DynamicReadUsage;
|
|
|
exports.EdgesGeometry = EdgesGeometry;
|
|
|
exports.EllipseCurve = EllipseCurve;
|
|
|
+ exports.EqualCompare = EqualCompare;
|
|
|
exports.EqualDepth = EqualDepth;
|
|
|
exports.EqualStencilFunc = EqualStencilFunc;
|
|
|
exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
|
|
@@ -51166,7 +51320,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.GLBufferAttribute = GLBufferAttribute;
|
|
|
exports.GLSL1 = GLSL1;
|
|
|
exports.GLSL3 = GLSL3;
|
|
|
+ exports.GreaterCompare = GreaterCompare;
|
|
|
exports.GreaterDepth = GreaterDepth;
|
|
|
+ exports.GreaterEqualCompare = GreaterEqualCompare;
|
|
|
exports.GreaterEqualDepth = GreaterEqualDepth;
|
|
|
exports.GreaterEqualStencilFunc = GreaterEqualStencilFunc;
|
|
|
exports.GreaterStencilFunc = GreaterStencilFunc;
|
|
@@ -51204,7 +51360,9 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.LatheBufferGeometry = LatheBufferGeometry;
|
|
|
exports.LatheGeometry = LatheGeometry;
|
|
|
exports.Layers = Layers;
|
|
|
+ exports.LessCompare = LessCompare;
|
|
|
exports.LessDepth = LessDepth;
|
|
|
+ exports.LessEqualCompare = LessEqualCompare;
|
|
|
exports.LessEqualDepth = LessEqualDepth;
|
|
|
exports.LessEqualStencilFunc = LessEqualStencilFunc;
|
|
|
exports.LessStencilFunc = LessStencilFunc;
|
|
@@ -51263,6 +51421,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
|
|
|
exports.NearestMipmapLinearFilter = NearestMipmapLinearFilter;
|
|
|
exports.NearestMipmapNearestFilter = NearestMipmapNearestFilter;
|
|
|
+ exports.NeverCompare = NeverCompare;
|
|
|
exports.NeverDepth = NeverDepth;
|
|
|
exports.NeverStencilFunc = NeverStencilFunc;
|
|
|
exports.NoBlending = NoBlending;
|
|
@@ -51270,6 +51429,7 @@ console.warn( 'Scripts "build/three.js" and "build/three.min.js" are deprecated
|
|
|
exports.NoToneMapping = NoToneMapping;
|
|
|
exports.NormalAnimationBlendMode = NormalAnimationBlendMode;
|
|
|
exports.NormalBlending = NormalBlending;
|
|
|
+ exports.NotEqualCompare = NotEqualCompare;
|
|
|
exports.NotEqualDepth = NotEqualDepth;
|
|
|
exports.NotEqualStencilFunc = NotEqualStencilFunc;
|
|
|
exports.NumberKeyframeTrack = NumberKeyframeTrack;
|