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@@ -438,11 +438,22 @@
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</p>
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<h3>[method:null updateMatrix]()</h3>
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- <p>Update the local transform.</p>
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+ <p>Updates the local transform matrix, signals to update global transform matrix before rendering.</p>
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<h3>[method:null updateMatrixWorld]( [param:Boolean force] )</h3>
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- <p>Update the global transform of the object and its children.</p>
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+ <p>
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+ force - immediately updates global transform of the object and its children.<br /><br />
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+
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+ Updates the local transform matrix and signals to update global transform matrix of the object and its children.
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+ </p>
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+ <h3>[method:null updateWorldMatrix]( [param:Boolean updateParents], [param:Boolean updateChildren] )</h3>
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+ <p>
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+ updateParents - recursively updates local and global transform matrices of its parents.<br />
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+ updateChildren - recursively updates local and global transform matrices of its children.<br /><br />
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+
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+ Immediately updates the local and global transform matrices of the object.
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+ </p>
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<h3>[method:Vector3 worldToLocal]( [param:Vector3 vector] )</h3>
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<p>
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