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@@ -86,7 +86,7 @@ var ShaderLib = {
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emissive : { value: new Color( 0x000000 ) },
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emissive : { value: new Color( 0x000000 ) },
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roughness: { value: 0.5 },
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roughness: { value: 0.5 },
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metalness: { value: 0 },
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metalness: { value: 0 },
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- envMapIntensity : { value: 1 }, // temporary
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+ envMapIntensity : { value: 1 } // temporary
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}
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}
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),
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),
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