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Disabled point light, now that it works also in WebGL, not to have red people :).

alteredq 15 years ago
parent
commit
1de8e6fd2a
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/obj_convert_test.html

+ 1 - 1
examples/obj_convert_test.html

@@ -210,7 +210,7 @@
 				scene.addLight( directionalLight );
 
 				var pointLight = new THREE.PointLight( 0xff0000, 1 );
-				scene.addLight( pointLight );
+				//scene.addLight( pointLight );
 
 
                 if ( render_gl ) {