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@@ -44,7 +44,7 @@
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<script src="../build/three.js"></script>
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- <script src="js/controls/TrackballControls.js"></script>
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+ <script src="js/controls/OrbitControls.js"></script>
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<script src="js/loaders/OBJLoader.js"></script>
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<script src="js/loaders/RGBELoader.js"></script>
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<script src="js/loaders/HDRCubeTextureLoader.js"></script>
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@@ -79,15 +79,6 @@
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container = document.createElement( 'div' );
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document.body.appendChild( container );
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- //
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-
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- camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 1000 );
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- camera.position.z = 2;
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-
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- controls = new THREE.TrackballControls( camera );
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-
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- //
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-
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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@@ -98,57 +89,68 @@
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renderer.toneMapping = THREE.ReinhardToneMapping;
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renderer.toneMappingExposure = 3;
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- var textureCube = new THREE.CubeTextureLoader()
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- .setPath( 'textures/cube/pisa/' )
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- .load( [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ] );
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+ //
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scene = new THREE.Scene();
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- scene.background = textureCube;
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- // LIGHTS
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+ camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 1000 );
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+ camera.position.z = 2;
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+
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+ controls = new THREE.OrbitControls( camera, renderer.domElement );
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+
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+ //
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scene.add( new THREE.HemisphereLight( 0x443333, 0x222233, 4 ) );
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//
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- var path = 'models/obj/cerberus/';
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+ new THREE.CubeTextureLoader()
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+ .setPath( 'textures/cube/pisa/' )
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+ .load( [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ], function ( textureCube ) {
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+
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+ scene.background = textureCube;
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+
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+ } );
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+
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+ //
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- var loader = new THREE.OBJLoader();
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var material = new THREE.MeshStandardMaterial();
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- loader.load( path + 'Cerberus.obj', function ( group ) {
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- // var material = new THREE.MeshBasicMaterial( { wireframe: true } );
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+ new THREE.OBJLoader()
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+ .setPath( 'models/obj/cerberus/' )
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+ .load( 'Cerberus.obj', function ( group ) {
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- var loader = new THREE.TextureLoader();
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+ var loader = new THREE.TextureLoader()
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+ .setPath( 'models/obj/cerberus/' );
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- material.roughness = 1;
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- material.metalness = 1;
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+ material.roughness = 1; // attenuates roughnessMap
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+ material.metalness = 1; // attenuates metalnessMap
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- material.map = loader.load( path + 'Cerberus_A.jpg' );
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- // roughness is in G channel, metalness is in B channel
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- material.metalnessMap = material.roughnessMap = loader.load( path + 'Cerberus_RM.jpg' );
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- material.normalMap = loader.load( path + 'Cerberus_N.jpg' );
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+ material.map = loader.load( 'Cerberus_A.jpg' );
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+ // roughness is in G channel, metalness is in B channel
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+ material.metalnessMap = material.roughnessMap = loader.load( 'Cerberus_RM.jpg' );
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+ material.normalMap = loader.load( 'Cerberus_N.jpg' );
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- material.map.wrapS = THREE.RepeatWrapping;
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- material.roughnessMap.wrapS = THREE.RepeatWrapping;
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- material.metalnessMap.wrapS = THREE.RepeatWrapping;
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- material.normalMap.wrapS = THREE.RepeatWrapping;
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+ material.map.wrapS = THREE.RepeatWrapping;
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+ material.roughnessMap.wrapS = THREE.RepeatWrapping;
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+ material.metalnessMap.wrapS = THREE.RepeatWrapping;
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+ material.normalMap.wrapS = THREE.RepeatWrapping;
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- group.traverse( function ( child ) {
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+ group.traverse( function ( child ) {
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- if ( child instanceof THREE.Mesh ) {
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+ if ( child instanceof THREE.Mesh ) {
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- child.material = material;
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+ child.material = material;
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- }
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+ }
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- } );
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+ } );
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- group.position.x = - 0.45;
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- group.rotation.y = - Math.PI / 2;
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- scene.add( group );
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+ group.position.x = - 0.45;
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+ group.rotation.y = - Math.PI / 2;
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+ scene.add( group );
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- } );
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+ } );
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var genCubeUrls = function( prefix, postfix ) {
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return [
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@@ -170,7 +172,11 @@
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var hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
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material.envMap = hdrCubeRenderTarget.texture;
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- material.needsUpdate = true;
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+ material.needsUpdate = true; // is this needed?
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+
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+ hdrCubeMap.dispose();
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+ pmremGenerator.dispose();
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+ pmremCubeUVPacker.dispose();
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} );
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@@ -204,8 +210,6 @@
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requestAnimationFrame( animate );
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- controls.update();
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-
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renderer.render( scene, camera );
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if ( statsEnabled ) stats.update();
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