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DeviceOrientationControls: Clean up

Mugen87 7 anos atrás
pai
commit
1ebf1d828e
1 arquivos alterados com 11 adições e 11 exclusões
  1. 11 11
      examples/js/controls/DeviceOrientationControls.js

+ 11 - 11
examples/js/controls/DeviceOrientationControls.js

@@ -5,12 +5,12 @@
  * W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html)
  */
 
-THREE.DeviceOrientationControls = function( object ) {
+THREE.DeviceOrientationControls = function ( object ) {
 
 	var scope = this;
 
 	this.object = object;
-	this.object.rotation.reorder( "YXZ" );
+	this.object.rotation.reorder( 'YXZ' );
 
 	this.enabled = true;
 
@@ -19,13 +19,13 @@ THREE.DeviceOrientationControls = function( object ) {
 
 	this.alphaOffset = 0; // radians
 
-	var onDeviceOrientationChangeEvent = function( event ) {
+	var onDeviceOrientationChangeEvent = function ( event ) {
 
 		scope.deviceOrientation = event;
 
 	};
 
-	var onScreenOrientationChangeEvent = function() {
+	var onScreenOrientationChangeEvent = function () {
 
 		scope.screenOrientation = window.orientation || 0;
 
@@ -33,7 +33,7 @@ THREE.DeviceOrientationControls = function( object ) {
 
 	// The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y''
 
-	var setObjectQuaternion = function() {
+	var setObjectQuaternion = function () {
 
 		var zee = new THREE.Vector3( 0, 0, 1 );
 
@@ -43,7 +43,7 @@ THREE.DeviceOrientationControls = function( object ) {
 
 		var q1 = new THREE.Quaternion( - Math.sqrt( 0.5 ), 0, 0, Math.sqrt( 0.5 ) ); // - PI/2 around the x-axis
 
-		return function( quaternion, alpha, beta, gamma, orient ) {
+		return function ( quaternion, alpha, beta, gamma, orient ) {
 
 			euler.set( beta, alpha, - gamma, 'YXZ' ); // 'ZXY' for the device, but 'YXZ' for us
 
@@ -53,11 +53,11 @@ THREE.DeviceOrientationControls = function( object ) {
 
 			quaternion.multiply( q0.setFromAxisAngle( zee, - orient ) ); // adjust for screen orientation
 
-		}
+		};
 
 	}();
 
-	this.connect = function() {
+	this.connect = function () {
 
 		onScreenOrientationChangeEvent(); // run once on load
 
@@ -68,7 +68,7 @@ THREE.DeviceOrientationControls = function( object ) {
 
 	};
 
-	this.disconnect = function() {
+	this.disconnect = function () {
 
 		window.removeEventListener( 'orientationchange', onScreenOrientationChangeEvent, false );
 		window.removeEventListener( 'deviceorientation', onDeviceOrientationChangeEvent, false );
@@ -77,7 +77,7 @@ THREE.DeviceOrientationControls = function( object ) {
 
 	};
 
-	this.update = function() {
+	this.update = function () {
 
 		if ( scope.enabled === false ) return;
 
@@ -100,7 +100,7 @@ THREE.DeviceOrientationControls = function( object ) {
 
 	};
 
-	this.dispose = function() {
+	this.dispose = function () {
 
 		scope.disconnect();