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@@ -7,7 +7,6 @@ THREE.Projector = function () {
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this.projectVector = function ( vector, camera ) {
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console.warn( 'THREE.Projector: .projectVector() is now vector.project().' );
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-
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vector.project( camera );
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};
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@@ -15,24 +14,13 @@ THREE.Projector = function () {
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this.unprojectVector = function ( vector, camera ) {
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console.warn( 'THREE.Projector: .unprojectVector() is now vector.unproject().' );
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-
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vector.unproject( camera );
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};
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this.pickingRay = function ( vector, camera ) {
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- // set two vectors with opposing z values
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- vector.z = - 1.0;
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- var end = new THREE.Vector3( vector.x, vector.y, 1.0 );
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-
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- this.unprojectVector( vector, camera );
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- this.unprojectVector( end, camera );
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-
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- // find direction from vector to end
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- end.sub( vector ).normalize();
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-
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- return new THREE.Raycaster( vector, end );
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+ console.error( 'THREE.Projector: .pickingRay() has been removed.' );
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};
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