@@ -43,7 +43,7 @@
light.position.set( 200, 100, 150 );
scene.add( light );
- scene.add( new THREE.PointLightHelper( light, 5 ) );
+ scene.add( new THREE.PointLightHelper( light, 15 ) );
var gridHelper = new THREE.GridHelper( 400, 40, 0x0000ff, 0x808080 );
gridHelper.position.y = - 150;