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Fixed bug in Ray's pointInFace3.

Mr.doob 13 年之前
父节点
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1f7838a9c2
共有 7 个文件被更改,包括 801 次插入790 次删除
  1. 455 454
      build/Three.js
  2. 72 72
      build/custom/ThreeCanvas.js
  3. 27 27
      build/custom/ThreeDOM.js
  4. 50 50
      build/custom/ThreeSVG.js
  5. 153 153
      build/custom/ThreeWebGL.js
  6. 1 1
      examples/canvas_interactive_cubes.html
  7. 43 33
      src/core/Ray.js

文件差异内容过多而无法显示
+ 455 - 454
build/Three.js


+ 72 - 72
build/custom/ThreeCanvas.js

@@ -14,64 +14,64 @@ Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
 b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,d){var d=d.clone().subSelf(b),
-c=c.clone().subSelf(b),f=a.clone().subSelf(b),a=d.dot(d),b=d.dot(c),d=d.dot(f),e=c.dot(c),c=c.dot(f),f=1/(a*e-b*b),e=(e*d-b*c)*f,a=(a*c-b*d)*f;return e>0&&a>0&&e+a<1}for(var d,f=[],e=0,g=a.children.length;e<g;e++)Array.prototype.push.apply(f,this.intersectObject(a.children[e]));if(a instanceof THREE.Particle){e=b(this.origin,this.direction,a.matrixWorld.getPosition());if(e===null||e>a.scale.x)return[];d={distance:e,point:a.position,face:null,object:a};f.push(d)}else if(a instanceof THREE.Mesh){e=
-b(this.origin,this.direction,a.matrixWorld.getPosition());if(e===null||e>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return f;var h,l,o,i,n,m,j,q,k=a.geometry,s=k.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);e=0;for(g=k.faces.length;e<g;e++)if(d=k.faces[e],j=this.origin.clone(),q=this.direction.clone(),i=a.matrixWorld,h=i.multiplyVector3(d.centroid.clone()).subSelf(j),m=h.dot(q),!(m<=0)&&(h=i.multiplyVector3(s[d.a].position.clone()),l=i.multiplyVector3(s[d.b].position.clone()),
-o=i.multiplyVector3(s[d.c].position.clone()),i=d instanceof THREE.Face4?i.multiplyVector3(s[d.d].position.clone()):null,n=a.matrixRotationWorld.multiplyVector3(d.normal.clone()),m=q.dot(n),a.doubleSided||(a.flipSided?m>0:m<0)))if(m=n.dot((new THREE.Vector3).sub(h,j))/m,j=j.addSelf(q.multiplyScalar(m)),d instanceof THREE.Face3)c(j,h,l,o)&&(d={distance:this.origin.distanceTo(j),point:j,face:d,object:a},f.push(d));else if(d instanceof THREE.Face4&&(c(j,h,l,i)||c(j,l,o,i)))d={distance:this.origin.distanceTo(j),
-point:j,face:d,object:a},f.push(d)}return f}};
-THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b,c,d,f,e,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,i,n){h=!1;b=e;c=g;d=i;f=n;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=b<e?b:e,c=c<g?c:g,d=d>e?d:e,f=f>g?f:g);a()};this.add3Points=
-function(e,g,i,n,m,j){h?(h=!1,b=e<i?e<m?e:m:i<m?i:m,c=g<n?g<j?g:j:n<j?n:j,d=e>i?e>m?e:m:i>m?i:m,f=g>n?g>j?g:j:n>j?n:j):(b=e<i?e<m?e<b?e:b:m<b?m:b:i<m?i<b?i:b:m<b?m:b,c=g<n?g<j?g<c?g:c:j<c?j:c:n<j?n<c?n:c:j<c?j:c,d=e>i?e>m?e>d?e:d:m>d?m:d:i>m?i>d?i:d:m>d?m:d,f=g>n?g>j?g>f?g:f:j>f?j:f:n>j?n>f?n:f:j>f?j:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
+THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,k){d.copy(k).subSelf(b);
+f.copy(c).subSelf(b);e.copy(a).subSelf(b);g=d.dot(d);h=d.dot(f);l=d.dot(e);n=f.dot(f);j=f.dot(e);i=1/(g*n-h*h);p=(n*l-h*j)*i;o=(g*j-h*l)*i;return p>=0&&o>=0&&p+o<1}for(var d=new THREE.Vector3,f=new THREE.Vector3,e=new THREE.Vector3,g,h,l,n,j,i,p,o,m,k=[],r=0,H=a.children.length;r<H;r++)Array.prototype.push.apply(k,this.intersectObject(a.children[r]));if(a instanceof THREE.Particle){r=b(this.origin,this.direction,a.matrixWorld.getPosition());if(r===null||r>a.scale.x)return[];m={distance:r,point:a.position,
+face:null,object:a};k.push(m)}else if(a instanceof THREE.Mesh){r=b(this.origin,this.direction,a.matrixWorld.getPosition());if(r===null||r>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return k;var E,L,M,t,F,w,x,u,s=a.geometry,B=s.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);r=0;for(H=s.faces.length;r<H;r++)if(m=s.faces[r],x=this.origin.clone(),u=this.direction.clone(),t=a.matrixWorld,E=t.multiplyVector3(m.centroid.clone()).subSelf(x),w=E.dot(u),
+!(w<=0)&&(E=t.multiplyVector3(B[m.a].position.clone()),L=t.multiplyVector3(B[m.b].position.clone()),M=t.multiplyVector3(B[m.c].position.clone()),t=m instanceof THREE.Face4?t.multiplyVector3(B[m.d].position.clone()):null,F=a.matrixRotationWorld.multiplyVector3(m.normal.clone()),w=u.dot(F),a.doubleSided||(a.flipSided?w>0:w<0)))if(w=F.dot((new THREE.Vector3).sub(E,x))/w,x=x.addSelf(u.multiplyScalar(w)),m instanceof THREE.Face3)c(x,E,L,M)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:a},
+k.push(m));else if(m instanceof THREE.Face4&&(c(x,E,L,t)||c(x,L,M,t)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:a},k.push(m)}return k}};
+THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b,c,d,f,e,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,j,i){h=!1;b=e;c=g;d=j;f=i;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=b<e?b:e,c=c<g?c:g,d=d>e?d:e,f=f>g?f:g);a()};this.add3Points=
+function(e,g,j,i,p,o){h?(h=!1,b=e<j?e<p?e:p:j<p?j:p,c=g<i?g<o?g:o:i<o?i:o,d=e>j?e>p?e:p:j>p?j:p,f=g>i?g>o?g:o:i>o?i:o):(b=e<j?e<p?e<b?e:b:p<b?p:b:j<p?j<b?j:b:p<b?p:b,c=g<i?g<o?g<c?g:c:o<c?o:c:i<o?i<c?i:c:o<c?o:c,d=e>j?e>p?e>d?e:d:p>d?p:d:j>p?j>d?j:d:p>d?p:d,f=g>i?g>o?g>f?g:f:o>f?o:f:i>o?i>f?i:f:o>f?o:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
 e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d<e.getRight()?d:e.getRight();f=f<e.getBottom()?f:e.getBottom();a()};this.intersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,f){return d+(a-b)*(f-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,f,e,g,h,l,o,i,n,m,j,q,k){this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,h||0,l||0,o||0,i!==void 0?i:1,n||0,m||0,j||0,q||0,k!==void 0?k:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,h,l,o,i,n,m,j,q,k){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=e;this.n23=g;this.n24=h;this.n31=l;this.n32=o;this.n33=i;this.n34=n;this.n41=m;this.n42=j;this.n43=q;this.n44=k;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,b).normalize();if(e.length()===0)e.z=1;d.cross(c,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(c,e).normalize());f.cross(e,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=e.x;this.n21=d.y;this.n22=f.y;this.n23=e.y;this.n31=d.z;this.n32=f.z;this.n33=e.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,e=a.n14,g=a.n21,h=a.n22,l=a.n23,o=a.n24,i=a.n31,n=a.n32,m=a.n33,j=a.n34,q=a.n41,k=a.n42,s=a.n43,
-N=a.n44,F=b.n11,S=b.n12,P=b.n13,z=b.n14,A=b.n21,C=b.n22,E=b.n23,u=b.n24,r=b.n31,D=b.n32,J=b.n33,$=b.n34,da=b.n41,L=b.n42,O=b.n43,T=b.n44;this.n11=c*F+d*A+f*r+e*da;this.n12=c*S+d*C+f*D+e*L;this.n13=c*P+d*E+f*J+e*O;this.n14=c*z+d*u+f*$+e*T;this.n21=g*F+h*A+l*r+o*da;this.n22=g*S+h*C+l*D+o*L;this.n23=g*P+h*E+l*J+o*O;this.n24=g*z+h*u+l*$+o*T;this.n31=i*F+n*A+m*r+j*da;this.n32=i*S+n*C+m*D+j*L;this.n33=i*P+n*E+m*J+j*O;this.n34=i*z+n*u+m*$+j*T;this.n41=q*F+k*A+s*r+N*da;this.n42=q*S+k*C+s*D+N*L;this.n43=q*
-P+k*E+s*J+N*O;this.n44=q*z+k*u+s*$+N*T;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
-a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*
-c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
-a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,e=this.n22,g=this.n23,h=this.n24,l=this.n31,o=this.n32,i=this.n33,n=this.n34,m=this.n41,j=this.n42,q=this.n43,k=this.n44;return d*g*o*m-c*h*o*m-d*e*i*m+b*h*i*m+c*e*n*m-b*g*n*m-d*g*l*j+c*h*l*j+d*f*i*j-a*h*i*j-c*f*n*j+a*g*n*j+d*e*l*q-b*h*l*q-d*f*o*q+a*h*o*q+b*f*n*q-a*e*n*q-c*e*l*k+b*g*l*k+c*f*o*k-a*g*o*k-b*f*i*k+a*e*i*k},transpose:function(){var a;
-a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
-a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
-a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
-setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
-setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,h=a.z,l=f*e,o=f*g;this.set(l*e+c,l*g-d*h,l*h+d*g,0,l*g+d*h,o*g+c,o*h-d*e,0,l*h-d*g,o*h+d*e,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,f=a.n14,e=a.n21,g=a.n22,h=a.n23,l=a.n24,o=a.n31,i=a.n32,n=a.n33,m=a.n34,j=a.n41,q=a.n42,k=a.n43,s=a.n44;this.n11=h*m*q-l*n*q+l*i*k-g*m*k-h*i*s+g*n*s;this.n12=f*n*q-d*m*q-f*i*k+c*m*k+d*i*s-c*n*s;this.n13=d*l*q-f*h*q+f*g*k-c*l*k-d*g*s+c*h*s;this.n14=f*h*i-d*l*i-f*g*n+c*l*n+d*g*m-c*h*m;this.n21=l*n*j-h*m*j-l*o*k+e*m*k+h*o*s-e*n*s;this.n22=d*m*j-f*n*j+
-f*o*k-b*m*k-d*o*s+b*n*s;this.n23=f*h*j-d*l*j-f*e*k+b*l*k+d*e*s-b*h*s;this.n24=d*l*o-f*h*o+f*e*n-b*l*n-d*e*m+b*h*m;this.n31=g*m*j-l*i*j+l*o*q-e*m*q-g*o*s+e*i*s;this.n32=f*i*j-c*m*j-f*o*q+b*m*q+c*o*s-b*i*s;this.n33=d*l*j-f*g*j+f*e*q-b*l*q-c*e*s+b*g*s;this.n34=f*g*o-c*l*o-f*e*i+b*l*i+c*e*m-b*g*m;this.n41=h*i*j-g*n*j-h*o*q+e*n*q+g*o*k-e*i*k;this.n42=c*n*j-d*i*j+d*o*q-b*n*q-c*o*k+b*i*k;this.n43=d*g*j-c*h*j-d*e*q+b*h*q+c*e*k-b*g*k;this.n44=c*h*o-d*g*o+d*e*i-b*h*i-c*e*n+b*g*n;this.multiplyScalar(1/a.determinant());
-return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,e=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var l=g*h,o=g*f,i=d*h,n=d*f;this.n11=l+n*c;this.n12=i*c-o;this.n13=e*d;this.n21=e*f;this.n22=e*h;this.n23=-c;this.n31=o*c-i;this.n32=n+l*c;this.n33=e*g;break;case "ZXY":l=g*h;o=g*f;i=d*h;n=d*f;this.n11=l-n*c;this.n12=-e*f;this.n13=i+o*c;this.n21=o+i*c;this.n22=e*h;this.n23=n-l*c;this.n31=-e*d;this.n32=c;this.n33=e*g;break;case "ZYX":l=
-e*h;o=e*f;i=c*h;n=c*f;this.n11=g*h;this.n12=i*d-o;this.n13=l*d+n;this.n21=g*f;this.n22=n*d+l;this.n23=o*d-i;this.n31=-d;this.n32=c*g;this.n33=e*g;break;case "YZX":l=e*g;o=e*d;i=c*g;n=c*d;this.n11=g*h;this.n12=n-l*f;this.n13=i*f+o;this.n21=f;this.n22=e*h;this.n23=-c*h;this.n31=-d*h;this.n32=o*f+i;this.n33=l-n*f;break;case "XZY":l=e*g;o=e*d;i=c*g;n=c*d;this.n11=g*h;this.n12=-f;this.n13=d*h;this.n21=l*f+n;this.n22=e*h;this.n23=o*f-i;this.n31=i*f-o;this.n32=c*h;this.n33=n*f+l;break;default:l=e*h,o=e*
-f,i=c*h,n=c*f,this.n11=g*h,this.n12=-g*f,this.n13=d,this.n21=o+i*d,this.n22=l-n*d,this.n23=-c*g,this.n31=n-l*d,this.n32=i+o*d,this.n33=e*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,e=b+b,g=c+c,h=d+d,a=b*e,l=b*g;b*=h;var o=c*g;c*=h;d*=h;e*=f;g*=f;f*=h;this.n11=1-(o+d);this.n12=l-f;this.n13=b+g;this.n21=l+f;this.n22=1-(a+d);this.n23=c-e;this.n31=b-g;this.n32=c+e;this.n33=1-(a+o);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
+THREE.Matrix4=function(a,b,c,d,f,e,g,h,l,n,j,i,p,o,m,k){this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,h||0,l||0,n||0,j!==void 0?j:1,i||0,p||0,o||0,m||0,k!==void 0?k:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,h,l,n,j,i,p,o,m,k){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=e;this.n23=g;this.n24=h;this.n31=l;this.n32=n;this.n33=j;this.n34=i;this.n41=p;this.n42=o;this.n43=m;this.n44=k;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,b).normalize();if(e.length()===0)e.z=1;d.cross(c,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(c,e).normalize());f.cross(e,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=e.x;this.n21=d.y;this.n22=f.y;this.n23=e.y;this.n31=d.z;this.n32=f.z;this.n33=e.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,e=a.n14,g=a.n21,h=a.n22,l=a.n23,n=a.n24,j=a.n31,i=a.n32,p=a.n33,o=a.n34,m=a.n41,k=a.n42,r=a.n43,
+H=a.n44,E=b.n11,L=b.n12,M=b.n13,t=b.n14,F=b.n21,w=b.n22,x=b.n23,u=b.n24,s=b.n31,B=b.n32,K=b.n33,aa=b.n34,ea=b.n41,O=b.n42,Q=b.n43,T=b.n44;this.n11=c*E+d*F+f*s+e*ea;this.n12=c*L+d*w+f*B+e*O;this.n13=c*M+d*x+f*K+e*Q;this.n14=c*t+d*u+f*aa+e*T;this.n21=g*E+h*F+l*s+n*ea;this.n22=g*L+h*w+l*B+n*O;this.n23=g*M+h*x+l*K+n*Q;this.n24=g*t+h*u+l*aa+n*T;this.n31=j*E+i*F+p*s+o*ea;this.n32=j*L+i*w+p*B+o*O;this.n33=j*M+i*x+p*K+o*Q;this.n34=j*t+i*u+p*aa+o*T;this.n41=m*E+k*F+r*s+H*ea;this.n42=m*L+k*w+r*B+H*O;this.n43=
+m*M+k*x+r*K+H*Q;this.n44=m*t+k*u+r*aa+H*T;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=
+a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=
+this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*
+a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,e=this.n22,g=this.n23,h=this.n24,l=this.n31,n=this.n32,j=this.n33,i=this.n34,p=this.n41,o=this.n42,m=this.n43,k=this.n44;return d*g*n*p-c*h*n*p-d*e*j*p+b*h*j*p+c*e*i*p-b*g*i*p-d*g*l*o+c*h*l*o+d*f*j*o-a*h*j*o-c*f*i*o+a*g*i*o+d*e*l*m-b*h*l*m-d*f*n*m+a*h*n*m+b*f*i*m-a*e*i*m-c*e*l*k+b*g*l*k+c*f*n*k-a*g*n*k-
+b*f*j*k+a*e*j*k},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;
+a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=
+this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=
+this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,
+0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,h=a.z,l=f*e,n=f*g;this.set(l*e+c,l*g-d*h,l*h+d*g,0,l*g+d*h,n*g+c,n*h-d*e,0,l*h-d*g,n*h+d*e,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,f=a.n14,e=a.n21,g=a.n22,h=a.n23,l=a.n24,n=a.n31,j=a.n32,i=a.n33,p=a.n34,o=a.n41,m=a.n42,k=a.n43,r=a.n44;this.n11=h*p*m-l*i*m+l*j*k-g*p*k-h*j*r+g*i*r;this.n12=f*i*m-d*p*m-f*j*k+c*p*k+d*j*r-c*i*r;this.n13=d*l*m-f*h*m+f*g*k-c*l*k-d*g*r+c*h*r;this.n14=f*h*j-d*l*j-f*g*i+c*l*i+d*g*p-c*h*p;this.n21=l*i*o-h*p*o-l*n*k+e*p*k+h*n*r-e*i*r;this.n22=d*p*o-f*i*o+
+f*n*k-b*p*k-d*n*r+b*i*r;this.n23=f*h*o-d*l*o-f*e*k+b*l*k+d*e*r-b*h*r;this.n24=d*l*n-f*h*n+f*e*i-b*l*i-d*e*p+b*h*p;this.n31=g*p*o-l*j*o+l*n*m-e*p*m-g*n*r+e*j*r;this.n32=f*j*o-c*p*o-f*n*m+b*p*m+c*n*r-b*j*r;this.n33=d*l*o-f*g*o+f*e*m-b*l*m-c*e*r+b*g*r;this.n34=f*g*n-c*l*n-f*e*j+b*l*j+c*e*p-b*g*p;this.n41=h*j*o-g*i*o-h*n*m+e*i*m+g*n*k-e*j*k;this.n42=c*i*o-d*j*o+d*n*m-b*i*m-c*n*k+b*j*k;this.n43=d*g*o-c*h*o-d*e*m+b*h*m+c*e*k-b*g*k;this.n44=c*h*n-d*g*n+d*e*j-b*h*j-c*e*i+b*g*i;this.multiplyScalar(1/a.determinant());
+return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,e=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var l=g*h,n=g*f,j=d*h,i=d*f;this.n11=l+i*c;this.n12=j*c-n;this.n13=e*d;this.n21=e*f;this.n22=e*h;this.n23=-c;this.n31=n*c-j;this.n32=i+l*c;this.n33=e*g;break;case "ZXY":l=g*h;n=g*f;j=d*h;i=d*f;this.n11=l-i*c;this.n12=-e*f;this.n13=j+n*c;this.n21=n+j*c;this.n22=e*h;this.n23=i-l*c;this.n31=-e*d;this.n32=c;this.n33=e*g;break;case "ZYX":l=
+e*h;n=e*f;j=c*h;i=c*f;this.n11=g*h;this.n12=j*d-n;this.n13=l*d+i;this.n21=g*f;this.n22=i*d+l;this.n23=n*d-j;this.n31=-d;this.n32=c*g;this.n33=e*g;break;case "YZX":l=e*g;n=e*d;j=c*g;i=c*d;this.n11=g*h;this.n12=i-l*f;this.n13=j*f+n;this.n21=f;this.n22=e*h;this.n23=-c*h;this.n31=-d*h;this.n32=n*f+j;this.n33=l-i*f;break;case "XZY":l=e*g;n=e*d;j=c*g;i=c*d;this.n11=g*h;this.n12=-f;this.n13=d*h;this.n21=l*f+i;this.n22=e*h;this.n23=n*f-j;this.n31=j*f-n;this.n32=c*h;this.n33=i*f+l;break;default:l=e*h,n=e*
+f,j=c*h,i=c*f,this.n11=g*h,this.n12=-g*f,this.n13=d,this.n21=n+j*d,this.n22=l-i*d,this.n23=-c*g,this.n31=i-l*d,this.n32=j+n*d,this.n33=e*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,e=b+b,g=c+c,h=d+d,a=b*e,l=b*g;b*=h;var n=c*g;c*=h;d*=h;e*=f;g*=f;f*=h;this.n11=1-(n+d);this.n12=l-f;this.n13=b+g;this.n21=l+f;this.n22=1-(a+d);this.n23=c-e;this.n31=b-g;this.n32=c+e;this.n33=1-(a+n);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
 a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);f.setScale(c.x,c.y,c.z);this.multiply(d,f);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);f.set(this.n12,this.n22,this.n32);e.set(this.n13,
 this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=f.length();c.z=e.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this}};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,e=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,l=-a.n32*a.n11+a.n31*a.n12,o=a.n23*a.n12-a.n22*a.n13,i=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*o;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*e;c[3]=a*g;c[4]=a*h;c[5]=a*l;c[6]=a*o;c[7]=a*i;c[8]=a*n;return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,e=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,l=-a.n32*a.n11+a.n31*a.n12,n=a.n23*a.n12-a.n22*a.n13,j=-a.n23*a.n11+a.n21*a.n13,i=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*n;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*e;c[3]=a*g;c[4]=a*h;c[5]=a*l;c[6]=a*n;c[7]=a*j;c[8]=a*i;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,f,e){var g;g=new THREE.Matrix4;g.n11=2*f/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*f/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(e+f)/(e-f);g.n34=-2*e*f/(e-f);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var f,a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
-THREE.Matrix4.makeOrtho=function(a,b,c,d,f,e){var g,h,l,o;g=new THREE.Matrix4;h=b-a;l=c-d;o=e-f;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/l;g.n23=0;g.n24=-((c+d)/l);g.n31=0;g.n32=0;g.n33=-2/o;g.n34=-((e+f)/o);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
+THREE.Matrix4.makeOrtho=function(a,b,c,d,f,e){var g,h,l,n;g=new THREE.Matrix4;h=b-a;l=c-d;n=e-f;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/l;g.n23=0;g.n24=-((c+d)/l);g.n31=0;g.n32=0;g.n33=-2/n;g.n34=-((e+f)/n);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(this.children.indexOf(a)===
 -1){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,f;c=0;for(d=this.children.length;c<d;c++){f=this.children[c];if(f.name===a)return f;
 if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=o[l]=o[l]||new THREE.RenderableVertex;l++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,e,g=[],h,l,o=[],
-i,n,m=[],j,q=[],k,s,N=[],F,S,P=[],z={objects:[],sprites:[],lights:[],elements:[]},A=new THREE.Vector3,C=new THREE.Vector4,E=new THREE.Matrix4,u=new THREE.Matrix4,r=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],D=new THREE.Vector4,J=new THREE.Vector4;this.computeFrustum=function(a){r[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);r[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);r[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
-a.n23,a.n44+a.n24);r[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);r[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);r[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=r[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);E.multiply(b.projectionMatrix,b.matrixWorldInverse);E.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-E.multiply(b.matrixWorld,b.projectionMatrixInverse);E.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;z.objects.length=0;z.sprites.length=0;z.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
-e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=r[h].x*d.n14+r[h].y*d.n24+r[h].z*d.n34+r[h].w,c<=e){c=!1;break a}c=!0}c?(E.multiplyVector3(A.copy(b.position)),f=a(),f.object=b,f.z=A.z,z.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(E.multiplyVector3(A.copy(b.position)),f=a(),f.object=b,f.z=A.z,z.sprites.push(f)):b instanceof THREE.Light&&z.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
-z.objects.sort(c);return z};this.projectScene=function(a,e,f){var g=e.near,r=e.far,U,H,B,Q,v,M,K,A,G,t,y,w,x,I,ja,Z;S=s=j=n=0;z.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);E.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(E);z=this.projectGraph(a,!1);a=0;for(U=z.objects.length;a<U;a++)if(G=z.objects[a].object,t=G.matrixWorld,w=
-G.material,l=0,G instanceof THREE.Mesh){y=G.geometry;x=G.geometry.materials;Q=y.vertices;I=y.faces;ja=y.faceVertexUvs;y=G.matrixRotationWorld.extractRotation(t);H=0;for(B=Q.length;H<B;H++)h=b(),h.positionWorld.copy(Q[H].position),t.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),E.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<r;Q=0;for(H=I.length;Q<H;Q++){B=
-I[Q];if(B instanceof THREE.Face3)if(v=o[B.a],M=o[B.b],K=o[B.c],v.visible&&M.visible&&K.visible&&(G.doubleSided||G.flipSided!=(K.positionScreen.x-v.positionScreen.x)*(M.positionScreen.y-v.positionScreen.y)-(K.positionScreen.y-v.positionScreen.y)*(M.positionScreen.x-v.positionScreen.x)<0))A=m[n]=m[n]||new THREE.RenderableFace3,n++,i=A,i.v1.copy(v),i.v2.copy(M),i.v3.copy(K);else continue;else if(B instanceof THREE.Face4)if(v=o[B.a],M=o[B.b],K=o[B.c],A=o[B.d],v.visible&&M.visible&&K.visible&&A.visible&&
-(G.doubleSided||G.flipSided!=((A.positionScreen.x-v.positionScreen.x)*(M.positionScreen.y-v.positionScreen.y)-(A.positionScreen.y-v.positionScreen.y)*(M.positionScreen.x-v.positionScreen.x)<0||(M.positionScreen.x-K.positionScreen.x)*(A.positionScreen.y-K.positionScreen.y)-(M.positionScreen.y-K.positionScreen.y)*(A.positionScreen.x-K.positionScreen.x)<0)))Z=q[j]=q[j]||new THREE.RenderableFace4,j++,i=Z,i.v1.copy(v),i.v2.copy(M),i.v3.copy(K),i.v4.copy(A);else continue;i.normalWorld.copy(B.normal);y.multiplyVector3(i.normalWorld);
-i.centroidWorld.copy(B.centroid);t.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);E.multiplyVector3(i.centroidScreen);K=B.vertexNormals;v=0;for(M=K.length;v<M;v++)A=i.vertexNormalsWorld[v],A.copy(K[v]),y.multiplyVector3(A);v=0;for(M=ja.length;v<M;v++)if(Z=ja[v][Q]){K=0;for(A=Z.length;K<A;K++)i.uvs[v][K]=Z[K]}i.material=w;i.faceMaterial=B.materialIndex!==null?x[B.materialIndex]:null;i.z=i.centroidScreen.z;z.elements.push(i)}}else if(G instanceof THREE.Line){u.multiply(E,t);
-Q=G.geometry.vertices;v=b();v.positionScreen.copy(Q[0].position);u.multiplyVector4(v.positionScreen);H=1;for(B=Q.length;H<B;H++)if(v=b(),v.positionScreen.copy(Q[H].position),u.multiplyVector4(v.positionScreen),M=o[l-2],D.copy(v.positionScreen),J.copy(M.positionScreen),d(D,J))D.multiplyScalar(1/D.w),J.multiplyScalar(1/J.w),G=N[s]=N[s]||new THREE.RenderableLine,s++,k=G,k.v1.positionScreen.copy(D),k.v2.positionScreen.copy(J),k.z=Math.max(D.z,J.z),k.material=w,z.elements.push(k)}a=0;for(U=z.sprites.length;a<
-U;a++)if(G=z.sprites[a].object,t=G.matrixWorld,G instanceof THREE.Particle&&(C.set(t.n14,t.n24,t.n34,1),E.multiplyVector4(C),C.z/=C.w,C.z>0&&C.z<1))g=P[S]=P[S]||new THREE.RenderableParticle,S++,F=g,F.x=C.x/C.w,F.y=C.y/C.w,F.z=C.z,F.rotation=G.rotation.z,F.scale.x=G.scale.x*Math.abs(F.x-(C.x+e.projectionMatrix.n11)/(C.w+e.projectionMatrix.n14)),F.scale.y=G.scale.y*Math.abs(F.y-(C.y+e.projectionMatrix.n22)/(C.w+e.projectionMatrix.n24)),F.material=G.material,z.elements.push(F);f&&z.elements.sort(c);
-return z}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
+THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=n[l]=n[l]||new THREE.RenderableVertex;l++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,e,g=[],h,l,n=[],
+j,i,p=[],o,m=[],k,r,H=[],E,L,M=[],t={objects:[],sprites:[],lights:[],elements:[]},F=new THREE.Vector3,w=new THREE.Vector4,x=new THREE.Matrix4,u=new THREE.Matrix4,s=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],B=new THREE.Vector4,K=new THREE.Vector4;this.computeFrustum=function(a){s[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);s[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);s[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
+a.n23,a.n44+a.n24);s[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);s[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);s[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=s[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);x.multiply(b.projectionMatrix,b.matrixWorldInverse);x.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+x.multiply(b.matrixWorld,b.projectionMatrixInverse);x.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;t.objects.length=0;t.sprites.length=0;t.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
+e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=s[h].x*d.n14+s[h].y*d.n24+s[h].z*d.n34+s[h].w,c<=e){c=!1;break a}c=!0}c?(x.multiplyVector3(F.copy(b.position)),f=a(),f.object=b,f.z=F.z,t.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(x.multiplyVector3(F.copy(b.position)),f=a(),f.object=b,f.z=F.z,t.sprites.push(f)):b instanceof THREE.Light&&t.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
+t.objects.sort(c);return t};this.projectScene=function(a,e,f){var g=e.near,s=e.far,F,I,D,R,y,P,N,V,G,v,C,z,A,J,ka,$;L=r=o=i=0;t.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);x.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(x);t=this.projectGraph(a,!1);a=0;for(F=t.objects.length;a<F;a++)if(G=t.objects[a].object,v=G.matrixWorld,z=
+G.material,l=0,G instanceof THREE.Mesh){C=G.geometry;A=G.geometry.materials;R=C.vertices;J=C.faces;ka=C.faceVertexUvs;C=G.matrixRotationWorld.extractRotation(v);I=0;for(D=R.length;I<D;I++)h=b(),h.positionWorld.copy(R[I].position),v.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),x.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<s;R=0;for(I=J.length;R<I;R++){D=
+J[R];if(D instanceof THREE.Face3)if(y=n[D.a],P=n[D.b],N=n[D.c],y.visible&&P.visible&&N.visible&&(G.doubleSided||G.flipSided!=(N.positionScreen.x-y.positionScreen.x)*(P.positionScreen.y-y.positionScreen.y)-(N.positionScreen.y-y.positionScreen.y)*(P.positionScreen.x-y.positionScreen.x)<0))V=p[i]=p[i]||new THREE.RenderableFace3,i++,j=V,j.v1.copy(y),j.v2.copy(P),j.v3.copy(N);else continue;else if(D instanceof THREE.Face4)if(y=n[D.a],P=n[D.b],N=n[D.c],V=n[D.d],y.visible&&P.visible&&N.visible&&V.visible&&
+(G.doubleSided||G.flipSided!=((V.positionScreen.x-y.positionScreen.x)*(P.positionScreen.y-y.positionScreen.y)-(V.positionScreen.y-y.positionScreen.y)*(P.positionScreen.x-y.positionScreen.x)<0||(P.positionScreen.x-N.positionScreen.x)*(V.positionScreen.y-N.positionScreen.y)-(P.positionScreen.y-N.positionScreen.y)*(V.positionScreen.x-N.positionScreen.x)<0)))$=m[o]=m[o]||new THREE.RenderableFace4,o++,j=$,j.v1.copy(y),j.v2.copy(P),j.v3.copy(N),j.v4.copy(V);else continue;j.normalWorld.copy(D.normal);C.multiplyVector3(j.normalWorld);
+j.centroidWorld.copy(D.centroid);v.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);x.multiplyVector3(j.centroidScreen);N=D.vertexNormals;y=0;for(P=N.length;y<P;y++)V=j.vertexNormalsWorld[y],V.copy(N[y]),C.multiplyVector3(V);y=0;for(P=ka.length;y<P;y++)if($=ka[y][R]){N=0;for(V=$.length;N<V;N++)j.uvs[y][N]=$[N]}j.material=z;j.faceMaterial=D.materialIndex!==null?A[D.materialIndex]:null;j.z=j.centroidScreen.z;t.elements.push(j)}}else if(G instanceof THREE.Line){u.multiply(x,v);
+R=G.geometry.vertices;y=b();y.positionScreen.copy(R[0].position);u.multiplyVector4(y.positionScreen);I=1;for(D=R.length;I<D;I++)if(y=b(),y.positionScreen.copy(R[I].position),u.multiplyVector4(y.positionScreen),P=n[l-2],B.copy(y.positionScreen),K.copy(P.positionScreen),d(B,K))B.multiplyScalar(1/B.w),K.multiplyScalar(1/K.w),G=H[r]=H[r]||new THREE.RenderableLine,r++,k=G,k.v1.positionScreen.copy(B),k.v2.positionScreen.copy(K),k.z=Math.max(B.z,K.z),k.material=z,t.elements.push(k)}a=0;for(F=t.sprites.length;a<
+F;a++)if(G=t.sprites[a].object,v=G.matrixWorld,G instanceof THREE.Particle&&(w.set(v.n14,v.n24,v.n34,1),x.multiplyVector4(w),w.z/=w.w,w.z>0&&w.z<1))g=M[L]=M[L]||new THREE.RenderableParticle,L++,E=g,E.x=w.x/w.w,E.y=w.y/w.w,E.z=w.z,E.rotation=G.rotation.z,E.scale.x=G.scale.x*Math.abs(E.x-(w.x+e.projectionMatrix.n11)/(w.w+e.projectionMatrix.n14)),E.scale.y=G.scale.y*Math.abs(E.y-(w.y+e.projectionMatrix.n22)/(w.w+e.projectionMatrix.n24)),E.material=G.material,t.elements.push(E);f&&t.elements.sort(c);
+return t}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,f=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-f),f=Math.sin(-f),e=Math.cos(c),c=Math.sin(c),g=a*b,h=d*f;this.w=g*e-h*c;this.x=g*c+h*e;this.y=d*b*e+a*f*c;this.z=a*f*e-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
-this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+f*e+c*h-d*g;this.y=c*a+f*g+d*e-b*h;this.z=d*a+f*h+b*g-c*e;this.w=f*a-b*e-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,e=this.x,g=this.y,h=this.z,l=this.w,o=l*c+g*f-h*d,i=l*d+h*c-e*f,n=l*f+e*d-g*c,c=-e*
-c-g*d-h*f;b.x=o*l+c*-e+i*-h-n*-g;b.y=i*l+c*-g+n*-e-o*-h;b.z=n*l+c*-h+o*-g-i*-e;return b}};
+this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+f*e+c*h-d*g;this.y=c*a+f*g+d*e-b*h;this.z=d*a+f*h+b*g-c*e;this.w=f*a-b*e-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,e=this.x,g=this.y,h=this.z,l=this.w,n=l*c+g*f-h*d,j=l*d+h*c-e*f,i=l*f+e*d-g*c,c=-e*
+c-g*d-h*f;b.x=n*l+c*-e+j*-h-i*-g;b.y=j*l+c*-g+i*-e-n*-h;b.z=i*l+c*-h+n*-g-j*-e;return b}};
 THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;f<0?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,f=-f):c.copy(b);if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),f=Math.sqrt(1-f*f);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*e)/f;d=Math.sin(d*e)/f;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
@@ -82,9 +82,9 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
 c,d,f,e,g,h=new THREE.Vector3,l=new THREE.Vector3;d=0;for(f=this.faces.length;d<f;d++){e=this.faces[d];if(a&&e.vertexNormals.length){h.set(0,0,0);b=0;for(c=e.vertexNormals.length;b<c;b++)h.addSelf(e.vertexNormals[b]);h.divideScalar(3)}else b=this.vertices[e.a],c=this.vertices[e.b],g=this.vertices[e.c],h.sub(g.position,c.position),l.sub(b.position,c.position),h.crossSelf(l);h.isZero()||h.normalize();e.normal.copy(h)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=
 Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof
 THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),
-c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,f,E){h=a.vertices[b].position;l=a.vertices[c].position;o=a.vertices[d].position;i=g[e];n=g[f];m=g[E];j=l.x-h.x;q=o.x-h.x;k=l.y-h.y;s=o.y-h.y;N=l.z-h.z;F=o.z-h.z;S=n.u-i.u;P=m.u-i.u;z=n.v-i.v;A=m.v-i.v;C=1/(S*A-P*z);D.set((A*j-z*q)*C,(A*k-z*s)*C,(A*N-z*F)*C);J.set((S*q-P*j)*C,(S*s-P*k)*C,(S*F-P*N)*C);u[b].addSelf(D);u[c].addSelf(D);u[d].addSelf(D);r[b].addSelf(J);
-r[c].addSelf(J);r[d].addSelf(J)}var b,c,d,f,e,g,h,l,o,i,n,m,j,q,k,s,N,F,S,P,z,A,C,E,u=[],r=[],D=new THREE.Vector3,J=new THREE.Vector3,$=new THREE.Vector3,da=new THREE.Vector3,L=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)u[b]=new THREE.Vector3,r[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],g=this.faceVertexUvs[0][b],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var O=["a",
-"b","c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++)L.copy(e.vertexNormals[d]),f=e[O[d]],E=u[f],$.copy(E),$.subSelf(L.multiplyScalar(L.dot(E))).normalize(),da.cross(e.vertexNormals[d],E),f=da.dot(r[f]),f=f<0?-1:1,e.vertexTangents[d]=new THREE.Vector4($.x,$.y,$.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
+c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,f,x){h=a.vertices[b].position;l=a.vertices[c].position;n=a.vertices[d].position;j=g[e];i=g[f];p=g[x];o=l.x-h.x;m=n.x-h.x;k=l.y-h.y;r=n.y-h.y;H=l.z-h.z;E=n.z-h.z;L=i.u-j.u;M=p.u-j.u;t=i.v-j.v;F=p.v-j.v;w=1/(L*F-M*t);B.set((F*o-t*m)*w,(F*k-t*r)*w,(F*H-t*E)*w);K.set((L*m-M*o)*w,(L*r-M*k)*w,(L*E-M*H)*w);u[b].addSelf(B);u[c].addSelf(B);u[d].addSelf(B);s[b].addSelf(K);
+s[c].addSelf(K);s[d].addSelf(K)}var b,c,d,f,e,g,h,l,n,j,i,p,o,m,k,r,H,E,L,M,t,F,w,x,u=[],s=[],B=new THREE.Vector3,K=new THREE.Vector3,aa=new THREE.Vector3,ea=new THREE.Vector3,O=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)u[b]=new THREE.Vector3,s[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],g=this.faceVertexUvs[0][b],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var Q=["a",
+"b","c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++)O.copy(e.vertexNormals[d]),f=e[Q[d]],x=u[f],aa.copy(x),aa.subSelf(O.multiplyScalar(O.dot(x))).normalize(),ea.cross(e.vertexNormals[d],x),f=ea.dot(s[f]),f=f<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(aa.x,aa.y,aa.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
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 a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g;e=0;for(g=this.vertices.length;e<g;e++)d=this.vertices[e].position,d=[Math.round(d.x*f),Math.round(d.y*f),Math.round(d.z*f)].join("_"),a[d]===void 0?(a[d]=e,b.push(this.vertices[e]),
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@@ -128,33 +128,33 @@ THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.ce
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 THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),b!==-1&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
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+(i+p)*s,l=(l+r)*m,n=(n+p)*s,o=(o+r)*m;c-=a;d-=b;e-=a;g-=b;i-=h;l-=j;n-=h;o-=j;p=1/(i*o-n*l);m=(o*c-l*e)*p;l=(o*d-l*g)*p;c=(i*e-n*c)*p;d=(i*g-n*d)*p;a=a-m*h-c*j;b=b-l*h-d*j;k.save();k.transform(m,l,c,d,a,b);k.fill();k.restore()}}function na(a,b,c,d,e,f,g,h,j,i,l,m,n){var o,p;o=n.width-1;p=n.height-1;g*=o;h*=p;j*=o;i*=p;l*=o;m*=p;c-=a;d-=b;e-=a;f-=b;j-=g;i-=h;l-=g;m-=h;p=1/(j*m-l*i);o=(m*c-i*e)*p;i=(m*d-i*f)*p;c=(j*e-l*c)*p;d=(j*f-l*d)*p;a=a-o*g-c*h;b=b-i*g-d*h;k.save();k.transform(o,i,c,d,a,b);k.clip();
+k.drawImage(n,0,0);k.restore()}function va(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ca[0]=e<0?0:e>255?255:e;ca[1]=f<0?0:f>255?255:f;ca[2]=a<0?0:a>255?255:a;ca[4]=g<0?0:g>255?255:g;ca[5]=h<0?0:h>255?255:h;ca[6]=b<0?0:b>255?255:b;ca[8]=i<0?0:i>255?255:i;ca[9]=j<0?0:j>255?255:j;ca[10]=c<0?0:c>255?255:c;ca[12]=k<0?0:k>255?255:k;ca[13]=l<0?0:l>255?255:l;ca[14]=d<0?
+0:d>255?255:d;qa.putImageData(ya,0,0);ua.drawImage(pa,0,0);return ra}function ma(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function oa(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ja(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var wa,Ga,U,da;this.autoClear?this.clear():k.setTransform(1,0,0,-1,o,m);e.info.render.vertices=0;e.info.render.faces=0;g=n.projectScene(a,j,this.sortElements);h=g.elements;l=g.lights;(xa=l.length>0)&&i(l);wa=0;for(Ga=h.length;wa<
+Ga;wa++)if(U=h[wa],da=U.material,da=da instanceof THREE.MeshFaceMaterial?U.faceMaterial:da,!(da==null||da.opacity==0)){W.empty();if(U instanceof THREE.RenderableParticle)u=U,u.x*=o,u.y*=m,r(u,U,da,a);else if(U instanceof THREE.RenderableLine)u=U.v1,s=U.v2,u.positionScreen.x*=o,u.positionScreen.y*=m,s.positionScreen.x*=o,s.positionScreen.y*=m,W.addPoint(u.positionScreen.x,u.positionScreen.y),W.addPoint(s.positionScreen.x,s.positionScreen.y),la.intersects(W)&&t(u,s,U,da,a);else if(U instanceof THREE.RenderableFace3)u=
+U.v1,s=U.v2,B=U.v3,u.positionScreen.x*=o,u.positionScreen.y*=m,s.positionScreen.x*=o,s.positionScreen.y*=m,B.positionScreen.x*=o,B.positionScreen.y*=m,da.overdraw&&(ja(u.positionScreen,s.positionScreen),ja(s.positionScreen,B.positionScreen),ja(B.positionScreen,u.positionScreen)),W.add3Points(u.positionScreen.x,u.positionScreen.y,s.positionScreen.x,s.positionScreen.y,B.positionScreen.x,B.positionScreen.y),la.intersects(W)&&E(u,s,B,0,1,2,U,da,a);else if(U instanceof THREE.RenderableFace4)u=U.v1,s=U.v2,
+B=U.v3,K=U.v4,u.positionScreen.x*=o,u.positionScreen.y*=m,s.positionScreen.x*=o,s.positionScreen.y*=m,B.positionScreen.x*=o,B.positionScreen.y*=m,K.positionScreen.x*=o,K.positionScreen.y*=m,aa.positionScreen.copy(s.positionScreen),ea.positionScreen.copy(K.positionScreen),da.overdraw&&(ja(u.positionScreen,s.positionScreen),ja(s.positionScreen,K.positionScreen),ja(K.positionScreen,u.positionScreen),ja(B.positionScreen,aa.positionScreen),ja(B.positionScreen,ea.positionScreen)),W.addPoint(u.positionScreen.x,
+u.positionScreen.y),W.addPoint(s.positionScreen.x,s.positionScreen.y),W.addPoint(B.positionScreen.x,B.positionScreen.y),W.addPoint(K.positionScreen.x,K.positionScreen.y),la.intersects(W)&&L(u,s,B,K,aa,ea,U,da,a);Y.addRectangle(W)}k.setTransform(1,0,0,1,0,0)}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};

+ 27 - 27
build/custom/ThreeDOM.js

@@ -14,31 +14,31 @@ Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
 b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,d){var d=d.clone().subSelf(b),
-c=c.clone().subSelf(b),e=a.clone().subSelf(b),a=d.dot(d),b=d.dot(c),d=d.dot(e),f=c.dot(c),c=c.dot(e),e=1/(a*f-b*b),f=(f*d-b*c)*e,a=(a*c-b*d)*e;return f>0&&a>0&&f+a<1}for(var d,e=[],f=0,g=a.children.length;f<g;f++)Array.prototype.push.apply(e,this.intersectObject(a.children[f]));if(a instanceof THREE.Particle){f=b(this.origin,this.direction,a.matrixWorld.getPosition());if(f===null||f>a.scale.x)return[];d={distance:f,point:a.position,face:null,object:a};e.push(d)}else if(a instanceof THREE.Mesh){f=
-b(this.origin,this.direction,a.matrixWorld.getPosition());if(f===null||f>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return e;var h,j,k,i,l,n,m,p,o=a.geometry,q=o.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);f=0;for(g=o.faces.length;f<g;f++)if(d=o.faces[f],m=this.origin.clone(),p=this.direction.clone(),i=a.matrixWorld,h=i.multiplyVector3(d.centroid.clone()).subSelf(m),n=h.dot(p),!(n<=0)&&(h=i.multiplyVector3(q[d.a].position.clone()),j=i.multiplyVector3(q[d.b].position.clone()),
-k=i.multiplyVector3(q[d.c].position.clone()),i=d instanceof THREE.Face4?i.multiplyVector3(q[d.d].position.clone()):null,l=a.matrixRotationWorld.multiplyVector3(d.normal.clone()),n=p.dot(l),a.doubleSided||(a.flipSided?n>0:n<0)))if(n=l.dot((new THREE.Vector3).sub(h,m))/n,m=m.addSelf(p.multiplyScalar(n)),d instanceof THREE.Face3)c(m,h,j,k)&&(d={distance:this.origin.distanceTo(m),point:m,face:d,object:a},e.push(d));else if(d instanceof THREE.Face4&&(c(m,h,j,i)||c(m,j,k,i)))d={distance:this.origin.distanceTo(m),
-point:m,face:d,object:a},e.push(d)}return e}};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,i,l){h=!1;b=f;c=g;d=i;e=l;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
+THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,o){d.copy(o).subSelf(b);
+e.copy(c).subSelf(b);f.copy(a).subSelf(b);g=d.dot(d);h=d.dot(e);j=d.dot(f);k=e.dot(e);i=e.dot(f);l=1/(g*k-h*h);n=(k*j-h*i)*l;m=(g*i-h*j)*l;return n>=0&&m>=0&&n+m<1}for(var d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Vector3,g,h,j,k,i,l,n,m,o,p=[],q=0,I=a.children.length;q<I;q++)Array.prototype.push.apply(p,this.intersectObject(a.children[q]));if(a instanceof THREE.Particle){q=b(this.origin,this.direction,a.matrixWorld.getPosition());if(q===null||q>a.scale.x)return[];o={distance:q,point:a.position,
+face:null,object:a};p.push(o)}else if(a instanceof THREE.Mesh){q=b(this.origin,this.direction,a.matrixWorld.getPosition());if(q===null||q>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return p;var v,D,J,r,A,u,t,F,w=a.geometry,C=w.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(I=w.faces.length;q<I;q++)if(o=w.faces[q],t=this.origin.clone(),F=this.direction.clone(),r=a.matrixWorld,v=r.multiplyVector3(o.centroid.clone()).subSelf(t),u=v.dot(F),
+!(u<=0)&&(v=r.multiplyVector3(C[o.a].position.clone()),D=r.multiplyVector3(C[o.b].position.clone()),J=r.multiplyVector3(C[o.c].position.clone()),r=o instanceof THREE.Face4?r.multiplyVector3(C[o.d].position.clone()):null,A=a.matrixRotationWorld.multiplyVector3(o.normal.clone()),u=F.dot(A),a.doubleSided||(a.flipSided?u>0:u<0)))if(u=A.dot((new THREE.Vector3).sub(v,t))/u,t=t.addSelf(F.multiplyScalar(u)),o instanceof THREE.Face3)c(t,v,D,J)&&(o={distance:this.origin.distanceTo(t),point:t,face:o,object:a},
+p.push(o));else if(o instanceof THREE.Face4&&(c(t,v,D,r)||c(t,D,J,r)))o={distance:this.origin.distanceTo(t),point:t,face:o,object:a},p.push(o)}return p}};
+THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(j,f,g,l){h=!1;b=j;c=f;d=g;e=l;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
 function(f,g,i,l,n,m){h?(h=!1,b=f<i?f<n?f:n:i<n?i:n,c=g<l?g<m?g:m:l<m?l:m,d=f>i?f>n?f:n:i>n?i:n,e=g>l?g>m?g:m:l>m?l:m):(b=f<i?f<n?f<b?f:b:n<b?n:b:i<n?i<b?i:b:n<b?n:b,c=g<l?g<m?g<c?g:c:m<c?m:c:l<m?l<c?l:c:m<c?m:c,d=f>i?f>n?f>d?f:d:n>d?n:d:i>n?i>d?i:d:n>d?n:d,e=g>l?g>m?g>e?g:e:m>e?m:e:l>m?l>e?l:e:m>e?m:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
 f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(e,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,i,l,n,m,p,o){this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,j||0,k||0,i!==void 0?i:1,l||0,n||0,m||0,p||0,o!==void 0?o:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,i,l,n,m,p,o){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=k;this.n33=i;this.n34=l;this.n41=n;this.n42=m;this.n43=p;this.n44=o;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;d.cross(c,f).normalize();d.length()===0&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,k=a.n24,i=a.n31,l=a.n32,n=a.n33,m=a.n34,p=a.n41,o=a.n42,q=a.n43,
-K=a.n44,A=b.n11,H=b.n12,L=b.n13,s=b.n14,B=b.n21,u=b.n22,z=b.n23,J=b.n24,x=b.n31,E=b.n32,F=b.n33,O=b.n34,P=b.n41,Q=b.n42,R=b.n43,S=b.n44;this.n11=c*A+d*B+e*x+f*P;this.n12=c*H+d*u+e*E+f*Q;this.n13=c*L+d*z+e*F+f*R;this.n14=c*s+d*J+e*O+f*S;this.n21=g*A+h*B+j*x+k*P;this.n22=g*H+h*u+j*E+k*Q;this.n23=g*L+h*z+j*F+k*R;this.n24=g*s+h*J+j*O+k*S;this.n31=i*A+l*B+n*x+m*P;this.n32=i*H+l*u+n*E+m*Q;this.n33=i*L+l*z+n*F+m*R;this.n34=i*s+l*J+n*O+m*S;this.n41=p*A+o*B+q*x+K*P;this.n42=p*H+o*u+q*E+K*Q;this.n43=p*L+o*
-z+q*F+K*R;this.n44=p*s+o*J+q*O+K*S;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
+THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,i,l,n,m,o,p){this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,j||0,k||0,i!==void 0?i:1,l||0,n||0,m||0,o||0,p!==void 0?p:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,i,l,n,m,o,p){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=j;this.n32=k;this.n33=i;this.n34=l;this.n41=n;this.n42=m;this.n43=o;this.n44=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;d.cross(c,f).normalize();d.length()===0&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,j=a.n23,k=a.n24,i=a.n31,l=a.n32,n=a.n33,m=a.n34,o=a.n41,p=a.n42,q=a.n43,
+I=a.n44,v=b.n11,D=b.n12,J=b.n13,r=b.n14,A=b.n21,u=b.n22,t=b.n23,F=b.n24,w=b.n31,C=b.n32,H=b.n33,O=b.n34,P=b.n41,Q=b.n42,R=b.n43,S=b.n44;this.n11=c*v+d*A+e*w+f*P;this.n12=c*D+d*u+e*C+f*Q;this.n13=c*J+d*t+e*H+f*R;this.n14=c*r+d*F+e*O+f*S;this.n21=g*v+h*A+j*w+k*P;this.n22=g*D+h*u+j*C+k*Q;this.n23=g*J+h*t+j*H+k*R;this.n24=g*r+h*F+j*O+k*S;this.n31=i*v+l*A+n*w+m*P;this.n32=i*D+l*u+n*C+m*Q;this.n33=i*J+l*t+n*H+m*R;this.n34=i*r+l*F+n*O+m*S;this.n41=o*v+p*A+q*w+I*P;this.n42=o*D+p*u+q*C+I*Q;this.n43=o*J+p*
+t+q*H+I*R;this.n44=o*r+p*F+q*O+I*S;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
 a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*
 c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
-a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,k=this.n32,i=this.n33,l=this.n34,n=this.n41,m=this.n42,p=this.n43,o=this.n44;return d*g*k*n-c*h*k*n-d*f*i*n+b*h*i*n+c*f*l*n-b*g*l*n-d*g*j*m+c*h*j*m+d*e*i*m-a*h*i*m-c*e*l*m+a*g*l*m+d*f*j*p-b*h*j*p-d*e*k*p+a*h*k*p+b*e*l*p-a*f*l*p-c*f*j*o+b*g*j*o+c*e*k*o-a*g*k*o-b*e*i*o+a*f*i*o},transpose:function(){var a;
+a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,j=this.n31,k=this.n32,i=this.n33,l=this.n34,n=this.n41,m=this.n42,o=this.n43,p=this.n44;return d*g*k*n-c*h*k*n-d*f*i*n+b*h*i*n+c*f*l*n-b*g*l*n-d*g*j*m+c*h*j*m+d*e*i*m-a*h*i*m-c*e*l*m+a*g*l*m+d*f*j*o-b*h*j*o-d*e*k*o+a*h*k*o+b*e*l*o-a*f*l*o-c*f*j*p+b*g*j*p+c*e*k*p-a*g*k*p-b*e*i*p+a*f*i*p},transpose:function(){var a;
 a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
 a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
 a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
 setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
 setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,k=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,k*g+c,k*h-d*f,0,j*h-d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,k=a.n31,i=a.n32,l=a.n33,n=a.n34,m=a.n41,p=a.n42,o=a.n43,q=a.n44;this.n11=h*n*p-j*l*p+j*i*o-g*n*o-h*i*q+g*l*q;this.n12=e*l*p-d*n*p-e*i*o+c*n*o+d*i*q-c*l*q;this.n13=d*j*p-e*h*p+e*g*o-c*j*o-d*g*q+c*h*q;this.n14=e*h*i-d*j*i-e*g*l+c*j*l+d*g*n-c*h*n;this.n21=j*l*m-h*n*m-j*k*o+f*n*o+h*k*q-f*l*q;this.n22=d*n*m-e*l*m+
-e*k*o-b*n*o-d*k*q+b*l*q;this.n23=e*h*m-d*j*m-e*f*o+b*j*o+d*f*q-b*h*q;this.n24=d*j*k-e*h*k+e*f*l-b*j*l-d*f*n+b*h*n;this.n31=g*n*m-j*i*m+j*k*p-f*n*p-g*k*q+f*i*q;this.n32=e*i*m-c*n*m-e*k*p+b*n*p+c*k*q-b*i*q;this.n33=d*j*m-e*g*m+e*f*p-b*j*p-c*f*q+b*g*q;this.n34=e*g*k-c*j*k-e*f*i+b*j*i+c*f*n-b*g*n;this.n41=h*i*m-g*l*m-h*k*p+f*l*p+g*k*o-f*i*o;this.n42=c*l*m-d*i*m+d*k*p-b*l*p-c*k*o+b*i*o;this.n43=d*g*m-c*h*m-d*f*p+b*h*p+c*f*o-b*g*o;this.n44=c*h*k-d*g*k+d*f*i-b*h*i-c*f*l+b*g*l;this.multiplyScalar(1/a.determinant());
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,j=a.n24,k=a.n31,i=a.n32,l=a.n33,n=a.n34,m=a.n41,o=a.n42,p=a.n43,q=a.n44;this.n11=h*n*o-j*l*o+j*i*p-g*n*p-h*i*q+g*l*q;this.n12=e*l*o-d*n*o-e*i*p+c*n*p+d*i*q-c*l*q;this.n13=d*j*o-e*h*o+e*g*p-c*j*p-d*g*q+c*h*q;this.n14=e*h*i-d*j*i-e*g*l+c*j*l+d*g*n-c*h*n;this.n21=j*l*m-h*n*m-j*k*p+f*n*p+h*k*q-f*l*q;this.n22=d*n*m-e*l*m+
+e*k*p-b*n*p-d*k*q+b*l*q;this.n23=e*h*m-d*j*m-e*f*p+b*j*p+d*f*q-b*h*q;this.n24=d*j*k-e*h*k+e*f*l-b*j*l-d*f*n+b*h*n;this.n31=g*n*m-j*i*m+j*k*o-f*n*o-g*k*q+f*i*q;this.n32=e*i*m-c*n*m-e*k*o+b*n*o+c*k*q-b*i*q;this.n33=d*j*m-e*g*m+e*f*o-b*j*o-c*f*q+b*g*q;this.n34=e*g*k-c*j*k-e*f*i+b*j*i+c*f*n-b*g*n;this.n41=h*i*m-g*l*m-h*k*o+f*l*o+g*k*p-f*i*p;this.n42=c*l*m-d*i*m+d*k*o-b*l*o-c*k*p+b*i*p;this.n43=d*g*m-c*h*m-d*f*o+b*h*o+c*f*p-b*g*p;this.n44=c*h*k-d*g*k+d*f*i-b*h*i-c*f*l+b*g*l;this.multiplyScalar(1/a.determinant());
 return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var j=g*h,k=g*e,i=d*h,l=d*e;this.n11=j+l*c;this.n12=i*c-k;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=k*c-i;this.n32=l+j*c;this.n33=f*g;break;case "ZXY":j=g*h;k=g*e;i=d*h;l=d*e;this.n11=j-l*c;this.n12=-f*e;this.n13=i+k*c;this.n21=k+i*c;this.n22=f*h;this.n23=l-j*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":j=
 f*h;k=f*e;i=c*h;l=c*e;this.n11=g*h;this.n12=i*d-k;this.n13=j*d+l;this.n21=g*e;this.n22=l*d+j;this.n23=k*d-i;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":j=f*g;k=f*d;i=c*g;l=c*d;this.n11=g*h;this.n12=l-j*e;this.n13=i*e+k;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+i;this.n33=j-l*e;break;case "XZY":j=f*g;k=f*d;i=c*g;l=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=j*e+l;this.n22=f*h;this.n23=k*e-i;this.n31=i*e-k;this.n32=c*h;this.n33=l*e+j;break;default:j=f*h,k=f*
 e,i=c*h,l=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=k+i*d,this.n22=j-l*d,this.n23=-c*g,this.n31=l-j*d,this.n32=i+k*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,j=b*g;b*=h;var k=c*g;c*=h;d*=h;f*=e;g*=e;e*=h;this.n11=1-(k+d);this.n12=j-e;this.n13=b+g;this.n21=j+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+k);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
@@ -55,18 +55,18 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){thi
 if(b&&(e=e.getChildByName(a,b),e!==void 0))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
 THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[j]=k[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var e,f,g=[],h,j,k=[],
-i,l,n=[],m,p=[],o,q,K=[],A,H,L=[],s={objects:[],sprites:[],lights:[],elements:[]},B=new THREE.Vector3,u=new THREE.Vector4,z=new THREE.Matrix4,J=new THREE.Matrix4,x=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],E=new THREE.Vector4,F=new THREE.Vector4;this.computeFrustum=function(a){x[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);x[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);x[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
-a.n23,a.n44+a.n24);x[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);x[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);x[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=x[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;s.objects.length=0;s.sprites.length=0;s.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
-f=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=x[h].x*d.n14+x[h].y*d.n24+x[h].z*d.n34+x[h].w,c<=f){c=!1;break a}c=!0}c?(z.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,s.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(z.multiplyVector3(B.copy(b.position)),e=a(),e.object=b,e.z=B.z,s.sprites.push(e)):b instanceof THREE.Light&&s.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
-s.objects.sort(c);return s};this.projectScene=function(a,e,f){var g=e.near,x=e.far,B,G,w,D,r,y,v,C,t,I,M,T,W,U,V,N;H=q=m=l=0;s.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(z);s=this.projectGraph(a,!1);a=0;for(B=s.objects.length;a<B;a++)if(t=s.objects[a].object,I=t.matrixWorld,T=
-t.material,j=0,t instanceof THREE.Mesh){M=t.geometry;W=t.geometry.materials;D=M.vertices;U=M.faces;V=M.faceVertexUvs;M=t.matrixRotationWorld.extractRotation(I);G=0;for(w=D.length;G<w;G++)h=b(),h.positionWorld.copy(D[G].position),I.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),z.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<x;D=0;for(G=U.length;D<G;D++){w=U[D];
-if(w instanceof THREE.Face3)if(r=k[w.a],y=k[w.b],v=k[w.c],r.visible&&y.visible&&v.visible&&(t.doubleSided||t.flipSided!=(v.positionScreen.x-r.positionScreen.x)*(y.positionScreen.y-r.positionScreen.y)-(v.positionScreen.y-r.positionScreen.y)*(y.positionScreen.x-r.positionScreen.x)<0))C=n[l]=n[l]||new THREE.RenderableFace3,l++,i=C,i.v1.copy(r),i.v2.copy(y),i.v3.copy(v);else continue;else if(w instanceof THREE.Face4)if(r=k[w.a],y=k[w.b],v=k[w.c],C=k[w.d],r.visible&&y.visible&&v.visible&&C.visible&&(t.doubleSided||
-t.flipSided!=((C.positionScreen.x-r.positionScreen.x)*(y.positionScreen.y-r.positionScreen.y)-(C.positionScreen.y-r.positionScreen.y)*(y.positionScreen.x-r.positionScreen.x)<0||(y.positionScreen.x-v.positionScreen.x)*(C.positionScreen.y-v.positionScreen.y)-(y.positionScreen.y-v.positionScreen.y)*(C.positionScreen.x-v.positionScreen.x)<0)))N=p[m]=p[m]||new THREE.RenderableFace4,m++,i=N,i.v1.copy(r),i.v2.copy(y),i.v3.copy(v),i.v4.copy(C);else continue;i.normalWorld.copy(w.normal);M.multiplyVector3(i.normalWorld);
-i.centroidWorld.copy(w.centroid);I.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);z.multiplyVector3(i.centroidScreen);v=w.vertexNormals;r=0;for(y=v.length;r<y;r++)C=i.vertexNormalsWorld[r],C.copy(v[r]),M.multiplyVector3(C);r=0;for(y=V.length;r<y;r++)if(N=V[r][D]){v=0;for(C=N.length;v<C;v++)i.uvs[r][v]=N[v]}i.material=T;i.faceMaterial=w.materialIndex!==null?W[w.materialIndex]:null;i.z=i.centroidScreen.z;s.elements.push(i)}}else if(t instanceof THREE.Line){J.multiply(z,I);D=
-t.geometry.vertices;r=b();r.positionScreen.copy(D[0].position);J.multiplyVector4(r.positionScreen);G=1;for(w=D.length;G<w;G++)if(r=b(),r.positionScreen.copy(D[G].position),J.multiplyVector4(r.positionScreen),y=k[j-2],E.copy(r.positionScreen),F.copy(y.positionScreen),d(E,F))E.multiplyScalar(1/E.w),F.multiplyScalar(1/F.w),t=K[q]=K[q]||new THREE.RenderableLine,q++,o=t,o.v1.positionScreen.copy(E),o.v2.positionScreen.copy(F),o.z=Math.max(E.z,F.z),o.material=T,s.elements.push(o)}a=0;for(B=s.sprites.length;a<
-B;a++)if(t=s.sprites[a].object,I=t.matrixWorld,t instanceof THREE.Particle&&(u.set(I.n14,I.n24,I.n34,1),z.multiplyVector4(u),u.z/=u.w,u.z>0&&u.z<1))g=L[H]=L[H]||new THREE.RenderableParticle,H++,A=g,A.x=u.x/u.w,A.y=u.y/u.w,A.z=u.z,A.rotation=t.rotation.z,A.scale.x=t.scale.x*Math.abs(A.x-(u.x+e.projectionMatrix.n11)/(u.w+e.projectionMatrix.n14)),A.scale.y=t.scale.y*Math.abs(A.y-(u.y+e.projectionMatrix.n22)/(u.w+e.projectionMatrix.n24)),A.material=t.material,s.elements.push(A);f&&s.elements.sort(c);
-return s}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
+i,l,n=[],m,o=[],p,q,I=[],v,D,J=[],r={objects:[],sprites:[],lights:[],elements:[]},A=new THREE.Vector3,u=new THREE.Vector4,t=new THREE.Matrix4,F=new THREE.Matrix4,w=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],C=new THREE.Vector4,H=new THREE.Vector4;this.computeFrustum=function(a){w[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);w[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);w[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
+a.n23,a.n44+a.n24);w[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);w[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);w[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=w[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);t.multiply(b.projectionMatrix,b.matrixWorldInverse);t.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+t.multiply(b.matrixWorld,b.projectionMatrixInverse);t.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;r.objects.length=0;r.sprites.length=0;r.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
+f=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=w[h].x*d.n14+w[h].y*d.n24+w[h].z*d.n34+w[h].w,c<=f){c=!1;break a}c=!0}c?(t.multiplyVector3(A.copy(b.position)),e=a(),e.object=b,e.z=A.z,r.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(t.multiplyVector3(A.copy(b.position)),e=a(),e.object=b,e.z=A.z,r.sprites.push(e)):b instanceof THREE.Light&&r.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
+r.objects.sort(c);return r};this.projectScene=function(a,e,f){var g=e.near,w=e.far,A,K,z,G,s,B,y,E,x,L,M,T,W,U,V,N;D=q=m=l=0;r.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);t.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(t);r=this.projectGraph(a,!1);a=0;for(A=r.objects.length;a<A;a++)if(x=r.objects[a].object,L=x.matrixWorld,T=
+x.material,j=0,x instanceof THREE.Mesh){M=x.geometry;W=x.geometry.materials;G=M.vertices;U=M.faces;V=M.faceVertexUvs;M=x.matrixRotationWorld.extractRotation(L);K=0;for(z=G.length;K<z;K++)h=b(),h.positionWorld.copy(G[K].position),L.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),t.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<w;G=0;for(K=U.length;G<K;G++){z=U[G];
+if(z instanceof THREE.Face3)if(s=k[z.a],B=k[z.b],y=k[z.c],s.visible&&B.visible&&y.visible&&(x.doubleSided||x.flipSided!=(y.positionScreen.x-s.positionScreen.x)*(B.positionScreen.y-s.positionScreen.y)-(y.positionScreen.y-s.positionScreen.y)*(B.positionScreen.x-s.positionScreen.x)<0))E=n[l]=n[l]||new THREE.RenderableFace3,l++,i=E,i.v1.copy(s),i.v2.copy(B),i.v3.copy(y);else continue;else if(z instanceof THREE.Face4)if(s=k[z.a],B=k[z.b],y=k[z.c],E=k[z.d],s.visible&&B.visible&&y.visible&&E.visible&&(x.doubleSided||
+x.flipSided!=((E.positionScreen.x-s.positionScreen.x)*(B.positionScreen.y-s.positionScreen.y)-(E.positionScreen.y-s.positionScreen.y)*(B.positionScreen.x-s.positionScreen.x)<0||(B.positionScreen.x-y.positionScreen.x)*(E.positionScreen.y-y.positionScreen.y)-(B.positionScreen.y-y.positionScreen.y)*(E.positionScreen.x-y.positionScreen.x)<0)))N=o[m]=o[m]||new THREE.RenderableFace4,m++,i=N,i.v1.copy(s),i.v2.copy(B),i.v3.copy(y),i.v4.copy(E);else continue;i.normalWorld.copy(z.normal);M.multiplyVector3(i.normalWorld);
+i.centroidWorld.copy(z.centroid);L.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);t.multiplyVector3(i.centroidScreen);y=z.vertexNormals;s=0;for(B=y.length;s<B;s++)E=i.vertexNormalsWorld[s],E.copy(y[s]),M.multiplyVector3(E);s=0;for(B=V.length;s<B;s++)if(N=V[s][G]){y=0;for(E=N.length;y<E;y++)i.uvs[s][y]=N[y]}i.material=T;i.faceMaterial=z.materialIndex!==null?W[z.materialIndex]:null;i.z=i.centroidScreen.z;r.elements.push(i)}}else if(x instanceof THREE.Line){F.multiply(t,L);G=
+x.geometry.vertices;s=b();s.positionScreen.copy(G[0].position);F.multiplyVector4(s.positionScreen);K=1;for(z=G.length;K<z;K++)if(s=b(),s.positionScreen.copy(G[K].position),F.multiplyVector4(s.positionScreen),B=k[j-2],C.copy(s.positionScreen),H.copy(B.positionScreen),d(C,H))C.multiplyScalar(1/C.w),H.multiplyScalar(1/H.w),x=I[q]=I[q]||new THREE.RenderableLine,q++,p=x,p.v1.positionScreen.copy(C),p.v2.positionScreen.copy(H),p.z=Math.max(C.z,H.z),p.material=T,r.elements.push(p)}a=0;for(A=r.sprites.length;a<
+A;a++)if(x=r.sprites[a].object,L=x.matrixWorld,x instanceof THREE.Particle&&(u.set(L.n14,L.n24,L.n34,1),t.multiplyVector4(u),u.z/=u.w,u.z>0&&u.z<1))g=J[D]=J[D]||new THREE.RenderableParticle,D++,v=g,v.x=u.x/u.w,v.y=u.y/u.w,v.z=u.z,v.rotation=x.rotation.z,v.scale.x=x.scale.x*Math.abs(v.x-(u.x+e.projectionMatrix.n11)/(u.w+e.projectionMatrix.n14)),v.scale.y=x.scale.y*Math.abs(v.y-(u.y+e.projectionMatrix.n22)/(u.w+e.projectionMatrix.n24)),v.material=x.material,r.elements.push(v);f&&r.elements.sort(c);
+return r}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
@@ -90,5 +90,5 @@ THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.ce
 THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
 THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
 THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),b!==-1&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var j,k,i,l,n,m,p,o;a=b.projectScene(c,d);j=0;for(k=a.length;j<k;j++)if(n=a[j],n instanceof THREE.RenderableParticle){p=n.x*e+e;o=n.y*f+f;i=0;for(l=n.material.length;i<l;i++)if(m=n.material[i],m instanceof THREE.ParticleDOMMaterial)m=m.domElement,m.style.left=p+"px",m.style.top=o+"px"}}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var j,k,i,l,n,m,o,p;a=b.projectScene(c,d);j=0;for(k=a.length;j<k;j++)if(n=a[j],n instanceof THREE.RenderableParticle){o=n.x*e+e;p=n.y*f+f;i=0;for(l=n.material.length;i<l;i++)if(m=n.material[i],m instanceof THREE.ParticleDOMMaterial)m=m.domElement,m.style.left=o+"px",m.style.top=p+"px"}}};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};

+ 50 - 50
build/custom/ThreeSVG.js

@@ -14,64 +14,64 @@ Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
 b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,d){var d=d.clone().subSelf(b),
-c=c.clone().subSelf(b),f=a.clone().subSelf(b),a=d.dot(d),b=d.dot(c),d=d.dot(f),e=c.dot(c),c=c.dot(f),f=1/(a*e-b*b),e=(e*d-b*c)*f,a=(a*c-b*d)*f;return e>0&&a>0&&e+a<1}for(var d,f=[],e=0,g=a.children.length;e<g;e++)Array.prototype.push.apply(f,this.intersectObject(a.children[e]));if(a instanceof THREE.Particle){e=b(this.origin,this.direction,a.matrixWorld.getPosition());if(e===null||e>a.scale.x)return[];d={distance:e,point:a.position,face:null,object:a};f.push(d)}else if(a instanceof THREE.Mesh){e=
-b(this.origin,this.direction,a.matrixWorld.getPosition());if(e===null||e>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return f;var h,j,n,i,k,o,l,q,r=a.geometry,u=r.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);e=0;for(g=r.faces.length;e<g;e++)if(d=r.faces[e],l=this.origin.clone(),q=this.direction.clone(),i=a.matrixWorld,h=i.multiplyVector3(d.centroid.clone()).subSelf(l),o=h.dot(q),!(o<=0)&&(h=i.multiplyVector3(u[d.a].position.clone()),j=i.multiplyVector3(u[d.b].position.clone()),
-n=i.multiplyVector3(u[d.c].position.clone()),i=d instanceof THREE.Face4?i.multiplyVector3(u[d.d].position.clone()):null,k=a.matrixRotationWorld.multiplyVector3(d.normal.clone()),o=q.dot(k),a.doubleSided||(a.flipSided?o>0:o<0)))if(o=k.dot((new THREE.Vector3).sub(h,l))/o,l=l.addSelf(q.multiplyScalar(o)),d instanceof THREE.Face3)c(l,h,j,n)&&(d={distance:this.origin.distanceTo(l),point:l,face:d,object:a},f.push(d));else if(d instanceof THREE.Face4&&(c(l,h,j,i)||c(l,j,n,i)))d={distance:this.origin.distanceTo(l),
-point:l,face:d,object:a},f.push(d)}return f}};
+THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,p){d.copy(p).subSelf(b);
+f.copy(c).subSelf(b);e.copy(a).subSelf(b);g=d.dot(d);h=d.dot(f);j=d.dot(e);l=f.dot(f);i=f.dot(e);k=1/(g*l-h*h);o=(l*j-h*i)*k;n=(g*i-h*j)*k;return o>=0&&n>=0&&o+n<1}for(var d=new THREE.Vector3,f=new THREE.Vector3,e=new THREE.Vector3,g,h,j,l,i,k,o,n,p,q=[],t=0,J=a.children.length;t<J;t++)Array.prototype.push.apply(q,this.intersectObject(a.children[t]));if(a instanceof THREE.Particle){t=b(this.origin,this.direction,a.matrixWorld.getPosition());if(t===null||t>a.scale.x)return[];p={distance:t,point:a.position,
+face:null,object:a};q.push(p)}else if(a instanceof THREE.Mesh){t=b(this.origin,this.direction,a.matrixWorld.getPosition());if(t===null||t>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return q;var z,H,v,u,C,x,w,E,y=a.geometry,F=y.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);t=0;for(J=y.faces.length;t<J;t++)if(p=y.faces[t],w=this.origin.clone(),E=this.direction.clone(),u=a.matrixWorld,z=u.multiplyVector3(p.centroid.clone()).subSelf(w),x=z.dot(E),
+!(x<=0)&&(z=u.multiplyVector3(F[p.a].position.clone()),H=u.multiplyVector3(F[p.b].position.clone()),v=u.multiplyVector3(F[p.c].position.clone()),u=p instanceof THREE.Face4?u.multiplyVector3(F[p.d].position.clone()):null,C=a.matrixRotationWorld.multiplyVector3(p.normal.clone()),x=E.dot(C),a.doubleSided||(a.flipSided?x>0:x<0)))if(x=C.dot((new THREE.Vector3).sub(z,w))/x,w=w.addSelf(E.multiplyScalar(x)),p instanceof THREE.Face3)c(w,z,H,v)&&(p={distance:this.origin.distanceTo(w),point:w,face:p,object:a},
+q.push(p));else if(p instanceof THREE.Face4&&(c(w,z,H,u)||c(w,H,v,u)))p={distance:this.origin.distanceTo(w),point:w,face:p,object:a},q.push(p)}return q}};
 THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b,c,d,f,e,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,i,k){h=!1;b=e;c=g;d=i;f=k;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=b<e?b:e,c=c<g?c:g,d=d>e?d:e,f=f>g?f:g);a()};this.add3Points=
-function(e,g,i,k,o,l){h?(h=!1,b=e<i?e<o?e:o:i<o?i:o,c=g<k?g<l?g:l:k<l?k:l,d=e>i?e>o?e:o:i>o?i:o,f=g>k?g>l?g:l:k>l?k:l):(b=e<i?e<o?e<b?e:b:o<b?o:b:i<o?i<b?i:b:o<b?o:b,c=g<k?g<l?g<c?g:c:l<c?l:c:k<l?k<c?k:c:l<c?l:c,d=e>i?e>o?e>d?e:d:o>d?o:d:i>o?i>d?i:d:o>d?o:d,f=g>k?g>l?g>f?g:f:l>f?l:f:k>l?k>f?k:f:l>f?l:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
+function(e,g,i,k,o,n){h?(h=!1,b=e<i?e<o?e:o:i<o?i:o,c=g<k?g<n?g:n:k<n?k:n,d=e>i?e>o?e:o:i>o?i:o,f=g>k?g>n?g:n:k>n?k:n):(b=e<i?e<o?e<b?e:b:o<b?o:b:i<o?i<b?i:b:o<b?o:b,c=g<k?g<n?g<c?g:c:n<c?n:c:k<n?k<c?k:c:n<c?n:c,d=e>i?e>o?e>d?e:d:o>d?o:d:i>o?i>d?i:d:o>d?o:d,f=g>k?g>n?g>f?g:f:n>f?n:f:k>n?k>f?k:f:n>f?n:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
 e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d<e.getRight()?d:e.getRight();f=f<e.getBottom()?f:e.getBottom();a()};this.intersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,f){return d+(a-b)*(f-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,f,e,g,h,j,n,i,k,o,l,q,r){this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,h||0,j||0,n||0,i!==void 0?i:1,k||0,o||0,l||0,q||0,r!==void 0?r:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,h,j,n,i,k,o,l,q,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=e;this.n23=g;this.n24=h;this.n31=j;this.n32=n;this.n33=i;this.n34=k;this.n41=o;this.n42=l;this.n43=q;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,b).normalize();if(e.length()===0)e.z=1;d.cross(c,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(c,e).normalize());f.cross(e,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=e.x;this.n21=d.y;this.n22=f.y;this.n23=e.y;this.n31=d.z;this.n32=f.z;this.n33=e.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,e=a.n14,g=a.n21,h=a.n22,j=a.n23,n=a.n24,i=a.n31,k=a.n32,o=a.n33,l=a.n34,q=a.n41,r=a.n42,u=a.n43,
-K=a.n44,y=b.n11,I=b.n12,t=b.n13,v=b.n14,E=b.n21,A=b.n22,B=b.n23,G=b.n24,x=b.n31,H=b.n32,z=b.n33,L=b.n34,N=b.n41,M=b.n42,R=b.n43,T=b.n44;this.n11=c*y+d*E+f*x+e*N;this.n12=c*I+d*A+f*H+e*M;this.n13=c*t+d*B+f*z+e*R;this.n14=c*v+d*G+f*L+e*T;this.n21=g*y+h*E+j*x+n*N;this.n22=g*I+h*A+j*H+n*M;this.n23=g*t+h*B+j*z+n*R;this.n24=g*v+h*G+j*L+n*T;this.n31=i*y+k*E+o*x+l*N;this.n32=i*I+k*A+o*H+l*M;this.n33=i*t+k*B+o*z+l*R;this.n34=i*v+k*G+o*L+l*T;this.n41=q*y+r*E+u*x+K*N;this.n42=q*I+r*A+u*H+K*M;this.n43=q*t+r*
-B+u*z+K*R;this.n44=q*v+r*G+u*L+K*T;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
+THREE.Matrix4=function(a,b,c,d,f,e,g,h,j,l,i,k,o,n,p,q){this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,h||0,j||0,l||0,i!==void 0?i:1,k||0,o||0,n||0,p||0,q!==void 0?q:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,h,j,l,i,k,o,n,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=e;this.n23=g;this.n24=h;this.n31=j;this.n32=l;this.n33=i;this.n34=k;this.n41=o;this.n42=n;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,b).normalize();if(e.length()===0)e.z=1;d.cross(c,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(c,e).normalize());f.cross(e,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=e.x;this.n21=d.y;this.n22=f.y;this.n23=e.y;this.n31=d.z;this.n32=f.z;this.n33=e.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,e=a.n14,g=a.n21,h=a.n22,j=a.n23,l=a.n24,i=a.n31,k=a.n32,o=a.n33,n=a.n34,p=a.n41,q=a.n42,t=a.n43,
+J=a.n44,z=b.n11,H=b.n12,v=b.n13,u=b.n14,C=b.n21,x=b.n22,w=b.n23,E=b.n24,y=b.n31,F=b.n32,B=b.n33,L=b.n34,N=b.n41,M=b.n42,R=b.n43,T=b.n44;this.n11=c*z+d*C+f*y+e*N;this.n12=c*H+d*x+f*F+e*M;this.n13=c*v+d*w+f*B+e*R;this.n14=c*u+d*E+f*L+e*T;this.n21=g*z+h*C+j*y+l*N;this.n22=g*H+h*x+j*F+l*M;this.n23=g*v+h*w+j*B+l*R;this.n24=g*u+h*E+j*L+l*T;this.n31=i*z+k*C+o*y+n*N;this.n32=i*H+k*x+o*F+n*M;this.n33=i*v+k*w+o*B+n*R;this.n34=i*u+k*E+o*L+n*T;this.n41=p*z+q*C+t*y+J*N;this.n42=p*H+q*x+t*F+J*M;this.n43=p*v+q*
+w+t*B+J*R;this.n44=p*u+q*E+t*L+J*T;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
 a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*
 c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
-a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,e=this.n22,g=this.n23,h=this.n24,j=this.n31,n=this.n32,i=this.n33,k=this.n34,o=this.n41,l=this.n42,q=this.n43,r=this.n44;return d*g*n*o-c*h*n*o-d*e*i*o+b*h*i*o+c*e*k*o-b*g*k*o-d*g*j*l+c*h*j*l+d*f*i*l-a*h*i*l-c*f*k*l+a*g*k*l+d*e*j*q-b*h*j*q-d*f*n*q+a*h*n*q+b*f*k*q-a*e*k*q-c*e*j*r+b*g*j*r+c*f*n*r-a*g*n*r-b*f*i*r+a*e*i*r},transpose:function(){var a;
+a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,e=this.n22,g=this.n23,h=this.n24,j=this.n31,l=this.n32,i=this.n33,k=this.n34,o=this.n41,n=this.n42,p=this.n43,q=this.n44;return d*g*l*o-c*h*l*o-d*e*i*o+b*h*i*o+c*e*k*o-b*g*k*o-d*g*j*n+c*h*j*n+d*f*i*n-a*h*i*n-c*f*k*n+a*g*k*n+d*e*j*p-b*h*j*p-d*f*l*p+a*h*l*p+b*f*k*p-a*e*k*p-c*e*j*q+b*g*j*q+c*f*l*q-a*g*l*q-b*f*i*q+a*e*i*q},transpose:function(){var a;
 a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
 a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
 a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
 setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
-setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,h=a.z,j=f*e,n=f*g;this.set(j*e+c,j*g-d*h,j*h+d*g,0,j*g+d*h,n*g+c,n*h-d*e,0,j*h-d*g,n*h+d*e,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,f=a.n14,e=a.n21,g=a.n22,h=a.n23,j=a.n24,n=a.n31,i=a.n32,k=a.n33,o=a.n34,l=a.n41,q=a.n42,r=a.n43,u=a.n44;this.n11=h*o*q-j*k*q+j*i*r-g*o*r-h*i*u+g*k*u;this.n12=f*k*q-d*o*q-f*i*r+c*o*r+d*i*u-c*k*u;this.n13=d*j*q-f*h*q+f*g*r-c*j*r-d*g*u+c*h*u;this.n14=f*h*i-d*j*i-f*g*k+c*j*k+d*g*o-c*h*o;this.n21=j*k*l-h*o*l-j*n*r+e*o*r+h*n*u-e*k*u;this.n22=d*o*l-f*k*l+
-f*n*r-b*o*r-d*n*u+b*k*u;this.n23=f*h*l-d*j*l-f*e*r+b*j*r+d*e*u-b*h*u;this.n24=d*j*n-f*h*n+f*e*k-b*j*k-d*e*o+b*h*o;this.n31=g*o*l-j*i*l+j*n*q-e*o*q-g*n*u+e*i*u;this.n32=f*i*l-c*o*l-f*n*q+b*o*q+c*n*u-b*i*u;this.n33=d*j*l-f*g*l+f*e*q-b*j*q-c*e*u+b*g*u;this.n34=f*g*n-c*j*n-f*e*i+b*j*i+c*e*o-b*g*o;this.n41=h*i*l-g*k*l-h*n*q+e*k*q+g*n*r-e*i*r;this.n42=c*k*l-d*i*l+d*n*q-b*k*q-c*n*r+b*i*r;this.n43=d*g*l-c*h*l-d*e*q+b*h*q+c*e*r-b*g*r;this.n44=c*h*n-d*g*n+d*e*i-b*h*i-c*e*k+b*g*k;this.multiplyScalar(1/a.determinant());
-return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,e=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=g*h,n=g*f,i=d*h,k=d*f;this.n11=j+k*c;this.n12=i*c-n;this.n13=e*d;this.n21=e*f;this.n22=e*h;this.n23=-c;this.n31=n*c-i;this.n32=k+j*c;this.n33=e*g;break;case "ZXY":j=g*h;n=g*f;i=d*h;k=d*f;this.n11=j-k*c;this.n12=-e*f;this.n13=i+n*c;this.n21=n+i*c;this.n22=e*h;this.n23=k-j*c;this.n31=-e*d;this.n32=c;this.n33=e*g;break;case "ZYX":j=
-e*h;n=e*f;i=c*h;k=c*f;this.n11=g*h;this.n12=i*d-n;this.n13=j*d+k;this.n21=g*f;this.n22=k*d+j;this.n23=n*d-i;this.n31=-d;this.n32=c*g;this.n33=e*g;break;case "YZX":j=e*g;n=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=k-j*f;this.n13=i*f+n;this.n21=f;this.n22=e*h;this.n23=-c*h;this.n31=-d*h;this.n32=n*f+i;this.n33=j-k*f;break;case "XZY":j=e*g;n=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=-f;this.n13=d*h;this.n21=j*f+k;this.n22=e*h;this.n23=n*f-i;this.n31=i*f-n;this.n32=c*h;this.n33=k*f+j;break;default:j=e*h,n=e*
-f,i=c*h,k=c*f,this.n11=g*h,this.n12=-g*f,this.n13=d,this.n21=n+i*d,this.n22=j-k*d,this.n23=-c*g,this.n31=k-j*d,this.n32=i+n*d,this.n33=e*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,e=b+b,g=c+c,h=d+d,a=b*e,j=b*g;b*=h;var n=c*g;c*=h;d*=h;e*=f;g*=f;f*=h;this.n11=1-(n+d);this.n12=j-f;this.n13=b+g;this.n21=j+f;this.n22=1-(a+d);this.n23=c-e;this.n31=b-g;this.n32=c+e;this.n33=1-(a+n);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
+setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,h=a.z,j=f*e,l=f*g;this.set(j*e+c,j*g-d*h,j*h+d*g,0,j*g+d*h,l*g+c,l*h-d*e,0,j*h-d*g,l*h+d*e,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,f=a.n14,e=a.n21,g=a.n22,h=a.n23,j=a.n24,l=a.n31,i=a.n32,k=a.n33,o=a.n34,n=a.n41,p=a.n42,q=a.n43,t=a.n44;this.n11=h*o*p-j*k*p+j*i*q-g*o*q-h*i*t+g*k*t;this.n12=f*k*p-d*o*p-f*i*q+c*o*q+d*i*t-c*k*t;this.n13=d*j*p-f*h*p+f*g*q-c*j*q-d*g*t+c*h*t;this.n14=f*h*i-d*j*i-f*g*k+c*j*k+d*g*o-c*h*o;this.n21=j*k*n-h*o*n-j*l*q+e*o*q+h*l*t-e*k*t;this.n22=d*o*n-f*k*n+
+f*l*q-b*o*q-d*l*t+b*k*t;this.n23=f*h*n-d*j*n-f*e*q+b*j*q+d*e*t-b*h*t;this.n24=d*j*l-f*h*l+f*e*k-b*j*k-d*e*o+b*h*o;this.n31=g*o*n-j*i*n+j*l*p-e*o*p-g*l*t+e*i*t;this.n32=f*i*n-c*o*n-f*l*p+b*o*p+c*l*t-b*i*t;this.n33=d*j*n-f*g*n+f*e*p-b*j*p-c*e*t+b*g*t;this.n34=f*g*l-c*j*l-f*e*i+b*j*i+c*e*o-b*g*o;this.n41=h*i*n-g*k*n-h*l*p+e*k*p+g*l*q-e*i*q;this.n42=c*k*n-d*i*n+d*l*p-b*k*p-c*l*q+b*i*q;this.n43=d*g*n-c*h*n-d*e*p+b*h*p+c*e*q-b*g*q;this.n44=c*h*l-d*g*l+d*e*i-b*h*i-c*e*k+b*g*k;this.multiplyScalar(1/a.determinant());
+return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,e=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=g*h,l=g*f,i=d*h,k=d*f;this.n11=j+k*c;this.n12=i*c-l;this.n13=e*d;this.n21=e*f;this.n22=e*h;this.n23=-c;this.n31=l*c-i;this.n32=k+j*c;this.n33=e*g;break;case "ZXY":j=g*h;l=g*f;i=d*h;k=d*f;this.n11=j-k*c;this.n12=-e*f;this.n13=i+l*c;this.n21=l+i*c;this.n22=e*h;this.n23=k-j*c;this.n31=-e*d;this.n32=c;this.n33=e*g;break;case "ZYX":j=
+e*h;l=e*f;i=c*h;k=c*f;this.n11=g*h;this.n12=i*d-l;this.n13=j*d+k;this.n21=g*f;this.n22=k*d+j;this.n23=l*d-i;this.n31=-d;this.n32=c*g;this.n33=e*g;break;case "YZX":j=e*g;l=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=k-j*f;this.n13=i*f+l;this.n21=f;this.n22=e*h;this.n23=-c*h;this.n31=-d*h;this.n32=l*f+i;this.n33=j-k*f;break;case "XZY":j=e*g;l=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=-f;this.n13=d*h;this.n21=j*f+k;this.n22=e*h;this.n23=l*f-i;this.n31=i*f-l;this.n32=c*h;this.n33=k*f+j;break;default:j=e*h,l=e*
+f,i=c*h,k=c*f,this.n11=g*h,this.n12=-g*f,this.n13=d,this.n21=l+i*d,this.n22=j-k*d,this.n23=-c*g,this.n31=k-j*d,this.n32=i+l*d,this.n33=e*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,e=b+b,g=c+c,h=d+d,a=b*e,j=b*g;b*=h;var l=c*g;c*=h;d*=h;e*=f;g*=f;f*=h;this.n11=1-(l+d);this.n12=j-f;this.n13=b+g;this.n21=j+f;this.n22=1-(a+d);this.n23=c-e;this.n31=b-g;this.n32=c+e;this.n33=1-(a+l);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
 a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);f.setScale(c.x,c.y,c.z);this.multiply(d,f);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);f.set(this.n12,this.n22,this.n32);e.set(this.n13,
 this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=f.length();c.z=e.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this}};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,e=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,n=a.n23*a.n12-a.n22*a.n13,i=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*n;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*e;c[3]=a*g;c[4]=a*h;c[5]=a*j;c[6]=a*n;c[7]=a*i;c[8]=a*k;return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,e=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,i=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*l;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*e;c[3]=a*g;c[4]=a*h;c[5]=a*j;c[6]=a*l;c[7]=a*i;c[8]=a*k;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,f,e){var g;g=new THREE.Matrix4;g.n11=2*f/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*f/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(e+f)/(e-f);g.n34=-2*e*f/(e-f);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var f,a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
-THREE.Matrix4.makeOrtho=function(a,b,c,d,f,e){var g,h,j,n;g=new THREE.Matrix4;h=b-a;j=c-d;n=e-f;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/j;g.n23=0;g.n24=-((c+d)/j);g.n31=0;g.n32=0;g.n33=-2/n;g.n34=-((e+f)/n);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
+THREE.Matrix4.makeOrtho=function(a,b,c,d,f,e){var g,h,j,l;g=new THREE.Matrix4;h=b-a;j=c-d;l=e-f;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/j;g.n23=0;g.n24=-((c+d)/j);g.n31=0;g.n32=0;g.n33=-2/l;g.n34=-((e+f)/l);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(this.children.indexOf(a)===
 -1){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,f;c=0;for(d=this.children.length;c<d;c++){f=this.children[c];if(f.name===a)return f;
 if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=n[j]=n[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,e,g=[],h,j,n=[],
-i,k,o=[],l,q=[],r,u,K=[],y,I,t=[],v={objects:[],sprites:[],lights:[],elements:[]},E=new THREE.Vector3,A=new THREE.Vector4,B=new THREE.Matrix4,G=new THREE.Matrix4,x=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],H=new THREE.Vector4,z=new THREE.Vector4;this.computeFrustum=function(a){x[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);x[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);x[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
-a.n23,a.n44+a.n24);x[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);x[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);x[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=x[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);B.multiply(b.projectionMatrix,b.matrixWorldInverse);B.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-B.multiply(b.matrixWorld,b.projectionMatrixInverse);B.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
-e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=x[h].x*d.n14+x[h].y*d.n24+x[h].z*d.n34+x[h].w,c<=e){c=!1;break a}c=!0}c?(B.multiplyVector3(E.copy(b.position)),f=a(),f.object=b,f.z=E.z,v.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(B.multiplyVector3(E.copy(b.position)),f=a(),f.object=b,f.z=E.z,v.sprites.push(f)):b instanceof THREE.Light&&v.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
-v.objects.sort(c);return v};this.projectScene=function(a,e,f){var g=e.near,x=e.far,E,O,s,p,w,C,D,J,F,P,Q,U,X,V,W,S;I=u=l=k=0;v.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);B.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(B);v=this.projectGraph(a,!1);a=0;for(E=v.objects.length;a<E;a++)if(F=v.objects[a].object,P=F.matrixWorld,U=
-F.material,j=0,F instanceof THREE.Mesh){Q=F.geometry;X=F.geometry.materials;p=Q.vertices;V=Q.faces;W=Q.faceVertexUvs;Q=F.matrixRotationWorld.extractRotation(P);O=0;for(s=p.length;O<s;O++)h=b(),h.positionWorld.copy(p[O].position),P.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),B.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<x;p=0;for(O=V.length;p<O;p++){s=V[p];
-if(s instanceof THREE.Face3)if(w=n[s.a],C=n[s.b],D=n[s.c],w.visible&&C.visible&&D.visible&&(F.doubleSided||F.flipSided!=(D.positionScreen.x-w.positionScreen.x)*(C.positionScreen.y-w.positionScreen.y)-(D.positionScreen.y-w.positionScreen.y)*(C.positionScreen.x-w.positionScreen.x)<0))J=o[k]=o[k]||new THREE.RenderableFace3,k++,i=J,i.v1.copy(w),i.v2.copy(C),i.v3.copy(D);else continue;else if(s instanceof THREE.Face4)if(w=n[s.a],C=n[s.b],D=n[s.c],J=n[s.d],w.visible&&C.visible&&D.visible&&J.visible&&(F.doubleSided||
-F.flipSided!=((J.positionScreen.x-w.positionScreen.x)*(C.positionScreen.y-w.positionScreen.y)-(J.positionScreen.y-w.positionScreen.y)*(C.positionScreen.x-w.positionScreen.x)<0||(C.positionScreen.x-D.positionScreen.x)*(J.positionScreen.y-D.positionScreen.y)-(C.positionScreen.y-D.positionScreen.y)*(J.positionScreen.x-D.positionScreen.x)<0)))S=q[l]=q[l]||new THREE.RenderableFace4,l++,i=S,i.v1.copy(w),i.v2.copy(C),i.v3.copy(D),i.v4.copy(J);else continue;i.normalWorld.copy(s.normal);Q.multiplyVector3(i.normalWorld);
-i.centroidWorld.copy(s.centroid);P.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);B.multiplyVector3(i.centroidScreen);D=s.vertexNormals;w=0;for(C=D.length;w<C;w++)J=i.vertexNormalsWorld[w],J.copy(D[w]),Q.multiplyVector3(J);w=0;for(C=W.length;w<C;w++)if(S=W[w][p]){D=0;for(J=S.length;D<J;D++)i.uvs[w][D]=S[D]}i.material=U;i.faceMaterial=s.materialIndex!==null?X[s.materialIndex]:null;i.z=i.centroidScreen.z;v.elements.push(i)}}else if(F instanceof THREE.Line){G.multiply(B,P);p=
-F.geometry.vertices;w=b();w.positionScreen.copy(p[0].position);G.multiplyVector4(w.positionScreen);O=1;for(s=p.length;O<s;O++)if(w=b(),w.positionScreen.copy(p[O].position),G.multiplyVector4(w.positionScreen),C=n[j-2],H.copy(w.positionScreen),z.copy(C.positionScreen),d(H,z))H.multiplyScalar(1/H.w),z.multiplyScalar(1/z.w),F=K[u]=K[u]||new THREE.RenderableLine,u++,r=F,r.v1.positionScreen.copy(H),r.v2.positionScreen.copy(z),r.z=Math.max(H.z,z.z),r.material=U,v.elements.push(r)}a=0;for(E=v.sprites.length;a<
-E;a++)if(F=v.sprites[a].object,P=F.matrixWorld,F instanceof THREE.Particle&&(A.set(P.n14,P.n24,P.n34,1),B.multiplyVector4(A),A.z/=A.w,A.z>0&&A.z<1))g=t[I]=t[I]||new THREE.RenderableParticle,I++,y=g,y.x=A.x/A.w,y.y=A.y/A.w,y.z=A.z,y.rotation=F.rotation.z,y.scale.x=F.scale.x*Math.abs(y.x-(A.x+e.projectionMatrix.n11)/(A.w+e.projectionMatrix.n14)),y.scale.y=F.scale.y*Math.abs(y.y-(A.y+e.projectionMatrix.n22)/(A.w+e.projectionMatrix.n24)),y.material=F.material,v.elements.push(y);f&&v.elements.sort(c);
-return v}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
+THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=l[j]=l[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,e,g=[],h,j,l=[],
+i,k,o=[],n,p=[],q,t,J=[],z,H,v=[],u={objects:[],sprites:[],lights:[],elements:[]},C=new THREE.Vector3,x=new THREE.Vector4,w=new THREE.Matrix4,E=new THREE.Matrix4,y=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],F=new THREE.Vector4,B=new THREE.Vector4;this.computeFrustum=function(a){y[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);y[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);y[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
+a.n23,a.n44+a.n24);y[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);y[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);y[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=y[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);w.multiply(b.projectionMatrix,b.matrixWorldInverse);w.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+w.multiply(b.matrixWorld,b.projectionMatrixInverse);w.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;u.objects.length=0;u.sprites.length=0;u.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
+e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=y[h].x*d.n14+y[h].y*d.n24+y[h].z*d.n34+y[h].w,c<=e){c=!1;break a}c=!0}c?(w.multiplyVector3(C.copy(b.position)),f=a(),f.object=b,f.z=C.z,u.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(w.multiplyVector3(C.copy(b.position)),f=a(),f.object=b,f.z=C.z,u.sprites.push(f)):b instanceof THREE.Light&&u.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
+u.objects.sort(c);return u};this.projectScene=function(a,e,f){var g=e.near,y=e.far,C,O,s,r,A,D,G,K,I,P,Q,U,X,V,W,S;H=t=n=k=0;u.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);w.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(w);u=this.projectGraph(a,!1);a=0;for(C=u.objects.length;a<C;a++)if(I=u.objects[a].object,P=I.matrixWorld,U=
+I.material,j=0,I instanceof THREE.Mesh){Q=I.geometry;X=I.geometry.materials;r=Q.vertices;V=Q.faces;W=Q.faceVertexUvs;Q=I.matrixRotationWorld.extractRotation(P);O=0;for(s=r.length;O<s;O++)h=b(),h.positionWorld.copy(r[O].position),P.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),w.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<y;r=0;for(O=V.length;r<O;r++){s=V[r];
+if(s instanceof THREE.Face3)if(A=l[s.a],D=l[s.b],G=l[s.c],A.visible&&D.visible&&G.visible&&(I.doubleSided||I.flipSided!=(G.positionScreen.x-A.positionScreen.x)*(D.positionScreen.y-A.positionScreen.y)-(G.positionScreen.y-A.positionScreen.y)*(D.positionScreen.x-A.positionScreen.x)<0))K=o[k]=o[k]||new THREE.RenderableFace3,k++,i=K,i.v1.copy(A),i.v2.copy(D),i.v3.copy(G);else continue;else if(s instanceof THREE.Face4)if(A=l[s.a],D=l[s.b],G=l[s.c],K=l[s.d],A.visible&&D.visible&&G.visible&&K.visible&&(I.doubleSided||
+I.flipSided!=((K.positionScreen.x-A.positionScreen.x)*(D.positionScreen.y-A.positionScreen.y)-(K.positionScreen.y-A.positionScreen.y)*(D.positionScreen.x-A.positionScreen.x)<0||(D.positionScreen.x-G.positionScreen.x)*(K.positionScreen.y-G.positionScreen.y)-(D.positionScreen.y-G.positionScreen.y)*(K.positionScreen.x-G.positionScreen.x)<0)))S=p[n]=p[n]||new THREE.RenderableFace4,n++,i=S,i.v1.copy(A),i.v2.copy(D),i.v3.copy(G),i.v4.copy(K);else continue;i.normalWorld.copy(s.normal);Q.multiplyVector3(i.normalWorld);
+i.centroidWorld.copy(s.centroid);P.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);w.multiplyVector3(i.centroidScreen);G=s.vertexNormals;A=0;for(D=G.length;A<D;A++)K=i.vertexNormalsWorld[A],K.copy(G[A]),Q.multiplyVector3(K);A=0;for(D=W.length;A<D;A++)if(S=W[A][r]){G=0;for(K=S.length;G<K;G++)i.uvs[A][G]=S[G]}i.material=U;i.faceMaterial=s.materialIndex!==null?X[s.materialIndex]:null;i.z=i.centroidScreen.z;u.elements.push(i)}}else if(I instanceof THREE.Line){E.multiply(w,P);r=
+I.geometry.vertices;A=b();A.positionScreen.copy(r[0].position);E.multiplyVector4(A.positionScreen);O=1;for(s=r.length;O<s;O++)if(A=b(),A.positionScreen.copy(r[O].position),E.multiplyVector4(A.positionScreen),D=l[j-2],F.copy(A.positionScreen),B.copy(D.positionScreen),d(F,B))F.multiplyScalar(1/F.w),B.multiplyScalar(1/B.w),I=J[t]=J[t]||new THREE.RenderableLine,t++,q=I,q.v1.positionScreen.copy(F),q.v2.positionScreen.copy(B),q.z=Math.max(F.z,B.z),q.material=U,u.elements.push(q)}a=0;for(C=u.sprites.length;a<
+C;a++)if(I=u.sprites[a].object,P=I.matrixWorld,I instanceof THREE.Particle&&(x.set(P.n14,P.n24,P.n34,1),w.multiplyVector4(x),x.z/=x.w,x.z>0&&x.z<1))g=v[H]=v[H]||new THREE.RenderableParticle,H++,z=g,z.x=x.x/x.w,z.y=x.y/x.w,z.z=x.z,z.rotation=I.rotation.z,z.scale.x=I.scale.x*Math.abs(z.x-(x.x+e.projectionMatrix.n11)/(x.w+e.projectionMatrix.n14)),z.scale.y=I.scale.y*Math.abs(z.y-(x.y+e.projectionMatrix.n22)/(x.w+e.projectionMatrix.n24)),z.material=I.material,u.elements.push(z);f&&u.elements.sort(c);
+return u}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,f=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-f),f=Math.sin(-f),e=Math.cos(c),c=Math.sin(c),g=a*b,h=d*f;this.w=g*e-h*c;this.x=g*c+h*e;this.y=d*b*e+a*f*c;this.z=a*f*e-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
 this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
-this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+f*e+c*h-d*g;this.y=c*a+f*g+d*e-b*h;this.z=d*a+f*h+b*g-c*e;this.w=f*a-b*e-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,e=this.x,g=this.y,h=this.z,j=this.w,n=j*c+g*f-h*d,i=j*d+h*c-e*f,k=j*f+e*d-g*c,c=-e*
-c-g*d-h*f;b.x=n*j+c*-e+i*-h-k*-g;b.y=i*j+c*-g+k*-e-n*-h;b.z=k*j+c*-h+n*-g-i*-e;return b}};
+this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+f*e+c*h-d*g;this.y=c*a+f*g+d*e-b*h;this.z=d*a+f*h+b*g-c*e;this.w=f*a-b*e-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,e=this.x,g=this.y,h=this.z,j=this.w,l=j*c+g*f-h*d,i=j*d+h*c-e*f,k=j*f+e*d-g*c,c=-e*
+c-g*d-h*f;b.x=l*j+c*-e+i*-h-k*-g;b.y=i*j+c*-g+k*-e-l*-h;b.z=k*j+c*-h+l*-g-i*-e;return b}};
 THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;f<0?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,f=-f):c.copy(b);if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),f=Math.sqrt(1-f*f);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*e)/f;d=Math.sin(d*e)/f;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
@@ -82,9 +82,9 @@ b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid
 c,d,f,e,g,h=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.faces.length;d<f;d++){e=this.faces[d];if(a&&e.vertexNormals.length){h.set(0,0,0);b=0;for(c=e.vertexNormals.length;b<c;b++)h.addSelf(e.vertexNormals[b]);h.divideScalar(3)}else b=this.vertices[e.a],c=this.vertices[e.b],g=this.vertices[e.c],h.sub(g.position,c.position),j.sub(b.position,c.position),h.crossSelf(j);h.isZero()||h.normalize();e.normal.copy(h)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=
 Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof
 THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),
-c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,f,C){h=a.vertices[b].position;j=a.vertices[c].position;n=a.vertices[d].position;i=g[e];k=g[f];o=g[C];l=j.x-h.x;q=n.x-h.x;r=j.y-h.y;u=n.y-h.y;K=j.z-h.z;y=n.z-h.z;I=k.u-i.u;t=o.u-i.u;v=k.v-i.v;E=o.v-i.v;A=1/(I*E-t*v);H.set((E*l-v*q)*A,(E*r-v*u)*A,(E*K-v*y)*A);z.set((I*q-t*l)*A,(I*u-t*r)*A,(I*y-t*K)*A);G[b].addSelf(H);G[c].addSelf(H);G[d].addSelf(H);x[b].addSelf(z);
-x[c].addSelf(z);x[d].addSelf(z)}var b,c,d,f,e,g,h,j,n,i,k,o,l,q,r,u,K,y,I,t,v,E,A,B,G=[],x=[],H=new THREE.Vector3,z=new THREE.Vector3,L=new THREE.Vector3,N=new THREE.Vector3,M=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)G[b]=new THREE.Vector3,x[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],g=this.faceVertexUvs[0][b],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var R=["a","b",
-"c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),f=e[R[d]],B=G[f],L.copy(B),L.subSelf(M.multiplyScalar(M.dot(B))).normalize(),N.cross(e.vertexNormals[d],B),f=N.dot(x[f]),f=f<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(L.x,L.y,L.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
+c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,f,w){h=a.vertices[b].position;j=a.vertices[c].position;l=a.vertices[d].position;i=g[e];k=g[f];o=g[w];n=j.x-h.x;p=l.x-h.x;q=j.y-h.y;t=l.y-h.y;J=j.z-h.z;z=l.z-h.z;H=k.u-i.u;v=o.u-i.u;u=k.v-i.v;C=o.v-i.v;x=1/(H*C-v*u);F.set((C*n-u*p)*x,(C*q-u*t)*x,(C*J-u*z)*x);B.set((H*p-v*n)*x,(H*t-v*q)*x,(H*z-v*J)*x);E[b].addSelf(F);E[c].addSelf(F);E[d].addSelf(F);y[b].addSelf(B);
+y[c].addSelf(B);y[d].addSelf(B)}var b,c,d,f,e,g,h,j,l,i,k,o,n,p,q,t,J,z,H,v,u,C,x,w,E=[],y=[],F=new THREE.Vector3,B=new THREE.Vector3,L=new THREE.Vector3,N=new THREE.Vector3,M=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)E[b]=new THREE.Vector3,y[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],g=this.faceVertexUvs[0][b],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var R=["a","b",
+"c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),f=e[R[d]],w=E[f],L.copy(w),L.subSelf(M.multiplyScalar(M.dot(w))).normalize(),N.cross(e.vertexNormals[d],w),f=N.dot(y[f]),f=f<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(L.x,L.y,L.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
 this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
 a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g;e=0;for(g=this.vertices.length;e<g;e++)d=this.vertices[e].position,d=[Math.round(d.x*f),Math.round(d.y*f),Math.round(d.z*f)].join("_"),a[d]===void 0?(a[d]=e,b.push(this.vertices[e]),
 c[e]=b.length-1):c[e]=c[a[d]];e=0;for(g=this.faces.length;e<g;e++)if(a=this.faces[e],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
@@ -123,18 +123,18 @@ THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.ce
 THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
 THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
 THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),b!==-1&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
-THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,j;e=0;for(f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),j<=0||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(G.sub(i,b).normalize()),j<=0||(j*=g.distance==0?1:1-Math.min(b.distanceTo(i)/g.distance,1),j!=0&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function b(a){x[a]==null&&(x[a]=document.createElementNS("http://www.w3.org/2000/svg",
-"path"),M==0&&x[a].setAttribute("shape-rendering","crispEdges"));return x[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,f,e,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,i,k,o,l,q,r,u,K=new THREE.Rectangle,y=new THREE.Rectangle,I=!1,t=new THREE.Color,v=new THREE.Color,E=new THREE.Color,A=new THREE.Color,B,G=new THREE.Vector3,x=[],H=[],z,L,N,M=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
-faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){n=a;i=b;k=n/2;o=i/2;j.setAttribute("viewBox",-k+" "+-o+" "+n+" "+i);j.setAttribute("width",n);j.setAttribute("height",i);K.set(-k,-o,k,o)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(i,n){var x,G,s,p;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;f=h.projectScene(i,n,this.sortElements);e=f.elements;
-g=f.lights;N=L=0;if(I=g.length>0){v.setRGB(0,0,0);E.setRGB(0,0,0);A.setRGB(0,0,0);x=0;for(G=g.length;x<G;x++)p=g[x],s=p.color,p instanceof THREE.AmbientLight?(v.r+=s.r,v.g+=s.g,v.b+=s.b):p instanceof THREE.DirectionalLight?(E.r+=s.r,E.g+=s.g,E.b+=s.b):p instanceof THREE.PointLight&&(A.r+=s.r,A.g+=s.g,A.b+=s.b)}x=0;for(G=e.length;x<G;x++)if(s=e[x],p=s.material,p=p instanceof THREE.MeshFaceMaterial?s.faceMaterial:p,!(p==null||p.opacity==0))if(y.empty(),s instanceof THREE.RenderableParticle)l=s,l.x*=
-k,l.y*=-o,m=0,ml=s.materials.length;else if(s instanceof THREE.RenderableLine){if(l=s.v1,q=s.v2,l.positionScreen.x*=k,l.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=-o,y.addPoint(l.positionScreen.x,l.positionScreen.y),y.addPoint(q.positionScreen.x,q.positionScreen.y),K.intersects(y)){s=l;var w=q,C=N++;H[C]==null&&(H[C]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&H[C].setAttribute("shape-rendering","crispEdges"));z=H[C];z.setAttribute("x1",s.positionScreen.x);
-z.setAttribute("y1",s.positionScreen.y);z.setAttribute("x2",w.positionScreen.x);z.setAttribute("y2",w.positionScreen.y);p instanceof THREE.LineBasicMaterial&&(z.setAttribute("style","fill: none; stroke: "+p.color.getContextStyle()+"; stroke-width: "+p.linewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.linecap+"; stroke-linejoin: "+p.linejoin),j.appendChild(z))}}else if(s instanceof THREE.RenderableFace3){if(l=s.v1,q=s.v2,r=s.v3,l.positionScreen.x*=k,l.positionScreen.y*=-o,q.positionScreen.x*=
-k,q.positionScreen.y*=-o,r.positionScreen.x*=k,r.positionScreen.y*=-o,y.addPoint(l.positionScreen.x,l.positionScreen.y),y.addPoint(q.positionScreen.x,q.positionScreen.y),y.addPoint(r.positionScreen.x,r.positionScreen.y),K.intersects(y)){var w=l,C=q,D=r;d.info.render.vertices+=3;d.info.render.faces++;z=b(L++);z.setAttribute("d","M "+w.positionScreen.x+" "+w.positionScreen.y+" L "+C.positionScreen.x+" "+C.positionScreen.y+" L "+D.positionScreen.x+","+D.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?
-t.copy(p.color):p instanceof THREE.MeshLambertMaterial?I?(t.r=v.r,t.g=v.g,t.b=v.b,a(g,s.centroidWorld,s.normalWorld,t),t.r=Math.max(0,Math.min(p.color.r*t.r,1)),t.g=Math.max(0,Math.min(p.color.g*t.g,1)),t.b=Math.max(0,Math.min(p.color.b*t.b,1))):t.copy(p.color):p instanceof THREE.MeshDepthMaterial?(B=1-p.__2near/(p.__farPlusNear-s.z*p.__farMinusNear),t.setRGB(B,B,B)):p instanceof THREE.MeshNormalMaterial&&t.setRGB(c(s.normalWorld.x),c(s.normalWorld.y),c(s.normalWorld.z));p.wireframe?z.setAttribute("style",
-"fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):z.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+p.opacity);j.appendChild(z)}}else if(s instanceof THREE.RenderableFace4&&(l=s.v1,q=s.v2,r=s.v3,u=s.v4,l.positionScreen.x*=k,l.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=-o,r.positionScreen.x*=k,r.positionScreen.y*=
--o,u.positionScreen.x*=k,u.positionScreen.y*=-o,y.addPoint(l.positionScreen.x,l.positionScreen.y),y.addPoint(q.positionScreen.x,q.positionScreen.y),y.addPoint(r.positionScreen.x,r.positionScreen.y),y.addPoint(u.positionScreen.x,u.positionScreen.y),K.intersects(y))){var w=l,C=q,D=r,J=u;d.info.render.vertices+=4;d.info.render.faces++;z=b(L++);z.setAttribute("d","M "+w.positionScreen.x+" "+w.positionScreen.y+" L "+C.positionScreen.x+" "+C.positionScreen.y+" L "+D.positionScreen.x+","+D.positionScreen.y+
-" L "+J.positionScreen.x+","+J.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?t.copy(p.color):p instanceof THREE.MeshLambertMaterial?I?(t.r=v.r,t.g=v.g,t.b=v.b,a(g,s.centroidWorld,s.normalWorld,t),t.r=Math.max(0,Math.min(p.color.r*t.r,1)),t.g=Math.max(0,Math.min(p.color.g*t.g,1)),t.b=Math.max(0,Math.min(p.color.b*t.b,1))):t.copy(p.color):p instanceof THREE.MeshDepthMaterial?(B=1-p.__2near/(p.__farPlusNear-s.z*p.__farMinusNear),t.setRGB(B,B,B)):p instanceof THREE.MeshNormalMaterial&&t.setRGB(c(s.normalWorld.x),
-c(s.normalWorld.y),c(s.normalWorld.z));p.wireframe?z.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):z.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+p.opacity);j.appendChild(z)}}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};
+THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,j;e=0;for(f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),j<=0||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(E.sub(i,b).normalize()),j<=0||(j*=g.distance==0?1:1-Math.min(b.distanceTo(i)/g.distance,1),j!=0&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function b(a){y[a]==null&&(y[a]=document.createElementNS("http://www.w3.org/2000/svg",
+"path"),M==0&&y[a].setAttribute("shape-rendering","crispEdges"));return y[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,f,e,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,i,k,o,n,p,q,t,J=new THREE.Rectangle,z=new THREE.Rectangle,H=!1,v=new THREE.Color,u=new THREE.Color,C=new THREE.Color,x=new THREE.Color,w,E=new THREE.Vector3,y=[],F=[],B,L,N,M=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
+faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){l=a;i=b;k=l/2;o=i/2;j.setAttribute("viewBox",-k+" "+-o+" "+l+" "+i);j.setAttribute("width",l);j.setAttribute("height",i);J.set(-k,-o,k,o)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(i,l){var y,E,s,r;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;f=h.projectScene(i,l,this.sortElements);e=f.elements;
+g=f.lights;N=L=0;if(H=g.length>0){u.setRGB(0,0,0);C.setRGB(0,0,0);x.setRGB(0,0,0);y=0;for(E=g.length;y<E;y++)r=g[y],s=r.color,r instanceof THREE.AmbientLight?(u.r+=s.r,u.g+=s.g,u.b+=s.b):r instanceof THREE.DirectionalLight?(C.r+=s.r,C.g+=s.g,C.b+=s.b):r instanceof THREE.PointLight&&(x.r+=s.r,x.g+=s.g,x.b+=s.b)}y=0;for(E=e.length;y<E;y++)if(s=e[y],r=s.material,r=r instanceof THREE.MeshFaceMaterial?s.faceMaterial:r,!(r==null||r.opacity==0))if(z.empty(),s instanceof THREE.RenderableParticle)n=s,n.x*=
+k,n.y*=-o,m=0,ml=s.materials.length;else if(s instanceof THREE.RenderableLine){if(n=s.v1,p=s.v2,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=k,p.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),J.intersects(z)){s=n;var A=p,D=N++;F[D]==null&&(F[D]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&F[D].setAttribute("shape-rendering","crispEdges"));B=F[D];B.setAttribute("x1",s.positionScreen.x);
+B.setAttribute("y1",s.positionScreen.y);B.setAttribute("x2",A.positionScreen.x);B.setAttribute("y2",A.positionScreen.y);r instanceof THREE.LineBasicMaterial&&(B.setAttribute("style","fill: none; stroke: "+r.color.getContextStyle()+"; stroke-width: "+r.linewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.linecap+"; stroke-linejoin: "+r.linejoin),j.appendChild(B))}}else if(s instanceof THREE.RenderableFace3){if(n=s.v1,p=s.v2,q=s.v3,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=
+k,p.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),z.addPoint(q.positionScreen.x,q.positionScreen.y),J.intersects(z)){var A=n,D=p,G=q;d.info.render.vertices+=3;d.info.render.faces++;B=b(L++);B.setAttribute("d","M "+A.positionScreen.x+" "+A.positionScreen.y+" L "+D.positionScreen.x+" "+D.positionScreen.y+" L "+G.positionScreen.x+","+G.positionScreen.y+"z");r instanceof THREE.MeshBasicMaterial?
+v.copy(r.color):r instanceof THREE.MeshLambertMaterial?H?(v.r=u.r,v.g=u.g,v.b=u.b,a(g,s.centroidWorld,s.normalWorld,v),v.r=Math.max(0,Math.min(r.color.r*v.r,1)),v.g=Math.max(0,Math.min(r.color.g*v.g,1)),v.b=Math.max(0,Math.min(r.color.b*v.b,1))):v.copy(r.color):r instanceof THREE.MeshDepthMaterial?(w=1-r.__2near/(r.__farPlusNear-s.z*r.__farMinusNear),v.setRGB(w,w,w)):r instanceof THREE.MeshNormalMaterial&&v.setRGB(c(s.normalWorld.x),c(s.normalWorld.y),c(s.normalWorld.z));r.wireframe?B.setAttribute("style",
+"fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+r.wireframeLinewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframeLinecap+"; stroke-linejoin: "+r.wireframeLinejoin):B.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+r.opacity);j.appendChild(B)}}else if(s instanceof THREE.RenderableFace4&&(n=s.v1,p=s.v2,q=s.v3,t=s.v4,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=k,p.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=
+-o,t.positionScreen.x*=k,t.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),z.addPoint(q.positionScreen.x,q.positionScreen.y),z.addPoint(t.positionScreen.x,t.positionScreen.y),J.intersects(z))){var A=n,D=p,G=q,K=t;d.info.render.vertices+=4;d.info.render.faces++;B=b(L++);B.setAttribute("d","M "+A.positionScreen.x+" "+A.positionScreen.y+" L "+D.positionScreen.x+" "+D.positionScreen.y+" L "+G.positionScreen.x+","+G.positionScreen.y+
+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");r instanceof THREE.MeshBasicMaterial?v.copy(r.color):r instanceof THREE.MeshLambertMaterial?H?(v.r=u.r,v.g=u.g,v.b=u.b,a(g,s.centroidWorld,s.normalWorld,v),v.r=Math.max(0,Math.min(r.color.r*v.r,1)),v.g=Math.max(0,Math.min(r.color.g*v.g,1)),v.b=Math.max(0,Math.min(r.color.b*v.b,1))):v.copy(r.color):r instanceof THREE.MeshDepthMaterial?(w=1-r.__2near/(r.__farPlusNear-s.z*r.__farMinusNear),v.setRGB(w,w,w)):r instanceof THREE.MeshNormalMaterial&&v.setRGB(c(s.normalWorld.x),
+c(s.normalWorld.y),c(s.normalWorld.z));r.wireframe?B.setAttribute("style","fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+r.wireframeLinewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframeLinecap+"; stroke-linejoin: "+r.wireframeLinejoin):B.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+r.opacity);j.appendChild(B)}}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};
 THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
 THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};

+ 153 - 153
build/custom/ThreeWebGL.js

@@ -14,64 +14,64 @@ Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12
 THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
 b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
 normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,e=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(e,this.intersectObject(a[b]));e.sort(function(a,b){return a.distance-b.distance});return e},intersectObject:function(a){function b(a,b,c){var e;e=c.clone().subSelf(a).dot(b);if(e<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(e));return c.distanceTo(a)}function c(a,b,c,e){var e=e.clone().subSelf(b),
-c=c.clone().subSelf(b),f=a.clone().subSelf(b),a=e.dot(e),b=e.dot(c),e=e.dot(f),h=c.dot(c),c=c.dot(f),f=1/(a*h-b*b),h=(h*e-b*c)*f,a=(a*c-b*e)*f;return h>0&&a>0&&h+a<1}for(var e,f=[],h=0,i=a.children.length;h<i;h++)Array.prototype.push.apply(f,this.intersectObject(a.children[h]));if(a instanceof THREE.Particle){h=b(this.origin,this.direction,a.matrixWorld.getPosition());if(h===null||h>a.scale.x)return[];e={distance:h,point:a.position,face:null,object:a};f.push(e)}else if(a instanceof THREE.Mesh){h=
-b(this.origin,this.direction,a.matrixWorld.getPosition());if(h===null||h>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return f;var j,l,m,k,o,v,q,B,A=a.geometry,G=A.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);h=0;for(i=A.faces.length;h<i;h++)if(e=A.faces[h],q=this.origin.clone(),B=this.direction.clone(),k=a.matrixWorld,j=k.multiplyVector3(e.centroid.clone()).subSelf(q),v=j.dot(B),!(v<=0)&&(j=k.multiplyVector3(G[e.a].position.clone()),l=k.multiplyVector3(G[e.b].position.clone()),
-m=k.multiplyVector3(G[e.c].position.clone()),k=e instanceof THREE.Face4?k.multiplyVector3(G[e.d].position.clone()):null,o=a.matrixRotationWorld.multiplyVector3(e.normal.clone()),v=B.dot(o),a.doubleSided||(a.flipSided?v>0:v<0)))if(v=o.dot((new THREE.Vector3).sub(j,q))/v,q=q.addSelf(B.multiplyScalar(v)),e instanceof THREE.Face3)c(q,j,l,m)&&(e={distance:this.origin.distanceTo(q),point:q,face:e,object:a},f.push(e));else if(e instanceof THREE.Face4&&(c(q,j,l,k)||c(q,l,m,k)))e={distance:this.origin.distanceTo(q),
-point:q,face:e,object:a},f.push(e)}return f}};
+THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,e=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(e,this.intersectObject(a[b]));e.sort(function(a,b){return a.distance-b.distance});return e},intersectObject:function(a){function b(a,b,c){var e;e=c.clone().subSelf(a).dot(b);if(e<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(e));return c.distanceTo(a)}function c(a,b,c,y){e.copy(y).subSelf(b);
+f.copy(c).subSelf(b);h.copy(a).subSelf(b);i=e.dot(e);j=e.dot(f);m=e.dot(h);l=f.dot(f);k=f.dot(h);o=1/(i*l-j*j);t=(l*m-j*k)*o;z=(i*k-j*m)*o;return t>=0&&z>=0&&t+z<1}for(var e=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,i,j,m,l,k,o,t,z,y,A=[],B=0,ja=a.children.length;B<ja;B++)Array.prototype.push.apply(A,this.intersectObject(a.children[B]));if(a instanceof THREE.Particle){B=b(this.origin,this.direction,a.matrixWorld.getPosition());if(B===null||B>a.scale.x)return[];y={distance:B,point:a.position,
+face:null,object:a};A.push(y)}else if(a instanceof THREE.Mesh){B=b(this.origin,this.direction,a.matrixWorld.getPosition());if(B===null||B>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return A;var aa,na,sa,G,M,F,H,S,C=a.geometry,Y=C.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);B=0;for(ja=C.faces.length;B<ja;B++)if(y=C.faces[B],H=this.origin.clone(),S=this.direction.clone(),G=a.matrixWorld,aa=G.multiplyVector3(y.centroid.clone()).subSelf(H),F=aa.dot(S),
+!(F<=0)&&(aa=G.multiplyVector3(Y[y.a].position.clone()),na=G.multiplyVector3(Y[y.b].position.clone()),sa=G.multiplyVector3(Y[y.c].position.clone()),G=y instanceof THREE.Face4?G.multiplyVector3(Y[y.d].position.clone()):null,M=a.matrixRotationWorld.multiplyVector3(y.normal.clone()),F=S.dot(M),a.doubleSided||(a.flipSided?F>0:F<0)))if(F=M.dot((new THREE.Vector3).sub(aa,H))/F,H=H.addSelf(S.multiplyScalar(F)),y instanceof THREE.Face3)c(H,aa,na,sa)&&(y={distance:this.origin.distanceTo(H),point:H,face:y,
+object:a},A.push(y));else if(y instanceof THREE.Face4&&(c(H,aa,na,G)||c(H,na,sa,G)))y={distance:this.origin.distanceTo(H),point:H,face:y,object:a},A.push(y)}return A}};
 THREE.Rectangle=function(){function a(){h=e-b;i=f-c}var b,c,e,f,h,i,j=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return i};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return f};this.set=function(h,i,k,o){j=!1;b=h;c=i;e=k;f=o;a()};this.addPoint=function(h,i){j?(j=!1,b=h,c=i,e=h,f=i):(b=b<h?b:h,c=c<i?c:i,e=e>h?e:h,f=f>i?f:i);a()};this.add3Points=
-function(h,i,k,o,v,q){j?(j=!1,b=h<k?h<v?h:v:k<v?k:v,c=i<o?i<q?i:q:o<q?o:q,e=h>k?h>v?h:v:k>v?k:v,f=i>o?i>q?i:q:o>q?o:q):(b=h<k?h<v?h<b?h:b:v<b?v:b:k<v?k<b?k:b:v<b?v:b,c=i<o?i<q?i<c?i:c:q<c?q:c:o<q?o<c?o:c:q<c?q:c,e=h>k?h>v?h>e?h:e:v>e?v:e:k>v?k>e?k:e:v>e?v:e,f=i>o?i>q?i>f?i:f:q>f?q:f:o>q?o>f?o:f:q>f?q:f);a()};this.addRectangle=function(h){j?(j=!1,b=h.getLeft(),c=h.getTop(),e=h.getRight(),f=h.getBottom()):(b=b<h.getLeft()?b:h.getLeft(),c=c<h.getTop()?c:h.getTop(),e=e>h.getRight()?e:h.getRight(),f=f>
+function(h,i,k,o,t,z){j?(j=!1,b=h<k?h<t?h:t:k<t?k:t,c=i<o?i<z?i:z:o<z?o:z,e=h>k?h>t?h:t:k>t?k:t,f=i>o?i>z?i:z:o>z?o:z):(b=h<k?h<t?h<b?h:b:t<b?t:b:k<t?k<b?k:b:t<b?t:b,c=i<o?i<z?i<c?i:c:z<c?z:c:o<z?o<c?o:c:z<c?z:c,e=h>k?h>t?h>e?h:e:t>e?t:e:k>t?k>e?k:e:t>e?t:e,f=i>o?i>z?i>f?i:f:z>f?z:f:o>z?o>f?o:f:z>f?z:f);a()};this.addRectangle=function(h){j?(j=!1,b=h.getLeft(),c=h.getTop(),e=h.getRight(),f=h.getBottom()):(b=b<h.getLeft()?b:h.getLeft(),c=c<h.getTop()?c:h.getTop(),e=e>h.getRight()?e:h.getRight(),f=f>
 h.getBottom()?f:h.getBottom());a()};this.inflate=function(h){b-=h;c-=h;e+=h;f+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();e=e<h.getRight()?e:h.getRight();f=f<h.getBottom()?f:h.getBottom();a()};this.intersects=function(a){return Math.min(e,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){j=!0;f=e=c=b=0;a()};this.isEmpty=function(){return j}};
 THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,e,f){return e+(a-b)*(f-e)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
 THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,e,f,h,i,j,l,m,k,o,v,q,B,A){this.set(a!==void 0?a:1,b||0,c||0,e||0,f||0,h!==void 0?h:1,i||0,j||0,l||0,m||0,k!==void 0?k:1,o||0,v||0,q||0,B||0,A!==void 0?A:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,e,f,h,i,j,l,m,k,o,v,q,B,A){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=f;this.n22=h;this.n23=i;this.n24=j;this.n31=l;this.n32=m;this.n33=k;this.n34=o;this.n41=v;this.n42=q;this.n43=B;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
-b,c){var e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(a,b).normalize();if(h.length()===0)h.z=1;e.cross(c,h).normalize();e.length()===0&&(h.x+=1.0E-4,e.cross(c,h).normalize());f.cross(h,e).normalize();this.n11=e.x;this.n12=f.x;this.n13=h.x;this.n21=e.y;this.n22=f.y;this.n23=h.y;this.n31=e.z;this.n32=f.z;this.n33=h.z;return this},multiply:function(a,b){var c=a.n11,e=a.n12,f=a.n13,h=a.n14,i=a.n21,j=a.n22,l=a.n23,m=a.n24,k=a.n31,o=a.n32,v=a.n33,q=a.n34,B=a.n41,A=a.n42,G=a.n43,
-Z=a.n44,ma=b.n11,sa=b.n12,va=b.n13,R=b.n14,N=b.n21,E=b.n22,O=b.n23,qa=b.n24,C=b.n31,ja=b.n32,aa=b.n33,wa=b.n34,P=b.n41,F=b.n42,d=b.n43,xa=b.n44;this.n11=c*ma+e*N+f*C+h*P;this.n12=c*sa+e*E+f*ja+h*F;this.n13=c*va+e*O+f*aa+h*d;this.n14=c*R+e*qa+f*wa+h*xa;this.n21=i*ma+j*N+l*C+m*P;this.n22=i*sa+j*E+l*ja+m*F;this.n23=i*va+j*O+l*aa+m*d;this.n24=i*R+j*qa+l*wa+m*xa;this.n31=k*ma+o*N+v*C+q*P;this.n32=k*sa+o*E+v*ja+q*F;this.n33=k*va+o*O+v*aa+q*d;this.n34=k*R+o*qa+v*wa+q*xa;this.n41=B*ma+A*N+G*C+Z*P;this.n42=
-B*sa+A*E+G*ja+Z*F;this.n43=B*va+A*O+G*aa+Z*d;this.n44=B*R+A*qa+G*wa+Z*xa;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
+THREE.Matrix4=function(a,b,c,e,f,h,i,j,m,l,k,o,t,z,y,A){this.set(a!==void 0?a:1,b||0,c||0,e||0,f||0,h!==void 0?h:1,i||0,j||0,m||0,l||0,k!==void 0?k:1,o||0,t||0,z||0,y||0,A!==void 0?A:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,e,f,h,i,j,m,l,k,o,t,z,y,A){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=f;this.n22=h;this.n23=i;this.n24=j;this.n31=m;this.n32=l;this.n33=k;this.n34=o;this.n41=t;this.n42=z;this.n43=y;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
+b,c){var e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(a,b).normalize();if(h.length()===0)h.z=1;e.cross(c,h).normalize();e.length()===0&&(h.x+=1.0E-4,e.cross(c,h).normalize());f.cross(h,e).normalize();this.n11=e.x;this.n12=f.x;this.n13=h.x;this.n21=e.y;this.n22=f.y;this.n23=h.y;this.n31=e.z;this.n32=f.z;this.n33=h.z;return this},multiply:function(a,b){var c=a.n11,e=a.n12,f=a.n13,h=a.n14,i=a.n21,j=a.n22,m=a.n23,l=a.n24,k=a.n31,o=a.n32,t=a.n33,z=a.n34,y=a.n41,A=a.n42,B=a.n43,
+ja=a.n44,aa=b.n11,na=b.n12,sa=b.n13,G=b.n14,M=b.n21,F=b.n22,H=b.n23,S=b.n24,C=b.n31,Y=b.n32,Q=b.n33,xa=b.n34,ia=b.n41,E=b.n42,d=b.n43,ya=b.n44;this.n11=c*aa+e*M+f*C+h*ia;this.n12=c*na+e*F+f*Y+h*E;this.n13=c*sa+e*H+f*Q+h*d;this.n14=c*G+e*S+f*xa+h*ya;this.n21=i*aa+j*M+m*C+l*ia;this.n22=i*na+j*F+m*Y+l*E;this.n23=i*sa+j*H+m*Q+l*d;this.n24=i*G+j*S+m*xa+l*ya;this.n31=k*aa+o*M+t*C+z*ia;this.n32=k*na+o*F+t*Y+z*E;this.n33=k*sa+o*H+t*Q+z*d;this.n34=k*G+o*S+t*xa+z*ya;this.n41=y*aa+A*M+B*C+ja*ia;this.n42=y*na+
+A*F+B*Y+ja*E;this.n43=y*sa+A*H+B*Q+ja*d;this.n44=y*G+A*S+B*xa+ja*ya;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
 a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,f=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*e+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*
 e+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,e=a.z;a.x=b*this.n11+c*this.n12+e*this.n13;a.y=b*this.n21+c*this.n22+e*this.n23;a.z=b*this.n31+c*this.n32+e*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*
-a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,e=this.n14,f=this.n21,h=this.n22,i=this.n23,j=this.n24,l=this.n31,m=this.n32,k=this.n33,o=this.n34,v=this.n41,q=this.n42,B=this.n43,A=this.n44;return e*i*m*v-c*j*m*v-e*h*k*v+b*j*k*v+c*h*o*v-b*i*o*v-e*i*l*q+c*j*l*q+e*f*k*q-a*j*k*q-c*f*o*q+a*i*o*q+e*h*l*B-b*j*l*B-e*f*m*B+a*j*m*B+b*f*o*B-a*h*o*B-c*h*l*A+b*i*l*A+
-c*f*m*A-a*i*m*A-b*f*k*A+a*h*k*A},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;
+a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,e=this.n14,f=this.n21,h=this.n22,i=this.n23,j=this.n24,m=this.n31,l=this.n32,k=this.n33,o=this.n34,t=this.n41,z=this.n42,y=this.n43,A=this.n44;return e*i*l*t-c*j*l*t-e*h*k*t+b*j*k*t+c*h*o*t-b*i*o*t-e*i*m*z+c*j*m*z+e*f*k*z-a*j*k*z-c*f*o*z+a*i*o*z+e*h*m*y-b*j*m*y-e*f*l*y+a*j*l*y+b*f*o*y-a*h*o*y-c*h*m*A+b*i*m*A+
+c*f*l*A-a*i*l*A-b*f*k*A+a*h*k*A},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;
 a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=
 this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=
 this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,
-0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),f=1-c,h=a.x,i=a.y,j=a.z,l=f*h,m=f*i;this.set(l*h+c,l*i-e*j,l*j+e*i,0,l*i+e*j,m*i+c,m*j-e*h,0,l*j-e*i,m*j+e*h,f*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,e=a.n13,f=a.n14,h=a.n21,i=a.n22,j=a.n23,l=a.n24,m=a.n31,k=a.n32,o=a.n33,v=a.n34,q=a.n41,B=a.n42,A=a.n43,G=a.n44;this.n11=j*v*B-l*o*B+l*k*A-i*v*A-j*k*G+i*o*G;this.n12=f*o*B-e*v*B-f*k*A+c*v*A+e*k*G-c*o*G;this.n13=e*l*B-f*j*B+f*i*A-c*l*A-e*i*G+c*j*G;this.n14=f*j*k-e*l*k-f*i*o+c*l*o+e*i*v-c*j*v;this.n21=l*o*q-j*v*q-l*m*A+h*v*A+j*m*G-h*o*G;this.n22=e*v*q-f*o*q+
-f*m*A-b*v*A-e*m*G+b*o*G;this.n23=f*j*q-e*l*q-f*h*A+b*l*A+e*h*G-b*j*G;this.n24=e*l*m-f*j*m+f*h*o-b*l*o-e*h*v+b*j*v;this.n31=i*v*q-l*k*q+l*m*B-h*v*B-i*m*G+h*k*G;this.n32=f*k*q-c*v*q-f*m*B+b*v*B+c*m*G-b*k*G;this.n33=e*l*q-f*i*q+f*h*B-b*l*B-c*h*G+b*i*G;this.n34=f*i*m-c*l*m-f*h*k+b*l*k+c*h*v-b*i*v;this.n41=j*k*q-i*o*q-j*m*B+h*o*B+i*m*A-h*k*A;this.n42=c*o*q-e*k*q+e*m*B-b*o*B-c*m*A+b*k*A;this.n43=e*i*q-c*j*q-e*h*B+b*j*B+c*h*A-b*i*A;this.n44=c*j*m-e*i*m+e*h*k-b*j*k-c*h*o+b*i*o;this.multiplyScalar(1/a.determinant());
-return this},setRotationFromEuler:function(a,b){var c=a.x,e=a.y,f=a.z,h=Math.cos(c),c=Math.sin(c),i=Math.cos(e),e=Math.sin(e),j=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var l=i*j,m=i*f,k=e*j,o=e*f;this.n11=l+o*c;this.n12=k*c-m;this.n13=h*e;this.n21=h*f;this.n22=h*j;this.n23=-c;this.n31=m*c-k;this.n32=o+l*c;this.n33=h*i;break;case "ZXY":l=i*j;m=i*f;k=e*j;o=e*f;this.n11=l-o*c;this.n12=-h*f;this.n13=k+m*c;this.n21=m+k*c;this.n22=h*j;this.n23=o-l*c;this.n31=-h*e;this.n32=c;this.n33=h*i;break;case "ZYX":l=
-h*j;m=h*f;k=c*j;o=c*f;this.n11=i*j;this.n12=k*e-m;this.n13=l*e+o;this.n21=i*f;this.n22=o*e+l;this.n23=m*e-k;this.n31=-e;this.n32=c*i;this.n33=h*i;break;case "YZX":l=h*i;m=h*e;k=c*i;o=c*e;this.n11=i*j;this.n12=o-l*f;this.n13=k*f+m;this.n21=f;this.n22=h*j;this.n23=-c*j;this.n31=-e*j;this.n32=m*f+k;this.n33=l-o*f;break;case "XZY":l=h*i;m=h*e;k=c*i;o=c*e;this.n11=i*j;this.n12=-f;this.n13=e*j;this.n21=l*f+o;this.n22=h*j;this.n23=m*f-k;this.n31=k*f-m;this.n32=c*j;this.n33=o*f+l;break;default:l=h*j,m=h*
-f,k=c*j,o=c*f,this.n11=i*j,this.n12=-i*f,this.n13=e,this.n21=m+k*e,this.n22=l-o*e,this.n23=-c*i,this.n31=o-l*e,this.n32=k+m*e,this.n33=h*i}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,e=a.z,f=a.w,h=b+b,i=c+c,j=e+e,a=b*h,l=b*i;b*=j;var m=c*i;c*=j;e*=j;h*=f;i*=f;f*=j;this.n11=1-(m+e);this.n12=l-f;this.n13=b+i;this.n21=l+f;this.n22=1-(a+e);this.n23=c-h;this.n31=b-i;this.n32=c+h;this.n33=1-(a+m);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
+0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),f=1-c,h=a.x,i=a.y,j=a.z,m=f*h,l=f*i;this.set(m*h+c,m*i-e*j,m*j+e*i,0,m*i+e*j,l*i+c,l*j-e*h,0,m*j-e*i,l*j+e*h,f*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,e=a.n13,f=a.n14,h=a.n21,i=a.n22,j=a.n23,m=a.n24,l=a.n31,k=a.n32,o=a.n33,t=a.n34,z=a.n41,y=a.n42,A=a.n43,B=a.n44;this.n11=j*t*y-m*o*y+m*k*A-i*t*A-j*k*B+i*o*B;this.n12=f*o*y-e*t*y-f*k*A+c*t*A+e*k*B-c*o*B;this.n13=e*m*y-f*j*y+f*i*A-c*m*A-e*i*B+c*j*B;this.n14=f*j*k-e*m*k-f*i*o+c*m*o+e*i*t-c*j*t;this.n21=m*o*z-j*t*z-m*l*A+h*t*A+j*l*B-h*o*B;this.n22=e*t*z-f*o*z+
+f*l*A-b*t*A-e*l*B+b*o*B;this.n23=f*j*z-e*m*z-f*h*A+b*m*A+e*h*B-b*j*B;this.n24=e*m*l-f*j*l+f*h*o-b*m*o-e*h*t+b*j*t;this.n31=i*t*z-m*k*z+m*l*y-h*t*y-i*l*B+h*k*B;this.n32=f*k*z-c*t*z-f*l*y+b*t*y+c*l*B-b*k*B;this.n33=e*m*z-f*i*z+f*h*y-b*m*y-c*h*B+b*i*B;this.n34=f*i*l-c*m*l-f*h*k+b*m*k+c*h*t-b*i*t;this.n41=j*k*z-i*o*z-j*l*y+h*o*y+i*l*A-h*k*A;this.n42=c*o*z-e*k*z+e*l*y-b*o*y-c*l*A+b*k*A;this.n43=e*i*z-c*j*z-e*h*y+b*j*y+c*h*A-b*i*A;this.n44=c*j*l-e*i*l+e*h*k-b*j*k-c*h*o+b*i*o;this.multiplyScalar(1/a.determinant());
+return this},setRotationFromEuler:function(a,b){var c=a.x,e=a.y,f=a.z,h=Math.cos(c),c=Math.sin(c),i=Math.cos(e),e=Math.sin(e),j=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var m=i*j,l=i*f,k=e*j,o=e*f;this.n11=m+o*c;this.n12=k*c-l;this.n13=h*e;this.n21=h*f;this.n22=h*j;this.n23=-c;this.n31=l*c-k;this.n32=o+m*c;this.n33=h*i;break;case "ZXY":m=i*j;l=i*f;k=e*j;o=e*f;this.n11=m-o*c;this.n12=-h*f;this.n13=k+l*c;this.n21=l+k*c;this.n22=h*j;this.n23=o-m*c;this.n31=-h*e;this.n32=c;this.n33=h*i;break;case "ZYX":m=
+h*j;l=h*f;k=c*j;o=c*f;this.n11=i*j;this.n12=k*e-l;this.n13=m*e+o;this.n21=i*f;this.n22=o*e+m;this.n23=l*e-k;this.n31=-e;this.n32=c*i;this.n33=h*i;break;case "YZX":m=h*i;l=h*e;k=c*i;o=c*e;this.n11=i*j;this.n12=o-m*f;this.n13=k*f+l;this.n21=f;this.n22=h*j;this.n23=-c*j;this.n31=-e*j;this.n32=l*f+k;this.n33=m-o*f;break;case "XZY":m=h*i;l=h*e;k=c*i;o=c*e;this.n11=i*j;this.n12=-f;this.n13=e*j;this.n21=m*f+o;this.n22=h*j;this.n23=l*f-k;this.n31=k*f-l;this.n32=c*j;this.n33=o*f+m;break;default:m=h*j,l=h*
+f,k=c*j,o=c*f,this.n11=i*j,this.n12=-i*f,this.n13=e,this.n21=l+k*e,this.n22=m-o*e,this.n23=-c*i,this.n31=o-m*e,this.n32=k+l*e,this.n33=h*i}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,e=a.z,f=a.w,h=b+b,i=c+c,j=e+e,a=b*h,m=b*i;b*=j;var l=c*i;c*=j;e*=j;h*=f;i*=f;f*=j;this.n11=1-(l+e);this.n12=m-f;this.n13=b+i;this.n21=m+f;this.n22=1-(a+e);this.n23=c-h;this.n31=b-i;this.n32=c+h;this.n33=1-(a+l);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
 a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.setScale(c.x,c.y,c.z);this.multiply(e,f);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;e.set(this.n11,this.n21,this.n31);f.set(this.n12,this.n22,this.n32);h.set(this.n13,
 this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=e.length();c.y=f.length();c.z=h.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;e=THREE.Matrix4.__m1;e.copy(this);e.n11/=c.x;e.n21/=c.x;e.n31/=c.x;e.n12/=c.y;e.n22/=c.y;e.n32/=c.y;e.n13/=c.z;e.n23/=c.z;e.n33/=c.z;b.setFromRotationMatrix(e);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
 return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),e=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*e;this.n22=a.n22*e;this.n32=a.n32*e;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this}};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,i=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,l=-a.n32*a.n11+a.n31*a.n12,m=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,o=a.n22*a.n11-a.n21*a.n12,a=a.n11*e+a.n21*i+a.n31*m;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*e;c[1]=a*f;c[2]=a*h;c[3]=a*i;c[4]=a*j;c[5]=a*l;c[6]=a*m;c[7]=a*k;c[8]=a*o;return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,i=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,m=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,o=a.n22*a.n11-a.n21*a.n12,a=a.n11*e+a.n21*i+a.n31*l;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*e;c[1]=a*f;c[2]=a*h;c[3]=a*i;c[4]=a*j;c[5]=a*m;c[6]=a*l;c[7]=a*k;c[8]=a*o;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,e,f,h){var i;i=new THREE.Matrix4;i.n11=2*f/(b-a);i.n12=0;i.n13=(b+a)/(b-a);i.n14=0;i.n21=0;i.n22=2*f/(e-c);i.n23=(e+c)/(e-c);i.n24=0;i.n31=0;i.n32=0;i.n33=-(h+f)/(h-f);i.n34=-2*h*f/(h-f);i.n41=0;i.n42=0;i.n43=-1;i.n44=0;return i};THREE.Matrix4.makePerspective=function(a,b,c,e){var f,a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,e)};
-THREE.Matrix4.makeOrtho=function(a,b,c,e,f,h){var i,j,l,m;i=new THREE.Matrix4;j=b-a;l=c-e;m=h-f;i.n11=2/j;i.n12=0;i.n13=0;i.n14=-((b+a)/j);i.n21=0;i.n22=2/l;i.n23=0;i.n24=-((c+e)/l);i.n31=0;i.n32=0;i.n33=-2/m;i.n34=-((h+f)/m);i.n41=0;i.n42=0;i.n43=0;i.n44=1;return i};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
+THREE.Matrix4.makeOrtho=function(a,b,c,e,f,h){var i,j,m,l;i=new THREE.Matrix4;j=b-a;m=c-e;l=h-f;i.n11=2/j;i.n12=0;i.n13=0;i.n14=-((b+a)/j);i.n21=0;i.n22=2/m;i.n23=0;i.n24=-((c+e)/m);i.n31=0;i.n32=0;i.n33=-2/l;i.n34=-((h+f)/l);i.n41=0;i.n42=0;i.n43=0;i.n44=1;return i};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
 THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
 !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(this.children.indexOf(a)===
 -1){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,e,f;c=0;for(e=this.children.length;c<e;c++){f=this.children[c];if(f.name===a)return f;
 if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
 this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
-THREE.Projector=function(){function a(){var a=i[h]=i[h]||new THREE.RenderableObject;h++;return a}function b(){var a=m[l]=m[l]||new THREE.RenderableVertex;l++;return a}function c(a,b){return b.z-a.z}function e(a,b){var c=0,d=1,e=a.z+a.w,h=b.z+b.w,f=-a.z+a.w,i=-b.z+b.w;return e>=0&&h>=0&&f>=0&&i>=0?!0:e<0&&h<0||f<0&&i<0?!1:(e<0?c=Math.max(c,e/(e-h)):h<0&&(d=Math.min(d,e/(e-h))),f<0?c=Math.max(c,f/(f-i)):i<0&&(d=Math.min(d,f/(f-i))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,h,i=[],j,l,m=[],
-k,o,v=[],q,B=[],A,G,Z=[],ma,sa,va=[],R={objects:[],sprites:[],lights:[],elements:[]},N=new THREE.Vector3,E=new THREE.Vector4,O=new THREE.Matrix4,qa=new THREE.Matrix4,C=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ja=new THREE.Vector4,aa=new THREE.Vector4;this.computeFrustum=function(a){C[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);C[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);C[2].set(a.n41+a.n21,a.n42+a.n22,
-a.n43+a.n23,a.n44+a.n24);C[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);C[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);C[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=C[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);O.multiply(b.projectionMatrix,b.matrixWorldInverse);O.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
-O.multiply(b.matrixWorld,b.projectionMatrixInverse);O.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,e){h=0;R.objects.length=0;R.sprites.length=0;R.lights.length=0;var i=function(d){if(d.visible!==!1){var b;if(b=d instanceof THREE.Mesh||d instanceof THREE.Line)if(!(b=d.frustumCulled===!1))a:{for(var c=d.matrixWorld,
-e=-d.geometry.boundingSphere.radius*Math.max(d.scale.x,Math.max(d.scale.y,d.scale.z)),h=0;h<6;h++)if(b=C[h].x*c.n14+C[h].y*c.n24+C[h].z*c.n34+C[h].w,b<=e){b=!1;break a}b=!0}b?(O.multiplyVector3(N.copy(d.position)),f=a(),f.object=d,f.z=N.z,R.objects.push(f)):d instanceof THREE.Sprite||d instanceof THREE.Particle?(O.multiplyVector3(N.copy(d.position)),f=a(),f.object=d,f.z=N.z,R.sprites.push(f)):d instanceof THREE.Light&&R.lights.push(d);b=0;for(c=d.children.length;b<c;b++)i(d.children[b])}};i(b);e&&
-R.objects.sort(c);return R};this.projectScene=function(a,h,f){var d=h.near,i=h.far,N,C,J,Q,S,T,X,ka,U,ua,za,Ka,Qa,Ba,Ca,ta;sa=G=q=o=0;R.elements.length=0;h.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(h));a.updateMatrixWorld();h.matrixWorldInverse.getInverse(h.matrixWorld);O.multiply(h.projectionMatrix,h.matrixWorldInverse);this.computeFrustum(O);R=this.projectGraph(a,!1);a=0;for(N=R.objects.length;a<N;a++)if(U=R.objects[a].object,ua=U.matrixWorld,
-Ka=U.material,l=0,U instanceof THREE.Mesh){za=U.geometry;Qa=U.geometry.materials;Q=za.vertices;Ba=za.faces;Ca=za.faceVertexUvs;za=U.matrixRotationWorld.extractRotation(ua);C=0;for(J=Q.length;C<J;C++)j=b(),j.positionWorld.copy(Q[C].position),ua.multiplyVector3(j.positionWorld),j.positionScreen.copy(j.positionWorld),O.multiplyVector4(j.positionScreen),j.positionScreen.x/=j.positionScreen.w,j.positionScreen.y/=j.positionScreen.w,j.visible=j.positionScreen.z>d&&j.positionScreen.z<i;Q=0;for(C=Ba.length;Q<
-C;Q++){J=Ba[Q];if(J instanceof THREE.Face3)if(S=m[J.a],T=m[J.b],X=m[J.c],S.visible&&T.visible&&X.visible&&(U.doubleSided||U.flipSided!=(X.positionScreen.x-S.positionScreen.x)*(T.positionScreen.y-S.positionScreen.y)-(X.positionScreen.y-S.positionScreen.y)*(T.positionScreen.x-S.positionScreen.x)<0))ka=v[o]=v[o]||new THREE.RenderableFace3,o++,k=ka,k.v1.copy(S),k.v2.copy(T),k.v3.copy(X);else continue;else if(J instanceof THREE.Face4)if(S=m[J.a],T=m[J.b],X=m[J.c],ka=m[J.d],S.visible&&T.visible&&X.visible&&
-ka.visible&&(U.doubleSided||U.flipSided!=((ka.positionScreen.x-S.positionScreen.x)*(T.positionScreen.y-S.positionScreen.y)-(ka.positionScreen.y-S.positionScreen.y)*(T.positionScreen.x-S.positionScreen.x)<0||(T.positionScreen.x-X.positionScreen.x)*(ka.positionScreen.y-X.positionScreen.y)-(T.positionScreen.y-X.positionScreen.y)*(ka.positionScreen.x-X.positionScreen.x)<0)))ta=B[q]=B[q]||new THREE.RenderableFace4,q++,k=ta,k.v1.copy(S),k.v2.copy(T),k.v3.copy(X),k.v4.copy(ka);else continue;k.normalWorld.copy(J.normal);
-za.multiplyVector3(k.normalWorld);k.centroidWorld.copy(J.centroid);ua.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);O.multiplyVector3(k.centroidScreen);X=J.vertexNormals;S=0;for(T=X.length;S<T;S++)ka=k.vertexNormalsWorld[S],ka.copy(X[S]),za.multiplyVector3(ka);S=0;for(T=Ca.length;S<T;S++)if(ta=Ca[S][Q]){X=0;for(ka=ta.length;X<ka;X++)k.uvs[S][X]=ta[X]}k.material=Ka;k.faceMaterial=J.materialIndex!==null?Qa[J.materialIndex]:null;k.z=k.centroidScreen.z;R.elements.push(k)}}else if(U instanceof
-THREE.Line){qa.multiply(O,ua);Q=U.geometry.vertices;S=b();S.positionScreen.copy(Q[0].position);qa.multiplyVector4(S.positionScreen);C=1;for(J=Q.length;C<J;C++)if(S=b(),S.positionScreen.copy(Q[C].position),qa.multiplyVector4(S.positionScreen),T=m[l-2],ja.copy(S.positionScreen),aa.copy(T.positionScreen),e(ja,aa))ja.multiplyScalar(1/ja.w),aa.multiplyScalar(1/aa.w),U=Z[G]=Z[G]||new THREE.RenderableLine,G++,A=U,A.v1.positionScreen.copy(ja),A.v2.positionScreen.copy(aa),A.z=Math.max(ja.z,aa.z),A.material=
-Ka,R.elements.push(A)}a=0;for(N=R.sprites.length;a<N;a++)if(U=R.sprites[a].object,ua=U.matrixWorld,U instanceof THREE.Particle&&(E.set(ua.n14,ua.n24,ua.n34,1),O.multiplyVector4(E),E.z/=E.w,E.z>0&&E.z<1))d=va[sa]=va[sa]||new THREE.RenderableParticle,sa++,ma=d,ma.x=E.x/E.w,ma.y=E.y/E.w,ma.z=E.z,ma.rotation=U.rotation.z,ma.scale.x=U.scale.x*Math.abs(ma.x-(E.x+h.projectionMatrix.n11)/(E.w+h.projectionMatrix.n14)),ma.scale.y=U.scale.y*Math.abs(ma.y-(E.y+h.projectionMatrix.n22)/(E.w+h.projectionMatrix.n24)),
-ma.material=U.material,R.elements.push(ma);f&&R.elements.sort(c);return R}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==void 0?e:1)};
+THREE.Projector=function(){function a(){var a=i[h]=i[h]||new THREE.RenderableObject;h++;return a}function b(){var a=l[m]=l[m]||new THREE.RenderableVertex;m++;return a}function c(a,b){return b.z-a.z}function e(a,b){var c=0,d=1,e=a.z+a.w,h=b.z+b.w,f=-a.z+a.w,i=-b.z+b.w;return e>=0&&h>=0&&f>=0&&i>=0?!0:e<0&&h<0||f<0&&i<0?!1:(e<0?c=Math.max(c,e/(e-h)):h<0&&(d=Math.min(d,e/(e-h))),f<0?c=Math.max(c,f/(f-i)):i<0&&(d=Math.min(d,f/(f-i))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,h,i=[],j,m,l=[],
+k,o,t=[],z,y=[],A,B,ja=[],aa,na,sa=[],G={objects:[],sprites:[],lights:[],elements:[]},M=new THREE.Vector3,F=new THREE.Vector4,H=new THREE.Matrix4,S=new THREE.Matrix4,C=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Y=new THREE.Vector4,Q=new THREE.Vector4;this.computeFrustum=function(a){C[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);C[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);C[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
+a.n23,a.n44+a.n24);C[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);C[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);C[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=C[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);H.multiply(b.projectionMatrix,b.matrixWorldInverse);H.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
+H.multiply(b.matrixWorld,b.projectionMatrixInverse);H.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,e){h=0;G.objects.length=0;G.sprites.length=0;G.lights.length=0;var i=function(d){if(d.visible!==!1){var b;if(b=d instanceof THREE.Mesh||d instanceof THREE.Line)if(!(b=d.frustumCulled===!1))a:{for(var c=d.matrixWorld,
+e=-d.geometry.boundingSphere.radius*Math.max(d.scale.x,Math.max(d.scale.y,d.scale.z)),h=0;h<6;h++)if(b=C[h].x*c.n14+C[h].y*c.n24+C[h].z*c.n34+C[h].w,b<=e){b=!1;break a}b=!0}b?(H.multiplyVector3(M.copy(d.position)),f=a(),f.object=d,f.z=M.z,G.objects.push(f)):d instanceof THREE.Sprite||d instanceof THREE.Particle?(H.multiplyVector3(M.copy(d.position)),f=a(),f.object=d,f.z=M.z,G.sprites.push(f)):d instanceof THREE.Light&&G.lights.push(d);b=0;for(c=d.children.length;b<c;b++)i(d.children[b])}};i(b);e&&
+G.objects.sort(c);return G};this.projectScene=function(a,h,f){var d=h.near,i=h.far,M,C,K,T,U,R,Z,pa,V,va,Aa,Ka,Pa,Ca,Da,ua;na=B=z=o=0;G.elements.length=0;h.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(h));a.updateMatrixWorld();h.matrixWorldInverse.getInverse(h.matrixWorld);H.multiply(h.projectionMatrix,h.matrixWorldInverse);this.computeFrustum(H);G=this.projectGraph(a,!1);a=0;for(M=G.objects.length;a<M;a++)if(V=G.objects[a].object,va=V.matrixWorld,
+Ka=V.material,m=0,V instanceof THREE.Mesh){Aa=V.geometry;Pa=V.geometry.materials;T=Aa.vertices;Ca=Aa.faces;Da=Aa.faceVertexUvs;Aa=V.matrixRotationWorld.extractRotation(va);C=0;for(K=T.length;C<K;C++)j=b(),j.positionWorld.copy(T[C].position),va.multiplyVector3(j.positionWorld),j.positionScreen.copy(j.positionWorld),H.multiplyVector4(j.positionScreen),j.positionScreen.x/=j.positionScreen.w,j.positionScreen.y/=j.positionScreen.w,j.visible=j.positionScreen.z>d&&j.positionScreen.z<i;T=0;for(C=Ca.length;T<
+C;T++){K=Ca[T];if(K instanceof THREE.Face3)if(U=l[K.a],R=l[K.b],Z=l[K.c],U.visible&&R.visible&&Z.visible&&(V.doubleSided||V.flipSided!=(Z.positionScreen.x-U.positionScreen.x)*(R.positionScreen.y-U.positionScreen.y)-(Z.positionScreen.y-U.positionScreen.y)*(R.positionScreen.x-U.positionScreen.x)<0))pa=t[o]=t[o]||new THREE.RenderableFace3,o++,k=pa,k.v1.copy(U),k.v2.copy(R),k.v3.copy(Z);else continue;else if(K instanceof THREE.Face4)if(U=l[K.a],R=l[K.b],Z=l[K.c],pa=l[K.d],U.visible&&R.visible&&Z.visible&&
+pa.visible&&(V.doubleSided||V.flipSided!=((pa.positionScreen.x-U.positionScreen.x)*(R.positionScreen.y-U.positionScreen.y)-(pa.positionScreen.y-U.positionScreen.y)*(R.positionScreen.x-U.positionScreen.x)<0||(R.positionScreen.x-Z.positionScreen.x)*(pa.positionScreen.y-Z.positionScreen.y)-(R.positionScreen.y-Z.positionScreen.y)*(pa.positionScreen.x-Z.positionScreen.x)<0)))ua=y[z]=y[z]||new THREE.RenderableFace4,z++,k=ua,k.v1.copy(U),k.v2.copy(R),k.v3.copy(Z),k.v4.copy(pa);else continue;k.normalWorld.copy(K.normal);
+Aa.multiplyVector3(k.normalWorld);k.centroidWorld.copy(K.centroid);va.multiplyVector3(k.centroidWorld);k.centroidScreen.copy(k.centroidWorld);H.multiplyVector3(k.centroidScreen);Z=K.vertexNormals;U=0;for(R=Z.length;U<R;U++)pa=k.vertexNormalsWorld[U],pa.copy(Z[U]),Aa.multiplyVector3(pa);U=0;for(R=Da.length;U<R;U++)if(ua=Da[U][T]){Z=0;for(pa=ua.length;Z<pa;Z++)k.uvs[U][Z]=ua[Z]}k.material=Ka;k.faceMaterial=K.materialIndex!==null?Pa[K.materialIndex]:null;k.z=k.centroidScreen.z;G.elements.push(k)}}else if(V instanceof
+THREE.Line){S.multiply(H,va);T=V.geometry.vertices;U=b();U.positionScreen.copy(T[0].position);S.multiplyVector4(U.positionScreen);C=1;for(K=T.length;C<K;C++)if(U=b(),U.positionScreen.copy(T[C].position),S.multiplyVector4(U.positionScreen),R=l[m-2],Y.copy(U.positionScreen),Q.copy(R.positionScreen),e(Y,Q))Y.multiplyScalar(1/Y.w),Q.multiplyScalar(1/Q.w),V=ja[B]=ja[B]||new THREE.RenderableLine,B++,A=V,A.v1.positionScreen.copy(Y),A.v2.positionScreen.copy(Q),A.z=Math.max(Y.z,Q.z),A.material=Ka,G.elements.push(A)}a=
+0;for(M=G.sprites.length;a<M;a++)if(V=G.sprites[a].object,va=V.matrixWorld,V instanceof THREE.Particle&&(F.set(va.n14,va.n24,va.n34,1),H.multiplyVector4(F),F.z/=F.w,F.z>0&&F.z<1))d=sa[na]=sa[na]||new THREE.RenderableParticle,na++,aa=d,aa.x=F.x/F.w,aa.y=F.y/F.w,aa.z=F.z,aa.rotation=V.rotation.z,aa.scale.x=V.scale.x*Math.abs(aa.x-(F.x+h.projectionMatrix.n11)/(F.w+h.projectionMatrix.n14)),aa.scale.y=V.scale.y*Math.abs(aa.y-(F.y+h.projectionMatrix.n22)/(F.w+h.projectionMatrix.n24)),aa.material=V.material,
+G.elements.push(aa);f&&G.elements.sort(c);return G}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==void 0?e:1)};
 THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,e=a.y*b,f=a.z*b,a=Math.cos(e),e=Math.sin(e),b=Math.cos(-f),f=Math.sin(-f),h=Math.cos(c),c=Math.sin(c),i=a*b,j=e*f;this.w=i*h-j*c;this.x=i*c+j*h;this.y=e*b*h+a*f*c;this.z=a*f*h-e*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,e=Math.sin(c);
 this.x=a.x*e;this.y=a.y*e;this.z=a.z*e;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
 this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
-this.x,c=this.y,e=this.z,f=this.w,h=a.x,i=a.y,j=a.z,a=a.w;this.x=b*a+f*h+c*j-e*i;this.y=c*a+f*i+e*h-b*j;this.z=e*a+f*j+b*i-c*h;this.w=f*a-b*h-c*i-e*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,f=a.z,h=this.x,i=this.y,j=this.z,l=this.w,m=l*c+i*f-j*e,k=l*e+j*c-h*f,o=l*f+h*e-i*c,c=-h*
-c-i*e-j*f;b.x=m*l+c*-h+k*-j-o*-i;b.y=k*l+c*-i+o*-h-m*-j;b.z=o*l+c*-j+m*-i-k*-h;return b}};
+this.x,c=this.y,e=this.z,f=this.w,h=a.x,i=a.y,j=a.z,a=a.w;this.x=b*a+f*h+c*j-e*i;this.y=c*a+f*i+e*h-b*j;this.z=e*a+f*j+b*i-c*h;this.w=f*a-b*h-c*i-e*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,f=a.z,h=this.x,i=this.y,j=this.z,m=this.w,l=m*c+i*f-j*e,k=m*e+j*c-h*f,o=m*f+h*e-i*c,c=-h*
+c-i*e-j*f;b.x=l*m+c*-h+k*-j-o*-i;b.y=k*m+c*-i+o*-h-l*-j;b.z=o*m+c*-j+l*-i-k*-h;return b}};
 THREE.Quaternion.slerp=function(a,b,c,e){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;f<0?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,f=-f):c.copy(b);if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var h=Math.acos(f),f=Math.sqrt(1-f*f);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-e)*h)/f;e=Math.sin(e*h)/f;c.w=a.w*b+c.w*e;c.x=a.x*b+c.x*e;c.y=a.y*b+c.y*e;c.z=a.z*b+c.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,f,h){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=h;this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,f,h,i){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materialIndex=i;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
@@ -79,18 +79,18 @@ THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;ret
 THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
 THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a,new THREE.Vector3(1,1,1));for(var c=0,e=this.vertices.length;c<e;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(e=this.faces.length;c<e;c++){var f=this.faces[c];b.multiplyVector3(f.normal);for(var h=0,i=f.vertexNormals.length;h<i;h++)b.multiplyVector3(f.vertexNormals[h]);a.multiplyVector3(f.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<
 b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(a){var b,
-c,e,f,h,i,j=new THREE.Vector3,l=new THREE.Vector3;e=0;for(f=this.faces.length;e<f;e++){h=this.faces[e];if(a&&h.vertexNormals.length){j.set(0,0,0);b=0;for(c=h.vertexNormals.length;b<c;b++)j.addSelf(h.vertexNormals[b]);j.divideScalar(3)}else b=this.vertices[h.a],c=this.vertices[h.b],i=this.vertices[h.c],j.sub(i.position,c.position),l.sub(b.position,c.position),j.crossSelf(l);j.isZero()||j.normalize();h.normal.copy(j)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices===void 0){e=this.__tmpVertices=
+c,e,f,h,i,j=new THREE.Vector3,m=new THREE.Vector3;e=0;for(f=this.faces.length;e<f;e++){h=this.faces[e];if(a&&h.vertexNormals.length){j.set(0,0,0);b=0;for(c=h.vertexNormals.length;b<c;b++)j.addSelf(h.vertexNormals[b]);j.divideScalar(3)}else b=this.vertices[h.a],c=this.vertices[h.b],i=this.vertices[h.c],j.sub(i.position,c.position),m.sub(b.position,c.position),j.crossSelf(m);j.isZero()||j.normalize();h.normal.copy(j)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices===void 0){e=this.__tmpVertices=
 Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{e=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof
 THREE.Face3?(e[c.a].addSelf(c.normal),e[c.b].addSelf(c.normal),e[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(e[c.a].addSelf(c.normal),e[c.b].addSelf(c.normal),e[c.c].addSelf(c.normal),e[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(e[c.a]),c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(e[c.a]),
-c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c]),c.vertexNormals[3].copy(e[c.d]))},computeTangents:function(){function a(a,d,b,c,e,h,f){j=a.vertices[d].position;l=a.vertices[b].position;m=a.vertices[c].position;k=i[e];o=i[h];v=i[f];q=l.x-j.x;B=m.x-j.x;A=l.y-j.y;G=m.y-j.y;Z=l.z-j.z;ma=m.z-j.z;sa=o.u-k.u;va=v.u-k.u;R=o.v-k.v;N=v.v-k.v;E=1/(sa*N-va*R);ja.set((N*q-R*B)*E,(N*A-R*G)*E,(N*Z-R*ma)*E);aa.set((sa*B-va*q)*E,(sa*G-va*A)*E,(sa*ma-va*Z)*E);qa[d].addSelf(ja);qa[b].addSelf(ja);qa[c].addSelf(ja);
-C[d].addSelf(aa);C[b].addSelf(aa);C[c].addSelf(aa)}var b,c,e,f,h,i,j,l,m,k,o,v,q,B,A,G,Z,ma,sa,va,R,N,E,O,qa=[],C=[],ja=new THREE.Vector3,aa=new THREE.Vector3,wa=new THREE.Vector3,P=new THREE.Vector3,F=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)qa[b]=new THREE.Vector3,C[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)h=this.faces[b],i=this.faceVertexUvs[0][b],h instanceof THREE.Face3?a(this,h.a,h.b,h.c,0,1,2):h instanceof THREE.Face4&&(a(this,h.a,h.b,h.c,0,1,2),a(this,h.a,h.b,
-h.d,0,1,3));var d=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){h=this.faces[b];for(e=0;e<h.vertexNormals.length;e++)F.copy(h.vertexNormals[e]),f=h[d[e]],O=qa[f],wa.copy(O),wa.subSelf(F.multiplyScalar(F.dot(O))).normalize(),P.cross(h.vertexNormals[e],O),f=P.dot(C[f]),f=f<0?-1:1,h.vertexTangents[e]=new THREE.Vector4(wa.x,wa.y,wa.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],
+c.vertexNormals[1].copy(e[c.b]),c.vertexNormals[2].copy(e[c.c]),c.vertexNormals[3].copy(e[c.d]))},computeTangents:function(){function a(a,d,b,c,e,h,f){j=a.vertices[d].position;m=a.vertices[b].position;l=a.vertices[c].position;k=i[e];o=i[h];t=i[f];z=m.x-j.x;y=l.x-j.x;A=m.y-j.y;B=l.y-j.y;ja=m.z-j.z;aa=l.z-j.z;na=o.u-k.u;sa=t.u-k.u;G=o.v-k.v;M=t.v-k.v;F=1/(na*M-sa*G);Y.set((M*z-G*y)*F,(M*A-G*B)*F,(M*ja-G*aa)*F);Q.set((na*y-sa*z)*F,(na*B-sa*A)*F,(na*aa-sa*ja)*F);S[d].addSelf(Y);S[b].addSelf(Y);S[c].addSelf(Y);
+C[d].addSelf(Q);C[b].addSelf(Q);C[c].addSelf(Q)}var b,c,e,f,h,i,j,m,l,k,o,t,z,y,A,B,ja,aa,na,sa,G,M,F,H,S=[],C=[],Y=new THREE.Vector3,Q=new THREE.Vector3,xa=new THREE.Vector3,ia=new THREE.Vector3,E=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)S[b]=new THREE.Vector3,C[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)h=this.faces[b],i=this.faceVertexUvs[0][b],h instanceof THREE.Face3?a(this,h.a,h.b,h.c,0,1,2):h instanceof THREE.Face4&&(a(this,h.a,h.b,h.c,0,1,2),a(this,h.a,h.b,h.d,
+0,1,3));var d=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){h=this.faces[b];for(e=0;e<h.vertexNormals.length;e++)E.copy(h.vertexNormals[e]),f=h[d[e]],H=S[f],xa.copy(H),xa.subSelf(E.multiplyScalar(E.dot(H))).normalize(),ia.cross(h.vertexNormals[e],H),f=ia.dot(C[f]),f=f<0?-1:1,h.vertexTangents[e]=new THREE.Vector4(xa.x,xa.y,xa.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],
 y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<
 this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],e,f=Math.pow(10,4),h,i;h=0;for(i=this.vertices.length;h<i;h++)e=this.vertices[h].position,e=[Math.round(e.x*f),Math.round(e.y*f),Math.round(e.z*f)].join("_"),
 a[e]===void 0?(a[e]=h,b.push(this.vertices[h]),c[h]=b.length-1):c[h]=c[a[e]];h=0;for(i=this.faces.length;h<i;h++)if(a=this.faces[h],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
-THREE.Spline=function(a){function b(a,b,c,e,h,f,i){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*i+(-3*(b-c)-2*a-e)*f+a*h+b}this.points=a;var c=[],e={x:0,y:0,z:0},f,h,i,j,l,m,k,o,v;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){f=(this.points.length-1)*a;h=Math.floor(f);i=f-h;c[0]=h===0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;m=this.points[c[0]];k=this.points[c[1]];
-o=this.points[c[2]];v=this.points[c[3]];j=i*i;l=i*j;e.x=b(m.x,k.x,o.x,v.x,i,j,l);e.y=b(m.y,k.y,o.y,v.y,i,j,l);e.z=b(m.z,k.z,o.z,v.z,i,j,l);return e};this.getControlPointsArray=function(){var a,b,c=this.points.length,e=[];for(a=0;a<c;a++)b=this.points[a],e[a]=[b.x,b.y,b.z];return e};this.getLength=function(a){var b,c,e=b=b=0,h=new THREE.Vector3,f=new THREE.Vector3,i=[],j=0;i[0]=0;a||(a=100);c=this.points.length*a;h.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,position=this.getPoint(b),f.copy(position),
-j+=f.distanceTo(h),h.copy(position),b*=this.points.length-1,b=Math.floor(b),b!=e&&(i[b]=j,e=b);i[i.length]=j;return{chunks:i,total:j}};this.reparametrizeByArcLength=function(a){var b,c,e,h,f,i,j=[],k=new THREE.Vector3,l=this.getLength();j.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=l.chunks[b]-l.chunks[b-1];i=Math.ceil(a*c/l.total);h=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<i-1;c++)e=h+c*(1/i)*(f-h),position=this.getPoint(e),j.push(k.copy(position).clone());
+THREE.Spline=function(a){function b(a,b,c,e,h,f,i){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*i+(-3*(b-c)-2*a-e)*f+a*h+b}this.points=a;var c=[],e={x:0,y:0,z:0},f,h,i,j,m,l,k,o,t;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){f=(this.points.length-1)*a;h=Math.floor(f);i=f-h;c[0]=h===0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;l=this.points[c[0]];k=this.points[c[1]];
+o=this.points[c[2]];t=this.points[c[3]];j=i*i;m=i*j;e.x=b(l.x,k.x,o.x,t.x,i,j,m);e.y=b(l.y,k.y,o.y,t.y,i,j,m);e.z=b(l.z,k.z,o.z,t.z,i,j,m);return e};this.getControlPointsArray=function(){var a,b,c=this.points.length,e=[];for(a=0;a<c;a++)b=this.points[a],e[a]=[b.x,b.y,b.z];return e};this.getLength=function(a){var b,c,e=b=b=0,h=new THREE.Vector3,f=new THREE.Vector3,i=[],j=0;i[0]=0;a||(a=100);c=this.points.length*a;h.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,position=this.getPoint(b),f.copy(position),
+j+=f.distanceTo(h),h.copy(position),b*=this.points.length-1,b=Math.floor(b),b!=e&&(i[b]=j,e=b);i[i.length]=j;return{chunks:i,total:j}};this.reparametrizeByArcLength=function(a){var b,c,e,h,f,i,j=[],k=new THREE.Vector3,m=this.getLength();j.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=m.chunks[b]-m.chunks[b-1];i=Math.ceil(a*c/m.total);h=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<i-1;c++)e=h+c*(1/i)*(f-h),position=this.getPoint(e),j.push(k.copy(position).clone());
 j.push(k.copy(this.points[b]).clone())}this.points=j}};THREE.Edge=function(a,b,c,e){this.vertices=[a,b];this.vertexIndices=[c,e];this.faces=[];this.faceIndices=[]};
 THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
 THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,e,f,h){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=e;this.near=f!==void 0?f:0.1;this.far=h!==void 0?h:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;
@@ -121,7 +121,7 @@ void 0?a.fog:!1;this.lights=a.lights!==void 0?a.lights:!1;this.vertexColors=a.ve
 THREE.Texture=function(a,b,c,e,f,h){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=e!==void 0?e:THREE.ClampToEdgeWrapping;this.magFilter=f!==void 0?f:THREE.LinearFilter;this.minFilter=h!==void 0?h:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1};
 THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
 THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
-THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,e,f,h,i,j,l){THREE.Texture.call(this,null,f,h,i,j,l);this.image={data:a,width:b,height:c};this.format=e!==void 0?e:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
+THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,e,f,h,i,j,m){THREE.Texture.call(this,null,f,h,i,j,m);this.image={data:a,width:b,height:c};this.format=e!==void 0?e:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
 THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.data.slice(0),this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.sortParticles=!1};
 THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.type=c!=void 0?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
 THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;if(b instanceof Array)console.warn("DEPRECATED: Mesh material can no longer be an Array. Using material at index 0..."),this.material=b[0];if(this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius,this.geometry.morphTargets.length)){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};
@@ -177,122 +177,122 @@ THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.lights_phong_fragment,THR
 THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,
 THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,
 THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
-THREE.WebGLRenderer=function(a){function b(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;else if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function c(a,b,c){var e,h,f,i=a.vertices,u=i.length,t=a.colors,p=t.length,j=a.__vertexArray,k=a.__colorArray,Aa=a.__sortArray,y=a.__dirtyVertices,l=a.__dirtyColors,m=a.__webglCustomAttributesList,o;if(m){f=0;for(e=m.length;f<e;f++)m[f].offset=0}if(c.sortParticles){Da.multiplySelf(c.matrixWorld);for(e=
-0;e<u;e++)h=i[e].position,Ha.copy(h),Da.multiplyVector3(Ha),Aa[e]=[Ha.z,e];Aa.sort(function(a,b){return b[0]-a[0]});for(e=0;e<u;e++)h=i[Aa[e][1]].position,f=e*3,j[f]=h.x,j[f+1]=h.y,j[f+2]=h.z;for(e=0;e<p;e++)f=e*3,color=t[Aa[e][1]],k[f]=color.r,k[f+1]=color.g,k[f+2]=color.b;if(m){f=0;for(e=m.length;f<e;f++){u=m[f];p=u.value.length;for(t=0;t<p;t++){index=Aa[t][1];i=u.offset;if(u.size===1){if(u.boundTo===void 0||u.boundTo==="vertices")u.array[i]=u.value[index]}else{if(u.boundTo===void 0||u.boundTo===
-"vertices")o=u.value[index];u.size===2?(u.array[i]=o.x,u.array[i+1]=o.y):u.size===3?u.type==="c"?(u.array[i]=o.r,u.array[i+1]=o.g,u.array[i+2]=o.b):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z,u.array[i+3]=o.w)}u.offset+=u.size}}}}else{if(y)for(e=0;e<u;e++)h=i[e].position,f=e*3,j[f]=h.x,j[f+1]=h.y,j[f+2]=h.z;if(l)for(e=0;e<p;e++)color=t[e],f=e*3,k[f]=color.r,k[f+1]=color.g,k[f+2]=color.b;if(m){f=0;for(e=m.length;f<e;f++)if(u=m[f],u.__original.needsUpdate){p=
-u.value.length;for(t=0;t<p;t++){i=u.offset;if(u.size===1){if(u.boundTo===void 0||u.boundTo==="vertices")u.array[i]=u.value[t]}else{if(u.boundTo===void 0||u.boundTo==="vertices")o=u.value[t];u.size===2?(u.array[i]=o.x,u.array[i+1]=o.y):u.size===3?u.type==="c"?(u.array[i]=o.r,u.array[i+1]=o.g,u.array[i+2]=o.b):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z,u.array[i+3]=o.w)}u.offset+=u.size}}}}if(y||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,a.__webglVertexBuffer),
-d.bufferData(d.ARRAY_BUFFER,j,b);if(l||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,a.__webglColorBuffer),d.bufferData(d.ARRAY_BUFFER,k,b);if(m){f=0;for(e=m.length;f<e;f++)if(u=m[f],u.__original.needsUpdate||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,u.buffer),d.bufferData(d.ARRAY_BUFFER,u.array,b)}}function e(a,b,c,e,h){e.program||F.initMaterial(e,b,c,h);if(e.morphTargets&&!h.__webglMorphTargetInfluences){h.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);for(var f=0,i=F.maxMorphTargets;f<
-i;f++)h.__webglMorphTargetInfluences[f]=0}var u=!1,f=e.program,i=f.uniforms,t=e.uniforms;f!==Wa&&(d.useProgram(f),Wa=f,u=!0);if(e.id!==J)J=e.id,u=!0;if(u){d.uniformMatrix4fv(i.projectionMatrix,!1,Ta);if(c&&e.fog)if(t.fogColor.value=c.color,c instanceof THREE.Fog)t.fogNear.value=c.near,t.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)t.fogDensity.value=c.density;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e.lights){for(var p,j,k=0,o=0,y=0,m,l,q,v=Za,z=v.directional.colors,
-s=v.directional.positions,A=v.point.colors,B=v.point.positions,G=v.point.distances,C=0,H=0,c=p=q=0,u=b.length;c<u;c++)if(p=b[c],j=p.color,m=p.position,l=p.intensity,q=p.distance,p instanceof THREE.AmbientLight)F.gammaInput?(k+=j.r*j.r,o+=j.g*j.g,y+=j.b*j.b):(k+=j.r,o+=j.g,y+=j.b);else if(p instanceof THREE.DirectionalLight)q=C*3,F.gammaInput?(z[q]=j.r*j.r*l*l,z[q+1]=j.g*j.g*l*l,z[q+2]=j.b*j.b*l*l):(z[q]=j.r*l,z[q+1]=j.g*l,z[q+2]=j.b*l),s[q]=m.x,s[q+1]=m.y,s[q+2]=m.z,C+=1;else if(p instanceof THREE.SpotLight)q=
-C*3,F.gammaInput?(z[q]=j.r*j.r*l*l,z[q+1]=j.g*j.g*l*l,z[q+2]=j.b*j.b*l*l):(z[q]=j.r*l,z[q+1]=j.g*l,z[q+2]=j.b*l),j=1/m.length(),s[q]=m.x*j,s[q+1]=m.y*j,s[q+2]=m.z*j,C+=1;else if(p instanceof THREE.PointLight)p=H*3,F.gammaInput?(A[p]=j.r*j.r*l*l,A[p+1]=j.g*j.g*l*l,A[p+2]=j.b*j.b*l*l):(A[p]=j.r*l,A[p+1]=j.g*l,A[p+2]=j.b*l),B[p]=m.x,B[p+1]=m.y,B[p+2]=m.z,G[H]=q,H+=1;c=C*3;for(u=z.length;c<u;c++)z[c]=0;c=H*3;for(u=A.length;c<u;c++)A[c]=0;v.point.length=H;v.directional.length=C;v.ambient[0]=k;v.ambient[1]=
-o;v.ambient[2]=y;b=Za;t.enableLighting.value=b.directional.length+b.point.length;t.ambientLightColor.value=b.ambient;t.directionalLightColor.value=b.directional.colors;t.directionalLightDirection.value=b.directional.positions;t.pointLightColor.value=b.point.colors;t.pointLightPosition.value=b.point.positions;t.pointLightDistance.value=b.point.distances}if(e instanceof THREE.MeshBasicMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshPhongMaterial)t.opacity.value=e.opacity,F.gammaInput?
-t.diffuse.value.copyGammaToLinear(e.color):t.diffuse.value=e.color,(t.map.texture=e.map)&&t.offsetRepeat.value.set(e.map.offset.x,e.map.offset.y,e.map.repeat.x,e.map.repeat.y),t.lightMap.texture=e.lightMap,t.envMap.texture=e.envMap,t.flipEnvMap.value=e.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio,t.combine.value=e.combine,t.useRefract.value=e.envMap&&e.envMap.mapping instanceof THREE.CubeRefractionMapping;if(e instanceof
-THREE.LineBasicMaterial)t.diffuse.value=e.color,t.opacity.value=e.opacity;else if(e instanceof THREE.ParticleBasicMaterial)t.psColor.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size,t.scale.value=ya.height/2,t.map.texture=e.map;else if(e instanceof THREE.MeshPhongMaterial)t.shininess.value=e.shininess,F.gammaInput?(t.ambient.value.copyGammaToLinear(e.ambient),t.specular.value.copyGammaToLinear(e.specular)):(t.ambient.value=e.ambient,t.specular.value=e.specular);else if(e instanceof THREE.MeshLambertMaterial)F.gammaInput?
-t.ambient.value.copyGammaToLinear(e.ambient):t.ambient.value=e.ambient;else if(e instanceof THREE.MeshDepthMaterial)t.mNear.value=a.near,t.mFar.value=a.far,t.opacity.value=e.opacity;else if(e instanceof THREE.MeshNormalMaterial)t.opacity.value=e.opacity;if(h.receiveShadow&&!e._shadowPass&&t.shadowMatrix){for(b=0;b<Sa.length;b++)t.shadowMatrix.value[b]=Sa[b],t.shadowMap.texture[b]=F.shadowMap[b];t.shadowDarkness.value=F.shadowMapDarkness;t.shadowBias.value=F.shadowMapBias}b=e.uniformsList;t=0;for(c=
-b.length;t<c;t++)if(o=f.uniforms[b[t][1]])if(k=b[t][0],y=k.type,u=k.value,y==="i")d.uniform1i(o,u);else if(y==="f")d.uniform1f(o,u);else if(y==="v2")d.uniform2f(o,u.x,u.y);else if(y==="v3")d.uniform3f(o,u.x,u.y,u.z);else if(y==="v4")d.uniform4f(o,u.x,u.y,u.z,u.w);else if(y==="c")d.uniform3f(o,u.r,u.g,u.b);else if(y==="fv1")d.uniform1fv(o,u);else if(y==="fv")d.uniform3fv(o,u);else if(y==="v3v"){if(!k._array)k._array=new Float32Array(3*u.length);y=0;for(m=u.length;y<m;y++)v=y*3,k._array[v]=u[y].x,k._array[v+
-1]=u[y].y,k._array[v+2]=u[y].z;d.uniform3fv(o,k._array)}else if(y==="m4"){if(!k._array)k._array=new Float32Array(16);u.flattenToArray(k._array);d.uniformMatrix4fv(o,!1,k._array)}else if(y==="m4v"){if(!k._array)k._array=new Float32Array(16*u.length);y=0;for(m=u.length;y<m;y++)u[y].flattenToArrayOffset(k._array,y*16);d.uniformMatrix4fv(o,!1,k._array)}else if(y==="t"){if(d.uniform1i(o,u),o=k.texture)if(o.image instanceof Array&&o.image.length===6){if(k=o,k.image.length===6)if(k.needsUpdate){if(!k.image.__webglTextureCube)k.image.__webglTextureCube=
-d.createTexture();d.activeTexture(d.TEXTURE0+u);d.bindTexture(d.TEXTURE_CUBE_MAP,k.image.__webglTextureCube);for(u=0;u<6;u++)d.texImage2D(d.TEXTURE_CUBE_MAP_POSITIVE_X+u,0,d.RGBA,d.RGBA,d.UNSIGNED_BYTE,k.image[u]);E(d.TEXTURE_CUBE_MAP,k,k.image[0]);k.needsUpdate=!1}else d.activeTexture(d.TEXTURE0+u),d.bindTexture(d.TEXTURE_CUBE_MAP,k.image.__webglTextureCube)}else o instanceof THREE.WebGLRenderTargetCube?(k=o,d.activeTexture(d.TEXTURE0+u),d.bindTexture(d.TEXTURE_CUBE_MAP,k.__webglTexture)):O(o,u)}else if(y===
-"tv"){if(!k._array){k._array=[];y=0;for(m=k.texture.length;y<m;y++)k._array[y]=u+y}d.uniform1iv(o,k._array);y=0;for(m=k.texture.length;y<m;y++)(o=k.texture[y])&&O(o,k._array[y])}(e instanceof THREE.ShaderMaterial||e instanceof THREE.MeshPhongMaterial||e.envMap)&&i.cameraPosition!==null&&d.uniform3f(i.cameraPosition,a.position.x,a.position.y,a.position.z);(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.ShaderMaterial||e.skinning)&&i.viewMatrix!==null&&
-d.uniformMatrix4fv(i.viewMatrix,!1,Ua);e.skinning&&(d.uniformMatrix4fv(i.cameraInverseMatrix,!1,Ua),d.uniformMatrix4fv(i.boneGlobalMatrices,!1,h.boneMatrices))}d.uniformMatrix4fv(i.modelViewMatrix,!1,h._modelViewMatrixArray);i.normalMatrix&&d.uniformMatrix3fv(i.normalMatrix,!1,h._normalMatrixArray);(e instanceof THREE.ShaderMaterial||e.envMap||e.skinning||h.receiveShadow)&&i.objectMatrix!==null&&d.uniformMatrix4fv(i.objectMatrix,!1,h._objectMatrixArray);return f}function f(a,b,c,h,f,i){if(h.opacity!==
-0){var j,u,c=e(a,b,c,h,i),a=c.attributes,b=!1,c=f.id*16777215+c.id*2+(h.wireframe?1:0);c!==Q&&(Q=c,b=!0);if(!h.morphTargets&&a.position>=0)b&&(d.bindBuffer(d.ARRAY_BUFFER,f.__webglVertexBuffer),d.vertexAttribPointer(a.position,3,d.FLOAT,!1,0,0));else if(i.morphTargetBase){c=h.program.attributes;i.morphTargetBase!==-1?(d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[i.morphTargetBase]),d.vertexAttribPointer(c.position,3,d.FLOAT,!1,0,0)):c.position>=0&&(d.bindBuffer(d.ARRAY_BUFFER,f.__webglVertexBuffer),
-d.vertexAttribPointer(c.position,3,d.FLOAT,!1,0,0));if(i.morphTargetForcedOrder.length){j=0;var t=i.morphTargetForcedOrder;for(u=i.morphTargetInfluences;j<h.numSupportedMorphTargets&&j<t.length;)d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[t[j]]),d.vertexAttribPointer(c["morphTarget"+j],3,d.FLOAT,!1,0,0),i.__webglMorphTargetInfluences[j]=u[t[j]],j++}else{var t=[],p=-1,k=0;u=i.morphTargetInfluences;var o,l=u.length;j=0;for(i.morphTargetBase!==-1&&(t[i.morphTargetBase]=!0);j<h.numSupportedMorphTargets;){for(o=
-0;o<l;o++)!t[o]&&u[o]>p&&(k=o,p=u[k]);d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[k]);d.vertexAttribPointer(c["morphTarget"+j],3,d.FLOAT,!1,0,0);i.__webglMorphTargetInfluences[j]=p;t[k]=1;p=-1;j++}}h.program.uniforms.morphTargetInfluences!==null&&d.uniform1fv(h.program.uniforms.morphTargetInfluences,i.__webglMorphTargetInfluences)}if(b){if(f.__webglCustomAttributesList){j=0;for(u=f.__webglCustomAttributesList.length;j<u;j++)c=f.__webglCustomAttributesList[j],a[c.buffer.belongsToAttribute]>=
+THREE.WebGLRenderer=function(a){function b(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;else if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function c(a,b,c){var e,h,f,i=a.vertices,u=i.length,q=a.colors,r=q.length,j=a.__vertexArray,Ba=a.__colorArray,k=a.__sortArray,P=a.__dirtyVertices,m=a.__dirtyColors,l=a.__webglCustomAttributesList,o;if(l){f=0;for(e=l.length;f<e;f++)l[f].offset=0}if(c.sortParticles){Ea.multiplySelf(c.matrixWorld);for(e=
+0;e<u;e++)h=i[e].position,Ha.copy(h),Ea.multiplyVector3(Ha),k[e]=[Ha.z,e];k.sort(function(a,b){return b[0]-a[0]});for(e=0;e<u;e++)h=i[k[e][1]].position,f=e*3,j[f]=h.x,j[f+1]=h.y,j[f+2]=h.z;for(e=0;e<r;e++)f=e*3,color=q[k[e][1]],Ba[f]=color.r,Ba[f+1]=color.g,Ba[f+2]=color.b;if(l){f=0;for(e=l.length;f<e;f++){u=l[f];r=u.value.length;for(q=0;q<r;q++){index=k[q][1];i=u.offset;if(u.size===1){if(u.boundTo===void 0||u.boundTo==="vertices")u.array[i]=u.value[index]}else{if(u.boundTo===void 0||u.boundTo===
+"vertices")o=u.value[index];u.size===2?(u.array[i]=o.x,u.array[i+1]=o.y):u.size===3?u.type==="c"?(u.array[i]=o.r,u.array[i+1]=o.g,u.array[i+2]=o.b):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z,u.array[i+3]=o.w)}u.offset+=u.size}}}}else{if(P)for(e=0;e<u;e++)h=i[e].position,f=e*3,j[f]=h.x,j[f+1]=h.y,j[f+2]=h.z;if(m)for(e=0;e<r;e++)color=q[e],f=e*3,Ba[f]=color.r,Ba[f+1]=color.g,Ba[f+2]=color.b;if(l){f=0;for(e=l.length;f<e;f++)if(u=l[f],u.__original.needsUpdate){r=
+u.value.length;for(q=0;q<r;q++){i=u.offset;if(u.size===1){if(u.boundTo===void 0||u.boundTo==="vertices")u.array[i]=u.value[q]}else{if(u.boundTo===void 0||u.boundTo==="vertices")o=u.value[q];u.size===2?(u.array[i]=o.x,u.array[i+1]=o.y):u.size===3?u.type==="c"?(u.array[i]=o.r,u.array[i+1]=o.g,u.array[i+2]=o.b):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z):(u.array[i]=o.x,u.array[i+1]=o.y,u.array[i+2]=o.z,u.array[i+3]=o.w)}u.offset+=u.size}}}}if(P||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,a.__webglVertexBuffer),
+d.bufferData(d.ARRAY_BUFFER,j,b);if(m||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,a.__webglColorBuffer),d.bufferData(d.ARRAY_BUFFER,Ba,b);if(l){f=0;for(e=l.length;f<e;f++)if(u=l[f],u.__original.needsUpdate||c.sortParticles)d.bindBuffer(d.ARRAY_BUFFER,u.buffer),d.bufferData(d.ARRAY_BUFFER,u.array,b)}}function e(a,b,c,e,h){e.program||E.initMaterial(e,b,c,h);if(e.morphTargets&&!h.__webglMorphTargetInfluences){h.__webglMorphTargetInfluences=new Float32Array(E.maxMorphTargets);for(var f=0,i=E.maxMorphTargets;f<
+i;f++)h.__webglMorphTargetInfluences[f]=0}var u=!1,f=e.program,i=f.uniforms,q=e.uniforms;f!==Va&&(d.useProgram(f),Va=f,u=!0);if(e.id!==K)K=e.id,u=!0;if(u){d.uniformMatrix4fv(i.projectionMatrix,!1,Sa);if(c&&e.fog)if(q.fogColor.value=c.color,c instanceof THREE.Fog)q.fogNear.value=c.near,q.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)q.fogDensity.value=c.density;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e.lights){for(var r,j,k=0,o=0,P=0,l,m,p,t=Ya,x=t.directional.colors,
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+o;t.ambient[2]=P;b=Ya;q.enableLighting.value=b.directional.length+b.point.length;q.ambientLightColor.value=b.ambient;q.directionalLightColor.value=b.directional.colors;q.directionalLightDirection.value=b.directional.positions;q.pointLightColor.value=b.point.colors;q.pointLightPosition.value=b.point.positions;q.pointLightDistance.value=b.point.distances}if(e instanceof THREE.MeshBasicMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshPhongMaterial)q.opacity.value=e.opacity,E.gammaInput?
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+THREE.LineBasicMaterial)q.diffuse.value=e.color,q.opacity.value=e.opacity;else if(e instanceof THREE.ParticleBasicMaterial)q.psColor.value=e.color,q.opacity.value=e.opacity,q.size.value=e.size,q.scale.value=za.height/2,q.map.texture=e.map;else if(e instanceof THREE.MeshPhongMaterial)q.shininess.value=e.shininess,E.gammaInput?(q.ambient.value.copyGammaToLinear(e.ambient),q.specular.value.copyGammaToLinear(e.specular)):(q.ambient.value=e.ambient,q.specular.value=e.specular);else if(e instanceof THREE.MeshLambertMaterial)E.gammaInput?
+q.ambient.value.copyGammaToLinear(e.ambient):q.ambient.value=e.ambient;else if(e instanceof THREE.MeshDepthMaterial)q.mNear.value=a.near,q.mFar.value=a.far,q.opacity.value=e.opacity;else if(e instanceof THREE.MeshNormalMaterial)q.opacity.value=e.opacity;if(h.receiveShadow&&!e._shadowPass&&q.shadowMatrix){for(b=0;b<Ra.length;b++)q.shadowMatrix.value[b]=Ra[b],q.shadowMap.texture[b]=E.shadowMap[b];q.shadowDarkness.value=E.shadowMapDarkness;q.shadowBias.value=E.shadowMapBias}b=e.uniformsList;q=0;for(c=
+b.length;q<c;q++)if(o=f.uniforms[b[q][1]])if(k=b[q][0],P=k.type,u=k.value,P==="i")d.uniform1i(o,u);else if(P==="f")d.uniform1f(o,u);else if(P==="v2")d.uniform2f(o,u.x,u.y);else if(P==="v3")d.uniform3f(o,u.x,u.y,u.z);else if(P==="v4")d.uniform4f(o,u.x,u.y,u.z,u.w);else if(P==="c")d.uniform3f(o,u.r,u.g,u.b);else if(P==="fv1")d.uniform1fv(o,u);else if(P==="fv")d.uniform3fv(o,u);else if(P==="v3v"){if(!k._array)k._array=new Float32Array(3*u.length);P=0;for(l=u.length;P<l;P++)t=P*3,k._array[t]=u[P].x,k._array[t+
+1]=u[P].y,k._array[t+2]=u[P].z;d.uniform3fv(o,k._array)}else if(P==="m4"){if(!k._array)k._array=new Float32Array(16);u.flattenToArray(k._array);d.uniformMatrix4fv(o,!1,k._array)}else if(P==="m4v"){if(!k._array)k._array=new Float32Array(16*u.length);P=0;for(l=u.length;P<l;P++)u[P].flattenToArrayOffset(k._array,P*16);d.uniformMatrix4fv(o,!1,k._array)}else if(P==="t"){if(d.uniform1i(o,u),o=k.texture)if(o.image instanceof Array&&o.image.length===6){if(k=o,k.image.length===6)if(k.needsUpdate){if(!k.image.__webglTextureCube)k.image.__webglTextureCube=
+d.createTexture();d.activeTexture(d.TEXTURE0+u);d.bindTexture(d.TEXTURE_CUBE_MAP,k.image.__webglTextureCube);for(u=0;u<6;u++)d.texImage2D(d.TEXTURE_CUBE_MAP_POSITIVE_X+u,0,d.RGBA,d.RGBA,d.UNSIGNED_BYTE,k.image[u]);F(d.TEXTURE_CUBE_MAP,k,k.image[0]);k.needsUpdate=!1}else d.activeTexture(d.TEXTURE0+u),d.bindTexture(d.TEXTURE_CUBE_MAP,k.image.__webglTextureCube)}else o instanceof THREE.WebGLRenderTargetCube?(k=o,d.activeTexture(d.TEXTURE0+u),d.bindTexture(d.TEXTURE_CUBE_MAP,k.__webglTexture)):H(o,u)}else if(P===
+"tv"){if(!k._array){k._array=[];P=0;for(l=k.texture.length;P<l;P++)k._array[P]=u+P}d.uniform1iv(o,k._array);P=0;for(l=k.texture.length;P<l;P++)(o=k.texture[P])&&H(o,k._array[P])}(e instanceof THREE.ShaderMaterial||e instanceof THREE.MeshPhongMaterial||e.envMap)&&i.cameraPosition!==null&&d.uniform3f(i.cameraPosition,a.position.x,a.position.y,a.position.z);(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.ShaderMaterial||e.skinning)&&i.viewMatrix!==null&&
+d.uniformMatrix4fv(i.viewMatrix,!1,Ta);e.skinning&&(d.uniformMatrix4fv(i.cameraInverseMatrix,!1,Ta),d.uniformMatrix4fv(i.boneGlobalMatrices,!1,h.boneMatrices))}d.uniformMatrix4fv(i.modelViewMatrix,!1,h._modelViewMatrixArray);i.normalMatrix&&d.uniformMatrix3fv(i.normalMatrix,!1,h._normalMatrixArray);(e instanceof THREE.ShaderMaterial||e.envMap||e.skinning||h.receiveShadow)&&i.objectMatrix!==null&&d.uniformMatrix4fv(i.objectMatrix,!1,h._objectMatrixArray);return f}function f(a,b,c,h,f,i){if(h.opacity!==
+0){var j,u,c=e(a,b,c,h,i),a=c.attributes,b=!1,c=f.id*16777215+c.id*2+(h.wireframe?1:0);c!==T&&(T=c,b=!0);if(!h.morphTargets&&a.position>=0)b&&(d.bindBuffer(d.ARRAY_BUFFER,f.__webglVertexBuffer),d.vertexAttribPointer(a.position,3,d.FLOAT,!1,0,0));else if(i.morphTargetBase){c=h.program.attributes;i.morphTargetBase!==-1?(d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[i.morphTargetBase]),d.vertexAttribPointer(c.position,3,d.FLOAT,!1,0,0)):c.position>=0&&(d.bindBuffer(d.ARRAY_BUFFER,f.__webglVertexBuffer),
+d.vertexAttribPointer(c.position,3,d.FLOAT,!1,0,0));if(i.morphTargetForcedOrder.length){j=0;var q=i.morphTargetForcedOrder;for(u=i.morphTargetInfluences;j<h.numSupportedMorphTargets&&j<q.length;)d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[q[j]]),d.vertexAttribPointer(c["morphTarget"+j],3,d.FLOAT,!1,0,0),i.__webglMorphTargetInfluences[j]=u[q[j]],j++}else{var q=[],r=-1,k=0;u=i.morphTargetInfluences;var o,m=u.length;j=0;for(i.morphTargetBase!==-1&&(q[i.morphTargetBase]=!0);j<h.numSupportedMorphTargets;){for(o=
+0;o<m;o++)!q[o]&&u[o]>r&&(k=o,r=u[k]);d.bindBuffer(d.ARRAY_BUFFER,f.__webglMorphTargetsBuffers[k]);d.vertexAttribPointer(c["morphTarget"+j],3,d.FLOAT,!1,0,0);i.__webglMorphTargetInfluences[j]=r;q[k]=1;r=-1;j++}}h.program.uniforms.morphTargetInfluences!==null&&d.uniform1fv(h.program.uniforms.morphTargetInfluences,i.__webglMorphTargetInfluences)}if(b){if(f.__webglCustomAttributesList){j=0;for(u=f.__webglCustomAttributesList.length;j<u;j++)c=f.__webglCustomAttributesList[j],a[c.buffer.belongsToAttribute]>=
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 f.__webglUVBuffer),d.vertexAttribPointer(a.uv,2,d.FLOAT,!1,0,0),d.enableVertexAttribArray(a.uv)):d.disableVertexAttribArray(a.uv));a.uv2>=0&&(f.__webglUV2Buffer?(d.bindBuffer(d.ARRAY_BUFFER,f.__webglUV2Buffer),d.vertexAttribPointer(a.uv2,2,d.FLOAT,!1,0,0),d.enableVertexAttribArray(a.uv2)):d.disableVertexAttribArray(a.uv2));h.skinning&&a.skinVertexA>=0&&a.skinVertexB>=0&&a.skinIndex>=0&&a.skinWeight>=0&&(d.bindBuffer(d.ARRAY_BUFFER,f.__webglSkinVertexABuffer),d.vertexAttribPointer(a.skinVertexA,4,
 d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,f.__webglSkinVertexBBuffer),d.vertexAttribPointer(a.skinVertexB,4,d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,f.__webglSkinIndicesBuffer),d.vertexAttribPointer(a.skinIndex,4,d.FLOAT,!1,0,0),d.bindBuffer(d.ARRAY_BUFFER,f.__webglSkinWeightsBuffer),d.vertexAttribPointer(a.skinWeight,4,d.FLOAT,!1,0,0))}i instanceof THREE.Mesh?(h.wireframe?(d.lineWidth(h.wireframeLinewidth),b&&d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,f.__webglLineBuffer),d.drawElements(d.LINES,f.__webglLineCount,
-d.UNSIGNED_SHORT,0)):(b&&d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,f.__webglFaceBuffer),d.drawElements(d.TRIANGLES,f.__webglFaceCount,d.UNSIGNED_SHORT,0)),F.info.render.calls++,F.info.render.vertices+=f.__webglFaceCount,F.info.render.faces+=f.__webglFaceCount/3):i instanceof THREE.Line?(i=i.type===THREE.LineStrip?d.LINE_STRIP:d.LINES,d.lineWidth(h.linewidth),d.drawArrays(i,0,f.__webglLineCount),F.info.render.calls++):i instanceof THREE.ParticleSystem?(d.drawArrays(d.POINTS,0,f.__webglParticleCount),F.info.render.calls++):
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-a.__webglNormalBuffer);if(c===THREE.FlatShading){var e,f,h,i,j,t,k,o,l,m,y=a.count*3;for(m=0;m<y;m+=9)c=a.normalArray,e=c[m],f=c[m+1],h=c[m+2],i=c[m+3],t=c[m+4],o=c[m+5],j=c[m+6],k=c[m+7],l=c[m+8],e=(e+i+j)/3,f=(f+t+k)/3,h=(h+o+l)/3,c[m]=e,c[m+1]=f,c[m+2]=h,c[m+3]=e,c[m+4]=f,c[m+5]=h,c[m+6]=e,c[m+7]=f,c[m+8]=h}d.bufferData(d.ARRAY_BUFFER,a.normalArray,d.DYNAMIC_DRAW);d.enableVertexAttribArray(b.attributes.normal);d.vertexAttribPointer(b.attributes.normal,3,d.FLOAT,!1,0,0)}d.drawArrays(d.TRIANGLES,
-0,a.count);a.count=0}function i(a){if(T!==a.doubleSided)a.doubleSided?d.disable(d.CULL_FACE):d.enable(d.CULL_FACE),T=a.doubleSided;if(X!==a.flipSided)a.flipSided?d.frontFace(d.CW):d.frontFace(d.CCW),X=a.flipSided}function j(a){U!==a&&(a?d.enable(d.DEPTH_TEST):d.disable(d.DEPTH_TEST),U=a)}function l(a){ua!==a&&(d.depthMask(a),ua=a)}function m(a,b,c){za!==a&&(a?d.enable(d.POLYGON_OFFSET_FILL):d.disable(d.POLYGON_OFFSET_FILL),za=a);if(a&&(Ka!==b||Qa!==c))d.polygonOffset(b,c),Ka=b,Qa=c}function k(a){ha[0].set(a.n41-
-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);ha[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);ha[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);ha[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);ha[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);ha[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=ha[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function o(a){for(var b=a.matrixWorld,d=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,
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-Sa[l]||(Sa[l]=new THREE.Matrix4);K=F.shadowMap[l];q=Sa[l];V.position.copy(m.position);V.lookAt(m.target.position);V.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(V));this.autoUpdateScene&&a.updateMatrixWorld();V.matrixWorldInverse.getInverse(V.matrixWorld);q.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);q.multiplySelf(V.projectionMatrix);q.multiplySelf(V.matrixWorldInverse);V.matrixWorldInverse.flattenToArray(Ua);V.projectionMatrix.flattenToArray(Ta);Da.multiply(V.projectionMatrix,
-V.matrixWorldInverse);k(Da);C(K);d.clearColor(1,1,1,1);F.clear();d.clearColor(Y.r,Y.g,Y.b,Ea);q=a.__webglObjects.length;m=a.__webglObjectsImmediate.length;for(K=0;K<q;K++)u=a.__webglObjects[K],t=u.object,t.visible&&t.castShadow?!(t instanceof THREE.Mesh)||!t.frustumCulled||o(t)?(t.matrixWorld.flattenToArray(t._objectMatrixArray),Z(t,V,!1),u.render=!0):u.render=!1:u.render=!1;j(!0);N(THREE.NormalBlending);for(K=0;K<q;K++)if(u=a.__webglObjects[K],u.render)t=u.object,buffer=u.buffer,i(t),u=t.customDepthMaterial?
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-Wa=s.program;Q=U=ka=-1;ab||(d.enableVertexAttribArray(s.attributes.position),d.enableVertexAttribArray(s.attributes.uv),ab=!0);d.disable(d.CULL_FACE);d.enable(d.BLEND);d.depthMask(!0);d.bindBuffer(d.ARRAY_BUFFER,s.vertexBuffer);d.vertexAttribPointer(c.position,2,d.FLOAT,!1,16,0);d.vertexAttribPointer(c.uv,2,d.FLOAT,!1,16,8);d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,s.elementBuffer);d.uniformMatrix4fv(h.projectionMatrix,!1,Ta);d.activeTexture(d.TEXTURE0);d.uniform1i(h.map,0);c=0;for(e=a.__webglSprites.length;c<
-e;c++)if(f=a.__webglSprites[c],f.visible&&f.opacity!==0)f.useScreenCoordinates?f.z=-f.position.z:(f._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray),f.z=-f._modelViewMatrix.n34);a.__webglSprites.sort(B);c=0;for(e=a.__webglSprites.length;c<e;c++)f=a.__webglSprites[c],f.visible&&f.opacity!==0&&f.map&&f.map.image&&f.map.image.width&&(f.useScreenCoordinates?(d.uniform1i(h.useScreenCoordinates,1),d.uniform3f(h.screenPosition,(f.position.x-k)/k,(m-f.position.y)/
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-i=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
-"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");d.attachShader(q,aa("fragment",i+p));d.attachShader(q,
-aa("vertex",e+m));d.linkProgram(q);d.getProgramParameter(q,d.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+d.getProgramParameter(q,d.VALIDATE_STATUS)+", gl error ["+d.getError()+"]");q.uniforms={};q.attributes={};var v,e=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(v in k)e.push(v);v=e;e=0;for(k=v.length;e<k;e++)p=v[e],q.uniforms[p]=d.getUniformLocation(q,
-p);e=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(v=0;v<c.maxMorphTargets;v++)e.push("morphTarget"+v);for(y in b)e.push(y);y=e;v=0;for(b=y.length;v<b;v++)c=y[v],q.attributes[c]=d.getAttribLocation(q,c);q.id=xa.length;xa.push({program:q,code:j});F.info.memory.programs=xa.length;y=q}a.program=y;y=a.program.attributes;y.position>=0&&d.enableVertexAttribArray(y.position);y.color>=0&&d.enableVertexAttribArray(y.color);y.normal>=0&&d.enableVertexAttribArray(y.normal);
-y.tangent>=0&&d.enableVertexAttribArray(y.tangent);a.skinning&&y.skinVertexA>=0&&y.skinVertexB>=0&&y.skinIndex>=0&&y.skinWeight>=0&&(d.enableVertexAttribArray(y.skinVertexA),d.enableVertexAttribArray(y.skinVertexB),d.enableVertexAttribArray(y.skinIndex),d.enableVertexAttribArray(y.skinWeight));if(a.attributes)for(h in a.attributes)y[h]!==void 0&&y[h]>=0&&d.enableVertexAttribArray(y[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)v="morphTarget"+h,y[v]>=0&&(d.enableVertexAttribArray(y[v]),
-a.numSupportedMorphTargets++);a.uniformsList=[];for(f in a.uniforms)a.uniformsList.push([a.uniforms[f],f])};this.clearTarget=function(a,b,c,d){C(a);this.clear(b,c,d)};this.updateShadowMap=function(a,b){A(a,b)};this.render=function(a,b,c,s){var Ga,K,Ra,u,t,p,Oa,Pa=a.lights,Aa=a.fog;J=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);this.shadowMapEnabled&&this.shadowMapAutoUpdate&&A(a,b);F.info.render.calls=0;F.info.render.vertices=0;F.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
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-K.polygonOffsetFactor,K.polygonOffsetUnits),f(b,Pa,Aa,K,Oa,p);for(s=0;s<u;s++)if(t=a.__webglObjectsImmediate[s],p=t.object,p.visible&&(Q=-1,K=t.opaque))i(p),j(K.depthTest),l(K.depthWrite),m(K.polygonOffset,K.polygonOffsetFactor,K.polygonOffsetUnits),Ga=e(b,Pa,Aa,K,p),p.immediateRenderCallback?p.immediateRenderCallback(Ga,d,ha):p.render(function(a){h(a,Ga,K.shading)});for(s=0;s<Ra;s++)if(t=a.__webglObjects[s],t.render&&(p=t.object,Oa=t.buffer,K=t.transparent))i(p),N(K.blending),j(K.depthTest),l(K.depthWrite),
-m(K.polygonOffset,K.polygonOffsetFactor,K.polygonOffsetUnits),f(b,Pa,Aa,K,Oa,p);for(s=0;s<u;s++)if(t=a.__webglObjectsImmediate[s],p=t.object,p.visible&&(Q=-1,K=t.transparent))i(p),N(K.blending),j(K.depthTest),l(K.depthWrite),m(K.polygonOffset,K.polygonOffsetFactor,K.polygonOffsetUnits),Ga=e(b,Pa,Aa,K,p),p.immediateRenderCallback?p.immediateRenderCallback(Ga,d,ha):p.render(function(a){h(a,Ga,K.shading)})}a.__webglSprites.length&&G(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&
-ja(c)};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var e=a.__objectsAdded[0],f=a,h=void 0,i=void 0,j=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){i=e.geometry;
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-"_"+s[l].counter,j.geometryGroups[q]===void 0&&(j.geometryGroups[q]={faces:[],materialIndex:p,vertices:0,numMorphTargets:y})),j.geometryGroups[q].faces.push(k),j.geometryGroups[q].vertices+=m;j.geometryGroupsList=[];k=void 0;for(k in j.geometryGroups)j.geometryGroups[k].id=S++,j.geometryGroupsList.push(j.geometryGroups[k])}for(h in i.geometryGroups)if(j=i.geometryGroups[h],!j.__webglVertexBuffer){k=j;k.__webglVertexBuffer=d.createBuffer();k.__webglNormalBuffer=d.createBuffer();k.__webglTangentBuffer=
-d.createBuffer();k.__webglColorBuffer=d.createBuffer();k.__webglUVBuffer=d.createBuffer();k.__webglUV2Buffer=d.createBuffer();k.__webglSkinVertexABuffer=d.createBuffer();k.__webglSkinVertexBBuffer=d.createBuffer();k.__webglSkinIndicesBuffer=d.createBuffer();k.__webglSkinWeightsBuffer=d.createBuffer();k.__webglFaceBuffer=d.createBuffer();k.__webglLineBuffer=d.createBuffer();if(k.numMorphTargets){p=o=void 0;k.__webglMorphTargetsBuffers=[];o=0;for(p=k.numMorphTargets;o<p;o++)k.__webglMorphTargetsBuffers.push(d.createBuffer())}F.info.memory.geometries++;
-for(var p=e,v=m=s=void 0,l=v=y=v=void 0,q=l=k=0,A=m=void 0,B=void 0,m=o=y=s=void 0,y=p.geometry,A=y.faces,B=j.faces,s=0,m=B.length;s<m;s++)v=B[s],v=A[v],v instanceof THREE.Face3?(k+=3,l+=1,q+=3):v instanceof THREE.Face4&&(k+=4,l+=2,q+=4);s=b(p,j);m=s.map||s.lightMap||s instanceof THREE.ShaderMaterial?!0:!1;B=s instanceof THREE.MeshBasicMaterial&&!s.envMap||s instanceof THREE.MeshDepthMaterial?!1:s&&s.shading!==void 0&&s.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;A=s.vertexColors?
-s.vertexColors:!1;j.__vertexArray=new Float32Array(k*3);if(B)j.__normalArray=new Float32Array(k*3);if(y.hasTangents)j.__tangentArray=new Float32Array(k*4);if(A)j.__colorArray=new Float32Array(k*3);if(m){if(y.faceUvs.length>0||y.faceVertexUvs.length>0)j.__uvArray=new Float32Array(k*2);if(y.faceUvs.length>1||y.faceVertexUvs.length>1)j.__uv2Array=new Float32Array(k*2)}if(p.geometry.skinWeights.length&&p.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(k*4),j.__skinVertexBArray=new Float32Array(k*
-4),j.__skinIndexArray=new Float32Array(k*4),j.__skinWeightArray=new Float32Array(k*4);j.__faceArray=new Uint16Array(l*3);j.__lineArray=new Uint16Array(q*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];y=0;for(v=j.numMorphTargets;y<v;y++)j.__morphTargetsArrays.push(new Float32Array(k*3))}j.__needsSmoothNormals=B===THREE.SmoothShading;j.__uvType=m;j.__vertexColorType=A;j.__normalType=B;j.__webglFaceCount=l*3;j.__webglLineCount=q*2;if(s.attributes){if(j.__webglCustomAttributesList===void 0)j.__webglCustomAttributesList=
-[];p=void 0;for(p in s.attributes){m=s.attributes[p];y={};for(o in m)y[o]=m[o];if(!y.__webglInitialized||y.createUniqueBuffers)y.__webglInitialized=!0,l=1,y.type==="v2"?l=2:y.type==="v3"?l=3:y.type==="v4"?l=4:y.type==="c"&&(l=3),y.size=l,y.array=new Float32Array(k*l),y.buffer=d.createBuffer(),y.buffer.belongsToAttribute=p,m.needsUpdate=!0,y.__original=m;j.__webglCustomAttributesList.push(y)}}j.__inittedArrays=!0;i.__dirtyVertices=!0;i.__dirtyMorphTargets=!0;i.__dirtyElements=!0;i.__dirtyUvs=!0;i.__dirtyNormals=
-!0;i.__dirtyTangents=!0;i.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(i=e.geometry,!i.__webglVertexBuffer)j=i,j.__webglVertexBuffer=d.createBuffer(),j.__webglColorBuffer=d.createBuffer(),F.info.memory.geometries++,j=i,k=j.vertices.length,j.__vertexArray=new Float32Array(k*3),j.__colorArray=new Float32Array(k*3),j.__webglVertexCount=k,i.__dirtyVertices=!0,i.__dirtyColors=!0}else if(e instanceof THREE.Line){if(i=e.geometry,!i.__webglVertexBuffer)j=i,j.__webglVertexBuffer=d.createBuffer(),
-j.__webglColorBuffer=d.createBuffer(),F.info.memory.geometries++,j=i,k=j.vertices.length,j.__vertexArray=new Float32Array(k*3),j.__colorArray=new Float32Array(k*3),j.__webglLineCount=k,i.__dirtyVertices=!0,i.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(i=e.geometry,!i.__webglVertexBuffer)){j=i;j.__webglVertexBuffer=d.createBuffer();j.__webglColorBuffer=d.createBuffer();F.info.geometries++;j=i;o=e;k=j.vertices.length;j.__vertexArray=new Float32Array(k*3);j.__colorArray=new Float32Array(k*
-3);j.__sortArray=[];j.__webglParticleCount=k;o=o.material;if(o.attributes){if(j.__webglCustomAttributesList===void 0)j.__webglCustomAttributesList=[];p=void 0;for(p in o.attributes){originalAttribute=o.attributes[p];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:
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-ra.faces,Ha=ra.faceVertexUvs[0],Ia=ra.faceVertexUvs[1],La=ra.skinVerticesA,Ma=ra.skinVerticesB,Na=ra.skinIndices,Ja=ra.skinWeights,Fa=ra.morphTargets;if(Z){w=0;for(D=Z.length;w<D;w++)Z[w].offset=0,Z[w].offsetSrc=0}s=0;for(y=Ea.length;s<y;s++)if(C=Ea[s],z=Ka[C],Ha&&(v=Ha[C]),Ia&&(U=Ia[C]),C=z.vertexNormals,G=z.normal,E=z.vertexColors,N=z.color,O=z.vertexTangents,z instanceof THREE.Face3){if(ua)H=ya[z.a].position,L=ya[z.b].position,M=ya[z.c].position,oa[J]=H.x,oa[J+1]=H.y,oa[J+2]=H.z,oa[J+3]=L.x,oa[J+
-4]=L.y,oa[J+5]=L.z,oa[J+6]=M.x,oa[J+7]=M.y,oa[J+8]=M.z,J+=9;if(Z){w=0;for(D=Z.length;w<D;w++)if(n=Z[w],n.__original.needsUpdate)r=n.offset,W=n.offsetSrc,n.size===1?(n.boundTo===void 0||n.boundTo==="vertices"?(n.array[r]=n.value[z.a],n.array[r+1]=n.value[z.b],n.array[r+2]=n.value[z.c]):n.boundTo==="faces"?(W=n.value[W],n.array[r]=W,n.array[r+1]=W,n.array[r+2]=W,n.offsetSrc++):n.boundTo==="faceVertices"&&(n.array[r]=n.value[W],n.array[r+1]=n.value[W+1],n.array[r+2]=n.value[W+2],n.offsetSrc+=3),n.offset+=
-3):(n.boundTo===void 0||n.boundTo==="vertices"?(H=n.value[z.a],L=n.value[z.b],M=n.value[z.c]):n.boundTo==="faces"?(M=L=H=W=n.value[W],n.offsetSrc++):n.boundTo==="faceVertices"&&(H=n.value[W],L=n.value[W+1],M=n.value[W+2],n.offsetSrc+=3),n.size===2?(n.array[r]=H.x,n.array[r+1]=H.y,n.array[r+2]=L.x,n.array[r+3]=L.y,n.array[r+4]=M.x,n.array[r+5]=M.y,n.offset+=6):n.size===3?(n.type==="c"?(n.array[r]=H.r,n.array[r+1]=H.g,n.array[r+2]=H.b,n.array[r+3]=L.r,n.array[r+4]=L.g,n.array[r+5]=L.b,n.array[r+6]=
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-M=Fa[w].vertices[z.c].position,r=qa[w],r[na]=H.x,r[na+1]=H.y,r[na+2]=H.z,r[na+3]=L.x,r[na+4]=L.y,r[na+5]=L.z,r[na+6]=M.x,r[na+7]=M.y,r[na+8]=M.z;na+=9}if(Ja.length)w=Ja[z.a],D=Ja[z.b],r=Ja[z.c],ga[x]=w.x,ga[x+1]=w.y,ga[x+2]=w.z,ga[x+3]=w.w,ga[x+4]=D.x,ga[x+5]=D.y,ga[x+6]=D.z,ga[x+7]=D.w,ga[x+8]=r.x,ga[x+9]=r.y,ga[x+10]=r.z,ga[x+11]=r.w,w=Na[z.a],D=Na[z.b],r=Na[z.c],fa[x]=w.x,fa[x+1]=w.y,fa[x+2]=w.z,fa[x+3]=w.w,fa[x+4]=D.x,fa[x+5]=D.y,fa[x+6]=D.z,fa[x+7]=D.w,fa[x+8]=r.x,fa[x+9]=r.y,fa[x+10]=r.z,fa[x+
-11]=r.w,w=La[z.a],D=La[z.b],r=La[z.c],da[x]=w.x,da[x+1]=w.y,da[x+2]=w.z,da[x+3]=1,da[x+4]=D.x,da[x+5]=D.y,da[x+6]=D.z,da[x+7]=1,da[x+8]=r.x,da[x+9]=r.y,da[x+10]=r.z,da[x+11]=1,w=Ma[z.a],D=Ma[z.b],r=Ma[z.c],ea[x]=w.x,ea[x+1]=w.y,ea[x+2]=w.z,ea[x+3]=1,ea[x+4]=D.x,ea[x+5]=D.y,ea[x+6]=D.z,ea[x+7]=1,ea[x+8]=r.x,ea[x+9]=r.y,ea[x+10]=r.z,ea[x+11]=1,x+=12;if(Ca&&A)E.length===3&&A===THREE.VertexColors?(z=E[0],w=E[1],D=E[2]):D=w=z=N,pa[la]=z.r,pa[la+1]=z.g,pa[la+2]=z.b,pa[la+3]=w.r,pa[la+4]=w.g,pa[la+5]=w.b,
-pa[la+6]=D.r,pa[la+7]=D.g,pa[la+8]=D.b,la+=9;if(Ba&&ra.hasTangents)E=O[0],N=O[1],z=O[2],ca[$]=E.x,ca[$+1]=E.y,ca[$+2]=E.z,ca[$+3]=E.w,ca[$+4]=N.x,ca[$+5]=N.y,ca[$+6]=N.z,ca[$+7]=N.w,ca[$+8]=z.x,ca[$+9]=z.y,ca[$+10]=z.z,ca[$+11]=z.w,$+=12;if(za&&B)if(C.length===3&&wa)for(w=0;w<3;w++)G=C[w],V[P]=G.x,V[P+1]=G.y,V[P+2]=G.z,P+=3;else for(w=0;w<3;w++)V[P]=G.x,V[P+1]=G.y,V[P+2]=G.z,P+=3;if(ta&&v!==void 0&&m)for(w=0;w<3;w++)C=v[w],ja[X]=C.u,ja[X+1]=C.v,X+=2;if(ta&&U!==void 0&&m)for(w=0;w<3;w++)C=U[w],ka[aa]=
-C.u,ka[aa+1]=C.v,aa+=2;xa&&(ha[T]=ia,ha[T+1]=ia+1,ha[T+2]=ia+2,T+=3,Y[Q]=ia,Y[Q+1]=ia+1,Y[Q+2]=ia,Y[Q+3]=ia+2,Y[Q+4]=ia+1,Y[Q+5]=ia+2,Q+=6,ia+=3)}else if(z instanceof THREE.Face4){if(ua)H=ya[z.a].position,L=ya[z.b].position,M=ya[z.c].position,I=ya[z.d].position,oa[J]=H.x,oa[J+1]=H.y,oa[J+2]=H.z,oa[J+3]=L.x,oa[J+4]=L.y,oa[J+5]=L.z,oa[J+6]=M.x,oa[J+7]=M.y,oa[J+8]=M.z,oa[J+9]=I.x,oa[J+10]=I.y,oa[J+11]=I.z,J+=12;if(Z){w=0;for(D=Z.length;w<D;w++)if(n=Z[w],n.__original.needsUpdate)r=n.offset,W=n.offsetSrc,
-n.size===1?(n.boundTo===void 0||n.boundTo==="vertices"?(n.array[r]=n.value[z.a],n.array[r+1]=n.value[z.b],n.array[r+2]=n.value[z.c],n.array[r+3]=n.value[z.d]):n.boundTo==="faces"?(W=n.value[W],n.array[r]=W,n.array[r+1]=W,n.array[r+2]=W,n.array[r+3]=W,n.offsetSrc++):n.boundTo==="faceVertices"&&(n.array[r]=n.value[W],n.array[r+1]=n.value[W+1],n.array[r+2]=n.value[W+2],n.array[r+3]=n.value[W+3],n.offsetSrc+=4),n.offset+=4):(n.boundTo===void 0||n.boundTo==="vertices"?(H=n.value[z.a],L=n.value[z.b],M=
-n.value[z.c],I=n.value[z.d]):n.boundTo==="faces"?(I=M=L=H=W=n.value[W],n.offsetSrc++):n.boundTo==="faceVertices"&&(H=n.value[W],L=n.value[W+1],M=n.value[W+2],I=n.value[W+3],n.offsetSrc+=4),n.size===2?(n.array[r]=H.x,n.array[r+1]=H.y,n.array[r+2]=L.x,n.array[r+3]=L.y,n.array[r+4]=M.x,n.array[r+5]=M.y,n.array[r+6]=I.x,n.array[r+7]=I.y,n.offset+=8):n.size===3?(n.type==="c"?(n.array[r]=H.r,n.array[r+1]=H.g,n.array[r+2]=H.b,n.array[r+3]=L.r,n.array[r+4]=L.g,n.array[r+5]=L.b,n.array[r+6]=M.r,n.array[r+
-7]=M.g,n.array[r+8]=M.b,n.array[r+9]=I.r,n.array[r+10]=I.g,n.array[r+11]=I.b):(n.array[r]=H.x,n.array[r+1]=H.y,n.array[r+2]=H.z,n.array[r+3]=L.x,n.array[r+4]=L.y,n.array[r+5]=L.z,n.array[r+6]=M.x,n.array[r+7]=M.y,n.array[r+8]=M.z,n.array[r+9]=I.x,n.array[r+10]=I.y,n.array[r+11]=I.z),n.offset+=12):(n.array[r]=H.x,n.array[r+1]=H.y,n.array[r+2]=H.z,n.array[r+3]=H.w,n.array[r+4]=L.x,n.array[r+5]=L.y,n.array[r+6]=L.z,n.array[r+7]=L.w,n.array[r+8]=M.x,n.array[r+9]=M.y,n.array[r+10]=M.z,n.array[r+11]=M.w,
-n.array[r+12]=I.x,n.array[r+13]=I.y,n.array[r+14]=I.z,n.array[r+15]=I.w,n.offset+=16))}if(Da){w=0;for(D=Fa.length;w<D;w++)H=Fa[w].vertices[z.a].position,L=Fa[w].vertices[z.b].position,M=Fa[w].vertices[z.c].position,I=Fa[w].vertices[z.d].position,r=qa[w],r[na]=H.x,r[na+1]=H.y,r[na+2]=H.z,r[na+3]=L.x,r[na+4]=L.y,r[na+5]=L.z,r[na+6]=M.x,r[na+7]=M.y,r[na+8]=M.z,r[na+9]=I.x,r[na+10]=I.y,r[na+11]=I.z;na+=12}if(Ja.length)w=Ja[z.a],D=Ja[z.b],r=Ja[z.c],n=Ja[z.d],ga[x]=w.x,ga[x+1]=w.y,ga[x+2]=w.z,ga[x+3]=w.w,
-ga[x+4]=D.x,ga[x+5]=D.y,ga[x+6]=D.z,ga[x+7]=D.w,ga[x+8]=r.x,ga[x+9]=r.y,ga[x+10]=r.z,ga[x+11]=r.w,ga[x+12]=n.x,ga[x+13]=n.y,ga[x+14]=n.z,ga[x+15]=n.w,w=Na[z.a],D=Na[z.b],r=Na[z.c],n=Na[z.d],fa[x]=w.x,fa[x+1]=w.y,fa[x+2]=w.z,fa[x+3]=w.w,fa[x+4]=D.x,fa[x+5]=D.y,fa[x+6]=D.z,fa[x+7]=D.w,fa[x+8]=r.x,fa[x+9]=r.y,fa[x+10]=r.z,fa[x+11]=r.w,fa[x+12]=n.x,fa[x+13]=n.y,fa[x+14]=n.z,fa[x+15]=n.w,w=La[z.a],D=La[z.b],r=La[z.c],n=La[z.d],da[x]=w.x,da[x+1]=w.y,da[x+2]=w.z,da[x+3]=1,da[x+4]=D.x,da[x+5]=D.y,da[x+6]=
-D.z,da[x+7]=1,da[x+8]=r.x,da[x+9]=r.y,da[x+10]=r.z,da[x+11]=1,da[x+12]=n.x,da[x+13]=n.y,da[x+14]=n.z,da[x+15]=1,w=Ma[z.a],D=Ma[z.b],r=Ma[z.c],z=Ma[z.d],ea[x]=w.x,ea[x+1]=w.y,ea[x+2]=w.z,ea[x+3]=1,ea[x+4]=D.x,ea[x+5]=D.y,ea[x+6]=D.z,ea[x+7]=1,ea[x+8]=r.x,ea[x+9]=r.y,ea[x+10]=r.z,ea[x+11]=1,ea[x+12]=z.x,ea[x+13]=z.y,ea[x+14]=z.z,ea[x+15]=1,x+=16;if(Ca&&A)E.length===4&&A===THREE.VertexColors?(z=E[0],w=E[1],D=E[2],E=E[3]):E=D=w=z=N,pa[la]=z.r,pa[la+1]=z.g,pa[la+2]=z.b,pa[la+3]=w.r,pa[la+4]=w.g,pa[la+
-5]=w.b,pa[la+6]=D.r,pa[la+7]=D.g,pa[la+8]=D.b,pa[la+9]=E.r,pa[la+10]=E.g,pa[la+11]=E.b,la+=12;if(Ba&&ra.hasTangents)E=O[0],N=O[1],z=O[2],O=O[3],ca[$]=E.x,ca[$+1]=E.y,ca[$+2]=E.z,ca[$+3]=E.w,ca[$+4]=N.x,ca[$+5]=N.y,ca[$+6]=N.z,ca[$+7]=N.w,ca[$+8]=z.x,ca[$+9]=z.y,ca[$+10]=z.z,ca[$+11]=z.w,ca[$+12]=O.x,ca[$+13]=O.y,ca[$+14]=O.z,ca[$+15]=O.w,$+=16;if(za&&B)if(C.length===4&&wa)for(w=0;w<4;w++)G=C[w],V[P]=G.x,V[P+1]=G.y,V[P+2]=G.z,P+=3;else for(w=0;w<4;w++)V[P]=G.x,V[P+1]=G.y,V[P+2]=G.z,P+=3;if(ta&&v!==
-void 0&&m)for(w=0;w<4;w++)C=v[w],ja[X]=C.u,ja[X+1]=C.v,X+=2;if(ta&&U!==void 0&&m)for(w=0;w<4;w++)C=U[w],ka[aa]=C.u,ka[aa+1]=C.v,aa+=2;xa&&(ha[T]=ia,ha[T+1]=ia+1,ha[T+2]=ia+3,ha[T+3]=ia+1,ha[T+4]=ia+2,ha[T+5]=ia+3,T+=6,Y[Q]=ia,Y[Q+1]=ia+1,Y[Q+2]=ia,Y[Q+3]=ia+3,Y[Q+4]=ia+1,Y[Q+5]=ia+2,Y[Q+6]=ia+2,Y[Q+7]=ia+3,Q+=8,ia+=4)}ua&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglVertexBuffer),d.bufferData(d.ARRAY_BUFFER,oa,l));if(Z){w=0;for(D=Z.length;w<D;w++)n=Z[w],n.__original.needsUpdate&&(d.bindBuffer(d.ARRAY_BUFFER,
-n.buffer),d.bufferData(d.ARRAY_BUFFER,n.array,l))}if(Da){w=0;for(D=Fa.length;w<D;w++)d.bindBuffer(d.ARRAY_BUFFER,p.__webglMorphTargetsBuffers[w]),d.bufferData(d.ARRAY_BUFFER,qa[w],l)}Ca&&la>0&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglColorBuffer),d.bufferData(d.ARRAY_BUFFER,pa,l));za&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglNormalBuffer),d.bufferData(d.ARRAY_BUFFER,V,l));Ba&&ra.hasTangents&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglTangentBuffer),d.bufferData(d.ARRAY_BUFFER,ca,l));ta&&X>0&&(d.bindBuffer(d.ARRAY_BUFFER,
-p.__webglUVBuffer),d.bufferData(d.ARRAY_BUFFER,ja,l));ta&&aa>0&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglUV2Buffer),d.bufferData(d.ARRAY_BUFFER,ka,l));xa&&(d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,ha,l),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,Y,l));x>0&&(d.bindBuffer(d.ARRAY_BUFFER,p.__webglSkinVertexABuffer),d.bufferData(d.ARRAY_BUFFER,da,l),d.bindBuffer(d.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),
-d.bufferData(d.ARRAY_BUFFER,ea,l),d.bindBuffer(d.ARRAY_BUFFER,p.__webglSkinIndicesBuffer),d.bufferData(d.ARRAY_BUFFER,fa,l),d.bindBuffer(d.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),d.bufferData(d.ARRAY_BUFFER,ga,l));q&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}h.__dirtyVertices=
-!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyColors=!1;h.__dirtyTangents=!1;j.attributes&&sa(j)}else if(i instanceof THREE.Ribbon){if(h.__dirtyVertices||h.__dirtyColors){i=h;j=d.DYNAMIC_DRAW;k=s=q=q=void 0;y=i.vertices;o=i.colors;m=y.length;p=o.length;A=i.__vertexArray;l=i.__colorArray;B=i.__dirtyColors;if(i.__dirtyVertices){for(q=0;q<m;q++)s=y[q].position,k=q*3,A[k]=s.x,A[k+1]=s.y,A[k+2]=s.z;d.bindBuffer(d.ARRAY_BUFFER,i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,
-A,j)}if(B){for(q=0;q<p;q++)color=o[q],k=q*3,l[k]=color.r,l[k+1]=color.g,l[k+2]=color.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,l,j)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(i instanceof THREE.Line){if(h.__dirtyVertices||h.__dirtyColors){i=h;j=d.DYNAMIC_DRAW;k=s=q=q=void 0;y=i.vertices;o=i.colors;m=y.length;p=o.length;A=i.__vertexArray;l=i.__colorArray;B=i.__dirtyColors;if(i.__dirtyVertices){for(q=0;q<m;q++)s=y[q].position,k=q*3,A[k]=s.x,A[k+1]=s.y,A[k+
-2]=s.z;d.bindBuffer(d.ARRAY_BUFFER,i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,A,j)}if(B){for(q=0;q<p;q++)color=o[q],k=q*3,l[k]=color.r,l[k+1]=color.g,l[k+2]=color.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,l,j)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(i instanceof THREE.ParticleSystem)j=b(i,p),l=j.attributes&&ma(j),(h.__dirtyVertices||h.__dirtyColors||i.sortParticles||l)&&c(h,d.DYNAMIC_DRAW,i),h.__dirtyVertices=!1,h.__dirtyColors=!1,j.attributes&&
-sa(j)};this.setFaceCulling=function(a,b){a?(!b||b==="ccw"?d.frontFace(d.CCW):d.frontFace(d.CW),a==="back"?d.cullFace(d.BACK):a==="front"?d.cullFace(d.FRONT):d.cullFace(d.FRONT_AND_BACK),d.enable(d.CULL_FACE)):d.disable(d.CULL_FACE)};this.supportsVertexTextures=function(){return cb}};
+i=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",E.gammaInput?"#define GAMMA_INPUT":"",E.gammaOutput?"#define GAMMA_OUTPUT":"",E.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
+"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");d.attachShader(p,Q("fragment",i+r));d.attachShader(p,
+Q("vertex",e+k));d.linkProgram(p);d.getProgramParameter(p,d.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+d.getProgramParameter(p,d.VALIDATE_STATUS)+", gl error ["+d.getError()+"]");p.uniforms={};p.attributes={};var t,e=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(t in q)e.push(t);t=e;e=0;for(q=t.length;e<q;e++)r=t[e],p.uniforms[r]=d.getUniformLocation(p,
+r);e=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(t=0;t<c.maxMorphTargets;t++)e.push("morphTarget"+t);for(l in b)e.push(l);l=e;t=0;for(b=l.length;t<b;t++)c=l[t],p.attributes[c]=d.getAttribLocation(p,c);p.id=ya.length;ya.push({program:p,code:j});E.info.memory.programs=ya.length;l=p}a.program=l;l=a.program.attributes;l.position>=0&&d.enableVertexAttribArray(l.position);l.color>=0&&d.enableVertexAttribArray(l.color);l.normal>=0&&d.enableVertexAttribArray(l.normal);
+l.tangent>=0&&d.enableVertexAttribArray(l.tangent);a.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0&&(d.enableVertexAttribArray(l.skinVertexA),d.enableVertexAttribArray(l.skinVertexB),d.enableVertexAttribArray(l.skinIndex),d.enableVertexAttribArray(l.skinWeight));if(a.attributes)for(h in a.attributes)l[h]!==void 0&&l[h]>=0&&d.enableVertexAttribArray(l[h]);if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)t="morphTarget"+h,l[t]>=0&&(d.enableVertexAttribArray(l[t]),
+a.numSupportedMorphTargets++);a.uniformsList=[];for(f in a.uniforms)a.uniformsList.push([a.uniforms[f],f])};this.clearTarget=function(a,b,c,d){C(a);this.clear(b,c,d)};this.updateShadowMap=function(a,b){A(a,b)};this.render=function(a,b,c,p){var wa,L,Qa,u,q,r,Oa,Ba=a.lights,G=a.fog;K=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);this.shadowMapEnabled&&this.shadowMapAutoUpdate&&A(a,b);E.info.render.calls=0;E.info.render.vertices=0;E.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
+a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(Ta);b.projectionMatrix.flattenToArray(Sa);Ea.multiply(b.projectionMatrix,b.matrixWorldInverse);k(Ea);C(c);(this.autoClear||p)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);Qa=a.__webglObjects.length;for(p=0;p<Qa;p++)if(q=a.__webglObjects[p],r=q.object,r.visible)if(!(r instanceof THREE.Mesh)||!r.frustumCulled||o(r)){if(r.matrixWorld.flattenToArray(r._objectMatrixArray),
+ja(r,b,!0),z(q),q.render=!0,this.sortObjects)r.renderDepth?q.z=r.renderDepth:(Ha.copy(r.position),Ea.multiplyVector3(Ha),q.z=Ha.z)}else q.render=!1;else q.render=!1;this.sortObjects&&a.__webglObjects.sort(y);u=a.__webglObjectsImmediate.length;for(p=0;p<u;p++)q=a.__webglObjectsImmediate[p],r=q.object,r.visible&&(r.matrixAutoUpdate&&r.matrixWorld.flattenToArray(r._objectMatrixArray),ja(r,b,!0),t(q));if(a.overrideMaterial){j(a.overrideMaterial.depthTest);M(a.overrideMaterial.blending);for(p=0;p<Qa;p++)if(q=
+a.__webglObjects[p],q.render)r=q.object,Oa=q.buffer,i(r),f(b,Ba,G,a.overrideMaterial,Oa,r);for(p=0;p<u;p++)q=a.__webglObjectsImmediate[p],r=q.object,r.visible&&(T=-1,i(r),wa=e(b,Ba,G,a.overrideMaterial,r),r.immediateRenderCallback?r.immediateRenderCallback(wa,d,ka):r.render(function(b){h(b,wa,a.overrideMaterial.shading)}))}else{M(THREE.NormalBlending);for(p=Qa-1;p>=0;p--)if(q=a.__webglObjects[p],q.render&&(r=q.object,Oa=q.buffer,L=q.opaque))i(r),j(L.depthTest),m(L.depthWrite),l(L.polygonOffset,L.polygonOffsetFactor,
+L.polygonOffsetUnits),f(b,Ba,G,L,Oa,r);for(p=0;p<u;p++)if(q=a.__webglObjectsImmediate[p],r=q.object,r.visible&&(T=-1,L=q.opaque))i(r),j(L.depthTest),m(L.depthWrite),l(L.polygonOffset,L.polygonOffsetFactor,L.polygonOffsetUnits),wa=e(b,Ba,G,L,r),r.immediateRenderCallback?r.immediateRenderCallback(wa,d,ka):r.render(function(a){h(a,wa,L.shading)});for(p=0;p<Qa;p++)if(q=a.__webglObjects[p],q.render&&(r=q.object,Oa=q.buffer,L=q.transparent))i(r),M(L.blending),j(L.depthTest),m(L.depthWrite),l(L.polygonOffset,
+L.polygonOffsetFactor,L.polygonOffsetUnits),f(b,Ba,G,L,Oa,r);for(p=0;p<u;p++)if(q=a.__webglObjectsImmediate[p],r=q.object,r.visible&&(T=-1,L=q.transparent))i(r),M(L.blending),j(L.depthTest),m(L.depthWrite),l(L.polygonOffset,L.polygonOffsetFactor,L.polygonOffsetUnits),wa=e(b,Ba,G,L,r),r.immediateRenderCallback?r.immediateRenderCallback(wa,d,ka):r.render(function(a){h(a,wa,L.shading)})}a.__webglSprites.length&&B(a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&Y(c)};this.initWebGLObjects=
+function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var e=a.__objectsAdded[0],f=a,h=void 0,i=void 0,j=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){i=e.geometry;if(i.geometryGroups===
+void 0){var j=i,k=void 0,m=void 0,q=void 0,r=void 0,l=q=void 0,o=void 0,p={},t=j.morphTargets.length;j.geometryGroups={};k=0;for(m=j.faces.length;k<m;k++)q=j.faces[k],r=q.materialIndex,l=r!==void 0?r:-1,p[l]===void 0&&(p[l]={hash:l,counter:0}),o=p[l].hash+"_"+p[l].counter,j.geometryGroups[o]===void 0&&(j.geometryGroups[o]={faces:[],materialIndex:r,vertices:0,numMorphTargets:t}),q=q instanceof THREE.Face3?3:4,j.geometryGroups[o].vertices+q>65535&&(p[l].counter+=1,o=p[l].hash+"_"+p[l].counter,j.geometryGroups[o]===
+void 0&&(j.geometryGroups[o]={faces:[],materialIndex:r,vertices:0,numMorphTargets:t})),j.geometryGroups[o].faces.push(k),j.geometryGroups[o].vertices+=q;j.geometryGroupsList=[];k=void 0;for(k in j.geometryGroups)j.geometryGroups[k].id=U++,j.geometryGroupsList.push(j.geometryGroups[k])}for(h in i.geometryGroups)if(j=i.geometryGroups[h],!j.__webglVertexBuffer){k=j;k.__webglVertexBuffer=d.createBuffer();k.__webglNormalBuffer=d.createBuffer();k.__webglTangentBuffer=d.createBuffer();k.__webglColorBuffer=
+d.createBuffer();k.__webglUVBuffer=d.createBuffer();k.__webglUV2Buffer=d.createBuffer();k.__webglSkinVertexABuffer=d.createBuffer();k.__webglSkinVertexBBuffer=d.createBuffer();k.__webglSkinIndicesBuffer=d.createBuffer();k.__webglSkinWeightsBuffer=d.createBuffer();k.__webglFaceBuffer=d.createBuffer();k.__webglLineBuffer=d.createBuffer();if(k.numMorphTargets){r=m=void 0;k.__webglMorphTargetsBuffers=[];m=0;for(r=k.numMorphTargets;m<r;m++)k.__webglMorphTargetsBuffers.push(d.createBuffer())}E.info.memory.geometries++;
+for(var r=e,z=q=p=void 0,l=z=t=z=void 0,o=l=k=0,y=q=void 0,A=void 0,q=m=t=p=void 0,t=r.geometry,y=t.faces,A=j.faces,p=0,q=A.length;p<q;p++)z=A[p],z=y[z],z instanceof THREE.Face3?(k+=3,l+=1,o+=3):z instanceof THREE.Face4&&(k+=4,l+=2,o+=4);p=b(r,j);q=p.map||p.lightMap||p instanceof THREE.ShaderMaterial?!0:!1;A=p instanceof THREE.MeshBasicMaterial&&!p.envMap||p instanceof THREE.MeshDepthMaterial?!1:p&&p.shading!==void 0&&p.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;y=p.vertexColors?
+p.vertexColors:!1;j.__vertexArray=new Float32Array(k*3);if(A)j.__normalArray=new Float32Array(k*3);if(t.hasTangents)j.__tangentArray=new Float32Array(k*4);if(y)j.__colorArray=new Float32Array(k*3);if(q){if(t.faceUvs.length>0||t.faceVertexUvs.length>0)j.__uvArray=new Float32Array(k*2);if(t.faceUvs.length>1||t.faceVertexUvs.length>1)j.__uv2Array=new Float32Array(k*2)}if(r.geometry.skinWeights.length&&r.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(k*4),j.__skinVertexBArray=new Float32Array(k*
+4),j.__skinIndexArray=new Float32Array(k*4),j.__skinWeightArray=new Float32Array(k*4);j.__faceArray=new Uint16Array(l*3);j.__lineArray=new Uint16Array(o*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];t=0;for(z=j.numMorphTargets;t<z;t++)j.__morphTargetsArrays.push(new Float32Array(k*3))}j.__needsSmoothNormals=A===THREE.SmoothShading;j.__uvType=q;j.__vertexColorType=y;j.__normalType=A;j.__webglFaceCount=l*3;j.__webglLineCount=o*2;if(p.attributes){if(j.__webglCustomAttributesList===void 0)j.__webglCustomAttributesList=
+[];r=void 0;for(r in p.attributes){q=p.attributes[r];t={};for(m in q)t[m]=q[m];if(!t.__webglInitialized||t.createUniqueBuffers)t.__webglInitialized=!0,l=1,t.type==="v2"?l=2:t.type==="v3"?l=3:t.type==="v4"?l=4:t.type==="c"&&(l=3),t.size=l,t.array=new Float32Array(k*l),t.buffer=d.createBuffer(),t.buffer.belongsToAttribute=r,q.needsUpdate=!0,t.__original=q;j.__webglCustomAttributesList.push(t)}}j.__inittedArrays=!0;i.__dirtyVertices=!0;i.__dirtyMorphTargets=!0;i.__dirtyElements=!0;i.__dirtyUvs=!0;i.__dirtyNormals=
+!0;i.__dirtyTangents=!0;i.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(i=e.geometry,!i.__webglVertexBuffer)j=i,j.__webglVertexBuffer=d.createBuffer(),j.__webglColorBuffer=d.createBuffer(),E.info.memory.geometries++,j=i,k=j.vertices.length,j.__vertexArray=new Float32Array(k*3),j.__colorArray=new Float32Array(k*3),j.__webglVertexCount=k,i.__dirtyVertices=!0,i.__dirtyColors=!0}else if(e instanceof THREE.Line){if(i=e.geometry,!i.__webglVertexBuffer)j=i,j.__webglVertexBuffer=d.createBuffer(),
+j.__webglColorBuffer=d.createBuffer(),E.info.memory.geometries++,j=i,k=j.vertices.length,j.__vertexArray=new Float32Array(k*3),j.__colorArray=new Float32Array(k*3),j.__webglLineCount=k,i.__dirtyVertices=!0,i.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(i=e.geometry,!i.__webglVertexBuffer)){j=i;j.__webglVertexBuffer=d.createBuffer();j.__webglColorBuffer=d.createBuffer();E.info.geometries++;j=i;m=e;k=j.vertices.length;j.__vertexArray=new Float32Array(k*3);j.__colorArray=new Float32Array(k*
+3);j.__sortArray=[];j.__webglParticleCount=k;m=m.material;if(m.attributes){if(j.__webglCustomAttributesList===void 0)j.__webglCustomAttributesList=[];r=void 0;for(r in m.attributes){originalAttribute=m.attributes[r];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:
+attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(k*size),attribute.buffer=d.createBuffer(),attribute.buffer.belongsToAttribute=r,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;j.__webglCustomAttributesList.push(attribute)}}i.__dirtyVertices=!0;i.__dirtyColors=!0}if(!e.__webglActive){if(e instanceof THREE.Mesh)for(h in i=e.geometry,i.geometryGroups)j=i.geometryGroups[h],G(f.__webglObjects,j,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||
+e instanceof THREE.ParticleSystem?(i=e.geometry,G(f.__webglObjects,i,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?f.__webglObjectsImmediate.push({object:e,opaque:null,transparent:null}):e instanceof THREE.Sprite&&f.__webglSprites.push(e);e.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){e=a.__objectsRemoved[0];f=a;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)sa(f.__webglObjects,
+e);else if(e instanceof THREE.Sprite){f=f.__webglSprites;h=e;for(i=f.length-1;i>=0;i--)f[i]===h&&f.splice(i,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&sa(f.__webglObjectsImmediate,e);e.__webglActive=!1;a.__objectsRemoved.splice(0,1)}e=0;for(f=a.__webglObjects.length;e<f;e++)if(i=a.__webglObjects[e].object,h=i.geometry,j=l=r=void 0,i instanceof THREE.Mesh){k=0;for(m=h.geometryGroupsList.length;k<m;k++)if(r=h.geometryGroupsList[k],j=b(i,r),l=j.attributes&&aa(j),h.__dirtyVertices||
+h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||l)if(l=d.DYNAMIC_DRAW,o=!h.dynamic,r.__inittedArrays){var B=t=p=void 0,x=void 0,F=B=void 0,C=void 0,H=void 0,M=void 0,V=z=A=y=q=void 0,I=void 0,N=void 0,O=void 0,J=void 0,v=x=M=x=H=C=void 0,D=void 0,s=D=v=C=void 0,n=void 0,s=D=v=B=B=F=D=v=x=s=D=v=n=s=D=v=n=s=D=v=void 0,la=0,K=0,Y=0,Z=0,S=0,Q=0,ca=0,R=0,ma=0,w=0,oa=0,X=s=0,X=void 0,qa=r.__vertexArray,ia=r.__uvArray,ja=r.__uv2Array,T=r.__normalArray,
+da=r.__tangentArray,ra=r.__colorArray,ea=r.__skinVertexAArray,fa=r.__skinVertexBArray,ga=r.__skinIndexArray,ha=r.__skinWeightArray,pa=r.__morphTargetsArrays,W=r.__webglCustomAttributesList,n=void 0,ka=r.__faceArray,$=r.__lineArray,xa=r.__needsSmoothNormals,y=r.__vertexColorType,q=r.__uvType,A=r.__normalType,ta=i.geometry,va=ta.__dirtyVertices,ya=ta.__dirtyElements,ua=ta.__dirtyUvs,Aa=ta.__dirtyNormals,Ca=ta.__dirtyTangents,Da=ta.__dirtyColors,Ea=ta.__dirtyMorphTargets,za=ta.vertices,Fa=r.faces,Ka=
+ta.faces,Ha=ta.faceVertexUvs[0],Ia=ta.faceVertexUvs[1],La=ta.skinVerticesA,Ma=ta.skinVerticesB,Na=ta.skinIndices,Ja=ta.skinWeights,Ga=ta.morphTargets;if(W){v=0;for(D=W.length;v<D;v++)W[v].offset=0,W[v].offsetSrc=0}p=0;for(t=Fa.length;p<t;p++)if(B=Fa[p],x=Ka[B],Ha&&(z=Ha[B]),Ia&&(V=Ia[B]),B=x.vertexNormals,F=x.normal,C=x.vertexColors,H=x.color,M=x.vertexTangents,x instanceof THREE.Face3){if(va)I=za[x.a].position,N=za[x.b].position,O=za[x.c].position,qa[K]=I.x,qa[K+1]=I.y,qa[K+2]=I.z,qa[K+3]=N.x,qa[K+
+4]=N.y,qa[K+5]=N.z,qa[K+6]=O.x,qa[K+7]=O.y,qa[K+8]=O.z,K+=9;if(W){v=0;for(D=W.length;v<D;v++)if(n=W[v],n.__original.needsUpdate)s=n.offset,X=n.offsetSrc,n.size===1?(n.boundTo===void 0||n.boundTo==="vertices"?(n.array[s]=n.value[x.a],n.array[s+1]=n.value[x.b],n.array[s+2]=n.value[x.c]):n.boundTo==="faces"?(X=n.value[X],n.array[s]=X,n.array[s+1]=X,n.array[s+2]=X,n.offsetSrc++):n.boundTo==="faceVertices"&&(n.array[s]=n.value[X],n.array[s+1]=n.value[X+1],n.array[s+2]=n.value[X+2],n.offsetSrc+=3),n.offset+=
+3):(n.boundTo===void 0||n.boundTo==="vertices"?(I=n.value[x.a],N=n.value[x.b],O=n.value[x.c]):n.boundTo==="faces"?(O=N=I=X=n.value[X],n.offsetSrc++):n.boundTo==="faceVertices"&&(I=n.value[X],N=n.value[X+1],O=n.value[X+2],n.offsetSrc+=3),n.size===2?(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=N.x,n.array[s+3]=N.y,n.array[s+4]=O.x,n.array[s+5]=O.y,n.offset+=6):n.size===3?(n.type==="c"?(n.array[s]=I.r,n.array[s+1]=I.g,n.array[s+2]=I.b,n.array[s+3]=N.r,n.array[s+4]=N.g,n.array[s+5]=N.b,n.array[s+6]=
+O.r,n.array[s+7]=O.g,n.array[s+8]=O.b):(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=I.z,n.array[s+3]=N.x,n.array[s+4]=N.y,n.array[s+5]=N.z,n.array[s+6]=O.x,n.array[s+7]=O.y,n.array[s+8]=O.z),n.offset+=9):(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=I.z,n.array[s+3]=I.w,n.array[s+4]=N.x,n.array[s+5]=N.y,n.array[s+6]=N.z,n.array[s+7]=N.w,n.array[s+8]=O.x,n.array[s+9]=O.y,n.array[s+10]=O.z,n.array[s+11]=O.w,n.offset+=12))}if(Ea){v=0;for(D=Ga.length;v<D;v++)I=Ga[v].vertices[x.a].position,N=Ga[v].vertices[x.b].position,
+O=Ga[v].vertices[x.c].position,s=pa[v],s[oa]=I.x,s[oa+1]=I.y,s[oa+2]=I.z,s[oa+3]=N.x,s[oa+4]=N.y,s[oa+5]=N.z,s[oa+6]=O.x,s[oa+7]=O.y,s[oa+8]=O.z;oa+=9}if(Ja.length)v=Ja[x.a],D=Ja[x.b],s=Ja[x.c],ha[w]=v.x,ha[w+1]=v.y,ha[w+2]=v.z,ha[w+3]=v.w,ha[w+4]=D.x,ha[w+5]=D.y,ha[w+6]=D.z,ha[w+7]=D.w,ha[w+8]=s.x,ha[w+9]=s.y,ha[w+10]=s.z,ha[w+11]=s.w,v=Na[x.a],D=Na[x.b],s=Na[x.c],ga[w]=v.x,ga[w+1]=v.y,ga[w+2]=v.z,ga[w+3]=v.w,ga[w+4]=D.x,ga[w+5]=D.y,ga[w+6]=D.z,ga[w+7]=D.w,ga[w+8]=s.x,ga[w+9]=s.y,ga[w+10]=s.z,ga[w+
+11]=s.w,v=La[x.a],D=La[x.b],s=La[x.c],ea[w]=v.x,ea[w+1]=v.y,ea[w+2]=v.z,ea[w+3]=1,ea[w+4]=D.x,ea[w+5]=D.y,ea[w+6]=D.z,ea[w+7]=1,ea[w+8]=s.x,ea[w+9]=s.y,ea[w+10]=s.z,ea[w+11]=1,v=Ma[x.a],D=Ma[x.b],s=Ma[x.c],fa[w]=v.x,fa[w+1]=v.y,fa[w+2]=v.z,fa[w+3]=1,fa[w+4]=D.x,fa[w+5]=D.y,fa[w+6]=D.z,fa[w+7]=1,fa[w+8]=s.x,fa[w+9]=s.y,fa[w+10]=s.z,fa[w+11]=1,w+=12;if(Da&&y)C.length===3&&y===THREE.VertexColors?(x=C[0],v=C[1],D=C[2]):D=v=x=H,ra[ma]=x.r,ra[ma+1]=x.g,ra[ma+2]=x.b,ra[ma+3]=v.r,ra[ma+4]=v.g,ra[ma+5]=v.b,
+ra[ma+6]=D.r,ra[ma+7]=D.g,ra[ma+8]=D.b,ma+=9;if(Ca&&ta.hasTangents)C=M[0],H=M[1],x=M[2],da[ca]=C.x,da[ca+1]=C.y,da[ca+2]=C.z,da[ca+3]=C.w,da[ca+4]=H.x,da[ca+5]=H.y,da[ca+6]=H.z,da[ca+7]=H.w,da[ca+8]=x.x,da[ca+9]=x.y,da[ca+10]=x.z,da[ca+11]=x.w,ca+=12;if(Aa&&A)if(B.length===3&&xa)for(v=0;v<3;v++)F=B[v],T[Q]=F.x,T[Q+1]=F.y,T[Q+2]=F.z,Q+=3;else for(v=0;v<3;v++)T[Q]=F.x,T[Q+1]=F.y,T[Q+2]=F.z,Q+=3;if(ua&&z!==void 0&&q)for(v=0;v<3;v++)B=z[v],ia[Y]=B.u,ia[Y+1]=B.v,Y+=2;if(ua&&V!==void 0&&q)for(v=0;v<3;v++)B=
+V[v],ja[Z]=B.u,ja[Z+1]=B.v,Z+=2;ya&&(ka[S]=la,ka[S+1]=la+1,ka[S+2]=la+2,S+=3,$[R]=la,$[R+1]=la+1,$[R+2]=la,$[R+3]=la+2,$[R+4]=la+1,$[R+5]=la+2,R+=6,la+=3)}else if(x instanceof THREE.Face4){if(va)I=za[x.a].position,N=za[x.b].position,O=za[x.c].position,J=za[x.d].position,qa[K]=I.x,qa[K+1]=I.y,qa[K+2]=I.z,qa[K+3]=N.x,qa[K+4]=N.y,qa[K+5]=N.z,qa[K+6]=O.x,qa[K+7]=O.y,qa[K+8]=O.z,qa[K+9]=J.x,qa[K+10]=J.y,qa[K+11]=J.z,K+=12;if(W){v=0;for(D=W.length;v<D;v++)if(n=W[v],n.__original.needsUpdate)s=n.offset,X=
+n.offsetSrc,n.size===1?(n.boundTo===void 0||n.boundTo==="vertices"?(n.array[s]=n.value[x.a],n.array[s+1]=n.value[x.b],n.array[s+2]=n.value[x.c],n.array[s+3]=n.value[x.d]):n.boundTo==="faces"?(X=n.value[X],n.array[s]=X,n.array[s+1]=X,n.array[s+2]=X,n.array[s+3]=X,n.offsetSrc++):n.boundTo==="faceVertices"&&(n.array[s]=n.value[X],n.array[s+1]=n.value[X+1],n.array[s+2]=n.value[X+2],n.array[s+3]=n.value[X+3],n.offsetSrc+=4),n.offset+=4):(n.boundTo===void 0||n.boundTo==="vertices"?(I=n.value[x.a],N=n.value[x.b],
+O=n.value[x.c],J=n.value[x.d]):n.boundTo==="faces"?(J=O=N=I=X=n.value[X],n.offsetSrc++):n.boundTo==="faceVertices"&&(I=n.value[X],N=n.value[X+1],O=n.value[X+2],J=n.value[X+3],n.offsetSrc+=4),n.size===2?(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=N.x,n.array[s+3]=N.y,n.array[s+4]=O.x,n.array[s+5]=O.y,n.array[s+6]=J.x,n.array[s+7]=J.y,n.offset+=8):n.size===3?(n.type==="c"?(n.array[s]=I.r,n.array[s+1]=I.g,n.array[s+2]=I.b,n.array[s+3]=N.r,n.array[s+4]=N.g,n.array[s+5]=N.b,n.array[s+6]=O.r,n.array[s+
+7]=O.g,n.array[s+8]=O.b,n.array[s+9]=J.r,n.array[s+10]=J.g,n.array[s+11]=J.b):(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=I.z,n.array[s+3]=N.x,n.array[s+4]=N.y,n.array[s+5]=N.z,n.array[s+6]=O.x,n.array[s+7]=O.y,n.array[s+8]=O.z,n.array[s+9]=J.x,n.array[s+10]=J.y,n.array[s+11]=J.z),n.offset+=12):(n.array[s]=I.x,n.array[s+1]=I.y,n.array[s+2]=I.z,n.array[s+3]=I.w,n.array[s+4]=N.x,n.array[s+5]=N.y,n.array[s+6]=N.z,n.array[s+7]=N.w,n.array[s+8]=O.x,n.array[s+9]=O.y,n.array[s+10]=O.z,n.array[s+11]=O.w,
+n.array[s+12]=J.x,n.array[s+13]=J.y,n.array[s+14]=J.z,n.array[s+15]=J.w,n.offset+=16))}if(Ea){v=0;for(D=Ga.length;v<D;v++)I=Ga[v].vertices[x.a].position,N=Ga[v].vertices[x.b].position,O=Ga[v].vertices[x.c].position,J=Ga[v].vertices[x.d].position,s=pa[v],s[oa]=I.x,s[oa+1]=I.y,s[oa+2]=I.z,s[oa+3]=N.x,s[oa+4]=N.y,s[oa+5]=N.z,s[oa+6]=O.x,s[oa+7]=O.y,s[oa+8]=O.z,s[oa+9]=J.x,s[oa+10]=J.y,s[oa+11]=J.z;oa+=12}if(Ja.length)v=Ja[x.a],D=Ja[x.b],s=Ja[x.c],n=Ja[x.d],ha[w]=v.x,ha[w+1]=v.y,ha[w+2]=v.z,ha[w+3]=v.w,
+ha[w+4]=D.x,ha[w+5]=D.y,ha[w+6]=D.z,ha[w+7]=D.w,ha[w+8]=s.x,ha[w+9]=s.y,ha[w+10]=s.z,ha[w+11]=s.w,ha[w+12]=n.x,ha[w+13]=n.y,ha[w+14]=n.z,ha[w+15]=n.w,v=Na[x.a],D=Na[x.b],s=Na[x.c],n=Na[x.d],ga[w]=v.x,ga[w+1]=v.y,ga[w+2]=v.z,ga[w+3]=v.w,ga[w+4]=D.x,ga[w+5]=D.y,ga[w+6]=D.z,ga[w+7]=D.w,ga[w+8]=s.x,ga[w+9]=s.y,ga[w+10]=s.z,ga[w+11]=s.w,ga[w+12]=n.x,ga[w+13]=n.y,ga[w+14]=n.z,ga[w+15]=n.w,v=La[x.a],D=La[x.b],s=La[x.c],n=La[x.d],ea[w]=v.x,ea[w+1]=v.y,ea[w+2]=v.z,ea[w+3]=1,ea[w+4]=D.x,ea[w+5]=D.y,ea[w+6]=
+D.z,ea[w+7]=1,ea[w+8]=s.x,ea[w+9]=s.y,ea[w+10]=s.z,ea[w+11]=1,ea[w+12]=n.x,ea[w+13]=n.y,ea[w+14]=n.z,ea[w+15]=1,v=Ma[x.a],D=Ma[x.b],s=Ma[x.c],x=Ma[x.d],fa[w]=v.x,fa[w+1]=v.y,fa[w+2]=v.z,fa[w+3]=1,fa[w+4]=D.x,fa[w+5]=D.y,fa[w+6]=D.z,fa[w+7]=1,fa[w+8]=s.x,fa[w+9]=s.y,fa[w+10]=s.z,fa[w+11]=1,fa[w+12]=x.x,fa[w+13]=x.y,fa[w+14]=x.z,fa[w+15]=1,w+=16;if(Da&&y)C.length===4&&y===THREE.VertexColors?(x=C[0],v=C[1],D=C[2],C=C[3]):C=D=v=x=H,ra[ma]=x.r,ra[ma+1]=x.g,ra[ma+2]=x.b,ra[ma+3]=v.r,ra[ma+4]=v.g,ra[ma+
+5]=v.b,ra[ma+6]=D.r,ra[ma+7]=D.g,ra[ma+8]=D.b,ra[ma+9]=C.r,ra[ma+10]=C.g,ra[ma+11]=C.b,ma+=12;if(Ca&&ta.hasTangents)C=M[0],H=M[1],x=M[2],M=M[3],da[ca]=C.x,da[ca+1]=C.y,da[ca+2]=C.z,da[ca+3]=C.w,da[ca+4]=H.x,da[ca+5]=H.y,da[ca+6]=H.z,da[ca+7]=H.w,da[ca+8]=x.x,da[ca+9]=x.y,da[ca+10]=x.z,da[ca+11]=x.w,da[ca+12]=M.x,da[ca+13]=M.y,da[ca+14]=M.z,da[ca+15]=M.w,ca+=16;if(Aa&&A)if(B.length===4&&xa)for(v=0;v<4;v++)F=B[v],T[Q]=F.x,T[Q+1]=F.y,T[Q+2]=F.z,Q+=3;else for(v=0;v<4;v++)T[Q]=F.x,T[Q+1]=F.y,T[Q+2]=F.z,
+Q+=3;if(ua&&z!==void 0&&q)for(v=0;v<4;v++)B=z[v],ia[Y]=B.u,ia[Y+1]=B.v,Y+=2;if(ua&&V!==void 0&&q)for(v=0;v<4;v++)B=V[v],ja[Z]=B.u,ja[Z+1]=B.v,Z+=2;ya&&(ka[S]=la,ka[S+1]=la+1,ka[S+2]=la+3,ka[S+3]=la+1,ka[S+4]=la+2,ka[S+5]=la+3,S+=6,$[R]=la,$[R+1]=la+1,$[R+2]=la,$[R+3]=la+3,$[R+4]=la+1,$[R+5]=la+2,$[R+6]=la+2,$[R+7]=la+3,R+=8,la+=4)}va&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglVertexBuffer),d.bufferData(d.ARRAY_BUFFER,qa,l));if(W){v=0;for(D=W.length;v<D;v++)n=W[v],n.__original.needsUpdate&&(d.bindBuffer(d.ARRAY_BUFFER,
+n.buffer),d.bufferData(d.ARRAY_BUFFER,n.array,l))}if(Ea){v=0;for(D=Ga.length;v<D;v++)d.bindBuffer(d.ARRAY_BUFFER,r.__webglMorphTargetsBuffers[v]),d.bufferData(d.ARRAY_BUFFER,pa[v],l)}Da&&ma>0&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglColorBuffer),d.bufferData(d.ARRAY_BUFFER,ra,l));Aa&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglNormalBuffer),d.bufferData(d.ARRAY_BUFFER,T,l));Ca&&ta.hasTangents&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglTangentBuffer),d.bufferData(d.ARRAY_BUFFER,da,l));ua&&Y>0&&(d.bindBuffer(d.ARRAY_BUFFER,
+r.__webglUVBuffer),d.bufferData(d.ARRAY_BUFFER,ia,l));ua&&Z>0&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglUV2Buffer),d.bufferData(d.ARRAY_BUFFER,ja,l));ya&&(d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,r.__webglFaceBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,ka,l),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,r.__webglLineBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,$,l));w>0&&(d.bindBuffer(d.ARRAY_BUFFER,r.__webglSkinVertexABuffer),d.bufferData(d.ARRAY_BUFFER,ea,l),d.bindBuffer(d.ARRAY_BUFFER,r.__webglSkinVertexBBuffer),
+d.bufferData(d.ARRAY_BUFFER,fa,l),d.bindBuffer(d.ARRAY_BUFFER,r.__webglSkinIndicesBuffer),d.bufferData(d.ARRAY_BUFFER,ga,l),d.bindBuffer(d.ARRAY_BUFFER,r.__webglSkinWeightsBuffer),d.bufferData(d.ARRAY_BUFFER,ha,l));o&&(delete r.__inittedArrays,delete r.__colorArray,delete r.__normalArray,delete r.__tangentArray,delete r.__uvArray,delete r.__uv2Array,delete r.__faceArray,delete r.__vertexArray,delete r.__lineArray,delete r.__skinVertexAArray,delete r.__skinVertexBArray,delete r.__skinIndexArray,delete r.__skinWeightArray)}h.__dirtyVertices=
+!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyColors=!1;h.__dirtyTangents=!1;j.attributes&&na(j)}else if(i instanceof THREE.Ribbon){if(h.__dirtyVertices||h.__dirtyColors){i=h;j=d.DYNAMIC_DRAW;k=p=o=o=void 0;t=i.vertices;m=i.colors;q=t.length;r=m.length;y=i.__vertexArray;l=i.__colorArray;A=i.__dirtyColors;if(i.__dirtyVertices){for(o=0;o<q;o++)p=t[o].position,k=o*3,y[k]=p.x,y[k+1]=p.y,y[k+2]=p.z;d.bindBuffer(d.ARRAY_BUFFER,i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,
+y,j)}if(A){for(o=0;o<r;o++)color=m[o],k=o*3,l[k]=color.r,l[k+1]=color.g,l[k+2]=color.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,l,j)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(i instanceof THREE.Line){if(h.__dirtyVertices||h.__dirtyColors){i=h;j=d.DYNAMIC_DRAW;k=p=o=o=void 0;t=i.vertices;m=i.colors;q=t.length;r=m.length;y=i.__vertexArray;l=i.__colorArray;A=i.__dirtyColors;if(i.__dirtyVertices){for(o=0;o<q;o++)p=t[o].position,k=o*3,y[k]=p.x,y[k+1]=p.y,y[k+
+2]=p.z;d.bindBuffer(d.ARRAY_BUFFER,i.__webglVertexBuffer);d.bufferData(d.ARRAY_BUFFER,y,j)}if(A){for(o=0;o<r;o++)color=m[o],k=o*3,l[k]=color.r,l[k+1]=color.g,l[k+2]=color.b;d.bindBuffer(d.ARRAY_BUFFER,i.__webglColorBuffer);d.bufferData(d.ARRAY_BUFFER,l,j)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(i instanceof THREE.ParticleSystem)j=b(i,r),l=j.attributes&&aa(j),(h.__dirtyVertices||h.__dirtyColors||i.sortParticles||l)&&c(h,d.DYNAMIC_DRAW,i),h.__dirtyVertices=!1,h.__dirtyColors=!1,j.attributes&&
+na(j)};this.setFaceCulling=function(a,b){a?(!b||b==="ccw"?d.frontFace(d.CCW):d.frontFace(d.CW),a==="back"?d.cullFace(d.BACK):a==="front"?d.cullFace(d.FRONT):d.cullFace(d.FRONT_AND_BACK),d.enable(d.CULL_FACE)):d.disable(d.CULL_FACE)};this.supportsVertexTextures=function(){return bb}};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
 THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:!0};
 THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};

+ 1 - 1
examples/canvas_interactive_cubes.html

@@ -114,7 +114,7 @@
 
 				if ( intersects.length > 0 ) {
 
-					intersects[ 0 ].object.materials[ 0 ].color.setHex( Math.random() * 0xffffff );
+					intersects[ 0 ].object.material.color.setHex( Math.random() * 0xffffff );
 
 					var particle = new THREE.Particle( particleMaterial );
 					particle.position = intersects[ 0 ].point;

+ 43 - 33
src/core/Ray.js

@@ -38,6 +38,49 @@ THREE.Ray.prototype = {
 
 	intersectObject: function ( object ) {
 
+		function distanceFromIntersection( origin, direction, position ) {
+
+			var vector, dot, intersect, distance;
+
+			vector = position.clone().subSelf( origin );
+			dot = vector.dot( direction );
+
+			if ( dot <= 0 ) return null; // check if position behind origin.
+
+			intersect = origin.clone().addSelf( direction.clone().multiplyScalar( dot ) );
+			distance = position.distanceTo( intersect );
+
+			return distance;
+
+		}
+
+		// http://www.blackpawn.com/texts/pointinpoly/default.html
+
+		var v0 = new THREE.Vector3(), v1 = new THREE.Vector3(), v2 = new THREE.Vector3();
+		var dot00, dot01, dot02, dot11, dot12, invDenom, u, v;
+
+		function pointInFace3( p, a, b, c ) {
+
+			v0.copy( c ).subSelf( a );
+			v1.copy( b ).subSelf( a );
+			v2.copy( p ).subSelf( a );
+
+			dot00 = v0.dot( v0 );
+			dot01 = v0.dot( v1 );
+			dot02 = v0.dot( v2 );
+			dot11 = v1.dot( v1 );
+			dot12 = v1.dot( v2 );
+
+			invDenom = 1 / ( dot00 * dot11 - dot01 * dot01 );
+			u = ( dot11 * dot02 - dot01 * dot12 ) * invDenom;
+			v = ( dot00 * dot12 - dot01 * dot02 ) * invDenom;
+
+			return ( u >= 0 ) && ( v >= 0 ) && ( u + v < 1 );
+
+		}
+
+		//
+
 		var intersect, intersects = [];
 
 		for ( var i = 0, l = object.children.length; i < l; i ++ ) {
@@ -167,39 +210,6 @@ THREE.Ray.prototype = {
 
 		return intersects;
 
-		//
-
-		function distanceFromIntersection( origin, direction, position ) {
-
-			var vector, dot, intersect, distance;
-
-			vector = position.clone().subSelf( origin );
-			dot = vector.dot( direction );
-
-			if ( dot <= 0 ) return null; // check if position behind origin.
-
-			intersect = origin.clone().addSelf( direction.clone().multiplyScalar( dot ) );
-			distance = position.distanceTo( intersect );
-
-			return distance;
-
-		}
-
-		// http://www.blackpawn.com/texts/pointinpoly/default.html
-
-		function pointInFace3( p, a, b, c ) {
-
-			var v0 = c.clone().subSelf( a ), v1 = b.clone().subSelf( a ), v2 = p.clone().subSelf( a ),
-			dot00 = v0.dot( v0 ), dot01 = v0.dot( v1 ), dot02 = v0.dot( v2 ), dot11 = v1.dot( v1 ), dot12 = v1.dot( v2 ),
-
-			invDenom = 1 / ( dot00 * dot11 - dot01 * dot01 ),
-			u = ( dot11 * dot02 - dot01 * dot12 ) * invDenom,
-			v = ( dot00 * dot12 - dot01 * dot02 ) * invDenom;
-
-			return ( u > 0 ) && ( v > 0 ) && ( u + v < 1 );
-
-		}
-
 	}
 
 };

部分文件因为文件数量过多而无法显示