@@ -56,7 +56,7 @@ THREE.PlaneGeometry = function ( width, height, widthSegments, heightSegments )
offset = 0;
- var indices = new Uint16Array( gridX * gridY * 6 );
+ var indices = new ( vertices.length > 65535 ? Uint32Array : Uint16Array )( gridX * gridY * 6 );
for ( var iy = 0; iy < gridY; iy ++ ) {