@@ -126,7 +126,7 @@ THREE.WebGLState = function ( gl, extensions, paramThreeToGL ) {
if ( extensions.get( 'WEBGL_compressed_texture_pvrtc' ) ||
extensions.get( 'WEBGL_compressed_texture_s3tc' ) ) {
- var formats = gl.getParameter( _gl.COMPRESSED_TEXTURE_FORMATS );
+ var formats = gl.getParameter( gl.COMPRESSED_TEXTURE_FORMATS );
for ( var i = 0; i < formats.length; i ++ ) {