|
@@ -1,209 +0,0 @@
|
|
|
-<!DOCTYPE html>
|
|
|
-<html lang="en">
|
|
|
- <head>
|
|
|
- <title>three.js software - lines - cubes</title>
|
|
|
- <meta charset="utf-8">
|
|
|
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
- <style>
|
|
|
- body {
|
|
|
- background-color: #000000;
|
|
|
- margin: 0px;
|
|
|
- overflow: hidden;
|
|
|
- }
|
|
|
-
|
|
|
- a {
|
|
|
- color:#0078ff;
|
|
|
- }
|
|
|
-
|
|
|
- #info {
|
|
|
- position: absolute;
|
|
|
- top: 10px; width: 100%;
|
|
|
- color: #ffffff;
|
|
|
- padding: 5px;
|
|
|
- font-family: Monospace;
|
|
|
- font-size: 13px;
|
|
|
- text-align: center;
|
|
|
- z-index:100;
|
|
|
- }
|
|
|
-
|
|
|
- a {
|
|
|
- color: orange;
|
|
|
- text-decoration: none;
|
|
|
- }
|
|
|
-
|
|
|
- a:hover {
|
|
|
- color: #0080ff;
|
|
|
- }
|
|
|
-
|
|
|
- </style>
|
|
|
- </head>
|
|
|
- <body>
|
|
|
-
|
|
|
- <div id="info">
|
|
|
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - lines WebGL demo
|
|
|
- [<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
|
|
|
- </div>
|
|
|
-
|
|
|
- <script src="../build/three.js"></script>
|
|
|
-
|
|
|
- <script src="js/geometries/hilbert3D.js"></script>
|
|
|
-
|
|
|
- <script src="js/Detector.js"></script>
|
|
|
- <script src="js/libs/stats.min.js"></script>
|
|
|
- <script src="js/renderers/Projector.js"></script>
|
|
|
- <script src="js/renderers/SoftwareRenderer.js"></script>
|
|
|
-
|
|
|
- <script>
|
|
|
-
|
|
|
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
-
|
|
|
- var mouseX = 0, mouseY = 0,
|
|
|
-
|
|
|
- windowHalfX = window.innerWidth / 2,
|
|
|
- windowHalfY = window.innerHeight / 2,
|
|
|
-
|
|
|
- camera, scene, renderer;
|
|
|
-
|
|
|
- init();
|
|
|
- animate();
|
|
|
-
|
|
|
- function init() {
|
|
|
-
|
|
|
- var i, material, container;
|
|
|
-
|
|
|
- container = document.createElement( 'div' );
|
|
|
- document.body.appendChild( container );
|
|
|
-
|
|
|
- camera = new THREE.PerspectiveCamera( 33, window.innerWidth / window.innerHeight, 1, 10000 );
|
|
|
- camera.position.z = 700;
|
|
|
-
|
|
|
- scene = new THREE.Scene();
|
|
|
-
|
|
|
- renderer = new THREE.SoftwareRenderer();
|
|
|
- renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
- container.appendChild( renderer.domElement );
|
|
|
-
|
|
|
- var geometry = new THREE.Geometry(),
|
|
|
- points = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 4, 0, 1, 2, 3, 4, 5, 6, 7 );
|
|
|
-
|
|
|
- for ( i = 0; i < points.length; i ++ ) {
|
|
|
-
|
|
|
- geometry.vertices.push( points[i] );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- // lines
|
|
|
-
|
|
|
- var line, p, scale = 0.3, d = 125, c1 = 0x553300, c2 = 0x555555, c3 = 0x992800,
|
|
|
- g1 = geometry,
|
|
|
- m1 = new THREE.LineBasicMaterial( { color: c1, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
|
|
|
- m2 = new THREE.LineBasicMaterial( { color: c2, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
|
|
|
- m3 = new THREE.LineBasicMaterial( { color: c3, opacity: 1, blending: THREE.AdditiveBlending, transparent: true } ),
|
|
|
- parameters = [ [ m3, scale*0.5, [0,0,0], g1 ], [ m2, scale*0.5, [d, 0, 0], g1 ],
|
|
|
- [ m2, scale*0.5, [-d, 0, 0], g1 ], [ m2, scale*0.5, [0,d,0], g1 ],
|
|
|
- [ m2, scale*0.5, [d, d, 0], g1 ], [ m2, scale*0.5, [-d, d, 0], g1 ],
|
|
|
- [ m2, scale*0.5, [0,-d,0], g1 ], [ m2, scale*0.5, [d, -d, 0], g1 ],
|
|
|
- [ m2, scale*0.5, [-d, -d, 0], g1 ], [ m1, scale*0.5, [2*d, 0, 0], g1 ],
|
|
|
- [ m1, scale*0.5, [-2*d, 0, 0], g1 ], [ m1, scale*0.5, [2*d, d, 0], g1 ],
|
|
|
- [ m1, scale*0.5, [-2*d, d, 0], g1 ], [ m1, scale*0.5, [2*d, -d, 0], g1 ],
|
|
|
- [ m1, scale*0.5, [-2*d, -d, 0], g1 ]];
|
|
|
-
|
|
|
- for ( i = 0; i < parameters.length; i ++ ) {
|
|
|
-
|
|
|
- p = parameters[ i ];
|
|
|
-
|
|
|
- line = new THREE.Line( p[ 3 ], p[ 0 ] );
|
|
|
-
|
|
|
- line.scale.x = line.scale.y = line.scale.z = p[ 1 ];
|
|
|
-
|
|
|
- line.position.x = p[ 2 ][ 0 ];
|
|
|
- line.position.y = p[ 2 ][ 1 ];
|
|
|
- line.position.z = p[ 2 ][ 2 ];
|
|
|
-
|
|
|
- scene.add( line );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
|
- document.addEventListener( 'touchstart', onDocumentTouchStart, false );
|
|
|
- document.addEventListener( 'touchmove', onDocumentTouchMove, false );
|
|
|
-
|
|
|
- window.addEventListener( 'resize', onWindowResize, false );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function onWindowResize() {
|
|
|
-
|
|
|
- windowHalfX = window.innerWidth / 2;
|
|
|
- windowHalfY = window.innerHeight / 2;
|
|
|
-
|
|
|
- camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
- camera.updateProjectionMatrix();
|
|
|
-
|
|
|
- renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function onDocumentMouseMove(event) {
|
|
|
-
|
|
|
- mouseX = event.clientX - windowHalfX;
|
|
|
- mouseY = event.clientY - windowHalfY;
|
|
|
- }
|
|
|
-
|
|
|
- function onDocumentTouchStart( event ) {
|
|
|
-
|
|
|
- if ( event.touches.length > 1 ) {
|
|
|
-
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- mouseX = event.touches[ 0 ].pageX - windowHalfX;
|
|
|
- mouseY = event.touches[ 0 ].pageY - windowHalfY;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function onDocumentTouchMove( event ) {
|
|
|
-
|
|
|
- if ( event.touches.length == 1 ) {
|
|
|
-
|
|
|
- event.preventDefault();
|
|
|
-
|
|
|
- mouseX = event.touches[ 0 ].pageX - windowHalfX;
|
|
|
- mouseY = event.touches[ 0 ].pageY - windowHalfY;
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function animate() {
|
|
|
-
|
|
|
- requestAnimationFrame( animate );
|
|
|
-
|
|
|
- render();
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- function render() {
|
|
|
-
|
|
|
- camera.position.x += ( mouseX - camera.position.x ) * .05;
|
|
|
- camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
|
|
|
-
|
|
|
- camera.lookAt( scene.position );
|
|
|
-
|
|
|
- var time = Date.now() * 0.0015;
|
|
|
-
|
|
|
- for ( var i = 0; i < scene.children.length; i ++ ) {
|
|
|
-
|
|
|
- var object = scene.children[ i ];
|
|
|
- if ( object instanceof THREE.Line ) object.rotation.y = time * ( i % 2 ? 1 : -1 );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- renderer.render( scene, camera );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- </script>
|
|
|
- </body>
|
|
|
-</html>
|