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WebGLTextures: Fix depth textures with multisampling. (#23611)

Michael Herzog %!s(int64=3) %!d(string=hai) anos
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2161957654
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/renderers/webgl/WebGLTextures.js

+ 1 - 1
src/renderers/webgl/WebGLTextures.js

@@ -1694,7 +1694,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
 			}
 
 			const renderTargetProperties = properties.get( renderTarget );
-			const ignoreDepthValues = ( renderTargetProperties.__ignoreDepthValues !== undefined ) ? renderTargetProperties.__ignoreDepthValues : true;
+			const ignoreDepthValues = ( renderTargetProperties.__ignoreDepthValues !== undefined ) ? renderTargetProperties.__ignoreDepthValues : false;
 
 			if ( ignoreDepthValues === false ) {